program.c revision 56643096f1eb01eefa1a532ac096b32d23b6b8ba
1/*
2 * Mesa 3-D graphics library
3 * Version:  6.5.3
4 *
5 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32#include "main/glheader.h"
33#include "main/context.h"
34#include "main/hash.h"
35#include "program.h"
36#include "prog_cache.h"
37#include "prog_parameter.h"
38#include "prog_instruction.h"
39
40
41/**
42 * A pointer to this dummy program is put into the hash table when
43 * glGenPrograms is called.
44 */
45struct gl_program _mesa_DummyProgram;
46
47
48/**
49 * Init context's vertex/fragment program state
50 */
51void
52_mesa_init_program(GLcontext *ctx)
53{
54   GLuint i;
55
56   /*
57    * If this assertion fails, we need to increase the field
58    * size for register indexes.
59    */
60   ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
61          <= (1 << INST_INDEX_BITS));
62   ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
63          <= (1 << INST_INDEX_BITS));
64
65   /* If this fails, increase prog_instruction::TexSrcUnit size */
66   ASSERT(MAX_TEXTURE_UNITS < (1 << 5));
67
68   /* If this fails, increase prog_instruction::TexSrcTarget size */
69   ASSERT(NUM_TEXTURE_TARGETS < (1 << 3));
70
71   ctx->Program.ErrorPos = -1;
72   ctx->Program.ErrorString = _mesa_strdup("");
73
74#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
75   ctx->VertexProgram.Enabled = GL_FALSE;
76#if FEATURE_es2_glsl
77   ctx->VertexProgram.PointSizeEnabled =
78      (ctx->API == API_OPENGLES2) ? GL_TRUE : GL_FALSE;
79#else
80   ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
81#endif
82   ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
83   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
84                            ctx->Shared->DefaultVertexProgram);
85   assert(ctx->VertexProgram.Current);
86   for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
87      ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
88      ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
89   }
90   ctx->VertexProgram.Cache = _mesa_new_program_cache();
91#endif
92
93#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
94   ctx->FragmentProgram.Enabled = GL_FALSE;
95   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
96                            ctx->Shared->DefaultFragmentProgram);
97   assert(ctx->FragmentProgram.Current);
98   ctx->FragmentProgram.Cache = _mesa_new_program_cache();
99#endif
100
101#if FEATURE_ARB_geometry_shader4
102   ctx->GeometryProgram.Enabled = GL_FALSE;
103   /* right now by default we don't have a geometry program */
104   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
105                            NULL);
106   ctx->GeometryProgram.Cache = _mesa_new_program_cache();
107#endif
108
109   /* XXX probably move this stuff */
110#if FEATURE_ATI_fragment_shader
111   ctx->ATIFragmentShader.Enabled = GL_FALSE;
112   ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
113   assert(ctx->ATIFragmentShader.Current);
114   ctx->ATIFragmentShader.Current->RefCount++;
115#endif
116}
117
118
119/**
120 * Free a context's vertex/fragment program state
121 */
122void
123_mesa_free_program_data(GLcontext *ctx)
124{
125#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
126   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
127   _mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
128#endif
129#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
130   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
131   _mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
132#endif
133#if FEATURE_ARB_geometry_shader4
134   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current, NULL);
135   _mesa_delete_program_cache(ctx, ctx->GeometryProgram.Cache);
136#endif
137   /* XXX probably move this stuff */
138#if FEATURE_ATI_fragment_shader
139   if (ctx->ATIFragmentShader.Current) {
140      ctx->ATIFragmentShader.Current->RefCount--;
141      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
142         free(ctx->ATIFragmentShader.Current);
143      }
144   }
145#endif
146   free((void *) ctx->Program.ErrorString);
147}
148
149
150/**
151 * Update the default program objects in the given context to reference those
152 * specified in the shared state and release those referencing the old
153 * shared state.
