1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* xfonts.c -- glXUseXFont() for Mesa written by 27 * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de 28 */ 29 30/* 31 This was take from Mesa and modified to work in the real GLX structure. 32 It provides a fully client side implementation of glXUseXFont and is 33 called by that routine when direct rendering is enabled. 34*/ 35 36#ifdef GLX_DIRECT_RENDERING 37 38#include "glxclient.h" 39 40/* Some debugging info. */ 41 42#ifdef DEBUG 43#undef _R 44#undef _G 45#undef _B 46#include <ctype.h> 47 48int debug_xfonts = 0; 49 50static void 51dump_char_struct(XCharStruct * ch, char *prefix) 52{ 53 printf("%slbearing = %d, rbearing = %d, width = %d\n", 54 prefix, ch->lbearing, ch->rbearing, ch->width); 55 printf("%sascent = %d, descent = %d, attributes = %u\n", 56 prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes); 57} 58 59static void 60dump_font_struct(XFontStruct * font) 61{ 62 printf("ascent = %d, descent = %d\n", font->ascent, font->descent); 63 printf("char_or_byte2 = (%u,%u)\n", 64 font->min_char_or_byte2, font->max_char_or_byte2); 65 printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1); 66 printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False"); 67 printf("default_char = %c (\\%03o)\n", 68 (char) (isprint(font->default_char) ? font->default_char : ' '), 69 font->default_char); 70 dump_char_struct(&font->min_bounds, "min> "); 71 dump_char_struct(&font->max_bounds, "max> "); 72#if 0 73 for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) { 74 char prefix[8]; 75 sprintf(prefix, "%d> ", c); 76 dump_char_struct(&font->per_char[c], prefix); 77 } 78#endif 79} 80 81static void 82dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap) 83{ 84 unsigned int x, y; 85 86 printf(" "); 87 for (x = 0; x < 8 * width; x++) 88 printf("%o", 7 - (x % 8)); 89 putchar('\n'); 90 for (y = 0; y < height; y++) { 91 printf("%3o:", y); 92 for (x = 0; x < 8 * width; x++) 93 putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x % 94 8)))) 95 ? '*' : '.'); 96 printf(" "); 97 for (x = 0; x < width; x++) 98 printf("0x%02x, ", bitmap[width * (height - y - 1) + x]); 99 putchar('\n'); 100 } 101} 102#endif /* DEBUG */ 103 104 105/* Implementation. */ 106 107/* Fill a BITMAP with a character C from thew current font 108 in the graphics context GC. WIDTH is the width in bytes 109 and HEIGHT is the height in bits. 110 111 Note that the generated bitmaps must be used with 112 113 glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE); 114 glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE); 115 glPixelStorei (GL_UNPACK_ROW_LENGTH, 0); 116 glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); 117 glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); 118 glPixelStorei (GL_UNPACK_ALIGNMENT, 1); 119 120 Possible optimizations: 121 122 * use only one reusable pixmap with the maximum dimensions. 123 * draw the entire font into a single pixmap (careful with 124 proportional fonts!). 125*/ 126 127 128/* 129 * Generate OpenGL-compatible bitmap. 130 */ 131static void 132fill_bitmap(Display * dpy, Window win, GC gc, 133 unsigned int width, unsigned int height, 134 int x0, int y0, unsigned int c, GLubyte * bitmap) 135{ 136 XImage *image; 137 unsigned int x, y; 138 Pixmap pixmap; 139 XChar2b char2b; 140 141 pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1); 142 XSetForeground(dpy, gc, 0); 143 XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height); 144 XSetForeground(dpy, gc, 1); 145 146 char2b.byte1 = (c >> 8) & 0xff; 147 char2b.byte2 = (c & 0xff); 148 149 XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1); 150 151 image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap); 152 if (image) { 153 /* Fill the bitmap (X11 and OpenGL are upside down wrt each other). */ 154 for (y = 0; y < height; y++) 155 for (x = 0; x < 8 * width; x++) 156 if (XGetPixel(image, x, y)) 157 bitmap[width * (height - y - 1) + x / 8] |= 158 (1 << (7 - (x % 8))); 159 XDestroyImage(image); 160 } 161 162 XFreePixmap(dpy, pixmap); 163} 164 165/* 166 * determine if a given glyph is valid and return the 167 * corresponding XCharStruct. 168 */ 169static XCharStruct * 170isvalid(XFontStruct * fs, int which) 171{ 172 unsigned int rows, pages; 173 int byte1 = 0, byte2 = 0; 174 int i, valid = 1; 175 176 rows = fs->max_byte1 - fs->min_byte1 + 1; 177 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; 178 179 if (rows == 1) { 180 /* "linear" fonts */ 181 if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which)) 182 valid = 0; 183 } 184 else { 185 /* "matrix" fonts */ 186 byte2 = which & 0xff; 187 byte1 = which >> 8; 188 if ((fs->min_char_or_byte2 > byte2) || 189 (fs->max_char_or_byte2 < byte2) || 190 (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1)) 191 valid = 0; 192 } 193 194 if (valid) { 195 if (fs->per_char) { 196 if (rows == 1) { 197 /* "linear" fonts */ 198 return (fs->per_char + (which - fs->min_char_or_byte2)); 199 } 200 else { 201 /* "matrix" fonts */ 202 i = ((byte1 - fs->min_byte1) * pages) + 203 (byte2 - fs->min_char_or_byte2); 204 return (fs->per_char + i); 205 } 206 } 207 else { 208 return (&fs->min_bounds); 209 } 210 } 211 return (NULL); 212} 213 