Searched refs:vl (Results 1 - 9 of 9) sorted by relevance

/frameworks/av/media/libaudioprocessing/
H A DAudioResampler.cpp64 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
67 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
340 int32_t vl = mVolume[0];
378 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction);
396 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
402 out[outputIndex++] += vl * Interp(in[inputIndex*2-2],
438 int32_t vl = mVolume[0];
474 out[outputIndex++] += vl * sample;
492 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr,
500 out[outputIndex++] += vl * sampl
[all...]
H A DAudioResamplerCubic.cpp56 int32_t vl = mVolume[0]; local
82 out[outputIndex++] += vl * interp(&left, x);
123 int32_t vl = mVolume[0]; local
151 out[outputIndex++] += vl * sample;
H A DAudioMixer.cpp1121 int32_t vl = t->prevVolume[0]; local
1127 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0],
1128 // (vl + vlInc*frameCount)/65536.0f, frameCount);
1140 *out++ += (vl >> 16) * l;
1143 vl += vlInc;
1150 *out++ += (vl >> 16) * (*temp++ >> 12);
1152 vl += vlInc;
1156 t->prevVolume[0] = vl;
1164 const int16_t vl = t->volume[0]; local
1172 out[0] = mulAdd(l, vl, ou
1201 int32_t vl = t->prevVolume[0]; local
1246 int32_t vl = t->prevVolume[0]; local
1291 int32_t vl = t->prevVolume[0]; local
1319 const int16_t vl = t->volume[0]; local
1334 int32_t vl = t->prevVolume[0]; local
1357 const int16_t vl = t->volume[0]; local
1607 const int16_t vl = t.volume[0]; local
[all...]
/frameworks/av/media/libaudioclient/include/media/
H A DTrackPlayerBase.h42 void setPlayerVolume(float vl, float vr);
/frameworks/av/media/libaudioclient/
H A DTrackPlayerBase.cpp52 void TrackPlayerBase::setPlayerVolume(float vl, float vr) { argument
55 mPlayerVolumeL = vl;
/frameworks/av/services/audioflinger/
H A DTracks.cpp1120 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); local
1123 if (vl > GAIN_FLOAT_UNITY) {
1124 vl = GAIN_FLOAT_UNITY;
1132 vl *= v;
1135 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
H A DThreads.cpp4308 uint32_t vl, vr; // in U8.24 integer format local
4315 vl = vr = 0;
4340 // then derive vl and vr as U8.24 versions for the effect chain
4342 vl = (uint32_t) (scaleto8_24 * vlf);
4344 // vl and vr are now in U8.24 format
4356 if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4360 vlf = (float)vl / (1 << 24);
4884 uint32_t vl = (uint32_t)(left * (1 << 24)); local
4891 mEffectChains[0]->setVolume_l(&vl, &vr);
4892 left = (float)vl / (
[all...]
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
H A DEffectReverb.cpp613 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local
614 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount;
620 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12);
624 vl += incl;
/frameworks/compile/slang/
H A Dslang_rs_reflection.cpp3068 va_list vl; local
3069 va_start(vl, Argc);
3072 const char *ArgType = va_arg(vl, const char *);
3073 const char *ArgName = va_arg(vl, const char *);
3077 va_end(vl);

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