154 */
155void
156_mesa_update_default_objects_program(GLcontext *ctx)
157{
158#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
159   _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
160                            (struct gl_vertex_program *)
161                            ctx->Shared->DefaultVertexProgram);
162   assert(ctx->VertexProgram.Current);
163#endif
164
165#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
166   _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
167                            (struct gl_fragment_program *)
168                            ctx->Shared->DefaultFragmentProgram);
169   assert(ctx->FragmentProgram.Current);
170#endif
171
172#if FEATURE_ARB_geometry_shader4
173   _mesa_reference_geomprog(ctx, &ctx->GeometryProgram.Current,
174                            (struct gl_geometry_program *)
175                            ctx->Shared->DefaultGeometryProgram);
176#endif
177
178   /* XXX probably move this stuff */
179#if FEATURE_ATI_fragment_shader
180   if (ctx->ATIFragmentShader.Current) {
181      ctx->ATIFragmentShader.Current->RefCount--;
182      if (ctx->ATIFragmentShader.Current->RefCount <= 0) {
183         free(ctx->ATIFragmentShader.Current);
184      }
185   }
186   ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
187   assert(ctx->ATIFragmentShader.Current);
188   ctx->ATIFragmentShader.Current->RefCount++;
189#endif
190}
191
192
193/**
194 * Set the vertex/fragment program error state (position and error string).
195 * This is generally called from within the parsers.
196 */
197void
198_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
199{
200   ctx->Program.ErrorPos = pos;
201   free((void *) ctx->Program.ErrorString);
202   if (!string)
203      string = "";
204   ctx->Program.ErrorString = _mesa_strdup(string);
205}
206
207
208/**
209 * Find the line number and column for 'pos' within 'string'.
210 * Return a copy of the line which contains 'pos'.  Free the line with
211 * free().
212 * \param string  the program string
213 * \param pos     the position within the string
214 * \param line    returns the line number corresponding to 'pos'.
215 * \param col     returns the column number corresponding to 'pos'.
216 * \return copy of the line containing 'pos'.
217 */
218const GLubyte *
219_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
220                       GLint *line, GLint *col)
221{
222   const GLubyte *lineStart = string;
223   const GLubyte *p = string;
224   GLubyte *s;
225   int len;
226
227   *line = 1;
228
229   while (p != pos) {
230      if (*p == (GLubyte) '\n') {
231         (*line)++;
232         lineStart = p + 1;
233      }
234      p++;
235   }
236
237   *col = (pos - lineStart) + 1;
238
239   /* return copy of this line */
240   while (*p != 0 && *p != '\n')
241      p++;
242   len = p - lineStart;
243   s = (GLubyte *) malloc(len + 1);
244   memcpy(s, lineStart, len);
245   s[len] = 0;
246
247   return s;
248}
249
250
251/**
252 * Initialize a new vertex/fragment program object.
253 */
254static struct gl_program *
255_mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
256                           GLenum target, GLuint id)
257{
258   (void) ctx;
259   if (prog) {
260      GLuint i;
261      memset(prog, 0, sizeof(*prog));
262      prog->Id = id;
263      prog->Target = target;
264      prog->Resident = GL_TRUE;
265      prog->RefCount = 1;
266      prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB;
267
268      /* default mapping from samplers to texture units */
269      for (i = 0; i < MAX_SAMPLERS; i++)
270         prog->SamplerUnits[i] = i;
271   }
272
273   return prog;
274}
275
276
277/**
278 * Initialize a new fragment program object.
279 */
280struct gl_program *
281_mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
282                             GLenum target, GLuint id)
283{
284   if (prog)
285      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
286   else
287      return NULL;
288}
289
290
291/**
292 * Initialize a new vertex program object.
293 */
294struct gl_program *
295_mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
296                           GLenum target, GLuint id)
297{
298   if (prog)
299      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
300   else
301      return NULL;
302}
303
304
305/**
306 * Initialize a new geometry program object.
307 */
308struct gl_program *
309_mesa_init_geometry_program( GLcontext *ctx, struct gl_geometry_program *prog,
310                             GLenum target, GLuint id)
311{
312   if (prog)
313      return _mesa_init_program_struct( ctx, &prog->Base, target, id );
314   else
315      return NULL;
316}
317
318
319/**
320 * Allocate and initialize a new fragment/vertex program object but
321 * don't put it into the program hash table.  Called via
322 * ctx->Driver.NewProgram.  May be overridden (ie. replaced) by a
323 * device driver function to implement OO deriviation with additional
324 * types not understood by this function.
