Searched defs:player (Results 26 - 50 of 70) sorted by relevance

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/frameworks/wilhelm/src/itf/
H A DIAndroidConfiguration.cpp110 SL_LOGE("Error creating player routing object - Routing Proxy Already Acquired.");
114 CAudioPlayer* player = (CAudioPlayer*)configObj; // get the native player local
116 switch (player->mAndroidObjType) {
119 // if (player->mObject.mState != SL_OBJECT_STATE_REALIZED) {
120 // // Make sure the player has been realized.
124 // android::AudioTrack* pAudioTrack = player->mAudioTrack.get();
136 SL_LOGE("Error creating routing object - Player is not a buffer-queue player.");
168 SL_LOGE("Java exception creating player routing object.");
255 * aspects of the associated native player o
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/frameworks/wilhelm/tests/examples/
H A DslesTestBassBoostPath.cpp55 /* Objects this application uses: one player and an ouput mix */
56 SLObjectItf player, outputMix; local
67 /* Data sinks for the audio player */
71 /* Interfaces for the audio player */
92 /* Create Output Mix object to be used by the player */
107 /* Configuration of the player */
144 /* Create the audio player */
145 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
149 /* Realize the player in synchronous mode. */
150 result = (*player)
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H A DslesTestPlayFdPath.cpp76 /* Objects this application uses: one player and an ouput mix */
77 SLObjectItf player, outputMix; local
84 /* Data sinks for the audio player */
88 /* Play and PrefetchStatus interfaces for the audio player */
108 /* Create Output Mix object to be used by the player */
123 /* Configuration of the player */
150 /* Create the audio player */
151 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 1,
155 /* Realize the player in synchronous mode. */
156 result = (*player)
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H A DslesTestSawtoothBufferQueue.cpp118 SLObjectItf player; local
148 // Create Output Mix object to be used by player
199 /* Create the music player */
200 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
204 /* Realizing the player in synchronous mode. */
205 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
209 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
213 res = (*player)
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H A DslesTestVirtualizerPath.cpp56 /* Objects this application uses: one player and an ouput mix */
57 SLObjectItf player, outputMix; local
68 /* Data sinks for the audio player */
72 /* Play and PrefetchStatus interfaces for the audio player */
93 /* Create Output Mix object to be used by the player */
108 /* Configuration of the player */
145 /* Create the audio player */
146 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
150 /* Realize the player in synchronous mode. */
151 result = (*player)
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H A DslesTestEqFdPath.cpp60 /* Objects this application uses: one player and an ouput mix */
61 SLObjectItf player, outputMix; local
72 /* Data sinks for the audio player */
76 /* Play and PrefetchStatus interfaces for the audio player */
97 /* Create Output Mix object to be used by the player */
112 /* Configuration of the player */
149 /* Create the audio player */
150 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
154 /* Realize the player in synchronous mode. */
155 result = (*player)
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H A DslesTestEqOutputPath.cpp60 /* Objects this application uses: one player and an ouput mix */
61 SLObjectItf player, outputMix; local
72 /* Data sinks for the audio player */
76 /* Play and PrefetchStatus interfaces for the audio player */
103 /* Create Output Mix object to be used by the player */
121 /* Configuration of the player */
156 /* Create the audio player */
157 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 1,
161 /* Realize the player in synchronous mode. */
162 result = (*player)
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H A DslesTestSendToPresetReverb.cpp78 /* Objects this application uses: one player and an ouput mix */
79 SLObjectItf player, outputMix; local
89 /* Data sinks for the audio player */
93 /* Interfaces for the audio player */
122 /* Create Output Mix object to be used by the player */
159 /* Configuration of the player */
199 /* Create the audio player */
200 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 3,
204 /* Realize the player in synchronous mode. */
205 result = (*player)
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/frameworks/wilhelm/tests/mimeUri/
H A DslesTestPlayStreamType.cpp53 /* Objects this application uses: one player and an ouput mix */
54 SLObjectItf player, outputMix; local
61 /* Data sinks for the audio player */
65 /* Play, Volume and AndroidStreamType interfaces for the audio player */
88 /* Create Output Mix object to be used by the player */
103 /* Configuration of the player */
127 /* Create the audio player */
128 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
132 /* Retrieve the configuration interface before the player is realized so its resources
136 result = (*player)
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H A DslesTestPlayUri.cpp71 /* PrefetchStatusItf callback for an audio player */
138 SLObjectItf player; local
163 // Create Output Mix object to be used by player
187 /* Create the audio player */
188 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
191 /* Realizing the player in synchronous mode. */
192 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
196 res = (*player)->GetInterface(player, SL_IID_PLA
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H A DslesTestPlayUri2.cpp38 /* PlayItf callback for an audio player */
69 SLObjectItf player, player2, outputMix; local
107 /* Create Output Mix object to be used each player */
136 /* Create the first audio player */
137 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
141 /* Create the second audio player with a different path for its data source */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
153 /* Get the SLPlayItf, SLVolumeItf and SLPrefetchStatusItf interfaces for each player */
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H A DslesTestGetPositionUri.cpp65 /* PrefetchStatusItf callback for an audio player */
140 SLObjectItf player; local
170 // Create Output Mix object to be used by player
194 /* Create the audio player */
195 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
198 /* Realizing the player in synchronous mode. */
199 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
203 res = (*player)->GetInterface(player, SL_IID_PLA
