1#ifndef __gl2ext_h_ 2#define __gl2ext_h_ 3 4/* $Revision: 20800 $ on $Date:: 2013-03-07 03:33:09 -0800 #$ */ 5 6#ifdef __cplusplus 7extern "C" { 8#endif 9 10/* 11 * This document is licensed under the SGI Free Software B License Version 12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 13 */ 14 15#ifndef GL_APIENTRYP 16# define GL_APIENTRYP GL_APIENTRY* 17#endif 18 19/*------------------------------------------------------------------------* 20 * OES extension tokens 21 *------------------------------------------------------------------------*/ 22 23/* GL_OES_compressed_ETC1_RGB8_texture */ 24#ifndef GL_OES_compressed_ETC1_RGB8_texture 25#define GL_ETC1_RGB8_OES 0x8D64 26#endif 27 28/* GL_OES_compressed_paletted_texture */ 29#ifndef GL_OES_compressed_paletted_texture 30#define GL_PALETTE4_RGB8_OES 0x8B90 31#define GL_PALETTE4_RGBA8_OES 0x8B91 32#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 33#define GL_PALETTE4_RGBA4_OES 0x8B93 34#define GL_PALETTE4_RGB5_A1_OES 0x8B94 35#define GL_PALETTE8_RGB8_OES 0x8B95 36#define GL_PALETTE8_RGBA8_OES 0x8B96 37#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 38#define GL_PALETTE8_RGBA4_OES 0x8B98 39#define GL_PALETTE8_RGB5_A1_OES 0x8B99 40#endif 41 42/* GL_OES_depth24 */ 43#ifndef GL_OES_depth24 44#define GL_DEPTH_COMPONENT24_OES 0x81A6 45#endif 46 47/* GL_OES_depth32 */ 48#ifndef GL_OES_depth32 49#define GL_DEPTH_COMPONENT32_OES 0x81A7 50#endif 51 52/* GL_OES_depth_texture */ 53/* No new tokens introduced by this extension. */ 54 55/* GL_OES_EGL_image */ 56#ifndef GL_OES_EGL_image 57typedef void* GLeglImageOES; 58#endif 59 60/* GL_OES_EGL_image_external */ 61#ifndef GL_OES_EGL_image_external 62/* GLeglImageOES defined in GL_OES_EGL_image already. */ 63#define GL_TEXTURE_EXTERNAL_OES 0x8D65 64#define GL_SAMPLER_EXTERNAL_OES 0x8D66 65#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 66#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 67#endif 68 69/* GL_OES_element_index_uint */ 70#ifndef GL_OES_element_index_uint 71#define GL_UNSIGNED_INT 0x1405 72#endif 73 74/* GL_OES_get_program_binary */ 75#ifndef GL_OES_get_program_binary 76#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 77#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 78#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 79#endif 80 81/* GL_OES_mapbuffer */ 82#ifndef GL_OES_mapbuffer 83#define GL_WRITE_ONLY_OES 0x88B9 84#define GL_BUFFER_ACCESS_OES 0x88BB 85#define GL_BUFFER_MAPPED_OES 0x88BC 86#define GL_BUFFER_MAP_POINTER_OES 0x88BD 87#endif 88 89/* GL_OES_packed_depth_stencil */ 90#ifndef GL_OES_packed_depth_stencil 91#define GL_DEPTH_STENCIL_OES 0x84F9 92#define GL_UNSIGNED_INT_24_8_OES 0x84FA 93#define GL_DEPTH24_STENCIL8_OES 0x88F0 94#endif 95 96/* GL_OES_required_internalformat */ 97#ifndef GL_OES_required_internalformat 98#define GL_ALPHA8_OES 0x803C 99#define GL_DEPTH_COMPONENT16_OES 0x81A5 100/* reuse GL_DEPTH_COMPONENT24_OES */ 101/* reuse GL_DEPTH24_STENCIL8_OES */ 102/* reuse GL_DEPTH_COMPONENT32_OES */ 103#define GL_LUMINANCE4_ALPHA4_OES 0x8043 104#define GL_LUMINANCE8_ALPHA8_OES 0x8045 105#define GL_LUMINANCE8_OES 0x8040 106#define GL_RGBA4_OES 0x8056 107#define GL_RGB5_A1_OES 0x8057 108#define GL_RGB565_OES 0x8D62 109/* reuse GL_RGB8_OES */ 110/* reuse GL_RGBA8_OES */ 111/* reuse GL_RGB10_EXT */ 112/* reuse GL_RGB10_A2_EXT */ 113#endif 114 115/* GL_OES_rgb8_rgba8 */ 116#ifndef GL_OES_rgb8_rgba8 117#define GL_RGB8_OES 0x8051 118#define GL_RGBA8_OES 0x8058 119#endif 120 121/* GL_OES_standard_derivatives */ 122#ifndef GL_OES_standard_derivatives 123#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 124#endif 125 126/* GL_OES_stencil1 */ 127#ifndef GL_OES_stencil1 128#define GL_STENCIL_INDEX1_OES 0x8D46 129#endif 130 131/* GL_OES_stencil4 */ 132#ifndef GL_OES_stencil4 133#define GL_STENCIL_INDEX4_OES 0x8D47 134#endif 135 136#ifndef GL_OES_surfaceless_context 137#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 138#endif 139 140/* GL_OES_texture_3D */ 141#ifndef GL_OES_texture_3D 142#define GL_TEXTURE_WRAP_R_OES 0x8072 143#define GL_TEXTURE_3D_OES 0x806F 144#define GL_TEXTURE_BINDING_3D_OES 0x806A 145#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 146#define GL_SAMPLER_3D_OES 0x8B5F 147#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 148#endif 149 150/* GL_OES_texture_float */ 151/* No new tokens introduced by this extension. */ 152 153/* GL_OES_texture_float_linear */ 154/* No new tokens introduced by this extension. */ 155 156/* GL_OES_texture_half_float */ 157#ifndef GL_OES_texture_half_float 158#define GL_HALF_FLOAT_OES 0x8D61 159#endif 160 161/* GL_OES_texture_half_float_linear */ 162/* No new tokens introduced by this extension. */ 163 164/* GL_OES_texture_npot */ 165/* No new tokens introduced by this extension. */ 166 167/* GL_OES_vertex_array_object */ 168#ifndef GL_OES_vertex_array_object 169#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 170#endif 171 172/* GL_OES_vertex_half_float */ 173/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ 174 175/* GL_OES_vertex_type_10_10_10_2 */ 176#ifndef GL_OES_vertex_type_10_10_10_2 177#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 178#define GL_INT_10_10_10_2_OES 0x8DF7 179#endif 180 181/*------------------------------------------------------------------------* 182 * KHR extension tokens 183 *------------------------------------------------------------------------*/ 184 185#ifndef GL_KHR_debug 186typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); 187#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 188#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 189#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 190#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 191#define GL_DEBUG_SOURCE_API 0x8246 192#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 193#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 194#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 195#define GL_DEBUG_SOURCE_APPLICATION 0x824A 196#define GL_DEBUG_SOURCE_OTHER 0x824B 197#define GL_DEBUG_TYPE_ERROR 0x824C 198#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 199#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 200#define GL_DEBUG_TYPE_PORTABILITY 0x824F 201#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 202#define GL_DEBUG_TYPE_OTHER 0x8251 203#define GL_DEBUG_TYPE_MARKER 0x8268 204#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 205#define GL_DEBUG_TYPE_POP_GROUP 0x826A 206#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 207#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 208#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 209#define GL_BUFFER 0x82E0 210#define GL_SHADER 0x82E1 211#define GL_PROGRAM 0x82E2 212#define GL_QUERY 0x82E3 213/* PROGRAM_PIPELINE only in GL */ 214#define GL_SAMPLER 0x82E6 215/* DISPLAY_LIST only in GL */ 216#define GL_MAX_LABEL_LENGTH 0x82E8 217#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 218#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 219#define GL_DEBUG_LOGGED_MESSAGES 0x9145 220#define GL_DEBUG_SEVERITY_HIGH 0x9146 221#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 222#define GL_DEBUG_SEVERITY_LOW 0x9148 223#define GL_DEBUG_OUTPUT 0x92E0 224#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 225#define GL_STACK_OVERFLOW 0x0503 226#define GL_STACK_UNDERFLOW 0x0504 227#endif 228 229#ifndef GL_KHR_texture_compression_astc_ldr 230#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 231#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 232#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 233#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 234#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 235#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 236#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 237#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 238#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 239#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 240#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 241#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 242#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 243#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 244#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 245#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 246#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 247#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 248#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 249#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 250#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 251#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 252#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 253#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 254#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 255#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 