Searched refs:mActiveLayers (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DRenderState.h83 mActiveLayers.insert(layer);
86 mActiveLayers.erase(layer);
141 std::set<Layer*> mActiveLayers; member in class:android::uirenderer::RenderState
H A DRenderState.cpp78 std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
109 std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerDestroyedVkContext);
/frameworks/base/libs/hwui/renderthread/
H A DCacheManager.cpp150 if (renderState->mActiveLayers.size() > 0) {
155 for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
156 it != renderState->mActiveLayers.end(); it++) {
164 layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
/frameworks/base/libs/hwui/
H A DCaches.cpp170 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin();
171 it != mRenderState->mActiveLayers.end(); it++) {
182 memused, mRenderState->mActiveLayers.size());

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