program.c revision 35613afee3e038b70ada210b2dfbbc9abc883f4f
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.3
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32#include "main/glheader.h"
33#include "main/context.h"
34#include "main/hash.h"
35#include "main/mfeatures.h"
36#include "program.h"
37#include "prog_cache.h"
38#include "prog_parameter.h"
39#include "prog_instruction.h"
40
41
42/**
43 * A pointer to this dummy program is put into the hash table when
44 * glGenPrograms is called.
45 */
46struct gl_program _mesa_DummyProgram;
47
48
49/**
50 * Init context's vertex/fragment program state
51 */
52void
53_mesa_init_program(struct gl_context *ctx)
54{
55   GLuint i;
56
57   /*
58    * If this assertion fails, we need to increase the field
59    * size for register indexes (see INST_INDEX_BITS).
60    */
61   ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
62          <= (1 << INST_INDEX_BITS));
63   ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
64          <= (1 << INST_INDEX_BITS));
65
66   ASSERT(ctx->Const.VertexProgram.MaxTemps <= (1 << INST_INDEX_BITS));
67   ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
68   ASSERT(ctx->Const.FragmentProgram.MaxTemps <= (1 << INST_INDEX_BITS));
69   ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= (1 << INST_INDEX_BITS));
70
71   ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
72   ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
73
74   ASSERT(ctx->Const.VertexProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
75   ASSERT(ctx->Const.FragmentProgram.MaxAddressOffset <= (1 << INST_INDEX_BITS));
76
77   /* If this fails, increase prog_instruction::TexSrcUnit size */
78   ASSERT(MAX_TEXTURE_UNITS <= (1 << 5));
79
80   /* If this fails, increase prog_instruction::TexSrcTarget size */
81   ASSERT(NUM_TEXTURE_TARGETS <= (1 << 3));
82
83   ctx->Program.ErrorPos = -1;
84   ctx->Program.ErrorString = _mesa_strdup("");
85
86#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
87   ctx->VertexProgram.Enabled = GL_FALSE;
88#if FEATURE_es2_glsl
89   ctx->VertexProgram.PointSizeEnabled =
90      (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
91#else
92   ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
93#endif
94   ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
95   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
96                            ctx->Shared->DefaultVertexProgram);
97   assert(ctx->VertexProgram.Current);
98   for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
99      ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
100      ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
101   }
102   ctx->VertexProgram.Cache = _mesa_new_program_cache();
103#endif
104
105#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
106   ctx->FragmentProgram.Enabled = GL_FALSE;
107   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
108                            ctx->Shared->DefaultFragmentProgram);
109   assert(ctx->FragmentProgram.Current);
110   ctx->FragmentProgram.Cache = _mesa_new_program_cache();
111#endif
112
113#if FEATURE_ARB_geometry_shader4
114   ctx->GeometryProgram.Enabled = GL_FALSE;
115   /* right now by default we don't have a geometry program */
116   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
117                            NULL);
118   ctx->GeometryProgram.Cache = _mesa_new_program_cache();
119#endif
120
121   /* XXX probably move this stuff */
122#if FEATURE_ATI_fragment_shader
123   ctx->ATIFragmentShader.Enabled = GL_FALSE;
124   ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
125   assert(ctx->ATIFragmentShader.Current);
126   ctx->ATIFragmentShader.Current->RefCount++;
127#endif
128}
129
130
131/**
132 * Free a context's vertex/fragment program state
133 */
134void
135_mesa_free_program_data(struct gl_context *ctx)
136{
137#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
138   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
139   _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
140#endif
141#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
142   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
143   _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
144#endif
145#if FEATURE_ARB_geometry_shader4
146   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
147   _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
148#endif
149   /* XXX probably move this stuff */
150#if FEATURE_ATI_fragment_shader
151   if (ctx->ATIFragmentShader.Current) {
152      ctx->ATIFragmentShader.Current->RefCount--;
153      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
154         free(ctx->ATIFragmentShader.Current);
155      }
156   }
157#endif
158   free((void *) ctx->Program.ErrorString);
159}
160
161
162/**
163 * Update the default program objects in the given context to reference those
164 * specified in the shared state and release those referencing the old
165 * shared state.
