1#include "util/u_debug.h"
2
3#include "i915_resource.h"
4#include "i915_context.h"
5#include "i915_screen.h"
6
7
8static struct pipe_resource *
9i915_resource_create(struct pipe_screen *screen,
10                     const struct pipe_resource *template)
11{
12   if (template->target == PIPE_BUFFER)
13      return i915_buffer_create(screen, template);
14   else
15   {
16      if (!(template->bind & PIPE_BIND_LINEAR))
17         return i915_texture_create(screen, template, FALSE);
18      else
19         return i915_texture_create(screen, template, TRUE);
20   }
21}
22
23static struct pipe_resource *
24i915_resource_from_handle(struct pipe_screen * screen,
25			 const struct pipe_resource *template,
26			 struct winsys_handle *whandle,
27                          unsigned usage)
28{
29   if (template->target == PIPE_BUFFER)
30      return NULL;
31   else
32      return i915_texture_from_handle(screen, template, whandle);
33}
34
35
36void
37i915_init_resource_functions(struct i915_context *i915 )
38{
39   i915->base.transfer_map = u_transfer_map_vtbl;
40   i915->base.transfer_flush_region = u_transfer_flush_region_vtbl;
41   i915->base.transfer_unmap = u_transfer_unmap_vtbl;
42   i915->base.buffer_subdata = i915_buffer_subdata;
43   i915->base.texture_subdata = u_default_texture_subdata;
44}
45
46void
47i915_init_screen_resource_functions(struct i915_screen *is)
48{
49   is->base.resource_create = i915_resource_create;
50   is->base.resource_from_handle = i915_resource_from_handle;
51   is->base.resource_get_handle = u_resource_get_handle_vtbl;
52   is->base.resource_destroy = u_resource_destroy_vtbl;
53}
54