325 *
326 * \param ctx  context
327 * \param id   program id/number
328 * \param target  program target/type
329 * \return  pointer to new program object
330 */
331struct gl_program *
332_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
333{
334   struct gl_program *prog;
335   switch (target) {
336   case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
337   case GL_VERTEX_STATE_PROGRAM_NV:
338      prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
339                                       target, id );
340      break;
341   case GL_FRAGMENT_PROGRAM_NV:
342   case GL_FRAGMENT_PROGRAM_ARB:
343      prog =_mesa_init_fragment_program(ctx,
344                                         CALLOC_STRUCT(gl_fragment_program),
345                                         target, id );
346      break;
347   case MESA_GEOMETRY_PROGRAM:
348      prog = _mesa_init_geometry_program(ctx,
349                                         CALLOC_STRUCT(gl_geometry_program),
350                                         target, id);
351      break;
352   default:
353      _mesa_problem(ctx, "bad target in _mesa_new_program");
354      prog = NULL;
355   }
356   return prog;
357}
358
359
360/**
361 * Delete a program and remove it from the hash table, ignoring the
362 * reference count.
363 * Called via ctx->Driver.DeleteProgram.  May be wrapped (OO deriviation)
364 * by a device driver function.
365 */
366void
367_mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
368{
369   (void) ctx;
370   ASSERT(prog);
371   ASSERT(prog->RefCount==0);
372
373   if (prog == &_mesa_DummyProgram)
374      return;
375
376   if (prog->String)
377      free(prog->String);
378
379   _mesa_free_instructions(prog->Instructions, prog->NumInstructions);
380
381   if (prog->Parameters) {
382      _mesa_free_parameter_list(prog->Parameters);
383   }
384   if (prog->Varying) {
385      _mesa_free_parameter_list(prog->Varying);
386   }
387   if (prog->Attributes) {
388      _mesa_free_parameter_list(prog->Attributes);
389   }
390
391   free(prog);
392}
393
394
395/**
396 * Return the gl_program object for a given ID.
397 * Basically just a wrapper for _mesa_HashLookup() to avoid a lot of
398 * casts elsewhere.
399 */
400struct gl_program *
401_mesa_lookup_program(GLcontext *ctx, GLuint id)
402{
403   if (id)
404      return (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
405   else
406      return NULL;
407}
408
409
410/**
411 * Reference counting for vertex/fragment programs
412 */
413void
414_mesa_reference_program(GLcontext *ctx,
415                        struct gl_program **ptr,
416                        struct gl_program *prog)
417{
418   assert(ptr);
419   if (*ptr && prog) {
420      /* sanity check */
421      if ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB)
422         ASSERT(prog->Target == GL_VERTEX_PROGRAM_ARB);
423      else if ((*ptr)->Target == GL_FRAGMENT_PROGRAM_ARB)
424         ASSERT(prog->Target == GL_FRAGMENT_PROGRAM_ARB ||
425                prog->Target == GL_FRAGMENT_PROGRAM_NV);
426      else if ((*ptr)->Target == MESA_GEOMETRY_PROGRAM)
427         ASSERT(prog->Target == MESA_GEOMETRY_PROGRAM);
428   }
429   if (*ptr == prog) {
430      return;  /* no change */
431   }
432   if (*ptr) {
433      GLboolean deleteFlag;
434
435      /*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
436#if 0
437      printf("Program %p ID=%u Target=%s  Refcount-- to %d\n",
438             *ptr, (*ptr)->Id,
439             ((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
440              ((*ptr)->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
441             (*ptr)->RefCount - 1);
442#endif
443      ASSERT((*ptr)->RefCount > 0);
444      (*ptr)->RefCount--;
445
446      deleteFlag = ((*ptr)->RefCount == 0);
447      /*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
448
449      if (deleteFlag) {
450         ASSERT(ctx);
451         ctx->Driver.DeleteProgram(ctx, *ptr);
452      }
453
454      *ptr = NULL;
455   }
456
457   assert(!*ptr);
458   if (prog) {
459      /*_glthread_LOCK_MUTEX(prog->Mutex);*/
460      prog->RefCount++;
461#if 0
462      printf("Program %p ID=%u Target=%s  Refcount++ to %d\n",
463             prog, prog->Id,
464             (prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" :
465              (prog->Target == MESA_GEOMETRY_PROGRAM ? "GP" : "FP")),
466             prog->RefCount);
467#endif
468      /*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
469   }
470
471   *ptr = prog;
472}
473
474
475/**
476 * Return a copy of a program.