166 */
167void
168_mesa_update_default_objects_program(struct gl_context *ctx)
169{
170#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
171   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
172                            (struct gl_vertex_program *)
173                            ctx->Shared->DefaultVertexProgram);
174   assert(ctx->VertexProgram.Current);
175#endif
176
177#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
178   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
179                            (struct gl_fragment_program *)
180                            ctx->Shared->DefaultFragmentProgram);
181   assert(ctx->FragmentProgram.Current);
182#endif
183
184#if FEATURE_ARB_geometry_shader4
185   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
186                            (struct gl_geometry_program *)
187                            ctx->Shared->DefaultGeometryProgram);
188#endif
189
190   /* XXX probably move this stuff */
191#if FEATURE_ATI_fragment_shader
192   if (ctx->ATIFragmentShader.Current) {
193      ctx->ATIFragmentShader.Current->RefCount--;
194      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
195         free(ctx->ATIFragmentShader.Current);
196      }
197   }
198   ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
199   assert(ctx->ATIFragmentShader.Current);
200   ctx->ATIFragmentShader.Current->RefCount++;
201#endif
202}
203
204
205/**
206 * Set the vertex/fragment program error state (position and error string).
207 * This is generally called from within the parsers.
208 */
209void
210_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
211{
212   ctx->Program.ErrorPos = pos;
213   free((void *) ctx->Program.ErrorString);
214   if (!string)
215      string = "";
216   ctx->Program.ErrorString = _mesa_strdup(string);
217}
218
219
220/**
221 * Find the line number and column for 'pos' within 'string'.
222 * Return a copy of the line which contains 'pos'.  Free the line with
223 * free().
224 * \param string  the program string
225 * \param pos     the position within the string
226 * \param line    returns the line number corresponding to 'pos'.
227 * \param col     returns the column number corresponding to 'pos'.
228 * \return copy of the line containing 'pos'.
229 */
230const GLubyte *
231_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
232                       GLint *line, GLint *col)
233{
234   const GLubyte *lineStart = string;
235   const GLubyte *p = string;
236   GLubyte *s;
237   int len;
238
239   *line = 1;
240
241   while (p != pos) {
242      if (*p == (GLubyte) '\n') {
243         (*line)++;
244         lineStart = p + 1;
245      }
246      p++;
247   }
248
249   *col = (pos - lineStart) + 1;
250
251   /* return copy of this line */
252   while (*p != 0 && *p != '\n')
253      p++;
254   len = p - lineStart;
255   s = (GLubyte *) malloc(len + 1);
256   memcpy(s, lineStart, len);
257   s[len] = 0;
258
259   return s;
260}
261
262
263/**
264 * Initialize a new vertex/fragment program object.
265 */
266static struct gl_program *
267_mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog,
268                           GLenum target, GLuint id)
269{
270   (void) ctx;
271   if (prog) {
272      GLuint i;
273      memset(prog, 0, sizeof(*prog));
274      prog->Id = id;
275      prog->Target = target;
276      prog->Resident = GL_TRUE;
277      prog->RefCount = 1;
278      prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
279
280      /* default mapping from samplers to texture units */
281      for (i = 0; i < MAX_SAMPLERS; i++)
282         prog->SamplerUnits[i] = i;
283   }
284
285   return prog;
286}
287
288
289/**
290 * Initialize a new fragment program object.
291 */
292struct gl_program *
293_mesa_init_fragment_program( struct gl_context *ctx, struct gl_fragment_program *prog,
294                             GLenum target, GLuint id)
295{
296   if (prog)
297      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
298   else
299      return NULL;
300}
301
302
303/**
304 * Initialize a new vertex program object.
305 */
306struct gl_program *
307_mesa_init_vertex_program( struct gl_context *ctx, struct gl_vertex_program *prog,
308                           GLenum target, GLuint id)
309{
310   if (prog)
311      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
312   else
313      return NULL;
314}
315
316
317/**
318 * Initialize a new geometry program object.