256#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 257#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 258#endif 259 260/*------------------------------------------------------------------------* 261 * AMD extension tokens 262 *------------------------------------------------------------------------*/ 263 264/* GL_AMD_compressed_3DC_texture */ 265#ifndef GL_AMD_compressed_3DC_texture 266#define GL_3DC_X_AMD 0x87F9 267#define GL_3DC_XY_AMD 0x87FA 268#endif 269 270/* GL_AMD_compressed_ATC_texture */ 271#ifndef GL_AMD_compressed_ATC_texture 272#define GL_ATC_RGB_AMD 0x8C92 273#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 274#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 275#endif 276 277/* GL_AMD_performance_monitor */ 278#ifndef GL_AMD_performance_monitor 279#define GL_COUNTER_TYPE_AMD 0x8BC0 280#define GL_COUNTER_RANGE_AMD 0x8BC1 281#define GL_UNSIGNED_INT64_AMD 0x8BC2 282#define GL_PERCENTAGE_AMD 0x8BC3 283#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 284#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 285#define GL_PERFMON_RESULT_AMD 0x8BC6 286#endif 287 288/* GL_AMD_program_binary_Z400 */ 289#ifndef GL_AMD_program_binary_Z400 290#define GL_Z400_BINARY_AMD 0x8740 291#endif 292 293/*------------------------------------------------------------------------* 294 * ANGLE extension tokens 295 *------------------------------------------------------------------------*/ 296 297/* GL_ANGLE_depth_texture */ 298#ifndef GL_ANGLE_depth_texture 299#define GL_DEPTH_COMPONENT 0x1902 300#define GL_DEPTH_STENCIL_OES 0x84F9 301#define GL_UNSIGNED_SHORT 0x1403 302#define GL_UNSIGNED_INT 0x1405 303#define GL_UNSIGNED_INT_24_8_OES 0x84FA 304#define GL_DEPTH_COMPONENT16 0x81A5 305#define GL_DEPTH_COMPONENT32_OES 0x81A7 306#define GL_DEPTH24_STENCIL8_OES 0x88F0 307#endif 308 309/* GL_ANGLE_framebuffer_blit */ 310#ifndef GL_ANGLE_framebuffer_blit 311#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 312#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 313#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 314#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 315#endif 316 317/* GL_ANGLE_framebuffer_multisample */ 318#ifndef GL_ANGLE_framebuffer_multisample 319#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 320#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 321#define GL_MAX_SAMPLES_ANGLE 0x8D57 322#endif 323 324/* GL_ANGLE_instanced_arrays */ 325#ifndef GL_ANGLE_instanced_arrays 326#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 327#endif 328 329/* GL_ANGLE_pack_reverse_row_order */ 330#ifndef GL_ANGLE_pack_reverse_row_order 331#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 332#endif 333 334/* GL_ANGLE_program_binary */ 335#ifndef GL_ANGLE_program_binary 336#define GL_PROGRAM_BINARY_ANGLE 0x93A6 337#endif 338 339/* GL_ANGLE_texture_compression_dxt3 */ 340#ifndef GL_ANGLE_texture_compression_dxt3 341#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 342#endif 343 344/* GL_ANGLE_texture_compression_dxt5 */ 345#ifndef GL_ANGLE_texture_compression_dxt5 346#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 347#endif 348 349/* GL_ANGLE_texture_usage */ 350#ifndef GL_ANGLE_texture_usage 351#define GL_TEXTURE_USAGE_ANGLE 0x93A2 352#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 353#endif 354 355/* GL_ANGLE_translated_shader_source */ 356#ifndef GL_ANGLE_translated_shader_source 357#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 358#endif 359 360/*------------------------------------------------------------------------* 361 * APPLE extension tokens 362 *------------------------------------------------------------------------*/ 363 364/* GL_APPLE_copy_texture_levels */ 365/* No new tokens introduced by this extension. */ 366 367/* GL_APPLE_framebuffer_multisample */ 368#ifndef GL_APPLE_framebuffer_multisample 369#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 370#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 371#define GL_MAX_SAMPLES_APPLE 0x8D57 372#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 373#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 374#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 375#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 376#endif 377 378/* GL_APPLE_rgb_422 */ 379#ifndef GL_APPLE_rgb_422 380#define GL_RGB_422_APPLE 0x8A1F 381#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 382#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 383#endif 384 385/* GL_APPLE_sync */ 386#ifndef GL_APPLE_sync 387 388#ifndef __gl3_h_ 389/* These types are defined with reference to <inttypes.h> 390 * in the Apple extension spec, but here we use the Khronos 391 * portable types in khrplatform.h, and assume those types 392 * are always defined. 393 * If any other extensions using these types are defined, 394 * the typedefs must move out of this block and be shared. 395 */ 396typedef khronos_int64_t GLint64; 397typedef khronos_uint64_t GLuint64; 398typedef struct __GLsync *GLsync; 399#endif 400 401#define GL_SYNC_OBJECT_APPLE 0x8A53 402#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 403#define GL_OBJECT_TYPE_APPLE 0x9112 404#define GL_SYNC_CONDITION_APPLE 0x9113 405#define GL_SYNC_STATUS_APPLE 0x9114 406#define GL_SYNC_FLAGS_APPLE 0x9115 407#define GL_SYNC_FENCE_APPLE 0x9116 408#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 409#define GL_UNSIGNALED_APPLE 0x9118 410#define GL_SIGNALED_APPLE 0x9119 411#define GL_ALREADY_SIGNALED_APPLE 0x911A 412#define GL_TIMEOUT_EXPIRED_APPLE 0x911B 413#define GL_CONDITION_SATISFIED_APPLE 0x911C 414#define GL_WAIT_FAILED_APPLE 0x911D 415#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 416#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 417#endif 418 419/* GL_APPLE_texture_format_BGRA8888 */ 420#ifndef GL_APPLE_texture_format_BGRA8888 421#define GL_BGRA_EXT 0x80E1 422#endif 423 424/* GL_APPLE_texture_max_level */ 425#ifndef GL_APPLE_texture_max_level 426#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 427#endif 428 429/*------------------------------------------------------------------------* 430 * ARM extension tokens 431 *------------------------------------------------------------------------*/ 432 433/* GL_ARM_mali_program_binary */ 434#ifndef GL_ARM_mali_program_binary 435#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 436#endif 437 438/* GL_ARM_mali_shader_binary */ 439#ifndef GL_ARM_mali_shader_binary 440#define GL_MALI_SHADER_BINARY_ARM 0x8F60 441#endif 442 443/* GL_ARM_rgba8 */ 444/* No new tokens introduced by this extension. */ 445 446/*------------------------------------------------------------------------* 447 * EXT extension tokens 448 *------------------------------------------------------------------------*/ 449 450/* GL_EXT_blend_minmax */ 451#ifndef GL_EXT_blend_minmax 452#define GL_MIN_EXT 0x8007 453#define GL_MAX_EXT 0x8008 454#endif 455 456/* GL_EXT_color_buffer_half_float */ 457#ifndef GL_EXT_color_buffer_half_float 458#define GL_RGBA16F_EXT 0x881A 459#define GL_RGB16F_EXT 0x881B 460#define GL_RG16F_EXT 0x822F 461#define GL_R16F_EXT 0x822D 462#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 463#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 464#endif 465 466/* GL_EXT_debug_label */ 467#ifndef GL_EXT_debug_label 468#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 469#define GL_PROGRAM_OBJECT_EXT 0x8B40 470#define GL_SHADER_OBJECT_EXT 0x8B48 471#define GL_BUFFER_OBJECT_EXT 0x9151 472#define GL_QUERY_OBJECT_EXT 0x9153 473#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 474#endif 475 476/* GL_EXT_debug_marker */ 477/* No new tokens introduced by this extension. */ 478 479/* GL_EXT_discard_framebuffer */ 480#ifndef GL_EXT_discard_framebuffer 481#define GL_COLOR_EXT 0x1800 482#define GL_DEPTH_EXT 0x1801 483#define GL_STENCIL_EXT 0x1802 484#endif 485 486/* GL_EXT_map_buffer_range */ 487#ifndef GL_EXT_map_buffer_range 488#define GL_MAP_READ_BIT_EXT 0x0001 489#define GL_MAP_WRITE_BIT_EXT 0x0002 490#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 491#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 492#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 493#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 494#endif 495 496/* GL_EXT_multisampled_render_to_texture */ 497#ifndef GL_EXT_multisampled_render_to_texture 498#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 499/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */ 500#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 501#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 502#define GL_MAX_SAMPLES_EXT 0x8D57 503#endif 504 505/* GL_EXT_multiview_draw_buffers */ 506#ifndef GL_EXT_multiview_draw_buffers 507#define GL_COLOR_ATTACHMENT_EXT 0x90F0 508#define GL_MULTIVIEW_EXT 0x90F1 509#define GL_DRAW_BUFFER_EXT 0x0C01 510#define GL_READ_BUFFER_EXT 0x0C02 511#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 