1/* 2 * Copyright 2010 Red Hat Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23#include <stdio.h> 24#include <errno.h> 25#include "pipe/p_defines.h" 26#include "pipe/p_state.h" 27#include "pipe/p_context.h" 28#include "pipe/p_screen.h" 29#include "util/u_memory.h" 30#include "util/u_inlines.h" 31#include "util/u_transfer.h" 32 33static void noop_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) 34{ 35} 36 37static void noop_launch_grid(struct pipe_context *ctx, 38 const struct pipe_grid_info *info) 39{ 40} 41 42static void noop_set_blend_color(struct pipe_context *ctx, 43 const struct pipe_blend_color *state) 44{ 45} 46 47static void *noop_create_blend_state(struct pipe_context *ctx, 48 const struct pipe_blend_state *state) 49{ 50 return MALLOC(1); 51} 52 53static void *noop_create_dsa_state(struct pipe_context *ctx, 54 const struct pipe_depth_stencil_alpha_state *state) 55{ 56 return MALLOC(1); 57} 58 59static void *noop_create_rs_state(struct pipe_context *ctx, 60 const struct pipe_rasterizer_state *state) 61{ 62 return MALLOC(1); 63} 64 65static void *noop_create_sampler_state(struct pipe_context *ctx, 66 const struct pipe_sampler_state *state) 67{ 68 return MALLOC(1); 69} 70 71static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx, 72 struct pipe_resource *texture, 73 const struct pipe_sampler_view *state) 74{ 75 struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view); 76 77 if (!sampler_view) 78 return NULL; 79 /* initialize base object */ 80 pipe_resource_reference(&sampler_view->texture, texture); 81 pipe_reference_init(&sampler_view->reference, 1); 82 sampler_view->context = ctx; 83 return sampler_view; 84} 85 86static struct pipe_surface *noop_create_surface(struct pipe_context *ctx, 87 struct pipe_resource *texture, 88 const struct pipe_surface *surf_tmpl) 89{ 90 struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); 91 92 if (!surface) 93 return NULL; 94 pipe_reference_init(&surface->reference, 1); 95 pipe_resource_reference(&surface->texture, texture); 96 surface->context = ctx; 97 surface->format = surf_tmpl->format; 98 surface->width = texture->width0; 99 surface->height = texture->height0; 100 surface->texture = texture; 101 surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer; 102 surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer; 103 surface->u.tex.level = surf_tmpl->u.tex.level; 104 105 return surface; 106} 107 108static void noop_set_sampler_views(struct pipe_context *ctx, 109 enum pipe_shader_type shader, 110 unsigned start, unsigned count, 111 struct pipe_sampler_view **views) 112{ 113} 114 115static void noop_bind_sampler_states(struct pipe_context *ctx, 116 enum pipe_shader_type shader, 117 unsigned start, unsigned count, 118 void **states) 119{ 120} 121 122static void noop_set_clip_state(struct pipe_context *ctx, 123 const struct pipe_clip_state *state) 124{ 125} 126 127static void noop_set_polygon_stipple(struct pipe_context *ctx, 128 const struct pipe_poly_stipple *state) 129{ 130} 131 132static void noop_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) 133{ 134} 135 136static void noop_set_scissor_states(struct pipe_context *ctx, 137 unsigned start_slot, 138 unsigned num_scissors, 139 const struct pipe_scissor_state *state) 140{ 141} 142 143static void noop_set_stencil_ref(struct pipe_context *ctx, 144 const struct pipe_stencil_ref *state) 145{ 146} 147 148static void noop_set_viewport_states(struct pipe_context *ctx, 149 unsigned start_slot, 150 unsigned num_viewports, 151 const struct pipe_viewport_state *state) 152{ 153} 154 155static void noop_set_framebuffer_state(struct pipe_context *ctx, 156 const struct pipe_framebuffer_state *state) 157{ 158} 159 160static void noop_set_constant_buffer(struct pipe_context *ctx, 161 uint shader, uint index, 162 const struct pipe_constant_buffer *cb) 163{ 164} 165 166 167static void noop_sampler_view_destroy(struct pipe_context *ctx, 168 struct pipe_sampler_view *state) 169{ 170 pipe_resource_reference(&state->texture, NULL); 171 FREE(state); 172} 173 174 175static void noop_surface_destroy(struct pipe_context *ctx, 176 struct pipe_surface *surface) 177{ 178 pipe_resource_reference(&surface->texture, NULL); 179 FREE(surface); 180} 181 182static void noop_bind_state(struct pipe_context *ctx, void *state) 183{ 184} 185 186static void noop_delete_state(struct pipe_context *ctx, void *state) 187{ 188 FREE(state); 189} 190 191static void noop_set_index_buffer(struct pipe_context *ctx, 192 const struct pipe_index_buffer *ib) 