319 */
320struct gl_program *
321_mesa_init_geometry_program( struct gl_context *ctx, struct gl_geometry_program *prog,
322                             GLenum target, GLuint id)
323{
324   if (prog)
325      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
326   else
327      return NULL;
328}
329
330
331/**
332 * Allocate and initialize a new fragment/vertex program object but
333 * don't put it into the program hash table.  Called via
334 * ctx->Driver.NewProgram.  May be overridden (ie. replaced) by a
335 * device driver function to implement OO deriviation with additional
336 * types not understood by this function.
337 *
338 * \param ctx  context
339 * \param id   program id/number
340 * \param target  program target/type
341 * \return  pointer to new program object
342 */
343struct gl_program *
344_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
345{
346   struct gl_program *prog;
347   switch (target) {
348   case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
349   case GL_VERTEX_STATE_PROGRAM_NV:
350      prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
351                                       target, id );
352      break;
353   case GL_FRAGMENT_PROGRAM_NV:
354   case GL_FRAGMENT_PROGRAM_ARB:
355      prog =_mesa_init_fragment_program(ctx,
356                                         CALLOC_STRUCT(gl_fragment_program),
357                                         target, id );
358      break;
359   case MESA_GEOMETRY_PROGRAM:
360      prog = _mesa_init_geometry_program(ctx,
361                                         CALLOC_STRUCT(gl_geometry_program),
362                                         target, id);
363      break;
364   default:
365      _mesa_problem(ctx, "bad target in _mesa_new_program");
366      prog = NULL;
367   }
368   return prog;
369}
370
371
372/**
373 * Delete a program and remove it from the hash table, ignoring the
374 * reference count.
375 * Called via ctx->Driver.DeleteProgram.  May be wrapped (OO deriviation)
376 * by a device driver function.
377 */
378void
379_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog)
380{
381   (void) ctx;
382   ASSERT(prog);
383   ASSERT(prog->RefCount==0);
384
385   if (prog == &_mesa_DummyProgram)
386      return;
387
388   if (prog->String)
389      free(prog->String);
390
391   if (prog->Instructions) {
392      _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
393   }
394   if (prog->Parameters) {
395      _mesa_free_parameter_list(prog->Parameters);
396   }
397
398   free(prog);
399}
400
401
402/**
403 * Return the gl_program object for a given ID.
404 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
405 * casts elsewhere.
406 */
407struct gl_program *
408_mesa_lookup_program(struct gl_context *ctx, GLuint id)
409{
410   if (id)
411      return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
412   else
413      return NULL;
414}
415
416
417/**
418 * Reference counting for vertex/fragment programs
419 * This is normally only called from the _mesa_reference_program() macro
420 * when there's a real pointer change.
421 */
422void
423_mesa_reference_program_(struct gl_context *ctx,
424                         struct gl_program **ptr,
425                         struct gl_program *prog)
426{
427#ifndef NDEBUG
428   assert(ptr);
429   if (*ptr && prog) {
430      /* sanity check */
431      if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
432         ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
433      else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
434         ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
435                prog->Target == GL_FRAGMENT_PROGRAM_NV);
436      else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
437         ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
438   }
439#endif
440
441   if (*ptr) {
442      GLboolean deleteFlag;
443
444      /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
445#if 0
446      printf("Program %p ID=%u Target=%s  Refcount-- to %d\n",
447             *ptr, (*ptr)->Id,
448             ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
449              ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
450             (*ptr)->RefCount - 1);
451#endif
452      ASSERT((*ptr)->RefCount > 0);
453      (*ptr)->RefCount--;
454
455      deleteFlag = ((*ptr)->RefCount == 0);
456      /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
457
458      if (deleteFlag) {
459         ASSERT(ctx);
460         ctx->Driver.DeleteProgram(ctx, *ptr);
461      }
462
463      *ptr = NULL;
464   }
465
466   assert(!*ptr);
467   if (prog) {
468      /*_glthread_LOCK_MUTEX(prog->Mutex);*/
469      prog->RefCount++;
470#if 0
471      printf("Program %p ID=%u Target=%s  Refcount++ to %d\n",
472             prog, prog->Id,
473             (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
474              (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
475             prog->RefCount);
476#endif
477      /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
478   }
479
480   *ptr = prog;
481}
482
483
484/**
485 * Return a copy of a program.
