Searched refs:GL_TEXTURE0 (Results 26 - 50 of 124) sorted by relevance

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/external/deqp/modules/gles3/performance/
H A Des3pTextureCases.cpp244 gl.activeTexture(GL_TEXTURE0 + texNdx);
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_util.h192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_texstate.c274 case GL_TEXTURE0:
277 GLuint txunit = srcRGBi - GL_TEXTURE0;
319 case GL_TEXTURE0:
322 GLuint txunit = srcAi - GL_TEXTURE0;
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp192 gl.activeTexture(GL_TEXTURE0);
375 gl.activeTexture(GL_TEXTURE0);
532 gl.activeTexture(GL_TEXTURE0);
685 gl.activeTexture(GL_TEXTURE0);
828 gl.activeTexture(GL_TEXTURE0);
982 gl.activeTexture(GL_TEXTURE0);
1091 gl.activeTexture(GL_TEXTURE0);
1206 gl.activeTexture(GL_TEXTURE0);
H A Des3fFboColorbufferTests.cpp307 glActiveTexture(GL_TEXTURE0);
454 glActiveTexture(GL_TEXTURE0);
580 glActiveTexture(GL_TEXTURE0);
704 glActiveTexture(GL_TEXTURE0);
H A Des3fTextureSwizzleTests.cpp171 gl.activeTexture(GL_TEXTURE0);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp205 gl.activeTexture(GL_TEXTURE0);
353 gl.activeTexture(GL_TEXTURE0);
H A Des31fFboColorbufferTests.cpp239 glActiveTexture(GL_TEXTURE0);
H A Des31fStencilTexturingTests.cpp248 gl.activeTexture(GL_TEXTURE0);
313 gl.activeTexture(GL_TEXTURE0);
372 gl.activeTexture(GL_TEXTURE0);
H A Des31fSRGBDecodeTests.cpp1193 deUint32 enumConversion = textureUnit - GL_TEXTURE0;
1247 gl.activeTexture(GL_TEXTURE0 + (glw::GLenum)textureSourceIdx);
1671 gl.activeTexture(GL_TEXTURE0 + (glw::GLenum)textureSourceIdx);
1910 this->bindSamplerToTexture(0, 0, GL_TEXTURE0);
H A Des31fShaderImageLoadStoreTests.cpp848 glLog.glActiveTexture(GL_TEXTURE0);
942 glLog.glActiveTexture(GL_TEXTURE0);
1156 glLog.glActiveTexture(GL_TEXTURE0);
1404 glLog.glActiveTexture(GL_TEXTURE0);
1974 glLog.glActiveTexture(GL_TEXTURE0);
2375 glLog.glActiveTexture(GL_TEXTURE0);
2583 glLog.glActiveTexture(GL_TEXTURE0);
2792 glLog.glActiveTexture(GL_TEXTURE0);
2970 glLog.glActiveTexture(GL_TEXTURE0);
H A Des31fMultisampleShaderRenderCase.cpp582 gl.activeTexture(GL_TEXTURE0);
639 gl.activeTexture(GL_TEXTURE0);
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp525 glActiveTexture(GL_TEXTURE0 + unitNdx);
537 glActiveTexture(GL_TEXTURE0 + unitNdx);
H A DglsSamplerObjectTest.cpp1040 gl.activeTexture(GL_TEXTURE0);
1041 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)");
1056 gl.activeTexture(GL_TEXTURE0);
1057 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)");
1103 gl.activeTexture(GL_TEXTURE0);
1104 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)");
1125 gl.activeTexture(GL_TEXTURE0);
1126 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)");
H A DglsTextureBufferCase.cpp612 gl.activeTexture(GL_TEXTURE0);
624 gl.activeTexture(GL_TEXTURE0);
644 gl.activeTexture(GL_TEXTURE0);
/external/mesa3d/src/mesa/main/
H A Dtexenv.c223 case GL_TEXTURE0:
232 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
H A DOGLES3ColourGrading.cpp720 glActiveTexture(GL_TEXTURE0);
789 glActiveTexture(GL_TEXTURE0);
/external/deqp/framework/opengl/
H A DgluStateReset.cpp155 gl.activeTexture(GL_TEXTURE0 + ndx);
320 gl.activeTexture(GL_TEXTURE0);
741 gl.activeTexture(GL_TEXTURE0 + ndx);
933 gl.activeTexture(GL_TEXTURE0);
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
H A DSurfaceTextureHelper.java261 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/external/deqp/modules/gles2/functional/
H A Des2fTextureWrapTests.cpp176 gl.activeTexture(GL_TEXTURE0);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DlibGLES_CM.cpp93 if(texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + es1::MAX_TEXTURE_UNITS - 1)
98 context->setActiveSampler(texture - GL_TEXTURE0);
567 case GL_TEXTURE0:
1286 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), false); break;
1423 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), true); break;
3052 case GL_TEXTURE0:
3063 context->setVertexAttrib(sw::TexCoord0 + (target - GL_TEXTURE0), s, t, r, q);
3666 VertexAttribPointer(sw::TexCoord0 + (texture - GL_TEXTURE0), size, type, false, stride, pointer);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp221 gl.activeTexture(GL_TEXTURE0);
552 gl.activeTexture(GL_TEXTURE0);
H A Des2aTextureMipmapTests.cpp295 gl.activeTexture(GL_TEXTURE0);
560 gl.activeTexture(GL_TEXTURE0);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp211 gl.activeTexture(GL_TEXTURE0);
561 gl.activeTexture(GL_TEXTURE0);
H A Des3aTextureMipmapTests.cpp287 gl.activeTexture(GL_TEXTURE0);
548 gl.activeTexture(GL_TEXTURE0);

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