Searched defs:m_textures (Results 1 - 20 of 20) sorted by relevance

/external/deqp/modules/gles2/performance/
H A Des2pTextureCases.hpp66 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles2::Performance::Texture2DRenderCase
/external/deqp/modules/gles3/performance/
H A Des3pTextureCases.hpp71 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles3::Performance::Texture2DRenderCase
/external/deqp/modules/glshared/
H A DglsStateChangePerfTestCases.hpp91 std::vector<deUint32> m_textures; member in class:deqp::gls::StateChangePerformanceCase
H A DglsShaderRenderCase.hpp252 std::vector<TextureBinding> m_textures; member in class:deqp::gls::ShaderRenderCase
H A DglsMemoryStressCase.cpp455 vector<deUint32> m_textures; member in class:deqp::gls::MemObjectAllocator
553 if (!m_textures.empty())
555 glDeleteTextures((GLsizei)m_textures.size(), &(m_textures[0]));
563 m_textures.clear();
597 if (m_textures.size() % vectorBlockSize == 0)
598 m_textures.reserve(m_textures.size() + vectorBlockSize);
600 m_textures.push_back(tex);
H A DglsLongStressCase.hpp326 LongStressCaseInternal::Texture>* m_textures; member in class:deqp::gls::LongStressCase
H A DglsShaderRenderCase.cpp145 const vector<TextureBinding>& getTextures (void) const { return m_textures; }
166 vector<TextureBinding> m_textures; member in class:deqp::gls::QuadGrid
183 , m_textures (textures)
436 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
487 for (int ndx = 0; ndx < (int)m_textures.size(); ndx++)
489 const TextureBinding& tex = m_textures[ndx];
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp222 std::vector<TestTexture2DSp> m_textures; member in class:vkt::texture::__anon4097::Texture2DShadowTestInstance
237 m_textures.reserve(2);
240 m_textures.push_back(TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height)));
243 const int numLevels = m_textures[0]->getNumLevels();
248 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
259 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
263 for (std::vector<TestTexture2DSp>::iterator i = m_textures.begin(); i != m_textures.end(); ++i)
295 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1);
301 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNd
426 vector<TestTextureCubeSp> m_textures; member in class:vkt::texture::__anon4097::TextureCubeShadowTestInstance
643 std::vector<TestTexture2DArraySp> m_textures; member in class:vkt::texture::__anon4097::Texture2DArrayShadowTestInstance
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H A DvktTextureFilteringTests.cpp104 vector<TestTexture2DSp> m_textures; member in class:vkt::texture::__anon4076::Texture2DFilteringTestInstance
128 m_textures.reserve(2);
130 m_textures.push_back(TestTexture2DSp(new pipeline::TestTexture2D(vk::mapVkFormat(m_testParameters.format), m_testParameters.width, m_testParameters.height)));
138 tcu::fillWithComponentGradients(m_textures[0]->getLevel(levelNdx, 0), gMin, gMax);
149 tcu::fillWithGrid(m_textures[1]->getLevel(levelNdx, 0), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
153 for (vector<TestTexture2DSp>::iterator i = m_textures.begin(); i != m_textures.end(); i++)
177 const int texNdx = de::clamp(cases[caseNdx].texNdx, 0, (int)m_textures.size()-1);
182 const float sX = deFloatExp2(lodX) * float(m_renderer.getRenderWidth()) / float(m_textures[texNdx]->getTexture().getWidth());
183 const float sY = deFloatExp2(lodY) * float(m_renderer.getRenderHeight()) / float(m_textures[texNd
300 vector<TestTextureCubeSp> m_textures; member in class:vkt::texture::__anon4076::TextureCubeFilteringTestInstance
522 vector<TestTexture2DArraySp> m_textures; member in class:vkt::texture::__anon4076::Texture2DArrayFilteringTestInstance
725 vector<TestTexture3DSp> m_textures; member in class:vkt::texture::__anon4076::Texture3DFilteringTestInstance
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/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp85 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles2::Accuracy::Texture2DFilteringCase
134 m_textures.reserve(1);
135 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
140 m_textures.reserve(2);
142 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height));
146 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
156 m_textures[0]->getRefTexture().allocLevel(levelNdx);
157 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
168 m_textures[1]->getRefTexture().allocLevel(levelNdx);
169 tcu::fillWithGrid(m_textures[
346 std::vector<glu::TextureCube*> m_textures; member in class:deqp::gles2::Accuracy::TextureCubeFilteringCase
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/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp110 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles2::Functional::Texture2DFilteringCase
164 m_textures.reserve(1);
165 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
170 m_textures.reserve(2);
172 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height));
176 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
186 m_textures[0]->getRefTexture().allocLevel(levelNdx);
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
198 m_textures[1]->getRefTexture().allocLevel(levelNdx);
199 tcu::fillWithGrid(m_textures[
373 std::vector<glu::TextureCube*> m_textures; member in class:deqp::gles2::Functional::TextureCubeFilteringCase
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H A Des2fVertexTextureTests.cpp415 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles2::Functional::Vertex2DTextureCase
426 m_textures[0] = DE_NULL;
427 m_textures[1] = DE_NULL;
486 DE_ASSERT(!m_textures[i]);
