1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file imports.h 28 * Standard C library function wrappers. 29 * 30 * This file provides wrappers for all the standard C library functions 31 * like malloc(), free(), printf(), getenv(), etc. 32 */ 33 34 35#ifndef IMPORTS_H 36#define IMPORTS_H 37 38 39#include <stdlib.h> 40#include <stdarg.h> 41#include <string.h> 42#include "compiler.h" 43#include "glheader.h" 44#include "errors.h" 45#include "util/bitscan.h" 46 47#ifdef __cplusplus 48extern "C" { 49#endif 50 51 52/**********************************************************************/ 53/** Memory macros */ 54/*@{*/ 55 56/** Allocate a structure of type \p T */ 57#define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T)) 58/** Allocate and zero a structure of type \p T */ 59#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) 60 61/*@}*/ 62 63 64/* 65 * For GL_ARB_vertex_buffer_object we need to treat vertex array pointers 66 * as offsets into buffer stores. Since the vertex array pointer and 67 * buffer store pointer are both pointers and we need to add them, we use 68 * this macro. 69 * Both pointers/offsets are expressed in bytes. 70 */ 71#define ADD_POINTERS(A, B) ( (GLubyte *) (A) + (uintptr_t) (B) ) 72 73 74/** 75 * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float 76 * as an int (thereby using integer registers instead of FP registers) is 77 * a performance win. Typically, this can be done with ordinary casts. 78 * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0) 79 * these casts generate warnings. 80 * The following union typedef is used to solve that. 81 */ 82typedef union { GLfloat f; GLint i; GLuint u; } fi_type; 83 84 85 86#if defined(_MSC_VER) 87#define strcasecmp(s1, s2) _stricmp(s1, s2) 88#endif 89/*@}*/ 90 91 92/*** 93 *** LOG2: Log base 2 of float 94 ***/ 95static inline GLfloat LOG2(GLfloat x) 96{ 97#if 0 98 /* This is pretty fast, but not accurate enough (only 2 fractional bits). 99 * Based on code from http://www.stereopsis.com/log2.html 100 */ 101 const GLfloat y = x * x * x * x; 102 const GLuint ix = *((GLuint *) &y); 103 const GLuint exp = (ix >> 23) & 0xFF; 104 const GLint log2 = ((GLint) exp) - 127; 105 return (GLfloat) log2 * (1.0 / 4.0); /* 4, because of x^4 above */ 106#endif 107 /* Pretty fast, and accurate. 108 * Based on code from http://www.flipcode.com/totd/ 109 */ 110 fi_type num; 111 GLint log_2; 112 num.f = x; 113 log_2 = ((num.i >> 23) & 255) - 128; 114 num.i &= ~(255 << 23); 115 num.i += 127 << 23; 116 num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3; 117 return num.f + log_2; 118} 119 120 121 122/** 123 * finite macro. 124 */ 125#if defined(_MSC_VER) 126# define finite _finite 127#endif 128 129 130/*** 131 *** IS_INF_OR_NAN: test if float is infinite or NaN 132 ***/ 133#if defined(isfinite) 134#define IS_INF_OR_NAN(x) (!isfinite(x)) 135#elif defined(finite) 136#define IS_INF_OR_NAN(x) (!finite(x)) 137#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 138#define IS_INF_OR_NAN(x) (!isfinite(x)) 139#else 140#define IS_INF_OR_NAN(x) (!finite(x)) 141#endif 142 143 144/** 145 * Convert float to int by rounding to nearest integer, away from zero. 146 */ 147static inline int IROUND(float f) 148{ 149 return (int) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F)); 150} 151 152/** 153 * Convert double to int by rounding to nearest integer, away from zero. 154 */ 155static inline int IROUNDD(double d) 156{ 157 return (int) ((d >= 0.0) ? (d + 0.5) : (d - 0.5)); 158} 159 160/** 161 * Convert float to int64 by rounding to nearest integer. 162 */ 163static inline GLint64 IROUND64(float f) 164{ 165 return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F)); 166} 167 168 169/** 170 * Convert positive float to int by rounding to nearest integer. 171 */ 172static inline int IROUND_POS(float f) 173{ 174 assert(f >= 0.0F); 175 return (int) (f + 0.5F); 176} 177 178/** Return (as an integer) floor of float */ 179static inline int IFLOOR(float f) 180{ 181#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) 182 /* 183 * IEEE floor for computers that round to nearest or even. 184 * 'f' must be between -4194304 and 4194303. 185 * This floor operation is done by "(iround(f + .5) + iround(f - .5)) >> 1", 186 * but uses some IEEE specific tricks for better speed. 