486 * XXX Problem here if the program object is actually OO-derivation
487 * made by a device driver.
488 */
489struct gl_program *
490_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
491{
492   struct gl_program *clone;
493
494   clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
495   if (!clone)
496      return NULL;
497
498   assert(clone->Target == prog->Target);
499   assert(clone->RefCount == 1);
500
501   clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
502   clone->Format = prog->Format;
503   clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
504   if (!clone->Instructions) {
505      _mesa_reference_program(ctx, &clone, NULL);
506      return NULL;
507   }
508   _mesa_copy_instructions(clone->Instructions, prog->Instructions,
509                           prog->NumInstructions);
510   clone->InputsRead = prog->InputsRead;
511   clone->OutputsWritten = prog->OutputsWritten;
512   clone->SamplersUsed = prog->SamplersUsed;
513   clone->ShadowSamplers = prog->ShadowSamplers;
514   memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
515
516   if (prog->Parameters)
517      clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
518   memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
519   memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
520   clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
521   clone->NumInstructions = prog->NumInstructions;
522   clone->NumTemporaries = prog->NumTemporaries;
523   clone->NumParameters = prog->NumParameters;
524   clone->NumAttributes = prog->NumAttributes;
525   clone->NumAddressRegs = prog->NumAddressRegs;
526   clone->NumNativeInstructions = prog->NumNativeInstructions;
527   clone->NumNativeTemporaries = prog->NumNativeTemporaries;
528   clone->NumNativeParameters = prog->NumNativeParameters;
529   clone->NumNativeAttributes = prog->NumNativeAttributes;
530   clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
531   clone->NumAluInstructions = prog->NumAluInstructions;
532   clone->NumTexInstructions = prog->NumTexInstructions;
533   clone->NumTexIndirections = prog->NumTexIndirections;
534   clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
535   clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
536   clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
537
538   switch (prog->Target) {
539   case GL_VERTEX_PROGRAM_ARB:
540      {
541         const struct gl_vertex_program *vp
542            = (const struct gl_vertex_program *) prog;
543         struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
544         vpc->IsPositionInvariant = vp->IsPositionInvariant;
545         vpc->IsNVProgram = vp->IsNVProgram;
546      }
547      break;
548   case GL_FRAGMENT_PROGRAM_ARB:
549      {
550         const struct gl_fragment_program *fp
551            = (const struct gl_fragment_program *) prog;
552         struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
553         fpc->UsesKill = fp->UsesKill;
554         fpc->OriginUpperLeft = fp->OriginUpperLeft;
555         fpc->PixelCenterInteger = fp->PixelCenterInteger;
556      }
557      break;
558   case MESA_GEOMETRY_PROGRAM:
559      {
560         const struct gl_geometry_program *gp
561            = (const struct gl_geometry_program *) prog;
562         struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
563         gpc->VerticesOut = gp->VerticesOut;
564         gpc->InputType = gp->InputType;
565         gpc->OutputType = gp->OutputType;
566      }
567      break;
568   default:
569      _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
570   }
571
572   return clone;
573}
574
575
576/**
577 * Insert 'count' NOP instructions at 'start' in the given program.
578 * Adjust branch targets accordingly.
