Searched defs:numBuffers (Results 1 - 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/pipebuffer/
H A Dpb_bufmgr_slab.c85 pb_size numBuffers; member in struct:pb_slab
216 if (slab->numFree == slab->numBuffers) {
304 unsigned numBuffers; local
329 numBuffers = slab->bo->size / mgr->bufSize;
331 slab->buffers = CALLOC(numBuffers, sizeof(*slab->buffers));
339 slab->numBuffers = numBuffers;
344 for (i=0; i < numBuffers; ++i) {
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
H A Dapi.cpp494 uint32_t numBuffers,
499 for (uint32_t i = 0; i < numBuffers; ++i)
492 SwrSetVertexBuffers( HANDLE hContext, uint32_t numBuffers, const SWR_VERTEX_BUFFER_STATE* pVertexBuffers) argument
/external/mesa3d/src/mesa/main/
H A Dblend.c219 const unsigned numBuffers = num_buffers(ctx); local
233 for (buf = 0; buf < numBuffers; buf++) {
264 for (buf = 0; buf < numBuffers; buf++) {
272 for (buf = 1; buf < numBuffers; buf++) {
415 const unsigned numBuffers = num_buffers(ctx); local
426 for (buf = 0; buf < numBuffers; buf++) {
453 for (buf = 0; buf < numBuffers; buf++) {
507 const unsigned numBuffers = num_buffers(ctx); local
518 for (buf = 0; buf < numBuffers; buf++) {
561 for (buf = 0; buf < numBuffers; bu
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/external/skia/src/gpu/
H A DGrProgramDesc.cpp73 int numBuffers = proc.numBuffers(); local
75 int numUniforms = numTextureSamplers + numBuffers + numImageStorages;
90 for (int i = 0; i < numBuffers; ++i, ++j) {
H A DGrProcessor.h166 int numBuffers() const { return fBufferAccesses.count(); } function in class:GrResourceIOProcessor
169 numBuffers(). */
/external/mesa3d/src/mesa/swrast/
H A Ds_renderbuffer.c442 GLuint colorBits, GLuint numBuffers)
452 assert(numBuffers <= MAX_AUX_BUFFERS);
454 for (i = 0; i < numBuffers; i++) {
441 add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, GLuint colorBits, GLuint numBuffers) argument
H A Ds_span.c1312 const GLuint numBuffers = fb->_NumColorDrawBuffers; local
1321 for (buf = 0; buf < numBuffers; buf++) {
1350 if (!multiFragOutputs && numBuffers > 1) {
1389 if (!multiFragOutputs && numBuffers > 1) {
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktShaderLibrary.cpp1535 const deUint32 numBuffers = buffers[1] != 0 ? 2u : 1u; local
1536 vkd.cmdBindVertexBuffers(*m_cmdBuffer, 0u, numBuffers, buffers, offsets);
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp419 void GLContext::genBuffers (int numBuffers, deUint32* buffers) argument
421 m_wrapper->glGenBuffers(numBuffers, buffers);
422 if (numBuffers > 0)
423 m_allocatedBuffers.insert(buffers, buffers+numBuffers);
426 void GLContext::deleteBuffers (int numBuffers, const deUint32* buffers) argument
428 m_wrapper->glDeleteBuffers(numBuffers, buffers);
429 for (int i = 0; i < numBuffers; i++)

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