187 * Contributed by Josh Vanderhoof 188 */ 189 int ai, bi; 190 double af, bf; 191 af = (3 << 22) + 0.5 + (double)f; 192 bf = (3 << 22) + 0.5 - (double)f; 193 /* GCC generates an extra fstp/fld without this. */ 194 __asm__ ("fstps %0" : "=m" (ai) : "t" (af) : "st"); 195 __asm__ ("fstps %0" : "=m" (bi) : "t" (bf) : "st"); 196 return (ai - bi) >> 1; 197#else 198 int ai, bi; 199 double af, bf; 200 fi_type u; 201 af = (3 << 22) + 0.5 + (double)f; 202 bf = (3 << 22) + 0.5 - (double)f; 203 u.f = (float) af; ai = u.i; 204 u.f = (float) bf; bi = u.i; 205 return (ai - bi) >> 1; 206#endif 207} 208 209 210/** 211 * Is x a power of two? 212 */ 213static inline int 214_mesa_is_pow_two(int x) 215{ 216 return !(x & (x - 1)); 217} 218 219/** 220 * Round given integer to next higer power of two 221 * If X is zero result is undefined. 222 * 223 * Source for the fallback implementation is 224 * Sean Eron Anderson's webpage "Bit Twiddling Hacks" 225 * http://graphics.stanford.edu/~seander/bithacks.html 226 * 227 * When using builtin function have to do some work 228 * for case when passed values 1 to prevent hiting 229 * undefined result from __builtin_clz. Undefined 230 * results would be different depending on optimization 231 * level used for build. 232 */ 233static inline int32_t 234_mesa_next_pow_two_32(uint32_t x) 235{ 236#ifdef HAVE___BUILTIN_CLZ 237 uint32_t y = (x != 1); 238 return (1 + y) << ((__builtin_clz(x - y) ^ 31) ); 239#else 240 x--; 241 x |= x >> 1; 242 x |= x >> 2; 243 x |= x >> 4; 244 x |= x >> 8; 245 x |= x >> 16; 246 x++; 247 return x; 248#endif 249} 250 251static inline int64_t 252_mesa_next_pow_two_64(uint64_t x) 253{ 254#ifdef HAVE___BUILTIN_CLZLL 255 uint64_t y = (x != 1); 256 STATIC_ASSERT(sizeof(x) == sizeof(long long)); 257 return (1 + y) << ((__builtin_clzll(x - y) ^ 63)); 258#else 259 x--; 260 x |= x >> 1; 261 x |= x >> 2; 262 x |= x >> 4; 263 x |= x >> 8; 264 x |= x >> 16; 265 x |= x >> 32; 266 x++; 267 return x; 268#endif 269} 270 271 272/* 273 * Returns the floor form of binary logarithm for a 32-bit integer. 274 */ 275static inline GLuint 276_mesa_logbase2(GLuint n) 277{ 278#ifdef HAVE___BUILTIN_CLZ 279 return (31 - __builtin_clz(n | 1)); 280#else 281 GLuint pos = 0; 282 if (n >= 1<<16) { n >>= 16; pos += 16; } 283 if (n >= 1<< 8) { n >>= 8; pos += 8; } 284 if (n >= 1<< 4) { n >>= 4; pos += 4; } 285 if (n >= 1<< 2) { n >>= 2; pos += 2; } 286 if (n >= 1<< 1) { pos += 1; } 287 return pos; 288#endif 289} 290 291 292/** 293 * Return 1 if this is a little endian machine, 0 if big endian. 294 */ 295static inline GLboolean 296_mesa_little_endian(void) 297{ 298 const GLuint ui = 1; /* intentionally not static */ 299 return *((const GLubyte *) &ui); 300} 301 302 303 304/********************************************************************** 305 * Functions 306 */ 307 308extern void * 309_mesa_align_malloc( size_t bytes, unsigned long alignment ); 310 311extern void * 312_mesa_align_calloc( size_t bytes, unsigned long alignment ); 313 314extern void 315_mesa_align_free( void *ptr ); 316 317extern void * 318_mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, 319 unsigned long alignment); 320 321extern void * 322_mesa_exec_malloc( GLuint size ); 323 324extern void 325_mesa_exec_free( void *addr ); 326 327 328#ifdef HAVE___BUILTIN_POPCOUNT 329#define _mesa_bitcount(i) __builtin_popcount(i) 330#else 331extern unsigned int 332_mesa_bitcount(unsigned int n); 333#endif 334 335#ifdef HAVE___BUILTIN_POPCOUNTLL 336#define _mesa_bitcount_64(i) __builtin_popcountll(i) 337#else 338extern unsigned int 339_mesa_bitcount_64(uint64_t n); 340#endif 341 342 343static inline bool 344_mesa_half_is_negative(GLhalfARB h) 345{ 346 return h & 0x8000; 347} 348 349extern int 350_mesa_snprintf( char *str, size_t size, const char *fmt, ... ) PRINTFLIKE(3, 4); 351 352extern int 353_mesa_vsnprintf(char *str, size_t size, const char *fmt, va_list arg); 354 355 356#if defined(_MSC_VER) && !defined(snprintf) 357#define snprintf _snprintf 358#endif 359 360#if defined(_WIN32) && !defined(strtok_r) 361#define strtok_r strtok_s 362#endif 363 364#ifdef __cplusplus 365} 366#endif 367 368 369#endif /* IMPORTS_H */ 370