579 */
580GLboolean
581_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
582{
583   const GLuint origLen = prog->NumInstructions;
584   const GLuint newLen = origLen + count;
585   struct prog_instruction *newInst;
586   GLuint i;
587
588   /* adjust branches */
589   for (i = 0; i < prog->NumInstructions; i++) {
590      struct prog_instruction *inst = prog->Instructions + i;
591      if (inst->BranchTarget > 0) {
592         if ((GLuint)inst->BranchTarget >= start) {
593            inst->BranchTarget += count;
594         }
595      }
596   }
597
598   /* Alloc storage for new instructions */
599   newInst = _mesa_alloc_instructions(newLen);
600   if (!newInst) {
601      return GL_FALSE;
602   }
603
604   /* Copy 'start' instructions into new instruction buffer */
605   _mesa_copy_instructions(newInst, prog->Instructions, start);
606
607   /* init the new instructions */
608   _mesa_init_instructions(newInst + start, count);
609
610   /* Copy the remaining/tail instructions to new inst buffer */
611   _mesa_copy_instructions(newInst + start + count,
612                           prog->Instructions + start,
613                           origLen - start);
614
615   /* free old instructions */
616   _mesa_free_instructions(prog->Instructions, origLen);
617
618   /* install new instructions */
619   prog->Instructions = newInst;
620   prog->NumInstructions = newLen;
621
622   return GL_TRUE;
623}
624
625/**
626 * Delete 'count' instructions at 'start' in the given program.
627 * Adjust branch targets accordingly.
628 */
629GLboolean
630_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
631{
632   const GLuint origLen = prog->NumInstructions;
633   const GLuint newLen = origLen - count;
634   struct prog_instruction *newInst;
635   GLuint i;
636
637   /* adjust branches */
638   for (i = 0; i < prog->NumInstructions; i++) {
639      struct prog_instruction *inst = prog->Instructions + i;
640      if (inst->BranchTarget > 0) {
641         if (inst->BranchTarget > (GLint) start) {
642            inst->BranchTarget -= count;
643         }
644      }
645   }
646
647   /* Alloc storage for new instructions */
648   newInst = _mesa_alloc_instructions(newLen);
649   if (!newInst) {
650      return GL_FALSE;
651   }
652
653   /* Copy 'start' instructions into new instruction buffer */
654   _mesa_copy_instructions(newInst, prog->Instructions, start);
655
656   /* Copy the remaining/tail instructions to new inst buffer */
657   _mesa_copy_instructions(newInst + start,
658                           prog->Instructions + start + count,
659                           newLen - start);
660
661   /* free old instructions */
662   _mesa_free_instructions(prog->Instructions, origLen);
663
664   /* install new instructions */
665   prog->Instructions = newInst;
666   prog->NumInstructions = newLen;
667
668   return GL_TRUE;
669}
670
671
672/**
673 * Search instructions for registers that match (oldFile, oldIndex),
674 * replacing them with (newFile, newIndex).
675 */
676static void
677replace_registers(struct prog_instruction *inst, GLuint numInst,
678                  GLuint oldFile, GLuint oldIndex,
679                  GLuint newFile, GLuint newIndex)
680{
681   GLuint i, j;
682   for (i = 0; i < numInst; i++) {
683      /* src regs */
684      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
685         if (inst[i].SrcReg[j].File == oldFile &&
686             inst[i].SrcReg[j].Index == oldIndex) {
687            inst[i].SrcReg[j].File = newFile;
688            inst[i].SrcReg[j].Index = newIndex;
689         }
690      }
691      /* dst reg */
692      if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
693         inst[i].DstReg.File = newFile;
694         inst[i].DstReg.Index = newIndex;
695      }
696   }
697}
698
699
700/**
701 * Search instructions for references to program parameters.  When found,
702 * increment the parameter index by 'offset'.
703 * Used when combining programs.
704 */
705static void
706adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
707                     GLuint offset)
708{
709   GLuint i, j;
710   for (i = 0; i < numInst; i++) {
711      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
712         GLuint f = inst[i].SrcReg[j].File;
713         if (f == PROGRAM_CONSTANT ||
714             f == PROGRAM_UNIFORM ||
715             f == PROGRAM_STATE_VAR) {
716            inst[i].SrcReg[j].Index += offset;
717         }
718      }
719   }
720}
721
722
723/**
724 * Combine two programs into one.  Fix instructions so the outputs of
725 * the first program go to the inputs of the second program.