477 * XXX Problem here if the program object is actually OO-derivation
478 * made by a device driver.
479 */
480struct gl_program *
481_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
482{
483   struct gl_program *clone;
484
485   clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
486   if (!clone)
487      return NULL;
488
489   assert(clone->Target == prog->Target);
490   assert(clone->RefCount == 1);
491
492   clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
493   clone->Format = prog->Format;
494   clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
495   if (!clone->Instructions) {
496      _mesa_reference_program(ctx, &clone, NULL);
497      return NULL;
498   }
499   _mesa_copy_instructions(clone->Instructions, prog->Instructions,
500                           prog->NumInstructions);
501   clone->InputsRead = prog->InputsRead;
502   clone->OutputsWritten = prog->OutputsWritten;
503   clone->SamplersUsed = prog->SamplersUsed;
504   clone->ShadowSamplers = prog->ShadowSamplers;
505   memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
506
507   if (prog->Parameters)
508      clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
509   memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
510   if (prog->Varying)
511      clone->Varying = _mesa_clone_parameter_list(prog->Varying);
512   if (prog->Attributes)
513      clone->Attributes = _mesa_clone_parameter_list(prog->Attributes);
514   memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
515   clone->IndirectRegisterFiles = prog->IndirectRegisterFiles;
516   clone->NumInstructions = prog->NumInstructions;
517   clone->NumTemporaries = prog->NumTemporaries;
518   clone->NumParameters = prog->NumParameters;
519   clone->NumAttributes = prog->NumAttributes;
520   clone->NumAddressRegs = prog->NumAddressRegs;
521   clone->NumNativeInstructions = prog->NumNativeInstructions;
522   clone->NumNativeTemporaries = prog->NumNativeTemporaries;
523   clone->NumNativeParameters = prog->NumNativeParameters;
524   clone->NumNativeAttributes = prog->NumNativeAttributes;
525   clone->NumNativeAddressRegs = prog->NumNativeAddressRegs;
526   clone->NumAluInstructions = prog->NumAluInstructions;
527   clone->NumTexInstructions = prog->NumTexInstructions;
528   clone->NumTexIndirections = prog->NumTexIndirections;
529   clone->NumNativeAluInstructions = prog->NumNativeAluInstructions;
530   clone->NumNativeTexInstructions = prog->NumNativeTexInstructions;
531   clone->NumNativeTexIndirections = prog->NumNativeTexIndirections;
532
533   switch (prog->Target) {
534   case GL_VERTEX_PROGRAM_ARB:
535      {
536         const struct gl_vertex_program *vp
537            = (const struct gl_vertex_program *) prog;
538         struct gl_vertex_program *vpc = (struct gl_vertex_program *) clone;
539         vpc->IsPositionInvariant = vp->IsPositionInvariant;
540         vpc->IsNVProgram = vp->IsNVProgram;
541      }
542      break;
543   case GL_FRAGMENT_PROGRAM_ARB:
544      {
545         const struct gl_fragment_program *fp
546            = (const struct gl_fragment_program *) prog;
547         struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
548         fpc->FogOption = fp->FogOption;
549         fpc->UsesKill = fp->UsesKill;
550         fpc->OriginUpperLeft = fp->OriginUpperLeft;
551         fpc->PixelCenterInteger = fp->PixelCenterInteger;
552      }
553      break;
554   case MESA_GEOMETRY_PROGRAM:
555      {
556         const struct gl_geometry_program *gp
557            = (const struct gl_geometry_program *) prog;
558         struct gl_geometry_program *gpc = (struct gl_geometry_program *) clone;
559         gpc->VerticesOut = gp->VerticesOut;
560         gpc->InputType = gp->InputType;
561         gpc->OutputType = gp->OutputType;
562      }
563      break;
564   default:
565      _mesa_problem(NULL, "Unexpected target in _mesa_clone_program");
566   }
567
568   return clone;
569}
570
571
572/**
573 * Insert 'count' NOP instructions at 'start' in the given program.
