Searched refs:vl (Results 1 - 9 of 9) sorted by relevance
/frameworks/av/media/libaudioprocessing/ |
H A D | AudioResampler.cpp | 64 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 67 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 340 int32_t vl = mVolume[0]; 378 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); 396 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 402 out[outputIndex++] += vl * Interp(in[inputIndex*2-2], 438 int32_t vl = mVolume[0]; 474 out[outputIndex++] += vl * sample; 492 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 500 out[outputIndex++] += vl * sampl [all...] |
H A D | AudioResamplerCubic.cpp | 56 int32_t vl = mVolume[0]; local 82 out[outputIndex++] += vl * interp(&left, x); 123 int32_t vl = mVolume[0]; local 151 out[outputIndex++] += vl * sample;
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H A D | AudioMixer.cpp | 1121 int32_t vl = t->prevVolume[0]; local 1127 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 1128 // (vl + vlInc*frameCount)/65536.0f, frameCount); 1140 *out++ += (vl >> 16) * l; 1143 vl += vlInc; 1150 *out++ += (vl >> 16) * (*temp++ >> 12); 1152 vl += vlInc; 1156 t->prevVolume[0] = vl; 1164 const int16_t vl = t->volume[0]; local 1172 out[0] = mulAdd(l, vl, ou 1201 int32_t vl = t->prevVolume[0]; local 1246 int32_t vl = t->prevVolume[0]; local 1291 int32_t vl = t->prevVolume[0]; local 1319 const int16_t vl = t->volume[0]; local 1334 int32_t vl = t->prevVolume[0]; local 1357 const int16_t vl = t->volume[0]; local 1607 const int16_t vl = t.volume[0]; local [all...] |
/frameworks/av/media/libaudioclient/include/media/ |
H A D | TrackPlayerBase.h | 42 void setPlayerVolume(float vl, float vr);
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/frameworks/av/media/libaudioclient/ |
H A D | TrackPlayerBase.cpp | 52 void TrackPlayerBase::setPlayerVolume(float vl, float vr) { argument 55 mPlayerVolumeL = vl;
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/frameworks/av/services/audioflinger/ |
H A D | Tracks.cpp | 1120 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); local 1123 if (vl > GAIN_FLOAT_UNITY) { 1124 vl = GAIN_FLOAT_UNITY; 1132 vl *= v; 1135 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
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H A D | Threads.cpp | 4308 uint32_t vl, vr; // in U8.24 integer format local 4315 vl = vr = 0; 4340 // then derive vl and vr as U8.24 versions for the effect chain 4342 vl = (uint32_t) (scaleto8_24 * vlf); 4344 // vl and vr are now in U8.24 format 4356 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 4360 vlf = (float)vl / (1 << 24); 4884 uint32_t vl = (uint32_t)(left * (1 << 24)); local 4891 mEffectChains[0]->setVolume_l(&vl, &vr); 4892 left = (float)vl / ( [all...] |
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 613 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local 614 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount; 620 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12); 624 vl += incl;
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/frameworks/compile/slang/ |
H A D | slang_rs_reflection.cpp | 3068 va_list vl; local 3069 va_start(vl, Argc); 3072 const char *ArgType = va_arg(vl, const char *); 3073 const char *ArgName = va_arg(vl, const char *); 3077 va_end(vl);
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