512#endif 513 514/* GL_EXT_multi_draw_arrays */ 515/* No new tokens introduced by this extension. */ 516 517/* GL_EXT_occlusion_query_boolean */ 518#ifndef GL_EXT_occlusion_query_boolean 519#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 520#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 521#define GL_CURRENT_QUERY_EXT 0x8865 522#define GL_QUERY_RESULT_EXT 0x8866 523#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 524#endif 525 526/* GL_EXT_read_format_bgra */ 527#ifndef GL_EXT_read_format_bgra 528#define GL_BGRA_EXT 0x80E1 529#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 530#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 531#endif 532 533/* GL_EXT_robustness */ 534#ifndef GL_EXT_robustness 535/* reuse GL_NO_ERROR */ 536#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 537#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 538#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 539#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 540#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 541#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 542#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 543#endif 544 545/* GL_EXT_separate_shader_objects */ 546#ifndef GL_EXT_separate_shader_objects 547#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 548#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 549#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 550#define GL_PROGRAM_SEPARABLE_EXT 0x8258 551#define GL_ACTIVE_PROGRAM_EXT 0x8259 552#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 553#endif 554 555/* GL_EXT_shader_framebuffer_fetch */ 556#ifndef GL_EXT_shader_framebuffer_fetch 557#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 558#endif 559 560/* GL_EXT_shader_texture_lod */ 561/* No new tokens introduced by this extension. */ 562 563/* GL_EXT_shadow_samplers */ 564#ifndef GL_EXT_shadow_samplers 565#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 566#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 567#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 568#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 569#endif 570 571/* GL_EXT_sRGB */ 572#ifndef GL_EXT_sRGB 573#define GL_SRGB_EXT 0x8C40 574#define GL_SRGB_ALPHA_EXT 0x8C42 575#define GL_SRGB8_ALPHA8_EXT 0x8C43 576#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 577#endif 578 579/* GL_EXT_texture_compression_dxt1 */ 580#ifndef GL_EXT_texture_compression_dxt1 581#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 582#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 583#endif 584 585/* GL_EXT_texture_filter_anisotropic */ 586#ifndef GL_EXT_texture_filter_anisotropic 587#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 588#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 589#endif 590 591/* GL_EXT_texture_format_BGRA8888 */ 592#ifndef GL_EXT_texture_format_BGRA8888 593#define GL_BGRA_EXT 0x80E1 594#endif 595 596/* GL_EXT_texture_rg */ 597#ifndef GL_EXT_texture_rg 598#define GL_RED_EXT 0x1903 599#define GL_RG_EXT 0x8227 600#define GL_R8_EXT 0x8229 601#define GL_RG8_EXT 0x822B 602#endif 603 604/* GL_EXT_texture_storage */ 605#ifndef GL_EXT_texture_storage 606#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 607#define GL_ALPHA8_EXT 0x803C 608#define GL_LUMINANCE8_EXT 0x8040 609#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 610#define GL_RGBA32F_EXT 0x8814 611#define GL_RGB32F_EXT 0x8815 612#define GL_ALPHA32F_EXT 0x8816 613#define GL_LUMINANCE32F_EXT 0x8818 614#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 615/* reuse GL_RGBA16F_EXT */ 616/* reuse GL_RGB16F_EXT */ 617#define GL_ALPHA16F_EXT 0x881C 618#define GL_LUMINANCE16F_EXT 0x881E 619#define GL_LUMINANCE_ALPHA16F_EXT 0x881F 620#define GL_RGB10_A2_EXT 0x8059 621#define GL_RGB10_EXT 0x8052 622#define GL_BGRA8_EXT 0x93A1 623#define GL_R8_EXT 0x8229 624#define GL_RG8_EXT 0x822B 625#define GL_R32F_EXT 0x822E 626#define GL_RG32F_EXT 0x8230 627#define GL_R16F_EXT 0x822D 628#define GL_RG16F_EXT 0x822F 629#endif 630 631/* GL_EXT_texture_type_2_10_10_10_REV */ 632#ifndef GL_EXT_texture_type_2_10_10_10_REV 633#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 634#endif 635 636/* GL_EXT_unpack_subimage */ 637#ifndef GL_EXT_unpack_subimage 638#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 639#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 640#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 641#endif 642 643/*------------------------------------------------------------------------* 644 * DMP extension tokens 645 *------------------------------------------------------------------------*/ 646 647/* GL_DMP_shader_binary */ 648#ifndef GL_DMP_shader_binary 649#define GL_SHADER_BINARY_DMP 0x9250 650#endif 651 652/*------------------------------------------------------------------------* 653 * FJ extension tokens 654 *------------------------------------------------------------------------*/ 655 656/* GL_FJ_shader_binary_GCCSO */ 657#ifndef GL_FJ_shader_binary_GCCSO 658#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 659#endif 660 661/*------------------------------------------------------------------------* 662 * IMG extension tokens 663 *------------------------------------------------------------------------*/ 664 665/* GL_IMG_program_binary */ 666#ifndef GL_IMG_program_binary 667#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 668#endif 669 670/* GL_IMG_read_format */ 671#ifndef GL_IMG_read_format 672#define GL_BGRA_IMG 0x80E1 673#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 674#endif 675 676/* GL_IMG_shader_binary */ 677#ifndef GL_IMG_shader_binary 678#define GL_SGX_BINARY_IMG 0x8C0A 679#endif 680 681/* GL_IMG_texture_compression_pvrtc */ 682#ifndef GL_IMG_texture_compression_pvrtc 683#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 684#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 685#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 686#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 687#endif 688 689/* GL_IMG_texture_compression_pvrtc2 */ 690#ifndef GL_IMG_texture_compression_pvrtc2 691#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 692#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 693#endif 694 695/* GL_IMG_multisampled_render_to_texture */ 696#ifndef GL_IMG_multisampled_render_to_texture 697#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 698#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 699#define GL_MAX_SAMPLES_IMG 0x9135 700#define GL_TEXTURE_SAMPLES_IMG 0x9136 701#endif 702 703/*------------------------------------------------------------------------* 704 * NV extension tokens 705 *------------------------------------------------------------------------*/ 706 707/* GL_NV_coverage_sample */ 708#ifndef GL_NV_coverage_sample 709#define GL_COVERAGE_COMPONENT_NV 0x8ED0 710#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 711#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 712#define GL_COVERAGE_BUFFERS_NV 0x8ED3 713#define GL_COVERAGE_SAMPLES_NV 0x8ED4 714#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 715#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 716#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 717#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 718#endif 719 720/* GL_NV_depth_nonlinear */ 721#ifndef GL_NV_depth_nonlinear 722#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 723#endif 724 725/* GL_NV_draw_buffers */ 726#ifndef GL_NV_draw_buffers 727#define GL_MAX_DRAW_BUFFERS_NV 0x8824 728#define GL_DRAW_BUFFER0_NV 0x8825 729#define GL_DRAW_BUFFER1_NV 0x8826 730#define GL_DRAW_BUFFER2_NV 0x8827 731#define GL_DRAW_BUFFER3_NV 0x8828 732#define GL_DRAW_BUFFER4_NV 0x8829 733#define GL_DRAW_BUFFER5_NV 0x882A 734#define GL_DRAW_BUFFER6_NV 0x882B 735#define GL_DRAW_BUFFER7_NV 0x882C 736#define GL_DRAW_BUFFER8_NV 0x882D 737#define GL_DRAW_BUFFER9_NV 0x882E 738#define GL_DRAW_BUFFER10_NV 0x882F 739#define GL_DRAW_BUFFER11_NV 0x8830 740#define GL_DRAW_BUFFER12_NV 0x8831 741#define GL_DRAW_BUFFER13_NV 0x8832 742#define GL_DRAW_BUFFER14_NV 0x8833 743#define GL_DRAW_BUFFER15_NV 0x8834 744#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 745#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 746#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 747#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 748#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 749#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 750#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 751#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 752#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 753#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 754#define GL_COLOR_ATTACHMENT10_NV 0x8CEA 755#define GL_COLOR_ATTACHMENT11_NV 0x8CEB 756#define GL_COLOR_ATTACHMENT12_NV 0x8CEC 757#define GL_COLOR_ATTACHMENT13_NV 0x8CED 758#define GL_COLOR_ATTACHMENT14_NV 0x8CEE 