193{ 194} 195 196static void noop_set_vertex_buffers(struct pipe_context *ctx, 197 unsigned start_slot, unsigned count, 198 const struct pipe_vertex_buffer *buffers) 199{ 200} 201 202static void *noop_create_vertex_elements(struct pipe_context *ctx, 203 unsigned count, 204 const struct pipe_vertex_element *state) 205{ 206 return MALLOC(1); 207} 208 209static void *noop_create_shader_state(struct pipe_context *ctx, 210 const struct pipe_shader_state *state) 211{ 212 return MALLOC(1); 213} 214 215static void *noop_create_compute_state(struct pipe_context *ctx, 216 const struct pipe_compute_state *state) 217{ 218 return MALLOC(1); 219} 220 221static struct pipe_stream_output_target *noop_create_stream_output_target( 222 struct pipe_context *ctx, 223 struct pipe_resource *res, 224 unsigned buffer_offset, 225 unsigned buffer_size) 226{ 227 struct pipe_stream_output_target *t = CALLOC_STRUCT(pipe_stream_output_target); 228 if (!t) 229 return NULL; 230 231 pipe_reference_init(&t->reference, 1); 232 pipe_resource_reference(&t->buffer, res); 233 t->buffer_offset = buffer_offset; 234 t->buffer_size = buffer_size; 235 return t; 236} 237 238static void noop_stream_output_target_destroy(struct pipe_context *ctx, 239 struct pipe_stream_output_target *t) 240{ 241 pipe_resource_reference(&t->buffer, NULL); 242 FREE(t); 243} 244 245static void noop_set_stream_output_targets(struct pipe_context *ctx, 246 unsigned num_targets, 247 struct pipe_stream_output_target **targets, 248 const unsigned *offsets) 249{ 250} 251 252void noop_init_state_functions(struct pipe_context *ctx); 253 254void noop_init_state_functions(struct pipe_context *ctx) 255{ 256 ctx->create_blend_state = noop_create_blend_state; 257 ctx->create_depth_stencil_alpha_state = noop_create_dsa_state; 258 ctx->create_fs_state = noop_create_shader_state; 259 ctx->create_rasterizer_state = noop_create_rs_state; 260 ctx->create_sampler_state = noop_create_sampler_state; 261 ctx->create_sampler_view = noop_create_sampler_view; 262 ctx->create_surface = noop_create_surface; 263 ctx->create_vertex_elements_state = noop_create_vertex_elements; 264 ctx->create_compute_state = noop_create_compute_state; 265 ctx->create_tcs_state = noop_create_shader_state; 266 ctx->create_tes_state = noop_create_shader_state; 267 ctx->create_gs_state = noop_create_shader_state; 268 ctx->create_vs_state = noop_create_shader_state; 269 ctx->bind_blend_state = noop_bind_state; 270 ctx->bind_depth_stencil_alpha_state = noop_bind_state; 271 ctx->bind_sampler_states = noop_bind_sampler_states; 272 ctx->bind_fs_state = noop_bind_state; 273 ctx->bind_rasterizer_state = noop_bind_state; 274 ctx->bind_vertex_elements_state = noop_bind_state; 275 ctx->bind_compute_state = noop_bind_state; 276 ctx->bind_tcs_state = noop_bind_state; 277 ctx->bind_tes_state = noop_bind_state; 278 ctx->bind_gs_state = noop_bind_state; 279 ctx->bind_vs_state = noop_bind_state; 280 ctx->delete_blend_state = noop_delete_state; 281 ctx->delete_depth_stencil_alpha_state = noop_delete_state; 282 ctx->delete_fs_state = noop_delete_state; 283 ctx->delete_rasterizer_state = noop_delete_state; 284 ctx->delete_sampler_state = noop_delete_state; 285 ctx->delete_vertex_elements_state = noop_delete_state; 286 ctx->delete_compute_state = noop_delete_state; 287 ctx->delete_tcs_state = noop_delete_state; 288 ctx->delete_tes_state = noop_delete_state; 289 ctx->delete_gs_state = noop_delete_state; 290 ctx->delete_vs_state = noop_delete_state; 291 ctx->set_blend_color = noop_set_blend_color; 292 ctx->set_clip_state = noop_set_clip_state; 293 ctx->set_constant_buffer = noop_set_constant_buffer; 294 ctx->set_sampler_views = noop_set_sampler_views; 295 ctx->set_framebuffer_state = noop_set_framebuffer_state; 296 ctx->set_polygon_stipple = noop_set_polygon_stipple; 297 ctx->set_sample_mask = noop_set_sample_mask; 298 ctx->set_scissor_states = noop_set_scissor_states; 299 ctx->set_stencil_ref = noop_set_stencil_ref; 300 ctx->set_vertex_buffers = noop_set_vertex_buffers; 301 ctx->set_index_buffer = noop_set_index_buffer; 302 ctx->set_viewport_states = noop_set_viewport_states; 303 ctx->sampler_view_destroy = noop_sampler_view_destroy; 304 ctx->surface_destroy = noop_surface_destroy; 305 ctx->draw_vbo = noop_draw_vbo; 306 ctx->launch_grid = noop_launch_grid; 307 ctx->create_stream_output_target = noop_create_stream_output_target; 308 ctx->stream_output_target_destroy = noop_stream_output_target_destroy; 309 ctx->set_stream_output_targets = noop_set_stream_output_targets; 310} 311