1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#include "pipe/p_state.h"
28#include "util/u_string.h"
29#include "util/u_memory.h"
30#include "util/u_prim.h"
31
32#include "freedreno_state.h"
33#include "freedreno_resource.h"
34
35#include "fd5_draw.h"
36#include "fd5_context.h"
37#include "fd5_emit.h"
38#include "fd5_program.h"
39#include "fd5_format.h"
40#include "fd5_zsa.h"
41
42
43static void
44draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
45		struct fd5_emit *emit)
46{
47	const struct pipe_draw_info *info = emit->info;
48	enum pc_di_primtype primtype = ctx->primtypes[info->mode];
49
50	fd5_emit_state(ctx, ring, emit);
51
52	if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
53		fd5_emit_vertex_bufs(ring, emit);
54
55	OUT_PKT4(ring, REG_A5XX_VFD_INDEX_OFFSET, 2);
56	OUT_RING(ring, info->indexed ? info->index_bias : info->start); /* VFD_INDEX_OFFSET */
57	OUT_RING(ring, info->start_instance);   /* ??? UNKNOWN_2209 */
58
59	OUT_PKT4(ring, REG_A5XX_PC_RESTART_INDEX, 1);
60	OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
61			info->restart_index : 0xffffffff);
62
63	fd5_emit_render_cntl(ctx, false);
64	fd5_draw_emit(ctx->batch, ring, primtype,
65			emit->key.binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY,
66			info);
67}
68
69/* fixup dirty shader state in case some "unrelated" (from the state-
70 * tracker's perspective) state change causes us to switch to a
71 * different variant.
72 */
73static void
74fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
75{
76	struct fd5_context *fd5_ctx = fd5_context(ctx);
77	struct ir3_shader_key *last_key = &fd5_ctx->last_key;
78
79	if (!ir3_shader_key_equal(last_key, key)) {
80		if (last_key->has_per_samp || key->has_per_samp) {
81			if ((last_key->vsaturate_s != key->vsaturate_s) ||
82					(last_key->vsaturate_t != key->vsaturate_t) ||
83					(last_key->vsaturate_r != key->vsaturate_r) ||
84					(last_key->vastc_srgb != key->vastc_srgb))
85				ctx->dirty |= FD_SHADER_DIRTY_VP;
86
87			if ((last_key->fsaturate_s != key->fsaturate_s) ||
88					(last_key->fsaturate_t != key->fsaturate_t) ||
89					(last_key->fsaturate_r != key->fsaturate_r) ||
90					(last_key->fastc_srgb != key->fastc_srgb))
91				ctx->dirty |= FD_SHADER_DIRTY_FP;
92		}
93
94		if (last_key->vclamp_color != key->vclamp_color)
95			ctx->dirty |= FD_SHADER_DIRTY_VP;
96
97		if (last_key->fclamp_color != key->fclamp_color)
98			ctx->dirty |= FD_SHADER_DIRTY_FP;
99
100		if (last_key->color_two_side != key->color_two_side)
101			ctx->dirty |= FD_SHADER_DIRTY_FP;
102
103		if (last_key->half_precision != key->half_precision)
104			ctx->dirty |= FD_SHADER_DIRTY_FP;
105
106		if (last_key->rasterflat != key->rasterflat)
107			ctx->dirty |= FD_SHADER_DIRTY_FP;
108
109		if (last_key->ucp_enables != key->ucp_enables)
110			ctx->dirty |= FD_SHADER_DIRTY_FP | FD_SHADER_DIRTY_VP;
111
112		fd5_ctx->last_key = *key;
113	}
114}
115
116static bool
117fd5_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
118{
119	struct fd5_context *fd5_ctx = fd5_context(ctx);
120	struct fd5_emit emit = {
121		.debug = &ctx->debug,
122		.vtx  = &ctx->vtx,
123		.prog = &ctx->prog,
124		.info = info,
125		.key = {
126			.color_two_side = ctx->rasterizer->light_twoside,
127			.vclamp_color = ctx->rasterizer->clamp_vertex_color,
128			.fclamp_color = ctx->rasterizer->clamp_fragment_color,
129			.rasterflat = ctx->rasterizer->flatshade,
130			.half_precision = ctx->in_blit &&
131					fd_half_precision(&ctx->batch->framebuffer),
132			.ucp_enables = ctx->rasterizer->clip_plane_enable,
133			.has_per_samp = (fd5_ctx->fsaturate || fd5_ctx->vsaturate ||
134					fd5_ctx->fastc_srgb || fd5_ctx->vastc_srgb),
135			.vsaturate_s = fd5_ctx->vsaturate_s,
136			.vsaturate_t = fd5_ctx->vsaturate_t,
137			.vsaturate_r = fd5_ctx->vsaturate_r,
138			.fsaturate_s = fd5_ctx->fsaturate_s,
139			.fsaturate_t = fd5_ctx->fsaturate_t,
140			.fsaturate_r = fd5_ctx->fsaturate_r,
141			.vastc_srgb = fd5_ctx->vastc_srgb,
142			.fastc_srgb = fd5_ctx->fastc_srgb,
143		},
144		.rasterflat = ctx->rasterizer->flatshade,
145		.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
146		.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
147	};
148
149	fixup_shader_state(ctx, &emit.key);
150
151	unsigned dirty = ctx->dirty;
152
153	/* do regular pass first, since that is more likely to fail compiling: */
154
155	if (!(fd5_emit_get_vp(&emit) && fd5_emit_get_fp(&emit)))
156		return false;
157
158	emit.key.binning_pass = false;
159	emit.dirty = dirty;
160
