1#include "util/u_debug.h" 2 3#include "i915_resource.h" 4#include "i915_context.h" 5#include "i915_screen.h" 6 7 8static struct pipe_resource * 9i915_resource_create(struct pipe_screen *screen, 10 const struct pipe_resource *template) 11{ 12 if (template->target == PIPE_BUFFER) 13 return i915_buffer_create(screen, template); 14 else 15 { 16 if (!(template->bind & PIPE_BIND_LINEAR)) 17 return i915_texture_create(screen, template, FALSE); 18 else 19 return i915_texture_create(screen, template, TRUE); 20 } 21} 22 23static struct pipe_resource * 24i915_resource_from_handle(struct pipe_screen * screen, 25 const struct pipe_resource *template, 26 struct winsys_handle *whandle, 27 unsigned usage) 28{ 29 if (template->target == PIPE_BUFFER) 30 return NULL; 31 else 32 return i915_texture_from_handle(screen, template, whandle); 33} 34 35 36void 37i915_init_resource_functions(struct i915_context *i915 ) 38{ 39 i915->base.transfer_map = u_transfer_map_vtbl; 40 i915->base.transfer_flush_region = u_transfer_flush_region_vtbl; 41 i915->base.transfer_unmap = u_transfer_unmap_vtbl; 42 i915->base.buffer_subdata = i915_buffer_subdata; 43 i915->base.texture_subdata = u_default_texture_subdata; 44} 45 46void 47i915_init_screen_resource_functions(struct i915_screen *is) 48{ 49 is->base.resource_create = i915_resource_create; 50 is->base.resource_from_handle = i915_resource_from_handle; 51 is->base.resource_get_handle = u_resource_get_handle_vtbl; 52 is->base.resource_destroy = u_resource_destroy_vtbl; 53} 54