Searched refs:elementsCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp435 GLsizei elementsCount = mesh.elementCount; local
437 while (elementsCount > 0) {
438 GLsizei drawCount = std::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6);
451 elementsCount -= drawCount;

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