759#define GL_COLOR_ATTACHMENT15_NV 0x8CEF 760#endif 761 762/* GL_NV_draw_instanced */ 763/* No new tokens introduced by this extension. */ 764 765/* GL_NV_fbo_color_attachments */ 766#ifndef GL_NV_fbo_color_attachments 767#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 768/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ 769#endif 770 771/* GL_NV_fence */ 772#ifndef GL_NV_fence 773#define GL_ALL_COMPLETED_NV 0x84F2 774#define GL_FENCE_STATUS_NV 0x84F3 775#define GL_FENCE_CONDITION_NV 0x84F4 776#endif 777 778/* GL_NV_framebuffer_blit */ 779#ifndef GL_NV_framebuffer_blit 780#define GL_READ_FRAMEBUFFER_NV 0x8CA8 781#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 782#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 783#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 784#endif 785 786/* GL_NV_framebuffer_multisample */ 787#ifndef GL_NV_framebuffer_multisample 788#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 789#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 790#define GL_MAX_SAMPLES_NV 0x8D57 791#endif 792 793/* GL_NV_generate_mipmap_sRGB */ 794/* No new tokens introduced by this extension. */ 795 796/* GL_NV_instanced_arrays */ 797#ifndef GL_NV_instanced_arrays 798#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 799#endif 800 801/* GL_NV_read_buffer */ 802#ifndef GL_NV_read_buffer 803#define GL_READ_BUFFER_NV 0x0C02 804#endif 805 806/* GL_NV_read_buffer_front */ 807/* No new tokens introduced by this extension. */ 808 809/* GL_NV_read_depth */ 810/* No new tokens introduced by this extension. */ 811 812/* GL_NV_read_depth_stencil */ 813/* No new tokens introduced by this extension. */ 814 815/* GL_NV_read_stencil */ 816/* No new tokens introduced by this extension. */ 817 818/* GL_NV_shadow_samplers_array */ 819#ifndef GL_NV_shadow_samplers_array 820#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 821#endif 822 823/* GL_NV_shadow_samplers_cube */ 824#ifndef GL_NV_shadow_samplers_cube 825#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 826#endif 827 828/* GL_NV_sRGB_formats */ 829#ifndef GL_NV_sRGB_formats 830#define GL_SLUMINANCE_NV 0x8C46 831#define GL_SLUMINANCE_ALPHA_NV 0x8C44 832#define GL_SRGB8_NV 0x8C41 833#define GL_SLUMINANCE8_NV 0x8C47 834#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 835#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 836#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 837#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 838#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 839#define GL_ETC1_SRGB8_NV 0x88EE 840#endif 841 842/* GL_NV_texture_border_clamp */ 843#ifndef GL_NV_texture_border_clamp 844#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 845#define GL_CLAMP_TO_BORDER_NV 0x812D 846#endif 847 848/* GL_NV_texture_compression_s3tc_update */ 849/* No new tokens introduced by this extension. */ 850 851/* GL_NV_texture_npot_2D_mipmap */ 852/* No new tokens introduced by this extension. */ 853 854/*------------------------------------------------------------------------* 855 * QCOM extension tokens 856 *------------------------------------------------------------------------*/ 857 858/* GL_QCOM_alpha_test */ 859#ifndef GL_QCOM_alpha_test 860#define GL_ALPHA_TEST_QCOM 0x0BC0 861#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 862#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 863#endif 864 865/* GL_QCOM_binning_control */ 866#ifndef GL_QCOM_binning_control 867#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 868#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 869#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 870#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 871#endif 872 873/* GL_QCOM_driver_control */ 874/* No new tokens introduced by this extension. */ 875 876/* GL_QCOM_extended_get */ 877#ifndef GL_QCOM_extended_get 878#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 879#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 880#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 881#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 882#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 883#define GL_TEXTURE_TYPE_QCOM 0x8BD7 884#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 885#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 886#define GL_TEXTURE_TARGET_QCOM 0x8BDA 887#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 888#define GL_STATE_RESTORE 0x8BDC 889#endif 890 891/* GL_QCOM_extended_get2 */ 892/* No new tokens introduced by this extension. */ 893 894/* GL_QCOM_perfmon_global_mode */ 895#ifndef GL_QCOM_perfmon_global_mode 896#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 897#endif 898 899/* GL_QCOM_writeonly_rendering */ 900#ifndef GL_QCOM_writeonly_rendering 901#define GL_WRITEONLY_RENDERING_QCOM 0x8823 902#endif 903 904/* GL_QCOM_tiled_rendering */ 905#ifndef GL_QCOM_tiled_rendering 906#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 907#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 908#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 909#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 910#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 911#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 912#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 913#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 914#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 915#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 916#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 917#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 918#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 919#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 920#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 921#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 922#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 923#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 924#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 925#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 926#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 927#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 928#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 929#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 930#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 931#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 932#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 933#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 934#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 935#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 936#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 937#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 938#endif 939 940/*------------------------------------------------------------------------* 941 * VIV extension tokens 942 *------------------------------------------------------------------------*/ 943 944/* GL_VIV_shader_binary */ 945#ifndef GL_VIV_shader_binary 946#define GL_SHADER_BINARY_VIV 0x8FC4 947#endif 948 949/*------------------------------------------------------------------------* 950 * End of extension tokens, start of corresponding extension functions 951 *------------------------------------------------------------------------*/ 952 953/*------------------------------------------------------------------------* 954 * OES extension functions 955 *------------------------------------------------------------------------*/ 956 957/* GL_OES_compressed_ETC1_RGB8_texture */ 958#ifndef GL_OES_compressed_ETC1_RGB8_texture 959#define GL_OES_compressed_ETC1_RGB8_texture 1 960#endif 961 962/* GL_OES_compressed_paletted_texture */ 963#ifndef GL_OES_compressed_paletted_texture 964#define GL_OES_compressed_paletted_texture 1 965#endif 966 967/* GL_OES_depth24 */ 968#ifndef GL_OES_depth24 969#define GL_OES_depth24 1 970#endif 971 972/* GL_OES_depth32 */ 973#ifndef GL_OES_depth32 974#define GL_OES_depth32 1 975#endif 976 977/* GL_OES_depth_texture */ 978#ifndef GL_OES_depth_texture 979#define GL_OES_depth_texture 1 980#endif 981 982/* GL_OES_EGL_image */ 983#ifndef GL_OES_EGL_image 984#define GL_OES_EGL_image 1 985#ifdef GL_GLEXT_PROTOTYPES 986GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 987GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 988#endif 989typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 990typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 991#endif 992 993/* GL_OES_EGL_image_external */ 994#ifndef GL_OES_EGL_image_external 995#define GL_OES_EGL_image_external 1 996/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ 997#endif 998 999/* GL_OES_element_index_uint */ 1000#ifndef GL_OES_element_index_uint 1001#define GL_OES_element_index_uint 1 1002#endif 1003 1004/* GL_OES_fbo_render_mipmap */ 1005#ifndef GL_OES_fbo_render_mipmap 1006#define GL_OES_fbo_render_mipmap 1 1007#endif 1008 