/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureCases.cpp | 244 gl.activeTexture(GL_TEXTURE0 + texNdx);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_util.h | 192 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_texstate.c | 274 case GL_TEXTURE0: 277 GLuint txunit = srcRGBi - GL_TEXTURE0; 319 case GL_TEXTURE0: 322 GLuint txunit = srcAi - GL_TEXTURE0;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 192 gl.activeTexture(GL_TEXTURE0); 375 gl.activeTexture(GL_TEXTURE0); 532 gl.activeTexture(GL_TEXTURE0); 685 gl.activeTexture(GL_TEXTURE0); 828 gl.activeTexture(GL_TEXTURE0); 982 gl.activeTexture(GL_TEXTURE0); 1091 gl.activeTexture(GL_TEXTURE0); 1206 gl.activeTexture(GL_TEXTURE0);
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H A D | es3fFboColorbufferTests.cpp | 307 glActiveTexture(GL_TEXTURE0); 454 glActiveTexture(GL_TEXTURE0); 580 glActiveTexture(GL_TEXTURE0); 704 glActiveTexture(GL_TEXTURE0);
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H A D | es3fTextureSwizzleTests.cpp | 171 gl.activeTexture(GL_TEXTURE0);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFormatTests.cpp | 205 gl.activeTexture(GL_TEXTURE0); 353 gl.activeTexture(GL_TEXTURE0);
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H A D | es31fFboColorbufferTests.cpp | 239 glActiveTexture(GL_TEXTURE0);
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H A D | es31fStencilTexturingTests.cpp | 248 gl.activeTexture(GL_TEXTURE0); 313 gl.activeTexture(GL_TEXTURE0); 372 gl.activeTexture(GL_TEXTURE0);
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H A D | es31fSRGBDecodeTests.cpp | 1193 deUint32 enumConversion = textureUnit - GL_TEXTURE0; 1247 gl.activeTexture(GL_TEXTURE0 + (glw::GLenum)textureSourceIdx); 1671 gl.activeTexture(GL_TEXTURE0 + (glw::GLenum)textureSourceIdx); 1910 this->bindSamplerToTexture(0, 0, GL_TEXTURE0);
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H A D | es31fShaderImageLoadStoreTests.cpp | 848 glLog.glActiveTexture(GL_TEXTURE0); 942 glLog.glActiveTexture(GL_TEXTURE0); 1156 glLog.glActiveTexture(GL_TEXTURE0); 1404 glLog.glActiveTexture(GL_TEXTURE0); 1974 glLog.glActiveTexture(GL_TEXTURE0); 2375 glLog.glActiveTexture(GL_TEXTURE0); 2583 glLog.glActiveTexture(GL_TEXTURE0); 2792 glLog.glActiveTexture(GL_TEXTURE0); 2970 glLog.glActiveTexture(GL_TEXTURE0);
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H A D | es31fMultisampleShaderRenderCase.cpp | 582 gl.activeTexture(GL_TEXTURE0); 639 gl.activeTexture(GL_TEXTURE0);
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 525 glActiveTexture(GL_TEXTURE0 + unitNdx); 537 glActiveTexture(GL_TEXTURE0 + unitNdx);
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H A D | glsSamplerObjectTest.cpp | 1040 gl.activeTexture(GL_TEXTURE0); 1041 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)"); 1056 gl.activeTexture(GL_TEXTURE0); 1057 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)"); 1103 gl.activeTexture(GL_TEXTURE0); 1104 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)"); 1125 gl.activeTexture(GL_TEXTURE0); 1126 GLU_EXPECT_NO_ERROR(gl.getError(), "glActiveTexture(GL_TEXTURE0)");
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H A D | glsTextureBufferCase.cpp | 612 gl.activeTexture(GL_TEXTURE0); 624 gl.activeTexture(GL_TEXTURE0); 644 gl.activeTexture(GL_TEXTURE0);
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/external/mesa3d/src/mesa/main/ |
H A D | texenv.c | 223 case GL_TEXTURE0: 232 param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
H A D | OGLES3ColourGrading.cpp | 720 glActiveTexture(GL_TEXTURE0); 789 glActiveTexture(GL_TEXTURE0);
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/external/deqp/framework/opengl/ |
H A D | gluStateReset.cpp | 155 gl.activeTexture(GL_TEXTURE0 + ndx); 320 gl.activeTexture(GL_TEXTURE0); 741 gl.activeTexture(GL_TEXTURE0 + ndx); 933 gl.activeTexture(GL_TEXTURE0);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
H A D | SurfaceTextureHelper.java | 261 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureWrapTests.cpp | 176 gl.activeTexture(GL_TEXTURE0);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | libGLES_CM.cpp | 93 if(texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + es1::MAX_TEXTURE_UNITS - 1) 98 context->setActiveSampler(texture - GL_TEXTURE0); 567 case GL_TEXTURE0: 1286 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), false); break; 1423 case GL_TEXTURE_COORD_ARRAY: context->setVertexAttribArrayEnabled(sw::TexCoord0 + (texture - GL_TEXTURE0), true); break; 3052 case GL_TEXTURE0: 3063 context->setVertexAttrib(sw::TexCoord0 + (target - GL_TEXTURE0), s, t, r, q); 3666 VertexAttribPointer(sw::TexCoord0 + (texture - GL_TEXTURE0), size, type, false, stride, pointer);
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 221 gl.activeTexture(GL_TEXTURE0); 552 gl.activeTexture(GL_TEXTURE0);
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H A D | es2aTextureMipmapTests.cpp | 295 gl.activeTexture(GL_TEXTURE0); 560 gl.activeTexture(GL_TEXTURE0);
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 211 gl.activeTexture(GL_TEXTURE0); 561 gl.activeTexture(GL_TEXTURE0);
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H A D | es3aTextureMipmapTests.cpp | 287 gl.activeTexture(GL_TEXTURE0); 548 gl.activeTexture(GL_TEXTURE0);
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