726 */
727struct gl_program *
728_mesa_combine_programs(struct gl_context *ctx,
729                       const struct gl_program *progA,
730                       const struct gl_program *progB)
731{
732   struct prog_instruction *newInst;
733   struct gl_program *newProg;
734   const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
735   const GLuint lenB = progB->NumInstructions;
736   const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
737   const GLuint newLength = lenA + lenB;
738   GLboolean usedTemps[MAX_PROGRAM_TEMPS];
739   GLuint firstTemp = 0;
740   GLbitfield inputsB;
741   GLuint i;
742
743   ASSERT(progA->Target == progB->Target);
744
745   newInst = _mesa_alloc_instructions(newLength);
746   if (!newInst)
747      return GL_FALSE;
748
749   _mesa_copy_instructions(newInst, progA->Instructions, lenA);
750   _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
751
752   /* adjust branch / instruction addresses for B's instructions */
753   for (i = 0; i < lenB; i++) {
754      newInst[lenA + i].BranchTarget += lenA;
755   }
756
757   newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
758   newProg->Instructions = newInst;
759   newProg->NumInstructions = newLength;
760
761   /* find used temp regs (we may need new temps below) */
762   _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
763                             usedTemps, MAX_PROGRAM_TEMPS);
764
765   if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
766      struct gl_fragment_program *fprogA, *fprogB, *newFprog;
767      GLbitfield progB_inputsRead = progB->InputsRead;
768      GLint progB_colorFile, progB_colorIndex;
769
770      fprogA = (struct gl_fragment_program *) progA;
771      fprogB = (struct gl_fragment_program *) progB;
772      newFprog = (struct gl_fragment_program *) newProg;
773
774      newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
775
776      /* We'll do a search and replace for instances
777       * of progB_colorFile/progB_colorIndex below...
778       */
779      progB_colorFile = PROGRAM_INPUT;
780      progB_colorIndex = FRAG_ATTRIB_COL0;
781
782      /*
783       * The fragment program may get color from a state var rather than
784       * a fragment input (vertex output) if it's constant.
785       * See the texenvprogram.c code.
786       * So, search the program's parameter list now to see if the program
787       * gets color from a state var instead of a conventional fragment
788       * input register.
789       */
790      for (i = 0; i < progB->Parameters->NumParameters; i++) {
791         struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
792         if (p->Type == PROGRAM_STATE_VAR &&
793             p->StateIndexes[0] == STATE_INTERNAL &&
794             p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
795             (int) p->StateIndexes[2] == (int) VERT_ATTRIB_COLOR0) {
796            progB_inputsRead |= FRAG_BIT_COL0;
797            progB_colorFile = PROGRAM_STATE_VAR;
798            progB_colorIndex = i;
799            break;
800         }
801      }
802
803      /* Connect color outputs of fprogA to color inputs of fprogB, via a
804       * new temporary register.
805       */
806      if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
807          (progB_inputsRead & FRAG_BIT_COL0)) {
808         GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
809                                                  firstTemp);
810         if (tempReg < 0) {
811            _mesa_problem(ctx, "No free temp regs found in "
812                          "_mesa_combine_programs(), using 31");
813            tempReg = 31;
814         }
815         firstTemp = tempReg + 1;
816
817         /* replace writes to result.color[0] with tempReg */
818         replace_registers(newInst, lenA,
819                           PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
820                           PROGRAM_TEMPORARY, tempReg);
821         /* replace reads from the input color with tempReg */
822         replace_registers(newInst + lenA, lenB,
823                           progB_colorFile, progB_colorIndex, /* search for */
824                           PROGRAM_TEMPORARY, tempReg  /* replace with */ );
825      }
826
827      /* compute combined program's InputsRead */
828      inputsB = progB_inputsRead;
829      if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
830         inputsB &= ~(1 << FRAG_ATTRIB_COL0);
831      }
832      newProg->InputsRead = progA->InputsRead | inputsB;
833      newProg->OutputsWritten = progB->OutputsWritten;
834      newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
835   }
836   else {
837      /* vertex program */
838      assert(0);      /* XXX todo */
839   }
840
841   /*
842    * Merge parameters (uniforms, constants, etc)
843    */
844   newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
845                                                       progB->Parameters);
846
847   adjust_param_indexes(newInst + lenA, lenB, numParamsA);
848
849
850   return newProg;
851}
852
853
854/**
855 * Populate the 'used' array with flags indicating which registers (TEMPs,
856 * INPUTs, OUTPUTs, etc, are used by the given program.