1009/* GL_OES_fragment_precision_high */ 1010#ifndef GL_OES_fragment_precision_high 1011#define GL_OES_fragment_precision_high 1 1012#endif 1013 1014/* GL_OES_get_program_binary */ 1015#ifndef GL_OES_get_program_binary 1016#define GL_OES_get_program_binary 1 1017#ifdef GL_GLEXT_PROTOTYPES 1018GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 1019GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1020#endif 1021typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 1022typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1023#endif 1024 1025/* GL_OES_mapbuffer */ 1026#ifndef GL_OES_mapbuffer 1027#define GL_OES_mapbuffer 1 1028#ifdef GL_GLEXT_PROTOTYPES 1029GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 1030GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 1031GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); 1032#endif 1033typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 1034typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 1035typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); 1036#endif 1037 1038/* GL_OES_packed_depth_stencil */ 1039#ifndef GL_OES_packed_depth_stencil 1040#define GL_OES_packed_depth_stencil 1 1041#endif 1042 1043/* GL_OES_required_internalformat */ 1044#ifndef GL_OES_required_internalformat 1045#define GL_OES_required_internalformat 1 1046#endif 1047 1048/* GL_OES_rgb8_rgba8 */ 1049#ifndef GL_OES_rgb8_rgba8 1050#define GL_OES_rgb8_rgba8 1 1051#endif 1052 1053/* GL_OES_standard_derivatives */ 1054#ifndef GL_OES_standard_derivatives 1055#define GL_OES_standard_derivatives 1 1056#endif 1057 1058/* GL_OES_stencil1 */ 1059#ifndef GL_OES_stencil1 1060#define GL_OES_stencil1 1 1061#endif 1062 1063/* GL_OES_stencil4 */ 1064#ifndef GL_OES_stencil4 1065#define GL_OES_stencil4 1 1066#endif 1067 1068#ifndef GL_OES_surfaceless_context 1069#define GL_OES_surfaceless_context 1 1070#endif 1071 1072/* GL_OES_texture_3D */ 1073#ifndef GL_OES_texture_3D 1074#define GL_OES_texture_3D 1 1075#ifdef GL_GLEXT_PROTOTYPES 1076GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 1077GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 1078GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1079GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 1080GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 1081GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1082#endif 1083typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 1084typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 1085typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1086typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 1087typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 1088typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1089#endif 1090 1091/* GL_OES_texture_float */ 1092#ifndef GL_OES_texture_float 1093#define GL_OES_texture_float 1 1094#endif 1095 1096/* GL_OES_texture_float_linear */ 1097#ifndef GL_OES_texture_float_linear 1098#define GL_OES_texture_float_linear 1 1099#endif 1100 1101/* GL_OES_texture_half_float */ 1102#ifndef GL_OES_texture_half_float 1103#define GL_OES_texture_half_float 1 1104#endif 1105 1106/* GL_OES_texture_half_float_linear */ 1107#ifndef GL_OES_texture_half_float_linear 1108#define GL_OES_texture_half_float_linear 1 1109#endif 1110 1111/* GL_OES_texture_npot */ 1112#ifndef GL_OES_texture_npot 1113#define GL_OES_texture_npot 1 1114#endif 1115 1116/* GL_OES_vertex_array_object */ 1117#ifndef GL_OES_vertex_array_object 1118#define GL_OES_vertex_array_object 1 1119#ifdef GL_GLEXT_PROTOTYPES 1120GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 1121GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 1122GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 1123GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 1124#endif 1125typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 1126typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 1127typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 1128typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 1129#endif 1130 1131/* GL_OES_vertex_half_float */ 1132#ifndef GL_OES_vertex_half_float 1133#define GL_OES_vertex_half_float 1 1134#endif 1135 1136/* GL_OES_vertex_type_10_10_10_2 */ 1137#ifndef GL_OES_vertex_type_10_10_10_2 1138#define GL_OES_vertex_type_10_10_10_2 1 1139#endif 1140 1141/*------------------------------------------------------------------------* 1142 * KHR extension functions 1143 *------------------------------------------------------------------------*/ 1144 1145#ifndef GL_KHR_debug 1146#define GL_KHR_debug 1 1147#ifdef GL_GLEXT_PROTOTYPES 1148GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 1149GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 1150GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 1151GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 1152GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 1153GL_APICALL void GL_APIENTRY glPopDebugGroup (void); 1154GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 1155GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 1156GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 1157GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 1158GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 1159#endif 1160typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 1161typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 1162typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 1163typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 1164typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 1165typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); 1166typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 1167typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 1168typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 1169typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 1170typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); 1171#endif 1172 1173#ifndef GL_KHR_texture_compression_astc_ldr 1174#define GL_KHR_texture_compression_astc_ldr 1 1175#endif 1176 1177 1178/*------------------------------------------------------------------------* 1179 * AMD extension functions 1180 *------------------------------------------------------------------------*/ 1181 1182/* GL_AMD_compressed_3DC_texture */ 1183#ifndef GL_AMD_compressed_3DC_texture 1184#define GL_AMD_compressed_3DC_texture 1 1185#endif 1186 1187/* GL_AMD_compressed_ATC_texture */ 1188#ifndef GL_AMD_compressed_ATC_texture 1189#define GL_AMD_compressed_ATC_texture 1 1190#endif 1191 1192/* AMD_performance_monitor */ 1193#ifndef GL_AMD_performance_monitor 1194#define GL_AMD_performance_monitor 1 1195#ifdef GL_GLEXT_PROTOTYPES 1196GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 1197GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 1198GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 1199GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 1200GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 1201GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 1202GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 1203GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 1204GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 1205GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 1206GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 1207#endif 1208typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 1209typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 1210typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 1211typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 1212typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); 1213typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 1214typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 1215typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 1216typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 1217typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 1218typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 1219#endif 1220 1221/* GL_AMD_program_binary_Z400 */ 1222#ifndef GL_AMD_program_binary_Z400 1223#define GL_AMD_program_binary_Z400 1 1224#endif 1225 1226/*------------------------------------------------------------------------* 1227 * ANGLE extension functions 1228 *------------------------------------------------------------------------*/ 1229 1230/* GL_ANGLE_depth_texture */ 1231#ifndef GL_ANGLE_depth_texture 1232#define GL_ANGLE_depth_texture 1 1233#endif 1234 1235/* GL_ANGLE_framebuffer_blit */ 1236#ifndef GL_ANGLE_framebuffer_blit 1237#define GL_ANGLE_framebuffer_blit 1 1238#ifdef GL_GLEXT_PROTOTYPES 1239GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1240#endif 1241typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1242#endif 1243 1244/* GL_ANGLE_framebuffer_multisample */ 1245#ifndef GL_ANGLE_framebuffer_multisample 1246#define GL_ANGLE_framebuffer_multisample 