1<?xml version="1.0" encoding="utf-8"?> 2<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup Label="ProjectConfigurations"> 4 <ProjectConfiguration Include="Debug|Win32"> 5 <Configuration>Debug</Configuration> 6 <Platform>Win32</Platform> 7 </ProjectConfiguration> 8 <ProjectConfiguration Include="Debug|x64"> 9 <Configuration>Debug</Configuration> 10 <Platform>x64</Platform> 11 </ProjectConfiguration> 12 <ProjectConfiguration Include="Profile|Win32"> 13 <Configuration>Profile</Configuration> 14 <Platform>Win32</Platform> 15 </ProjectConfiguration> 16 <ProjectConfiguration Include="Profile|x64"> 17 <Configuration>Profile</Configuration> 18 <Platform>x64</Platform> 19 </ProjectConfiguration> 20 <ProjectConfiguration Include="Release|Win32"> 21 <Configuration>Release</Configuration> 22 <Platform>Win32</Platform> 23 </ProjectConfiguration> 24 <ProjectConfiguration Include="Release|x64"> 25 <Configuration>Release</Configuration> 26 <Platform>x64</Platform> 27 </ProjectConfiguration> 28 </ItemGroup> 29 <PropertyGroup Label="Globals"> 30 <ProjectGuid>{235B1D85-E6B6-45E2-BA5D-5C60396428FF}</ProjectGuid> 31 <RootNamespace>libGLES_CM</RootNamespace> 32 <Keyword>Win32Proj</Keyword> 33 </PropertyGroup> 34 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> 35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> 36 <ConfigurationType>DynamicLibrary</ConfigurationType> 37 <CharacterSet>NotSet</CharacterSet> 38 <WholeProgramOptimization>true</WholeProgramOptimization> 39 <PlatformToolset>v140</PlatformToolset> 40 </PropertyGroup> 41 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> 42 <ConfigurationType>DynamicLibrary</ConfigurationType> 43 <CharacterSet>NotSet</CharacterSet> 44 <WholeProgramOptimization>true</WholeProgramOptimization> 45 <PlatformToolset>v140</PlatformToolset> 46 </PropertyGroup> 47 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration"> 48 <ConfigurationType>DynamicLibrary</ConfigurationType> 49 <CharacterSet>NotSet</CharacterSet> 50 <WholeProgramOptimization>true</WholeProgramOptimization> 51 <PlatformToolset>v140</PlatformToolset> 52 </PropertyGroup> 53 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="Configuration"> 54 <ConfigurationType>DynamicLibrary</ConfigurationType> 55 <CharacterSet>NotSet</CharacterSet> 56 <WholeProgramOptimization>true</WholeProgramOptimization> 57 <PlatformToolset>v140</PlatformToolset> 58 </PropertyGroup> 59 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> 60 <ConfigurationType>DynamicLibrary</ConfigurationType> 61 <CharacterSet>NotSet</CharacterSet> 62 <PlatformToolset>v140</PlatformToolset> 63 </PropertyGroup> 64 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> 65 <ConfigurationType>DynamicLibrary</ConfigurationType> 66 <CharacterSet>NotSet</CharacterSet> 67 <PlatformToolset>v140</PlatformToolset> 68 </PropertyGroup> 69 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> 70 <ImportGroup Label="ExtensionSettings"> 71 </ImportGroup> 72 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> 73 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 74 </ImportGroup> 75 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> 76 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 77 </ImportGroup> 78 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets"> 79 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 80 </ImportGroup> 81 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets"> 82 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 83 </ImportGroup> 84 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> 85 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 86 </ImportGroup> 87 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> 88 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 89 </ImportGroup> 90 <PropertyGroup Label="UserMacros" /> 91 <PropertyGroup> 92 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> 93 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 94 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 95 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 96 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 97 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental> 98 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental> 99 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 100 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 101 <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 102 <OutDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)bin\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</OutDir> 103 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 104 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 105 <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 106 <IntDir Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)obj\$(MSBuildProjectName)\$(Platform)\$(Configuration)\</IntDir> 107 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental> 108 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental> 109 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">false</LinkIncremental> 110 <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">false</LinkIncremental> 111 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 112 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 113 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 114 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 115 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 116 <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\include;$(IncludePath)</IncludePath> 117 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 118 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 119 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 120 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Profile|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 121 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 122 <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)\Lib\x64;$(VCInstallDir)PlatformSDK\lib;$(LibraryPath)</LibraryPath> 123 </PropertyGroup> 124 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 125 <ClCompile> 126 <Optimization>Disabled</Optimization> 127 <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 128 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> 129 <MinimalRebuild>true</MinimalRebuild> 130 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 131 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 132 <PrecompiledHeader> 133 </PrecompiledHeader> 134 <WarningLevel>Level3</WarningLevel> 135 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> 136 <BrowseInformation>true</BrowseInformation> 137 <MultiProcessorCompilation>true</MultiProcessorCompilation> 138 </ClCompile> 139 <Link> 140 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 141 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 142 <GenerateDebugInformation>true</GenerateDebugInformation> 143 <SubSystem>Windows</SubSystem> 144 <TargetMachine>MachineX86</TargetMachine> 145 </Link> 146 <PostBuildEvent> 147 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 148copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 149mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 150copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 151 </PostBuildEvent> 152 </ItemDefinitionGroup> 153 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> 154 <ClCompile> 155 <Optimization>Disabled</Optimization> 156 <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 157 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> 158 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> 159 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 160 <PrecompiledHeader> 161 </PrecompiledHeader> 162 <WarningLevel>Level3</WarningLevel> 163 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> 164 <BrowseInformation>true</BrowseInformation> 165 <MultiProcessorCompilation>true</MultiProcessorCompilation> 166 </ClCompile> 167 <Link> 168 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 169 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 170 <GenerateDebugInformation>true</GenerateDebugInformation> 171 <SubSystem>Windows</SubSystem> 172 </Link> 173 <PostBuildEvent> 174 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 175copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 176mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 177copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 178 </PostBuildEvent> 179 <ResourceCompile> 180 <PreprocessorDefinitions>WIN64</PreprocessorDefinitions> 181 </ResourceCompile> 182 </ItemDefinitionGroup> 183 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 184 <ClCompile> 185 <Optimization>Full</Optimization> 186 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 187 <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 188 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> 189 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 190 <PrecompiledHeader> 191 </PrecompiledHeader> 192 <WarningLevel>Level3</WarningLevel> 193 <DebugInformationFormat> 194 </DebugInformationFormat> 195 <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> 196 <OmitFramePointers>true</OmitFramePointers> 197 <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> 198 <WholeProgramOptimization>true</WholeProgramOptimization> 199 <IntrinsicFunctions>false</IntrinsicFunctions> 200 <MultiProcessorCompilation>true</MultiProcessorCompilation> 201 </ClCompile> 202 <Link> 203 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 204 <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> 205 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 206 <GenerateDebugInformation>true</GenerateDebugInformation> 207 <SubSystem>Windows</SubSystem> 208 <OptimizeReferences>true</OptimizeReferences> 209 <EnableCOMDATFolding>true</EnableCOMDATFolding> 210 <TargetMachine>MachineX86</TargetMachine> 211 </Link> 212 <PostBuildEvent> 213 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 214copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 215mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 216copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 217 </PostBuildEvent> 218 </ItemDefinitionGroup> 219 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> 220 <ClCompile> 221 <Optimization>Full</Optimization> 222 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 223 <AdditionalIncludeDirectories>$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 224 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> 225 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 226 <PrecompiledHeader> 227 </PrecompiledHeader> 228 <WarningLevel>Level3</WarningLevel> 229 <DebugInformationFormat> 230 </DebugInformationFormat> 231 <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> 232 <OmitFramePointers>true</OmitFramePointers> 233 <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> 234 <WholeProgramOptimization>true</WholeProgramOptimization> 235 <IntrinsicFunctions>false</IntrinsicFunctions> 236 <MultiProcessorCompilation>true</MultiProcessorCompilation> 237 </ClCompile> 238 <Link> 239 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 240 <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> 241 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 242 <GenerateDebugInformation>true</GenerateDebugInformation> 243 <SubSystem>Windows</SubSystem> 244 <OptimizeReferences>true</OptimizeReferences> 245 <EnableCOMDATFolding>true</EnableCOMDATFolding> 246 </Link> 247 <PostBuildEvent> 248 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 249copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 250mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 251copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 252 </PostBuildEvent> 253 <ResourceCompile> 254 <PreprocessorDefinitions>WIN64</PreprocessorDefinitions> 255 </ResourceCompile> 