161	draw_impl(ctx, ctx->batch->draw, &emit);
162
163//	/* and now binning pass: */
164//	emit.key.binning_pass = true;
165//	emit.dirty = dirty & ~(FD_DIRTY_BLEND);
166//	emit.vp = NULL;   /* we changed key so need to refetch vp */
167//	emit.fp = NULL;
168//	draw_impl(ctx, ctx->batch->binning, &emit);
169
170	if (emit.streamout_mask) {
171		struct fd_ringbuffer *ring = ctx->batch->draw;
172
173		for (unsigned i = 0; i < PIPE_MAX_SO_BUFFERS; i++) {
174			if (emit.streamout_mask & (1 << i)) {
175				OUT_PKT7(ring, CP_EVENT_WRITE, 1);
176				OUT_RING(ring, FLUSH_SO_0 + i);
177			}
178		}
179	}
180
181	return true;
182}
183
184static void
185fd5_clear(struct fd_context *ctx, unsigned buffers,
186		const union pipe_color_union *color, double depth, unsigned stencil)
187{
188	struct fd_ringbuffer *ring = ctx->batch->draw;
189	struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
190	struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
191
192	/* TODO handle scissor.. or fallback to slow-clear? */
193
194	ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
195	ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
196	ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
197	ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
198
199	fd5_emit_render_cntl(ctx, true);
200
201	if (buffers & PIPE_CLEAR_COLOR) {
202		for (int i = 0; i < pfb->nr_cbufs; i++) {
203			union util_color uc = {0};
204
205			if (!pfb->cbufs[i])
206				continue;
207
208			if (!(buffers & (PIPE_CLEAR_COLOR0 << i)))
209				continue;
210
211			enum pipe_format pfmt = pfb->cbufs[i]->format;
212
213			// XXX I think RB_CLEAR_COLOR_DWn wants to take into account SWAP??
214			union pipe_color_union swapped;
215			switch (fd5_pipe2swap(pfmt)) {
216			case WZYX:
217				swapped.ui[0] = color->ui[0];
218				swapped.ui[1] = color->ui[1];
219				swapped.ui[2] = color->ui[2];
220				swapped.ui[3] = color->ui[3];
221				break;
222			case WXYZ:
223				swapped.ui[2] = color->ui[0];
224				swapped.ui[1] = color->ui[1];
225				swapped.ui[0] = color->ui[2];
226				swapped.ui[3] = color->ui[3];
227				break;
228			case ZYXW:
229				swapped.ui[3] = color->ui[0];
230				swapped.ui[0] = color->ui[1];
231				swapped.ui[1] = color->ui[2];
232				swapped.ui[2] = color->ui[3];
233				break;
234			case XYZW:
235				swapped.ui[3] = color->ui[0];
236				swapped.ui[2] = color->ui[1];
237				swapped.ui[1] = color->ui[2];
238				swapped.ui[0] = color->ui[3];
239				break;
240			}
241
242			if (util_format_is_pure_uint(pfmt)) {
243				util_format_write_4ui(pfmt, swapped.ui, 0, &uc, 0, 0, 0, 1, 1);
244			} else if (util_format_is_pure_sint(pfmt)) {
245				util_format_write_4i(pfmt, swapped.i, 0, &uc, 0, 0, 0, 1, 1);
246			} else {
247				util_pack_color(swapped.f, pfmt, &uc);
248			}
249
250			OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
251			OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_MRT0 + i));
252
253			OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
254			OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
255					A5XX_RB_CLEAR_CNTL_MASK(0xf));
256
257			OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 4);
258			OUT_RING(ring, uc.ui[0]);  /* RB_CLEAR_COLOR_DW0 */
259			OUT_RING(ring, uc.ui[1]);  /* RB_CLEAR_COLOR_DW1 */
260			OUT_RING(ring, uc.ui[2]);  /* RB_CLEAR_COLOR_DW2 */
261			OUT_RING(ring, uc.ui[3]);  /* RB_CLEAR_COLOR_DW3 */
262
263			fd5_emit_blit(ctx, ring);
264		}
265	}
266
267	if (pfb->zsbuf && (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
268		uint32_t clear =
269			util_pack_z_stencil(pfb->zsbuf->format, depth, stencil);
270		uint32_t mask = 0;
271
272		if (buffers & PIPE_CLEAR_DEPTH)
273			mask |= 0x1;
274
275		if (buffers & PIPE_CLEAR_STENCIL)
276			mask |= 0x2;
277
278		OUT_PKT4(ring, REG_A5XX_RB_BLIT_CNTL, 1);
279		OUT_RING(ring, A5XX_RB_BLIT_CNTL_BUF(BLIT_ZS));
280
281		OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
282		OUT_RING(ring, A5XX_RB_CLEAR_CNTL_FAST_CLEAR |
283				A5XX_RB_CLEAR_CNTL_MASK(mask));
284
285		OUT_PKT4(ring, REG_A5XX_RB_CLEAR_COLOR_DW0, 1);
286		OUT_RING(ring, clear);    /* RB_CLEAR_COLOR_DW0 */
287
288		fd5_emit_blit(ctx, ring);
289	}
290
291	/* disable fast clear to not interfere w/ gmem->mem, etc.. */
292	OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
293	OUT_RING(ring, 0x00000000);   /* RB_CLEAR_CNTL */
294}
295
296void
297fd5_draw_init(struct pipe_context *pctx)
298{
299	struct fd_context *ctx = fd_context(pctx);
300	ctx->draw_vbo = fd5_draw_vbo;
301	ctx->clear = fd5_clear;
302}
303