Searched refs:toVec (Results 26 - 50 of 50) sorted by relevance

12

/external/deqp/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp615 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
935 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1261 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
1601 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des3fDepthStencilClearTests.cpp406 tcu::clear(dst.getAccess(), tcu::RGBA::red().toVec());
H A Des3fTextureMipmapTests.cpp219 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
577 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
1161 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias);
1478 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
1791 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
2101 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()*cScale + cBias);
H A Des3fShaderDerivateTests.cpp404 errorMask.setPixel(tcu::RGBA::red().toVec(), x, y);
826 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
H A Des3fTextureUnitTests.cpp912 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp256 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des31fTextureGatherTests.cpp590 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
668 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
717 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
H A Des31fShaderFramebufferFetchTests.cpp255 return tcu::RGBA(color).toVec() * cScale + cBias;
H A Des31fTextureBorderClampTests.cpp1124 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
1189 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
H A Des31fTextureMultisampleTests.cpp938 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
/external/deqp/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp199 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
473 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des2fVertexTextureTests.cpp515 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevel(levelNdx), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
832 tcu::fillWithGrid(m_textures[1]->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), 4, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des2fBufferTestUtil.cpp367 255).toVec();
H A Des2fDepthStencilClearTests.cpp403 tcu::clear(dst.getAccess(), tcu::RGBA::red().toVec());
H A Des2fTextureUnitTests.cpp717 tcu::fillWithGrid(access, curCellSize, tcu::RGBA(colorA).toVec()*cScale + cBias, tcu::RGBA(colorB).toVec()*cScale + cBias);
H A Des2fTextureMipmapTests.cpp175 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
538 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
H A Des2fFboRenderTest.cpp687 Vec4 color = RGBA(deRandom_getUint32(&rnd)).toVec();
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureMipmapTests.cpp187 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec());
460 tcu::clear(m_texture->getLevel(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
691 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias);
971 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec());
1235 tcu::clear(m_texture->getLevel(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
1489 tcu::clear(m_texture->getLevel(levelNdx, 0), tcu::RGBA(color).toVec()*cScale + cBias);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp172 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
482 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp163 tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec());
469 tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec());
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmVariablePointersTests.cpp1585 Vec4 inColor0 = inputColors[0].toVec();
1586 Vec4 inColor1 = inputColors[1].toVec();
1587 Vec4 inColor2 = inputColors[2].toVec();
1588 Vec4 inColor3 = inputColors[3].toVec();
/external/deqp/modules/glshared/
H A DglsBufferTestUtil.cpp528 255).toVec();
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderDerivateTests.cpp368 errorMask.setPixel(tcu::RGBA::red().toVec(), x, y);
702 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
H A DvktShaderRenderTextureGatherTests.cpp635 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
713 tcu::clear(errorMask.getAccess(), tcu::RGBA::green().toVec());
/external/deqp/framework/common/
H A DtcuImageCompare.cpp309 diffMask.setPixel(tcu::RGBA(deClamp32(sum*diffFactor, 0, 255), deClamp32(255-sum*diffFactor, 0, 255), 0, 255).toVec(), x, y);

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