1 1247#ifdef GL_GLEXT_PROTOTYPES 1248GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1249#endif 1250typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1251#endif 1252 1253#ifndef GL_ANGLE_instanced_arrays 1254#define GL_ANGLE_instanced_arrays 1 1255#ifdef GL_GLEXT_PROTOTYPES 1256GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1257GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1258GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 1259#endif 1260typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1261typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1262typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 1263#endif 1264 1265/* GL_ANGLE_pack_reverse_row_order */ 1266#ifndef GL_ANGLE_pack_reverse_row_order 1267#define GL_ANGLE_pack_reverse_row_order 1 1268#endif 1269 1270/* GL_ANGLE_program_binary */ 1271#ifndef GL_ANGLE_program_binary 1272#define GL_ANGLE_program_binary 1 1273#endif 1274 1275/* GL_ANGLE_texture_compression_dxt3 */ 1276#ifndef GL_ANGLE_texture_compression_dxt3 1277#define GL_ANGLE_texture_compression_dxt3 1 1278#endif 1279 1280/* GL_ANGLE_texture_compression_dxt5 */ 1281#ifndef GL_ANGLE_texture_compression_dxt5 1282#define GL_ANGLE_texture_compression_dxt5 1 1283#endif 1284 1285/* GL_ANGLE_texture_usage */ 1286#ifndef GL_ANGLE_texture_usage 1287#define GL_ANGLE_texture_usage 1 1288#endif 1289 1290#ifndef GL_ANGLE_translated_shader_source 1291#define GL_ANGLE_translated_shader_source 1 1292#ifdef GL_GLEXT_PROTOTYPES 1293GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 1294#endif 1295typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 1296#endif 1297 1298/*------------------------------------------------------------------------* 1299 * APPLE extension functions 1300 *------------------------------------------------------------------------*/ 1301 1302/* GL_APPLE_copy_texture_levels */ 1303#ifndef GL_APPLE_copy_texture_levels 1304#define GL_APPLE_copy_texture_levels 1 1305#ifdef GL_GLEXT_PROTOTYPES 1306GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 1307#endif 1308typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 1309#endif 1310 1311/* GL_APPLE_framebuffer_multisample */ 1312#ifndef GL_APPLE_framebuffer_multisample 1313#define GL_APPLE_framebuffer_multisample 1 1314#ifdef GL_GLEXT_PROTOTYPES 1315GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1316GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 1317#endif /* GL_GLEXT_PROTOTYPES */ 1318typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1319typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 1320#endif 1321 1322/* GL_APPLE_rgb_422 */ 1323#ifndef GL_APPLE_rgb_422 1324#define GL_APPLE_rgb_422 1 1325#endif 1326 1327/* GL_APPLE_sync */ 1328#ifndef GL_APPLE_sync 1329#define GL_APPLE_sync 1 1330#ifdef GL_GLEXT_PROTOTYPES 1331GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 1332GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 1333GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 1334GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1335GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 1336GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 1337GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1338#endif 1339typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 1340typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 1341typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 1342typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1343typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 1344typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 1345typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1346#endif 1347 1348/* GL_APPLE_texture_format_BGRA8888 */ 1349#ifndef GL_APPLE_texture_format_BGRA8888 1350#define GL_APPLE_texture_format_BGRA8888 1 1351#endif 1352 1353/* GL_APPLE_texture_max_level */ 1354#ifndef GL_APPLE_texture_max_level 1355#define GL_APPLE_texture_max_level 1 1356#endif 1357 1358/*------------------------------------------------------------------------* 1359 * ARM extension functions 1360 *------------------------------------------------------------------------*/ 1361 1362/* GL_ARM_mali_program_binary */ 1363#ifndef GL_ARM_mali_program_binary 1364#define GL_ARM_mali_program_binary 1 1365#endif 1366 1367/* GL_ARM_mali_shader_binary */ 1368#ifndef GL_ARM_mali_shader_binary 1369#define GL_ARM_mali_shader_binary 1 1370#endif 1371 1372/* GL_ARM_rgba8 */ 1373#ifndef GL_ARM_rgba8 1374#define GL_ARM_rgba8 1 1375#endif 1376 1377/*------------------------------------------------------------------------* 1378 * EXT extension functions 1379 *------------------------------------------------------------------------*/ 1380 1381/* GL_EXT_blend_minmax */ 1382#ifndef GL_EXT_blend_minmax 1383#define GL_EXT_blend_minmax 1 1384#endif 1385 1386/* GL_EXT_color_buffer_half_float */ 1387#ifndef GL_EXT_color_buffer_half_float 1388#define GL_EXT_color_buffer_half_float 1 1389#endif 1390 1391/* GL_EXT_debug_label */ 1392#ifndef GL_EXT_debug_label 1393#define GL_EXT_debug_label 1 1394#ifdef GL_GLEXT_PROTOTYPES 1395GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1396GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1397#endif 1398typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 1399typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 1400#endif 1401 1402/* GL_EXT_debug_marker */ 1403#ifndef GL_EXT_debug_marker 1404#define GL_EXT_debug_marker 1 1405#ifdef GL_GLEXT_PROTOTYPES 1406GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 1407GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 1408GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 1409#endif 1410typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1411typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 1412typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 1413#endif 1414 1415/* GL_EXT_discard_framebuffer */ 1416#ifndef GL_EXT_discard_framebuffer 1417#define GL_EXT_discard_framebuffer 1 1418#ifdef GL_GLEXT_PROTOTYPES 1419GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1420#endif 1421typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1422#endif 1423 1424/* GL_EXT_map_buffer_range */ 1425#ifndef GL_EXT_map_buffer_range 1426#define GL_EXT_map_buffer_range 1 1427#ifdef GL_GLEXT_PROTOTYPES 1428GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1429GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 1430#endif 1431typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1432typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 1433#endif 1434 1435/* GL_EXT_multisampled_render_to_texture */ 1436#ifndef GL_EXT_multisampled_render_to_texture 1437#define GL_EXT_multisampled_render_to_texture 1 1438#ifdef GL_GLEXT_PROTOTYPES 1439GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1440GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1441#endif 1442typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1443typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1444#endif 1445 1446/* GL_EXT_multiview_draw_buffers */ 1447#ifndef GL_EXT_multiview_draw_buffers 1448#define GL_EXT_multiview_draw_buffers 1 1449#ifdef GL_GLEXT_PROTOTYPES 1450GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 1451GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 1452GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 1453#endif 1454typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 1455typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 1456typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 1457#endif 1458 1459#ifndef GL_EXT_multi_draw_arrays 1460#define GL_EXT_multi_draw_arrays 1 1461#ifdef GL_GLEXT_PROTOTYPES 1462GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1463GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); 1464#endif /* GL_GLEXT_PROTOTYPES */ 1465typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 1466typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); 1467#endif 1468 1469/* GL_EXT_occlusion_query_boolean */ 1470#ifndef GL_EXT_occlusion_query_boolean 1471#define GL_EXT_occlusion_query_boolean 1 1472#ifdef GL_GLEXT_PROTOTYPES 1473GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 1474GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 1475GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 1476GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 1477GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 1478GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 1479GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 1480#endif 1481typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 1482typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 1483typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 1484typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 1485typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 1486typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 