487 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
492 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
502 m_textures[0]->getRefTexture().allocLevel(levelNdx);
503 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
514 m_textures[1]->getRefTexture().allocLevel(levelNdx);
515 tcu::fillWithGrid(m_textures[
718 glu::TextureCube* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles2::Functional::VertexCubeTextureCase
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/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp79 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles3::Accuracy::Texture2DFilteringCase
125 m_textures.reserve(1);
126 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
131 m_textures.reserve(2);
133 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height));
136 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
146 m_textures[0]->getRefTexture().allocLevel(levelNdx);
147 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
158 m_textures[1]->getRefTexture().allocLevel(levelNdx);
159 tcu::fillWithGrid(m_textures[
334 std::vector<glu::TextureCube*> m_textures; member in class:deqp::gles3::Accuracy::TextureCubeFilteringCase
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/external/deqp/modules/gles3/functional/
H A Des3fTextureFilteringTests.cpp112 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles3::Functional::Texture2DFilteringCase
164 m_textures.reserve(1);
165 m_textures.push_back(glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames));
170 m_textures.reserve(2);
172 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height));
176 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
186 m_textures[0]->getRefTexture().allocLevel(levelNdx);
187 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
198 m_textures[1]->getRefTexture().allocLevel(levelNdx);
199 tcu::fillWithGrid(m_textures[
389 std::vector<glu::TextureCube*> m_textures; member in class:deqp::gles3::Functional::TextureCubeFilteringCase
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H A Des3fTextureShadowTests.cpp199 std::vector<glu::Texture2D*> m_textures; member in class:deqp::gles3::Functional::Texture2DShadowCase
232 m_textures.reserve(2);
233 m_textures.push_back(new glu::Texture2D(m_context.getRenderContext(), m_format, m_width, m_height));
234 m_textures.push_back(new glu::Texture2D(m_context.getRenderContext(), m_format, m_width, m_height));
236 int numLevels = m_textures[0]->getRefTexture().getNumLevels();
241 m_textures[0]->getRefTexture().allocLevel(levelNdx);
242 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
253 m_textures[1]->getRefTexture().allocLevel(levelNdx);
254 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec(), tcu::RGBA(colorB).toVec());
258 for (std::vector<glu::Texture2D*>::iterator i = m_textures
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H A Des3fVertexTextureTests.cpp512 glu::Texture2D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles3::Functional::Vertex2DTextureCase
523 m_textures[0] = DE_NULL;
524 m_textures[1] = DE_NULL;
586 DE_ASSERT(!m_textures[i]);
587 m_textures[i] = new glu::Texture2D(m_context.getRenderContext(), GL_RGB, GL_UNSIGNED_BYTE, texWidth, texHeight);
592 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_textures[0]->getRefTexture().getFormat());
602 m_textures[0]->getRefTexture().allocLevel(levelNdx);
603 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
614 m_textures[1]->getRefTexture().allocLevel(levelNdx);
615 tcu::fillWithGrid(m_textures[
818 glu::TextureCube* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles3::Functional::VertexCubeTextureCase
1156 glu::Texture2DArray* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles3::Functional::Vertex2DArrayTextureCase
1495 glu::Texture3D* m_textures[2]; // 2 textures, a gradient texture and a grid texture. member in class:deqp::gles3::Functional::Vertex3DTextureCase
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp533 std::vector<TextureBindingSp> m_textures; member in class:vkt::sr::ShaderRenderCaseInstance
/external/deqp/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp1023 std::vector<glw::GLuint> m_textures; member in class:deqp::gles31::Functional::__anon4796::SamplerBindingRenderCase
1054 m_textures = std::vector<glw::GLuint>(m_numBindings, 0);
1057 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1061 gl.genTextures((glw::GLsizei)m_textures.size(), &m_textures[0]);
1063 for (int texNdx = 0; texNdx < (int)m_textures.size(); ++texNdx)
1064 initializeTexture(m_bindings[texNdx], m_textures[texNdx], m_textureColors[texNdx]);
1074 for (int i = 0; i < (int)m_textures.size(); ++i)
1076 if (m_textures[i])
1078 m_context.getRenderContext().getFunctions().deleteTextures(1, &m_textures[
1346 std::vector<glw::GLuint> m_textures; member in class:deqp::gles31::Functional::__anon4796::ImageBindingRenderCase
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp879 rc::ObjectManager<rc::Texture> m_textures; member in class:sglr::ReferenceContext
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp80 const SharedPtr<Texture> getTexture (int index) const { return m_textures[index]; }
81 void addTexture (SharedPtr<Texture> texture) { m_textures.push_back(texture); }
82 int getTextureCount (void) const { return (int)m_textures.size(); }
100 std::vector<SharedPtr<Texture> > m_textures; member in class:deqp::egl::GLES2ThreadTest::GLES2ResourceManager
108 SharedPtr<Texture> texture = m_textures[index];
110 m_textures.erase(m_textures.begin() + index);

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