214_X_HIDDEN void 215DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase) 216{ 217 Display *dpy; 218 Window win; 219 Pixmap pixmap; 220 GC gc; 221 XGCValues values; 222 unsigned long valuemask; 223 XFontStruct *fs; 224 225#if !defined(GLX_USE_APPLEGL) 226 __GLXDRIdrawable *glxdraw; 227#endif 228 229 GLint swapbytes, lsbfirst, rowlength; 230 GLint skiprows, skippixels, alignment; 231 232 unsigned int max_width, max_height, max_bm_width, max_bm_height; 233 GLubyte *bm; 234 235 int i; 236 237 dpy = CC->currentDpy; 238 win = CC->currentDrawable; 239 240#if !defined(GLX_USE_APPLEGL) 241 glxdraw = GetGLXDRIDrawable(CC->currentDpy, CC->currentDrawable); 242 if (glxdraw) 243 win = glxdraw->xDrawable; 244#endif 245 246 fs = XQueryFont(dpy, font); 247 if (!fs) { 248 __glXSetError(CC, GL_INVALID_VALUE); 249 return; 250 } 251 252 /* Allocate a bitmap that can fit all characters. */ 253 max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing; 254 max_height = fs->max_bounds.ascent + fs->max_bounds.descent; 255 max_bm_width = (max_width + 7) / 8; 256 max_bm_height = max_height; 257 258 bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte)); 259 if (!bm) { 260 XFreeFontInfo(NULL, fs, 1); 261 __glXSetError(CC, GL_OUT_OF_MEMORY); 262 return; 263 } 264 265#if 0 266 /* get the page info */ 267 pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1; 268 firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2; 269 lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2; 270 rows = fs->max_byte1 - fs->min_byte1 + 1; 271 unsigned int first_char, last_char, pages, rows; 272#endif 273 274 /* Save the current packing mode for bitmaps. */ 275 glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); 276 glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); 277 glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); 278 glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); 279 glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); 280 glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); 281 282 /* Enforce a standard packing mode which is compatible with 283 fill_bitmap() from above. This is actually the default mode, 284 except for the (non)alignment. */ 285 glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); 286 glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); 287 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); 288 glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); 289 glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); 290 glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 291 292 pixmap = XCreatePixmap(dpy, win, 10, 10, 1); 293 values.foreground = BlackPixel(dpy, DefaultScreen(dpy)); 294 values.background = WhitePixel(dpy, DefaultScreen(dpy)); 295 values.font = fs->fid; 296 valuemask = GCForeground | GCBackground | GCFont; 297 gc = XCreateGC(dpy, pixmap, valuemask, &values); 298 XFreePixmap(dpy, pixmap); 299 300#ifdef DEBUG 301 if (debug_xfonts) 302 dump_font_struct(fs); 303#endif 304 305 for (i = 0; i < count; i++) { 306 unsigned int width, height, bm_width, bm_height; 307 GLfloat x0, y0, dx, dy; 308 XCharStruct *ch; 309 int x, y; 310 unsigned int c = first + i; 311 int list = listbase + i; 312 int valid; 313 314 /* check on index validity and get the bounds */ 315 ch = isvalid(fs, c); 316 if (!ch) { 317 ch = &fs->max_bounds; 318 valid = 0; 319 } 320 else { 321 valid = 1; 322 } 323 324#ifdef DEBUG 325 if (debug_xfonts) { 326 char s[7]; 327 sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c); 328 dump_char_struct(ch, s); 329 } 330#endif 331 332 /* glBitmap()' parameters: 333 straight from the glXUseXFont(3) manpage. */ 334 width = ch->rbearing - ch->lbearing; 335 height = ch->ascent + ch->descent; 336 x0 = -ch->lbearing; 337 y0 = ch->descent - 1; 338 dx = ch->width; 339 dy = 0; 340 341 /* X11's starting point. */ 342 x = -ch->lbearing; 343 y = ch->ascent; 344 345 /* Round the width to a multiple of eight. We will use this also 346 for the pixmap for capturing the X11 font. This is slightly 347 inefficient, but it makes the OpenGL part real easy. */ 348 bm_width = (width + 7) / 8; 349 bm_height = height; 350 351 glNewList(list, GL_COMPILE); 352 if (valid && (bm_width > 0) && (bm_height > 0)) { 353 354 memset(bm, '\0', bm_width * bm_height); 355 fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); 356 357 glBitmap(width, height, x0, y0, dx, dy, bm); 358#ifdef DEBUG 359 if (debug_xfonts) { 360 printf("width/height = %u/%u\n", width, height); 361 printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height); 362 dump_bitmap(bm_width, bm_height, bm); 363 } 364#endif 365 } 366 else { 367 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL); 368 } 369 glEndList(); 370 } 371 372 free(bm); 373 XFreeFontInfo(NULL, fs, 1); 374 XFreeGC(dpy, gc); 375 376 /* Restore saved packing modes. */ 377 glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); 378 glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); 379 glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); 380 glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); 381 glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); 382 glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); 383} 384 385#endif 386