574 * Adjust branch targets accordingly.
575 */
576GLboolean
577_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
578{
579   const GLuint origLen = prog->NumInstructions;
580   const GLuint newLen = origLen + count;
581   struct prog_instruction *newInst;
582   GLuint i;
583
584   /* adjust branches */
585   for (i = 0; i < prog->NumInstructions; i++) {
586      struct prog_instruction *inst = prog->Instructions + i;
587      if (inst->BranchTarget > 0) {
588         if ((GLuint)inst->BranchTarget >= start) {
589            inst->BranchTarget += count;
590         }
591      }
592   }
593
594   /* Alloc storage for new instructions */
595   newInst = _mesa_alloc_instructions(newLen);
596   if (!newInst) {
597      return GL_FALSE;
598   }
599
600   /* Copy 'start' instructions into new instruction buffer */
601   _mesa_copy_instructions(newInst, prog->Instructions, start);
602
603   /* init the new instructions */
604   _mesa_init_instructions(newInst + start, count);
605
606   /* Copy the remaining/tail instructions to new inst buffer */
607   _mesa_copy_instructions(newInst + start + count,
608                           prog->Instructions + start,
609                           origLen - start);
610
611   /* free old instructions */
612   _mesa_free_instructions(prog->Instructions, origLen);
613
614   /* install new instructions */
615   prog->Instructions = newInst;
616   prog->NumInstructions = newLen;
617
618   return GL_TRUE;
619}
620
621/**
622 * Delete 'count' instructions at 'start' in the given program.
623 * Adjust branch targets accordingly.
624 */
625GLboolean
626_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
627{
628   const GLuint origLen = prog->NumInstructions;
629   const GLuint newLen = origLen - count;
630   struct prog_instruction *newInst;
631   GLuint i;
632
633   /* adjust branches */
634   for (i = 0; i < prog->NumInstructions; i++) {
635      struct prog_instruction *inst = prog->Instructions + i;
636      if (inst->BranchTarget > 0) {
637         if (inst->BranchTarget > (GLint) start) {
638            inst->BranchTarget -= count;
639         }
640      }
641   }
642
643   /* Alloc storage for new instructions */
644   newInst = _mesa_alloc_instructions(newLen);
645   if (!newInst) {
646      return GL_FALSE;
647   }
648
649   /* Copy 'start' instructions into new instruction buffer */
650   _mesa_copy_instructions(newInst, prog->Instructions, start);
651
652   /* Copy the remaining/tail instructions to new inst buffer */
653   _mesa_copy_instructions(newInst + start,
654                           prog->Instructions + start + count,
655                           newLen - start);
656
657   /* free old instructions */
658   _mesa_free_instructions(prog->Instructions, origLen);
659
660   /* install new instructions */
661   prog->Instructions = newInst;
662   prog->NumInstructions = newLen;
663
664   return GL_TRUE;
665}
666
667
668/**
669 * Search instructions for registers that match (oldFile, oldIndex),
670 * replacing them with (newFile, newIndex).
671 */
672static void
673replace_registers(struct prog_instruction *inst, GLuint numInst,
674                  GLuint oldFile, GLuint oldIndex,
675                  GLuint newFile, GLuint newIndex)
676{
677   GLuint i, j;
678   for (i = 0; i < numInst; i++) {
679      /* src regs */
680      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
681         if (inst[i].SrcReg[j].File == oldFile &&
682             inst[i].SrcReg[j].Index == oldIndex) {
683            inst[i].SrcReg[j].File = newFile;
684            inst[i].SrcReg[j].Index = newIndex;
685         }
686      }
687      /* dst reg */
688      if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) {
689         inst[i].DstReg.File = newFile;
690         inst[i].DstReg.Index = newIndex;
691      }
692   }
693}
694
695
696/**
697 * Search instructions for references to program parameters.  When found,
698 * increment the parameter index by 'offset'.
699 * Used when combining programs.