857 * \param file  type of register to scan for
858 * \param used  returns true/false flags for in use / free
859 * \param usedSize  size of the 'used' array
860 */
861void
862_mesa_find_used_registers(const struct gl_program *prog,
863                          gl_register_file file,
864                          GLboolean used[], GLuint usedSize)
865{
866   GLuint i, j;
867
868   memset(used, 0, usedSize);
869
870   for (i = 0; i < prog->NumInstructions; i++) {
871      const struct prog_instruction *inst = prog->Instructions + i;
872      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
873
874      if (inst->DstReg.File == file) {
875         ASSERT(inst->DstReg.Index < usedSize);
876         if(inst->DstReg.Index < usedSize)
877            used[inst->DstReg.Index] = GL_TRUE;
878      }
879
880      for (j = 0; j < n; j++) {
881         if (inst->SrcReg[j].File == file) {
882            ASSERT(inst->SrcReg[j].Index < usedSize);
883            if(inst->SrcReg[j].Index < usedSize)
884               used[inst->SrcReg[j].Index] = GL_TRUE;
885         }
886      }
887   }
888}
889
890
891/**
892 * Scan the given 'used' register flag array for the first entry
893 * that's >= firstReg.
894 * \param used  vector of flags indicating registers in use (as returned
895 *              by _mesa_find_used_registers())
896 * \param usedSize  size of the 'used' array
897 * \param firstReg  first register to start searching at
898 * \return index of unused register, or -1 if none.
899 */
900GLint
901_mesa_find_free_register(const GLboolean used[],
902                         GLuint usedSize, GLuint firstReg)
903{
904   GLuint i;
905
906   assert(firstReg < usedSize);
907
908   for (i = firstReg; i < usedSize; i++)
909      if (!used[i])
910         return i;
911
912   return -1;
913}
914
915
916
917/**
918 * Check if the given register index is valid (doesn't exceed implementation-
919 * dependent limits).
920 * \return GL_TRUE if OK, GL_FALSE if bad index
921 */
922GLboolean
923_mesa_valid_register_index(const struct gl_context *ctx,
924                           gl_shader_type shaderType,
925                           gl_register_file file, GLint index)
926{
927   const struct gl_program_constants *c;
928
929   switch (shaderType) {
930   case MESA_SHADER_VERTEX:
931      c = &ctx->Const.VertexProgram;
932      break;
933   case MESA_SHADER_FRAGMENT:
934      c = &ctx->Const.FragmentProgram;
935      break;
936   case MESA_SHADER_GEOMETRY:
937      c = &ctx->Const.GeometryProgram;
938      break;
939   default:
940      _mesa_problem(ctx,
941                    "unexpected shader type in _mesa_valid_register_index()");
942      return GL_FALSE;
943   }
944
945   switch (file) {
946   case PROGRAM_UNDEFINED:
947      return GL_TRUE;  /* XXX or maybe false? */
948
949   case PROGRAM_TEMPORARY:
950      return index >= 0 && index < c->MaxTemps;
951
952   case PROGRAM_ENV_PARAM:
953      return index >= 0 && index < c->MaxEnvParams;
954
955   case PROGRAM_LOCAL_PARAM:
956      return index >= 0 && index < c->MaxLocalParams;
957
958   case PROGRAM_NAMED_PARAM:
959      return index >= 0 && index < c->MaxParameters;
960
961   case PROGRAM_UNIFORM:
962   case PROGRAM_STATE_VAR:
963      /* aka constant buffer */
964      return index >= 0 && index < c->MaxUniformComponents / 4;
965