1487typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 1488#endif 1489 1490/* GL_EXT_read_format_bgra */ 1491#ifndef GL_EXT_read_format_bgra 1492#define GL_EXT_read_format_bgra 1 1493#endif 1494 1495/* GL_EXT_robustness */ 1496#ifndef GL_EXT_robustness 1497#define GL_EXT_robustness 1 1498#ifdef GL_GLEXT_PROTOTYPES 1499GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 1500GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1501GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); 1502GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1503#endif 1504typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 1505typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 1506typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); 1507typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1508#endif 1509 1510/* GL_EXT_separate_shader_objects */ 1511#ifndef GL_EXT_separate_shader_objects 1512#define GL_EXT_separate_shader_objects 1 1513#ifdef GL_GLEXT_PROTOTYPES 1514GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1515GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1516GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1517GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1518GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1519GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1520GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1521GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1522GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1523GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); 1524GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); 1525GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); 1526GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); 1527GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); 1528GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); 1529GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); 1530GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1531GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1532GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1533GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1534GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1535GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1536GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1537GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1538GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1539GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1540GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1541GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1542GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1543GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1544#endif 1545typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 1546typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 1547typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 1548typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1549typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 1550typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 1551typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1552typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 1553typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 1554typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); 1555typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); 1556typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); 1557typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); 1558typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); 1559typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); 1560typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); 1561typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1562typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1563typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1564typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1565typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 1566typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1567typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1568typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1569typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1570typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1571typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1572typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1573typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1574typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1575#endif 1576 1577/* GL_EXT_shader_framebuffer_fetch */ 1578#ifndef GL_EXT_shader_framebuffer_fetch 1579#define GL_EXT_shader_framebuffer_fetch 1 1580#endif 1581 1582/* GL_EXT_shader_texture_lod */ 1583#ifndef GL_EXT_shader_texture_lod 1584#define GL_EXT_shader_texture_lod 1 1585#endif 1586 1587/* GL_EXT_shadow_samplers */ 1588#ifndef GL_EXT_shadow_samplers 1589#define GL_EXT_shadow_samplers 1 1590#endif 1591 1592/* GL_EXT_sRGB */ 1593#ifndef GL_EXT_sRGB 1594#define GL_EXT_sRGB 1 1595#endif 1596 1597/* GL_EXT_texture_compression_dxt1 */ 1598#ifndef GL_EXT_texture_compression_dxt1 1599#define GL_EXT_texture_compression_dxt1 1 1600#endif 1601 1602/* GL_EXT_texture_filter_anisotropic */ 1603#ifndef GL_EXT_texture_filter_anisotropic 1604#define GL_EXT_texture_filter_anisotropic 1 1605#endif 1606 1607/* GL_EXT_texture_format_BGRA8888 */ 1608#ifndef GL_EXT_texture_format_BGRA8888 1609#define GL_EXT_texture_format_BGRA8888 1 1610#endif 1611 1612/* GL_EXT_texture_rg */ 1613#ifndef GL_EXT_texture_rg 1614#define GL_EXT_texture_rg 1 1615#endif 1616 1617/* GL_EXT_texture_storage */ 1618#ifndef GL_EXT_texture_storage 1619#define GL_EXT_texture_storage 1 1620#ifdef GL_GLEXT_PROTOTYPES 1621GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1622GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1623GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1624GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1625GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1626GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1627#endif 1628typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1629typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1630typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1631typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1632typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1633typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1634#endif 1635 1636/* GL_EXT_texture_type_2_10_10_10_REV */ 1637#ifndef GL_EXT_texture_type_2_10_10_10_REV 1638#define GL_EXT_texture_type_2_10_10_10_REV 1 1639#endif 1640 1641/* GL_EXT_unpack_subimage */ 1642#ifndef GL_EXT_unpack_subimage 1643#define GL_EXT_unpack_subimage 1 1644#endif 1645 1646/*------------------------------------------------------------------------* 1647 * DMP extension functions 1648 *------------------------------------------------------------------------*/ 1649 1650/* GL_DMP_shader_binary */ 1651#ifndef GL_DMP_shader_binary 1652#define GL_DMP_shader_binary 1 1653#endif 1654 1655/*------------------------------------------------------------------------* 1656 * FJ extension functions 1657 *------------------------------------------------------------------------*/ 1658 1659/* GL_FJ_shader_binary_GCCSO */ 1660#ifndef GL_FJ_shader_binary_GCCSO 1661#define GL_FJ_shader_binary_GCCSO 1 1662#endif 1663 1664/*------------------------------------------------------------------------* 1665 * IMG extension functions 1666 *------------------------------------------------------------------------*/ 1667 1668/* GL_IMG_program_binary */ 1669#ifndef GL_IMG_program_binary 1670#define GL_IMG_program_binary 1 1671#endif 1672 1673/* GL_IMG_read_format */ 1674#ifndef GL_IMG_read_format 1675#define GL_IMG_read_format 1 1676#endif 1677 1678/* GL_IMG_shader_binary */ 1679#ifndef GL_IMG_shader_binary 1680#define GL_IMG_shader_binary 1 1681#endif 1682 1683/* GL_IMG_texture_compression_pvrtc */ 1684#ifndef GL_IMG_texture_compression_pvrtc 1685#define GL_IMG_texture_compression_pvrtc 1 1686#endif 1687 1688/* GL_IMG_texture_compression_pvrtc2 */ 1689#ifndef GL_IMG_texture_compression_pvrtc2 1690#define GL_IMG_texture_compression_pvrtc2 1 1691#endif 1692 1693/* GL_IMG_multisampled_render_to_texture */ 1694#ifndef GL_IMG_multisampled_render_to_texture 1695#define GL_IMG_multisampled_render_to_texture 1 1696#ifdef GL_GLEXT_PROTOTYPES 1697GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1698GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1699#endif 1700typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1701typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1702#endif 1703 1704/*------------------------------------------------------------------------* 1705 * NV extension functions 1706 *------------------------------------------------------------------------*/ 