Searched refs:GrGLSLFragmentShaderBuilder (Results 1 - 7 of 7) sorted by relevance

/external/skia/src/gpu/glsl/
H A DGrGLSLFragmentShaderBuilder.cpp8 #include "GrGLSLFragmentShaderBuilder.h"
18 const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor";
73 uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) {
81 GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) function in class:GrGLSLFragmentShaderBuilder
97 bool GrGLSLFragmentShaderBuilder::enableFeature(GLSLFeature feature) {
114 SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) {
127 void GrGLSLFragmentShaderBuilder::appendOffsetToSample(const char* sampleIdx, Coordinates coords) {
138 void GrGLSLFragmentShaderBuilder::maskSampleCoverage(const char* mask, bool invert) {
158 void GrGLSLFragmentShaderBuilder
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H A DGrGLSLFragmentShaderBuilder.h156 class GrGLSLFragmentShaderBuilder : public GrGLSLPPFragmentBuilder, public GrGLSLXPFragmentBuilder { class in inherits:GrGLSLPPFragmentBuilder,GrGLSLXPFragmentBuilder
162 GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program);
H A DGrGLSLProgramBuilder.h15 #include "glsl/GrGLSLFragmentShaderBuilder.h"
97 GrGLSLFragmentShaderBuilder fFS;
/external/skia/src/gpu/gl/
H A DGrGLGpuProgramCache.cpp86 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin));
/external/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.cpp92 d->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(
194 GrGLSLFragmentShaderBuilder::DeclaredColorOutputName()));
198 GrGLSLFragmentShaderBuilder::DeclaredSecondaryColorOutputName()));
/external/skia/src/gpu/vk/
H A DGrVkPipelineStateCache.cpp106 desc.setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(origin));
H A DGrVkPipelineStateBuilder.cpp82 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(

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