700 */
701static void
702adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
703                     GLuint offset)
704{
705   GLuint i, j;
706   for (i = 0; i < numInst; i++) {
707      for (j = 0; j < _mesa_num_inst_src_regs(inst[i].Opcode); j++) {
708         GLuint f = inst[i].SrcReg[j].File;
709         if (f == PROGRAM_CONSTANT ||
710             f == PROGRAM_UNIFORM ||
711             f == PROGRAM_STATE_VAR) {
712            inst[i].SrcReg[j].Index += offset;
713         }
714      }
715   }
716}
717
718
719/**
720 * Combine two programs into one.  Fix instructions so the outputs of
721 * the first program go to the inputs of the second program.
722 */
723struct gl_program *
724_mesa_combine_programs(GLcontext *ctx,
725                       const struct gl_program *progA,
726                       const struct gl_program *progB)
727{
728   struct prog_instruction *newInst;
729   struct gl_program *newProg;
730   const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
731   const GLuint lenB = progB->NumInstructions;
732   const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
733   const GLuint newLength = lenA + lenB;
734   GLboolean usedTemps[MAX_PROGRAM_TEMPS];
735   GLuint firstTemp = 0;
736   GLbitfield inputsB;
737   GLuint i;
738
739   ASSERT(progA->Target == progB->Target);
740
741   newInst = _mesa_alloc_instructions(newLength);
742   if (!newInst)
743      return GL_FALSE;
744
745   _mesa_copy_instructions(newInst, progA->Instructions, lenA);
746   _mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
747
748   /* adjust branch / instruction addresses for B's instructions */
749   for (i = 0; i < lenB; i++) {
750      newInst[lenA + i].BranchTarget += lenA;
751   }
752
753   newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
754   newProg->Instructions = newInst;
755   newProg->NumInstructions = newLength;
756
757   /* find used temp regs (we may need new temps below) */
758   _mesa_find_used_registers(newProg, PROGRAM_TEMPORARY,
759                             usedTemps, MAX_PROGRAM_TEMPS);
760
761   if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
762      struct gl_fragment_program *fprogA, *fprogB, *newFprog;
763      GLbitfield progB_inputsRead = progB->InputsRead;
764      GLint progB_colorFile, progB_colorIndex;
765
766      fprogA = (struct gl_fragment_program *) progA;
767      fprogB = (struct gl_fragment_program *) progB;
768      newFprog = (struct gl_fragment_program *) newProg;
769
770      newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill;
771
772      /* We'll do a search and replace for instances
773       * of progB_colorFile/progB_colorIndex below...
774       */
775      progB_colorFile = PROGRAM_INPUT;
776      progB_colorIndex = FRAG_ATTRIB_COL0;
777
778      /*
779       * The fragment program may get color from a state var rather than
780       * a fragment input (vertex output) if it's constant.
781       * See the texenvprogram.c code.
782       * So, search the program's parameter list now to see if the program
783       * gets color from a state var instead of a conventional fragment
784       * input register.
785       */
786      for (i = 0; i < progB->Parameters->NumParameters; i++) {
787         struct gl_program_parameter *p = &progB->Parameters->Parameters[i];
788         if (p->Type == PROGRAM_STATE_VAR &&
789             p->StateIndexes[0] == STATE_INTERNAL &&
790             p->StateIndexes[1] == STATE_CURRENT_ATTRIB &&
791             p->StateIndexes[2] == VERT_ATTRIB_COLOR0) {
792            progB_inputsRead |= FRAG_BIT_COL0;
793            progB_colorFile = PROGRAM_STATE_VAR;
794            progB_colorIndex = i;
795            break;
796         }
797      }
798
799      /* Connect color outputs of fprogA to color inputs of fprogB, via a
800       * new temporary register.