966   case PROGRAM_CONSTANT:
967      /* constant buffer w/ possible relative negative addressing */
968      return (index > (int) c->MaxUniformComponents / -4 &&
969              index < c->MaxUniformComponents / 4);
970
971   case PROGRAM_INPUT:
972      if (index < 0)
973         return GL_FALSE;
974
975      switch (shaderType) {
976      case MESA_SHADER_VERTEX:
977         return index < VERT_ATTRIB_GENERIC0 + c->MaxAttribs;
978      case MESA_SHADER_FRAGMENT:
979         return index < FRAG_ATTRIB_VAR0 + ctx->Const.MaxVarying;
980      case MESA_SHADER_GEOMETRY:
981         return index < GEOM_ATTRIB_VAR0 + ctx->Const.MaxVarying;
982      default:
983         return GL_FALSE;
984      }
985
986   case PROGRAM_OUTPUT:
987      if (index < 0)
988         return GL_FALSE;
989
990      switch (shaderType) {
991      case MESA_SHADER_VERTEX:
992         return index < VERT_RESULT_VAR0 + ctx->Const.MaxVarying;
993      case MESA_SHADER_FRAGMENT:
994         return index < FRAG_RESULT_DATA0 + ctx->Const.MaxDrawBuffers;
995      case MESA_SHADER_GEOMETRY:
996         return index < GEOM_RESULT_VAR0 + ctx->Const.MaxVarying;
997      default:
998         return GL_FALSE;
999      }
1000
1001   case PROGRAM_ADDRESS:
1002      return index >= 0 && index < c->MaxAddressRegs;
1003
1004   default:
1005      _mesa_problem(ctx,
1006                    "unexpected register file in _mesa_valid_register_index()");
1007      return GL_FALSE;
1008   }
1009}
1010
1011
1012
1013/**
1014 * "Post-process" a GPU program.  This is intended to be used for debugging.
1015 * Example actions include no-op'ing instructions or changing instruction
1016 * behaviour.
1017 */
1018void
1019_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog)
1020{
1021   static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
1022   GLuint i;
1023   GLuint whiteSwizzle;
1024   GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
1025                                                 (gl_constant_value *) white,
1026                                                 4, &whiteSwizzle);
1027
1028   (void) whiteIndex;
1029
1030   for (i = 0; i < prog->NumInstructions; i++) {
1031      struct prog_instruction *inst = prog->Instructions + i;
1032      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
1033
1034      (void) n;
1035
1036      if (_mesa_is_tex_instruction(inst->Opcode)) {
1037#if 0
1038         /* replace TEX/TXP/TXB with MOV */
1039         inst->Opcode = OPCODE_MOV;
1040         inst->DstReg.WriteMask = WRITEMASK_XYZW;
1041         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1042         inst->SrcReg[0].Negate = NEGATE_NONE;
1043#endif
1044
1045#if 0
1046         /* disable shadow texture mode */
1047         inst->TexShadow = 0;
1048#endif
1049      }
1050
1051      if (inst->Opcode == OPCODE_TXP) {
1052#if 0
1053         inst->Opcode = OPCODE_MOV;
1054         inst->DstReg.WriteMask = WRITEMASK_XYZW;
1055         inst->SrcReg[0].File = PROGRAM_CONSTANT;
1056         inst->SrcReg[0].Index = whiteIndex;
1057         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
1058         inst->SrcReg[0].Negate = NEGATE_NONE;
1059#endif
1060#if 0
1061         inst->TexShadow = 0;
1062#endif
1063#if 0
1064         inst->Opcode = OPCODE_TEX;
1065         inst->TexShadow = 0;
1066#endif
1067      }
1068
1069   }
1070}
1071