1707 1708/* GL_NV_coverage_sample */ 1709#ifndef GL_NV_coverage_sample 1710#define GL_NV_coverage_sample 1 1711#ifdef GL_GLEXT_PROTOTYPES 1712GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 1713GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 1714#endif 1715typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 1716typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 1717#endif 1718 1719/* GL_NV_depth_nonlinear */ 1720#ifndef GL_NV_depth_nonlinear 1721#define GL_NV_depth_nonlinear 1 1722#endif 1723 1724/* GL_NV_draw_buffers */ 1725#ifndef GL_NV_draw_buffers 1726#define GL_NV_draw_buffers 1 1727#ifdef GL_GLEXT_PROTOTYPES 1728GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 1729#endif 1730typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 1731#endif 1732 1733/* GL_NV_draw_instanced */ 1734#ifndef GL_NV_draw_instanced 1735#define GL_NV_draw_instanced 1 1736#ifdef GL_GLEXT_PROTOTYPES 1737GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1738GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); 1739#endif 1740typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1741typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); 1742#endif 1743 1744/* GL_NV_fbo_color_attachments */ 1745#ifndef GL_NV_fbo_color_attachments 1746#define GL_NV_fbo_color_attachments 1 1747#endif 1748 1749/* GL_NV_fence */ 1750#ifndef GL_NV_fence 1751#define GL_NV_fence 1 1752#ifdef GL_GLEXT_PROTOTYPES 1753GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 1754GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 1755GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 1756GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 1757GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 1758GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 1759GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 1760#endif 1761typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 1762typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 1763typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 1764typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 1765typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 1766typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 1767typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 1768#endif 1769 1770/* GL_NV_framebuffer_blit */ 1771#ifndef GL_NV_framebuffer_blit 1772#define GL_NV_framebuffer_blit 1 1773#ifdef GL_GLEXT_PROTOTYPES 1774GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1775#endif 1776typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1777#endif 1778 1779/* GL_NV_framebuffer_multisample */ 1780#ifndef GL_NV_framebuffer_multisample 1781#define GL_NV_framebuffer_multisample 1 1782#ifdef GL_GLEXT_PROTOTYPES 1783GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1784#endif 1785typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1786#endif 1787 1788/* GL_NV_generate_mipmap_sRGB */ 1789#ifndef GL_NV_generate_mipmap_sRGB 1790#define GL_NV_generate_mipmap_sRGB 1 1791#endif 1792 1793/* GL_NV_instanced_arrays */ 1794#ifndef GL_NV_instanced_arrays 1795#define GL_NV_instanced_arrays 1 1796#ifdef GL_GLEXT_PROTOTYPES 1797GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 1798#endif 1799typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 1800#endif 1801 1802/* GL_NV_read_buffer */ 1803#ifndef GL_NV_read_buffer 1804#define GL_NV_read_buffer 1 1805#ifdef GL_GLEXT_PROTOTYPES 1806GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 1807#endif 1808typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 1809#endif 1810 1811/* GL_NV_read_buffer_front */ 1812#ifndef GL_NV_read_buffer_front 1813#define GL_NV_read_buffer_front 1 1814#endif 1815 1816/* GL_NV_read_depth */ 1817#ifndef GL_NV_read_depth 1818#define GL_NV_read_depth 1 1819#endif 1820 1821/* GL_NV_read_depth_stencil */ 1822#ifndef GL_NV_read_depth_stencil 1823#define GL_NV_read_depth_stencil 1 1824#endif 1825 1826/* GL_NV_read_stencil */ 1827#ifndef GL_NV_read_stencil 1828#define GL_NV_read_stencil 1 1829#endif 1830 1831/* GL_NV_shadow_samplers_array */ 1832#ifndef GL_NV_shadow_samplers_array 1833#define GL_NV_shadow_samplers_array 1 1834#endif 1835 1836/* GL_NV_shadow_samplers_cube */ 1837#ifndef GL_NV_shadow_samplers_cube 1838#define GL_NV_shadow_samplers_cube 1 1839#endif 1840 1841/* GL_NV_sRGB_formats */ 1842#ifndef GL_NV_sRGB_formats 1843#define GL_NV_sRGB_formats 1 1844#endif 1845 1846/* GL_NV_texture_border_clamp */ 1847#ifndef GL_NV_texture_border_clamp 1848#define GL_NV_texture_border_clamp 1 1849#endif 1850 1851/* GL_NV_texture_compression_s3tc_update */ 1852#ifndef GL_NV_texture_compression_s3tc_update 1853#define GL_NV_texture_compression_s3tc_update 1 1854#endif 1855 1856/* GL_NV_texture_npot_2D_mipmap */ 1857#ifndef GL_NV_texture_npot_2D_mipmap 1858#define GL_NV_texture_npot_2D_mipmap 1 1859#endif 1860 1861/*------------------------------------------------------------------------* 1862 * QCOM extension functions 1863 *------------------------------------------------------------------------*/ 1864 1865/* GL_QCOM_alpha_test */ 1866#ifndef GL_QCOM_alpha_test 1867#define GL_QCOM_alpha_test 1 1868#ifdef GL_GLEXT_PROTOTYPES 1869GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 1870#endif 1871typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 1872#endif 1873 1874/* GL_QCOM_binning_control */ 1875#ifndef GL_QCOM_binning_control 1876#define GL_QCOM_binning_control 1 1877#endif 1878 1879/* GL_QCOM_driver_control */ 1880#ifndef GL_QCOM_driver_control 1881#define GL_QCOM_driver_control 1 1882#ifdef GL_GLEXT_PROTOTYPES 1883GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 1884GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1885GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 1886GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 1887#endif 1888typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 1889typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1890typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1891typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1892#endif 1893 1894/* GL_QCOM_extended_get */ 1895#ifndef GL_QCOM_extended_get 1896#define GL_QCOM_extended_get 1 1897#ifdef GL_GLEXT_PROTOTYPES 1898GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 1899GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1900GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1901GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1902GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1903GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 1904GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 1905GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); 1906#endif 1907typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 1908typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1909typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1910typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1911typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1912typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 1913typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); 1914typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); 1915#endif 1916 1917/* GL_QCOM_extended_get2 */ 1918#ifndef GL_QCOM_extended_get2 1919#define GL_QCOM_extended_get2 1 1920#ifdef GL_GLEXT_PROTOTYPES 1921GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1922GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1923GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 1924GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1925#endif 1926typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1927typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1928typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 1929typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1930#endif 1931 1932/* GL_QCOM_perfmon_global_mode */ 1933#ifndef GL_QCOM_perfmon_global_mode 1934#define GL_QCOM_perfmon_global_mode 1 1935#endif 1936 1937/* GL_QCOM_writeonly_rendering */ 1938#ifndef GL_QCOM_writeonly_rendering 1939#define GL_QCOM_writeonly_rendering 1 1940#endif 1941 1942/* GL_QCOM_tiled_rendering */ 1943#ifndef GL_QCOM_tiled_rendering 1944#define GL_QCOM_tiled_rendering 1 1945#ifdef GL_GLEXT_PROTOTYPES 1946GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1947GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 1948#endif 1949typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1950typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 1951#endif 1952 1953/*------------------------------------------------------------------------* 1954 * VIV extension tokens 1955 *------------------------------------------------------------------------*/ 1956 1957/* GL_VIV_shader_binary */ 1958#ifndef GL_VIV_shader_binary 1959#define GL_VIV_shader_binary 1 1960#endif 1961 1962#ifdef __cplusplus 1963} 1964#endif 1965 1966#endif /* __gl2ext_h_ */ 1967