801       */
802      if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
803          (progB_inputsRead & FRAG_BIT_COL0)) {
804         GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
805                                                  firstTemp);
806         if (tempReg < 0) {
807            _mesa_problem(ctx, "No free temp regs found in "
808                          "_mesa_combine_programs(), using 31");
809            tempReg = 31;
810         }
811         firstTemp = tempReg + 1;
812
813         /* replace writes to result.color[0] with tempReg */
814         replace_registers(newInst, lenA,
815                           PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
816                           PROGRAM_TEMPORARY, tempReg);
817         /* replace reads from the input color with tempReg */
818         replace_registers(newInst + lenA, lenB,
819                           progB_colorFile, progB_colorIndex, /* search for */
820                           PROGRAM_TEMPORARY, tempReg  /* replace with */ );
821      }
822
823      /* compute combined program's InputsRead */
824      inputsB = progB_inputsRead;
825      if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
826         inputsB &= ~(1 << FRAG_ATTRIB_COL0);
827      }
828      newProg->InputsRead = progA->InputsRead | inputsB;
829      newProg->OutputsWritten = progB->OutputsWritten;
830      newProg->SamplersUsed = progA->SamplersUsed | progB->SamplersUsed;
831   }
832   else {
833      /* vertex program */
834      assert(0);      /* XXX todo */
835   }
836
837   /*
838    * Merge parameters (uniforms, constants, etc)
839    */
840   newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
841                                                       progB->Parameters);
842
843   adjust_param_indexes(newInst + lenA, lenB, numParamsA);
844
845
846   return newProg;
847}
848
849
850/**
851 * Populate the 'used' array with flags indicating which registers (TEMPs,
852 * INPUTs, OUTPUTs, etc, are used by the given program.
853 * \param file  type of register to scan for
854 * \param used  returns true/false flags for in use / free
855 * \param usedSize  size of the 'used' array
856 */
857void
858_mesa_find_used_registers(const struct gl_program *prog,
859                          gl_register_file file,
860                          GLboolean used[], GLuint usedSize)
861{
862   GLuint i, j;
863
864   memset(used, 0, usedSize);
865
866   for (i = 0; i < prog->NumInstructions; i++) {
867      const struct prog_instruction *inst = prog->Instructions + i;
868      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
869
870      if (inst->DstReg.File == file) {
871         used[inst->DstReg.Index] = GL_TRUE;
872      }
873
874      for (j = 0; j < n; j++) {
875         if (inst->SrcReg[j].File == file) {
876            used[inst->SrcReg[j].Index] = GL_TRUE;
877         }
878      }
879   }
880}
881
882
883/**
884 * Scan the given 'used' register flag array for the first entry
885 * that's >= firstReg.
886 * \param used  vector of flags indicating registers in use (as returned
887 *              by _mesa_find_used_registers())
888 * \param usedSize  size of the 'used' array
889 * \param firstReg  first register to start searching at
890 * \return index of unused register, or -1 if none.
891 */
892GLint
893_mesa_find_free_register(const GLboolean used[],
894                         GLuint usedSize, GLuint firstReg)
895{
896   GLuint i;
897
898   assert(firstReg < usedSize);
899
900   for (i = firstReg; i < usedSize; i++)
901      if (!used[i])
902         return i;
903
904   return -1;
905}
906
907
908/**
909 * "Post-process" a GPU program.  This is intended to be used for debugging.
910 * Example actions include no-op'ing instructions or changing instruction
911 * behaviour.
912 */
913void
914_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog)
915{
916   static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
917   GLuint i;
918   GLuint whiteSwizzle;
919   GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
920                                                 white, 4, &whiteSwizzle);
921
922   (void) whiteIndex;
923
924   for (i = 0; i < prog->NumInstructions; i++) {
925      struct prog_instruction *inst = prog->Instructions + i;
926      const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
927
928      (void) n;
929
930      if (_mesa_is_tex_instruction(inst->Opcode)) {
931#if 0
932         /* replace TEX/TXP/TXB with MOV */
933         inst->Opcode = OPCODE_MOV;
934         inst->DstReg.WriteMask = WRITEMASK_XYZW;
935         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
936         inst->SrcReg[0].Negate = NEGATE_NONE;
937#endif
938
939#if 0
940         /* disable shadow texture mode */
941         inst->TexShadow = 0;
942#endif
943      }
944
945      if (inst->Opcode == OPCODE_TXP) {
946#if 0
947         inst->Opcode = OPCODE_MOV;
948         inst->DstReg.WriteMask = WRITEMASK_XYZW;
949         inst->SrcReg[0].File = PROGRAM_CONSTANT;
950         inst->SrcReg[0].Index = whiteIndex;
951         inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
952         inst->SrcReg[0].Negate = NEGATE_NONE;
953#endif
954#if 0
955         inst->TexShadow = 0;
956#endif
957#if 0
958         inst->Opcode = OPCODE_TEX;
959         inst->TexShadow = 0;
960#endif
961      }
962
963   }
964}
965