Searched refs:GL_RG8UI (Results 1 - 25 of 56) sorted by relevance

123

/external/deqp/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp93 { "rg8ui", GL_RG8UI, },
/external/deqp/modules/gles3/functional/
H A Des3fInternalFormatQueryTests.cpp202 { "rg8ui", GL_RG8UI, true },
H A Des3fFboTestCase.cpp176 case GL_RG8UI:
297 case GL_RG8UI:
H A Des3fRboStateQueryTests.cpp184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI,
241 { GL_RG8UI, 8, 8, 0, 0 },
H A Des3fFboCompletenessTests.cpp52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
H A Des3fPixelBufferObjectTests.cpp655 GL_RG8UI,
H A Des3fFragmentOutputTests.cpp1032 GL_RG8UI,
1137 GL_RG8UI,
H A Des3fFboStateQueryTests.cpp522 { GL_RG8UI, GL_UNSIGNED_INT },
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp181 case GL_RG8UI:
304 case GL_RG8UI:
H A Des31fTextureFormatTests.cpp479 { "rg8ui", GL_RG8UI, },
549 { "rg8ui", GL_RG8UI, },
H A Des31fFboColorbufferTests.cpp297 GL_RG8UI,
H A Des31fInternalFormatQueryTests.cpp397 { "rg8ui", GL_RG8UI, FormatSamplesCase::FORMAT_INT },
H A Des31fTextureLevelStateQueryTests.cpp291 internalFormat == GL_RG8UI ||
334 internalFormat == GL_RG8UI ||
596 GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
H A Des31fShaderFramebufferFetchTests.cpp99 case GL_RG8UI:
1392 GL_RG8UI,
H A Des31fFboTestUtil.cpp522 case GL_RG8UI: return "rg8ui";
/external/mesa3d/src/mesa/main/
H A Dshaderimage.c104 case GL_RG8UI:
413 case GL_RG8UI:
H A Dglformats.c762 case GL_RG8UI:
1174 case GL_RG8UI:
2603 case GL_RG8UI:
3126 if (internalFormat != GL_RG8UI)
3667 case GL_RG8UI:
H A Dtexformat.c727 case GL_RG8UI:
H A Dtextureview.c165 {GL_VIEW_CLASS_16_BITS, GL_RG8UI},
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp92 InsertFormatMapping(&map, GL_RG_INTEGER, GL_UNSIGNED_BYTE, GL_RG8UI);
833 case GL_RG8UI:
960 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RG8UI)
1075 case GL_RG8UI:
1128 case GL_RG8UI:
1186 case GL_RG8UI:
1548 case GL_RG8UI: return sw::FORMAT_G8R8UI;
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp199 case FMT_CASE(RG, UNSIGNED_INT8): return GL_RG8UI;
523 case GL_RG8UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT8);
592 case GL_RG8UI:
1132 case GL_RG8UI:
H A DgluStrUtil.inl866 case GL_RG8UI: return "GL_RG8UI";
1716 case GL_RG8UI: return "GL_RG8UI";
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp757 case GL_RG8UI:
953 case GL_RG8UI:
1368 case GL_RG8UI:
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_fs_surface_builder.cpp182 case GL_RG8UI: return ISL_FORMAT_R8G8_UINT;
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp435 glInternalFormat=GL_RG8UI;

Completed in 317 milliseconds

123