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H A DslesTestLoopUri.cpp62 /* PrefetchStatusItf callback for an audio player */
135 SLObjectItf player; local
157 // Create Output Mix object to be used by player
181 /* Create the audio player */
186 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
189 /* Realizing the player in synchronous mode. */
190 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
194 res = (*player)->GetInterface(player, SL_IID_PLA
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H A DslesTestSlowDownUri.cpp64 /* PlayItf callback for an audio player */
107 /* PrefetchStatusItf callback for an audio player */
191 SLObjectItf player; local
213 // Create Output Mix object to be used by player
237 /* Create the audio player */
244 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
247 /* Realizing the player in synchronous mode. */
248 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
252 res = (*player)
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/frameworks/av/cmds/stagefright/
H A Dcodec.cpp443 sp<SimplePlayer> player = new SimplePlayer; local
444 looper->registerHandler(player);
446 player->setDataSource(argv[0]);
447 player->setSurface(surface->getIGraphicBufferProducer());
448 player->start();
450 player->stop();
451 player->reset();
H A Dstream.cpp347 sp<IBinder> binder = sm->getService(String16("media.player"));
378 sp<IMediaPlayer> player = local
381 if (player != NULL && player->setDataSource(source) == NO_ERROR) {
382 player->setVideoSurfaceTexture(surface->getIGraphicBufferProducer());
383 player->start();
387 player->stop();
389 fprintf(stderr, "failed to instantiate player.\n");
/frameworks/wilhelm/src/android/
H A Dandroid_GenericMediaPlayer.cpp28 // default delay in Us used when reposting an event when the player is not ready to accept
141 // only send video size updates if the player was flagged as having video, to avoid
263 sp<IMediaPlayer> player; local
264 getPreparedPlayer(player);
265 if (player != NULL) {
266 player->stop();
269 //player->setDataSource(NULL);
270 player->setVideoSurfaceTexture(NULL);
271 player->disconnect();
293 sp<IMediaPlayer> player; local
318 sp<IMediaPlayer> player; local
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H A Dandroid_StreamPlayer.cpp39 StreamPlayer * /* const sp<StreamPlayer> & */ player) :
43 mPlayer(player)
186 const sp<StreamPlayer> player(mPlayer.promote());
187 if (player != NULL) {
189 player->seek(ANDROID_UNKNOWN_TIME);
265 const sp<StreamPlayer> player(mPlayer.promote());
266 if (player != NULL) {
267 player->queueRefilled();
367 * Asynchronously notify the player that the queue is ready to be pulled from.
370 // async notification that the ABQ was refilled: the player shoul
32 StreamSourceAppProxy( IAndroidBufferQueue *androidBufferQueue, const sp<CallbackProtector> &callbackProtector, StreamPlayer * player) argument
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/frameworks/wilhelm/tests/listening/
H A DslesTest_playMuteSolo.cpp101 /* PlayItf callback for an audio player, will be called for every SL_PLAYEVENT_HEADATNEWPOS event */
168 /* Objects this application uses: one player and an output mix */
169 SLObjectItf player, outputMix; local
176 /* Data sinks for the audio player */
180 /* Play, Volume and PrefetchStatus interfaces for the audio player */
201 /* Create Output Mix object to be used by the player */
216 /* Configuration of the player */
237 /* Create the audio player */
238 result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
242 /* Realize the player i
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/frameworks/wilhelm/tests/
H A DmimeUri_test.cpp73 /* PrefetchStatusItf callback for an audio player */
112 SLObjectItf player; local
137 // Create Output Mix object to be used by player
161 /* Create the audio player */
162 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player,
165 /* Realizing the player in synchronous mode. */
166 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
169 res = (*player)->GetInterface(player, SL_IID_PLA
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/frameworks/wilhelm/tests/sandbox/
H A Dmonkey.c17 // single-threaded, single-player monkey test
46 typedef State_t (*Action_pt)(Player_pt player);
116 // create audio player
129 // realize the player
248 Player_t player; local
249 player.mObject = NULL;
250 player.mPlay = NULL;
251 player.mSeek = NULL;
285 State_t nextState = (*transitionTable[i].mAction)(&player);
/frameworks/wilhelm/tests/sandbox/streamSource/
H A DslesTestPlayStream.cpp72 /* AndroidBufferQueueItf callback for an audio player */
193 SLObjectItf player; local
222 // Create Output Mix object to be used by player
246 /* Create the audio player */
247 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
250 /* Realizing the player in synchronous mode. */
251 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
255 res = (*player)->GetInterface(player, SL_IID_PLA
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/frameworks/support/frameworks/support/samples/Support4Demos/src/com/example/android/supportv4/media/
H A DPlayback.java51 // The volume we set the media player to when we lose audio focus, but are
54 // The volume we set the media player when we have audio focus.
175 // Starts preparing the media player in the background. When
178 // listener to 'this'). Until the media player is prepared,
202 // Pause media player and cancel the 'foreground service' state.
222 // If we do not have a current media player, simply update the current position
330 // If we are playing, we need to reset media player by calling configMediaPlayerState
362 * Called when media player is done playing current song.
367 public void onCompletion(MediaPlayer player) { argument
369 // The media player finishe
382 onPrepared(MediaPlayer player) argument
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/frameworks/support/frameworks/support/samples/Support7Demos/src/com/example/android/supportv7/media/
H A DLocalPlayer.java72 // reset media player
98 // release media player
323 // just return if media player is already gone
379 public static final void setSurface(MediaPlayer player, Surface surface) { argument
380 player.setSurface(surface);
398 mLayout = (FrameLayout)((Activity)context).findViewById(R.id.player);
H A DSampleMediaRouterActivity.java393 // Set up playback manager and player
504 // pause media player for local playback case only
514 // resume media player for local playback case only
778 public ControllerDialogFragment(Player player, CheckBox customControlViewCheckBox) { argument
779 mPlayer = player;
798 public void setPlayer(Player player) { argument
799 mPlayer = player;

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