Searched refs:uiId (Results 1 - 3 of 3) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
H A D | OGLES3ColourGrading.cpp | 124 GLuint uiId; member in struct:OGLES3ColourGrading::__anon20445 132 GLuint uiId; member in struct:OGLES3ColourGrading::__anon20446 141 GLuint uiId; member in struct:OGLES3ColourGrading::__anon20447 258 if(PVRTCreateProgram(&m_PostShaderProgram.uiId, m_uiPostVertShader, m_uiPostFragShader, aszAttribs, 2, &ErrorStr) != PVR_SUCCESS) 264 glUniform1i(glGetUniformLocation(m_PostShaderProgram.uiId, "sTexture"), 0); 265 glUniform1i(glGetUniformLocation(m_PostShaderProgram.uiId, "sColourLUT"), 1); 276 if(PVRTCreateProgram(&m_BackgroundShaderProgram.uiId, m_uiPostVertShader, m_uiBackgroundFragShader, aszBackgroundAttribs, 2, &ErrorStr) != PVR_SUCCESS) 282 glUniform1i(glGetUniformLocation(m_BackgroundShaderProgram.uiId, "sTexture"), 0); 297 if (PVRTCreateProgram(&m_SceneShaderProgram.uiId, m_uiSceneVertShader, m_uiSceneFragShader, aszSceneAttribs, 3, &ErrorStr) != PVR_SUCCESS) 303 glUniform1i(glGetUniformLocation(m_SceneShaderProgram.uiId, "sTextur [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
H A D | OGLES2ChameleonMan.cpp | 147 GLuint uiId; member in struct:OGLES2ChameleonMan::__anon20443 154 GLuint uiId; member in struct:OGLES2ChameleonMan::__anon20444 287 if(PVRTCreateProgram(&m_SkinnedShaderProgram.uiId, m_uiSkinnedVertShader, m_uiSkinnedFragShader, g_aszAttribNames, eNumAttribs, pErrorStr) != PVR_SUCCESS) 296 m_SkinnedShaderProgram.auiLoc[i] = glGetUniformLocation(m_SkinnedShaderProgram.uiId, g_aszSkinnedUniformNames[i]); 302 glUniform1i(glGetUniformLocation(m_SkinnedShaderProgram.uiId, "sTexture"), 0); 303 glUniform1i(glGetUniformLocation(m_SkinnedShaderProgram.uiId, "sNormalMap"), 1); 318 if(PVRTCreateProgram(&m_DefaultShaderProgram.uiId, m_uiDefaultVertShader, m_uiDefaultFragShader, g_aszDefaultAttribNames, eNumDefaultAttribs, pErrorStr) != PVR_SUCCESS) 327 m_DefaultShaderProgram.auiLoc[i] = glGetUniformLocation(m_DefaultShaderProgram.uiId, g_aszDefaultUniformNames[i]); 331 glUniform1i(glGetUniformLocation(m_DefaultShaderProgram.uiId, "sTexture"), 0); 529 glDeleteProgram(m_SkinnedShaderProgram.uiId); [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
H A D | OGLES2DisplacementMap.cpp | 78 GLuint uiId;
member in struct:OGLES2DisplacementMap::__anon20448 226 &m_ShaderProgram.uiId, m_uiVertShader, m_uiFragShader, aszAttribs, 3, pErrorStr) != PVR_SUCCESS)
233 m_ShaderProgram.uiMVPMatrixLoc = glGetUniformLocation(m_ShaderProgram.uiId, "MVPMatrix");
234 m_ShaderProgram.uiLightDirLoc = glGetUniformLocation(m_ShaderProgram.uiId, "LightDirection");
235 m_ShaderProgram.uiDisplacementFactor = glGetUniformLocation(m_ShaderProgram.uiId, "DisplacementFactor");
237 m_ShaderProgram.uiTexture = glGetUniformLocation(m_ShaderProgram.uiId, "sTexture");
238 m_ShaderProgram.uiDisMap = glGetUniformLocation(m_ShaderProgram.uiId, "sDisMap");
469 glDeleteProgram(m_ShaderProgram.uiId);
506 glUseProgram(m_ShaderProgram.uiId);
|
Completed in 88 milliseconds