256 </ItemDefinitionGroup> 257 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'"> 258 <ClCompile> 259 <Optimization>Full</Optimization> 260 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 261 <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 262 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> 263 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 264 <PrecompiledHeader> 265 </PrecompiledHeader> 266 <WarningLevel>Level3</WarningLevel> 267 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> 268 <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> 269 <OmitFramePointers>false</OmitFramePointers> 270 <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> 271 <WholeProgramOptimization>true</WholeProgramOptimization> 272 <IntrinsicFunctions>false</IntrinsicFunctions> 273 </ClCompile> 274 <Link> 275 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 276 <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> 277 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 278 <GenerateDebugInformation>true</GenerateDebugInformation> 279 <SubSystem>Windows</SubSystem> 280 <OptimizeReferences>true</OptimizeReferences> 281 <EnableCOMDATFolding>true</EnableCOMDATFolding> 282 <TargetMachine>MachineX86</TargetMachine> 283 </Link> 284 <PostBuildEvent> 285 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 286copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 287mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 288copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 289 </PostBuildEvent> 290 </ItemDefinitionGroup> 291 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'"> 292 <ClCompile> 293 <Optimization>Full</Optimization> 294 <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion> 295 <AdditionalIncludeDirectories>$(ProjectDir)/..; $(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 296 <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> 297 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 298 <PrecompiledHeader> 299 </PrecompiledHeader> 300 <WarningLevel>Level3</WarningLevel> 301 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> 302 <FavorSizeOrSpeed>Size</FavorSizeOrSpeed> 303 <OmitFramePointers>false</OmitFramePointers> 304 <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations> 305 <WholeProgramOptimization>true</WholeProgramOptimization> 306 <IntrinsicFunctions>false</IntrinsicFunctions> 307 </ClCompile> 308 <Link> 309 <AdditionalDependencies>dxguid.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies> 310 <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> 311 <ModuleDefinitionFile>libGLES_CM.def</ModuleDefinitionFile> 312 <GenerateDebugInformation>true</GenerateDebugInformation> 313 <SubSystem>Windows</SubSystem> 314 <OptimizeReferences>true</OptimizeReferences> 315 <EnableCOMDATFolding>true</EnableCOMDATFolding> 316 </Link> 317 <PostBuildEvent> 318 <Command>mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 319copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\" 320mkdir "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\" 321copy "$(OutDir)libGLES_CM.dll" "$(SolutionDir)lib\$(Configuration)_$(Platform)\translator\libGLES_CM_translator.dll"</Command> 322 </PostBuildEvent> 323 <ResourceCompile> 324 <PreprocessorDefinitions>WIN64</PreprocessorDefinitions> 325 </ResourceCompile> 326 </ItemDefinitionGroup> 327 <ItemGroup> 328 <ClCompile Include="..\common\Image.cpp" /> 329 <ClCompile Include="..\common\MatrixStack.cpp" /> 330 <ClCompile Include="..\common\Object.cpp" /> 331 <ClCompile Include="Buffer.cpp" /> 332 <ClCompile Include="Context.cpp" /> 333 <ClCompile Include="..\common\debug.cpp" /> 334 <ClCompile Include="Device.cpp" /> 335 <ClCompile Include="Framebuffer.cpp" /> 336 <ClCompile Include="IndexDataManager.cpp" /> 337 <ClCompile Include="libGLES_CM.cpp" /> 338 <ClCompile Include="main.cpp" /> 339 <ClCompile Include="Renderbuffer.cpp" /> 340 <ClCompile Include="ResourceManager.cpp" /> 341 <ClCompile Include="Texture.cpp" /> 342 <ClCompile Include="utilities.cpp" /> 343 <ClCompile Include="VertexDataManager.cpp" /> 344 </ItemGroup> 345 <ItemGroup> 346 <ClInclude Include="..\common\debug.h" /> 347 <ClInclude Include="..\common\Image.hpp" /> 348 <ClInclude Include="..\common\MatrixStack.hpp" /> 349 <ClInclude Include="..\common\NameSpace.hpp" /> 350 <ClInclude Include="..\common\Object.hpp" /> 351 <ClInclude Include="..\include\GLES\egl.h" /> 352 <ClInclude Include="..\include\GLES\gl.h" /> 353 <ClInclude Include="..\include\GLES\glext.h" /> 354 <ClInclude Include="..\include\GLES\glplatform.h" /> 355 <ClInclude Include="Buffer.h" /> 356 <ClInclude Include="Context.h" /> 357 <ClInclude Include="Device.hpp" /> 358 <ClInclude Include="Framebuffer.h" /> 359 <ClInclude Include="IndexDataManager.h" /> 360 <ClInclude Include="libGLES_CM.hpp" /> 361 <ClInclude Include="main.h" /> 362 <ClInclude Include="mathutil.h" /> 363 <ClInclude Include="Renderbuffer.h" /> 364 <ClInclude Include="resource.h" /> 365 <ClInclude Include="ResourceManager.h" /> 366 <ClInclude Include="Texture.h" /> 367 <ClInclude Include="utilities.h" /> 368 <ClInclude Include="VertexDataManager.h" /> 369 </ItemGroup> 370 <ItemGroup> 371 <None Include="libGLES_CM.def" /> 372 </ItemGroup> 373 <ItemGroup> 374 <ResourceCompile Include="libGLES_CM.rc" /> 375 </ItemGroup> 376 <ItemGroup> 377 <ProjectReference Include="..\..\SwiftShader\SwiftShader.vcxproj"> 378 <Project>{7b02cb19-4cdf-4f79-bc9b-7f3f6164a003}</Project> 379 <Private>true</Private> 380 <ReferenceOutputAssembly>true</ReferenceOutputAssembly> 381 <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies> 382 <LinkLibraryDependencies>true</LinkLibraryDependencies> 383 <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs> 384 </ProjectReference> 385 </ItemGroup> 386 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 387 <ImportGroup Label="ExtensionTargets"> 388 </ImportGroup> 389</Project>