1/* 2 * Copyright © 2014 Jon Turney 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#ifndef windowsgl_h 25#define windowsgh_h 26 27struct _windowsContext; 28struct _windowsDrawable; 29 30typedef struct _windowsContext windowsContext; 31typedef struct _windowsDrawable windowsDrawable; 32 33windowsContext *windows_create_context(int pxfi, windowsContext *shared); 34windowsContext *windows_create_context_attribs(int pxfi, windowsContext *shared, const int *attribList); 35void windows_destroy_context(windowsContext *contex); 36int windows_bind_context(windowsContext *context, windowsDrawable *, windowsDrawable *); 37void windows_unbind_context(windowsContext *context); 38 39windowsDrawable *windows_create_drawable(int type, void *handle); 40void windows_destroy_drawable(windowsDrawable *); 41void windows_swap_buffers(windowsDrawable *); 42void windows_copy_subbuffer(windowsDrawable *windowsDrawable, int x, int y, int width, int height); 43 44int windows_check_renderer(void); 45void windows_extensions(char **gl_extensions, char **wgl_extensions); 46 47void windows_setTexBuffer(windowsContext *context, int textureTarget, 48 int textureFormat, windowsDrawable *drawable); 49void windows_releaseTexBuffer(windowsContext *context, int textureTarget, 50 windowsDrawable *drawable); 51 52#endif /* windowsgl_h */ 53