1#ifndef __gl2ext_h_
2#define __gl2ext_h_
3
4/* $Revision: 20800 $ on $Date:: 2013-03-07 03:33:09 -0800 #$ */
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10/*
11 * This document is licensed under the SGI Free Software B License Version
12 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
13 */
14
15#ifndef GL_APIENTRYP
16#   define GL_APIENTRYP GL_APIENTRY*
17#endif
18
19/*------------------------------------------------------------------------*
20 * OES extension tokens
21 *------------------------------------------------------------------------*/
22
23/* GL_OES_compressed_ETC1_RGB8_texture */
24#ifndef GL_OES_compressed_ETC1_RGB8_texture
25#define GL_ETC1_RGB8_OES                                        0x8D64
26#endif
27
28/* GL_OES_compressed_paletted_texture */
29#ifndef GL_OES_compressed_paletted_texture
30#define GL_PALETTE4_RGB8_OES                                    0x8B90
31#define GL_PALETTE4_RGBA8_OES                                   0x8B91
32#define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
33#define GL_PALETTE4_RGBA4_OES                                   0x8B93
34#define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
35#define GL_PALETTE8_RGB8_OES                                    0x8B95
36#define GL_PALETTE8_RGBA8_OES                                   0x8B96
37#define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
38#define GL_PALETTE8_RGBA4_OES                                   0x8B98
39#define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
40#endif
41
42/* GL_OES_depth24 */
43#ifndef GL_OES_depth24
44#define GL_DEPTH_COMPONENT24_OES                                0x81A6
45#endif
46
47/* GL_OES_depth32 */
48#ifndef GL_OES_depth32
49#define GL_DEPTH_COMPONENT32_OES                                0x81A7
50#endif
51
52/* GL_OES_depth_texture */
53/* No new tokens introduced by this extension. */
54
55/* GL_OES_EGL_image */
56#ifndef GL_OES_EGL_image
57typedef void* GLeglImageOES;
58#endif
59
60/* GL_OES_EGL_image_external */
61#ifndef GL_OES_EGL_image_external
62/* GLeglImageOES defined in GL_OES_EGL_image already. */
63#define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
64#define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
65#define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
66#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
67#endif
68
69/* GL_OES_element_index_uint */
70#ifndef GL_OES_element_index_uint
71#define GL_UNSIGNED_INT                                         0x1405
72#endif
73
74/* GL_OES_get_program_binary */
75#ifndef GL_OES_get_program_binary
76#define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741
77#define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE
78#define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF
79#endif
80
81/* GL_OES_mapbuffer */
82#ifndef GL_OES_mapbuffer
83#define GL_WRITE_ONLY_OES                                       0x88B9
84#define GL_BUFFER_ACCESS_OES                                    0x88BB
85#define GL_BUFFER_MAPPED_OES                                    0x88BC
86#define GL_BUFFER_MAP_POINTER_OES                               0x88BD
87#endif
88
89/* GL_OES_packed_depth_stencil */
90#ifndef GL_OES_packed_depth_stencil
91#define GL_DEPTH_STENCIL_OES                                    0x84F9
92#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
93#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
94#endif
95
96/* GL_OES_required_internalformat */
97#ifndef GL_OES_required_internalformat
98#define GL_ALPHA8_OES                                           0x803C
99#define GL_DEPTH_COMPONENT16_OES                                0x81A5
100/* reuse GL_DEPTH_COMPONENT24_OES */
101/* reuse GL_DEPTH24_STENCIL8_OES */
102/* reuse GL_DEPTH_COMPONENT32_OES */
103#define GL_LUMINANCE4_ALPHA4_OES                                0x8043
104#define GL_LUMINANCE8_ALPHA8_OES                                0x8045
105#define GL_LUMINANCE8_OES                                       0x8040
106#define GL_RGBA4_OES                                            0x8056
107#define GL_RGB5_A1_OES                                          0x8057
108#define GL_RGB565_OES                                           0x8D62
109/* reuse GL_RGB8_OES */
110/* reuse GL_RGBA8_OES */
111/* reuse GL_RGB10_EXT */
112/* reuse GL_RGB10_A2_EXT */
113#endif
114
115/* GL_OES_rgb8_rgba8 */
116#ifndef GL_OES_rgb8_rgba8
117#define GL_RGB8_OES                                             0x8051
118#define GL_RGBA8_OES                                            0x8058
119#endif
120
121/* GL_OES_standard_derivatives */
122#ifndef GL_OES_standard_derivatives
123#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B
124#endif
125
126/* GL_OES_stencil1 */
127#ifndef GL_OES_stencil1
128#define GL_STENCIL_INDEX1_OES                                   0x8D46
129#endif
130
131/* GL_OES_stencil4 */
132#ifndef GL_OES_stencil4
133#define GL_STENCIL_INDEX4_OES                                   0x8D47
134#endif
135
136#ifndef GL_OES_surfaceless_context
137#define GL_FRAMEBUFFER_UNDEFINED_OES                            0x8219
138#endif
139
140/* GL_OES_texture_3D */
141#ifndef GL_OES_texture_3D
142#define GL_TEXTURE_WRAP_R_OES                                   0x8072
143#define GL_TEXTURE_3D_OES                                       0x806F
144#define GL_TEXTURE_BINDING_3D_OES                               0x806A
145#define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073
146#define GL_SAMPLER_3D_OES                                       0x8B5F
147#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4
148#endif
149
150/* GL_OES_texture_float */
151/* No new tokens introduced by this extension. */
152
153/* GL_OES_texture_float_linear */
154/* No new tokens introduced by this extension. */
155
156/* GL_OES_texture_half_float */
157#ifndef GL_OES_texture_half_float
158#define GL_HALF_FLOAT_OES                                       0x8D61
159#endif
160
161/* GL_OES_texture_half_float_linear */
162/* No new tokens introduced by this extension. */
163
164/* GL_OES_texture_npot */
165/* No new tokens introduced by this extension. */
166
167/* GL_OES_vertex_array_object */
168#ifndef GL_OES_vertex_array_object
169#define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5
170#endif
171
172/* GL_OES_vertex_half_float */
173/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */
174
175/* GL_OES_vertex_type_10_10_10_2 */
176#ifndef GL_OES_vertex_type_10_10_10_2
177#define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6
178#define GL_INT_10_10_10_2_OES                                   0x8DF7
179#endif
180
181/*------------------------------------------------------------------------*
182 * KHR extension tokens
183 *------------------------------------------------------------------------*/
184
185#ifndef GL_KHR_debug
186typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
187#define GL_DEBUG_OUTPUT_SYNCHRONOUS                             0x8242
188#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                     0x8243
189#define GL_DEBUG_CALLBACK_FUNCTION                              0x8244
190#define GL_DEBUG_CALLBACK_USER_PARAM                            0x8245
191#define GL_DEBUG_SOURCE_API                                     0x8246
192#define GL_DEBUG_SOURCE_WINDOW_SYSTEM                           0x8247
193#define GL_DEBUG_SOURCE_SHADER_COMPILER                         0x8248
194#define GL_DEBUG_SOURCE_THIRD_PARTY                             0x8249
195#define GL_DEBUG_SOURCE_APPLICATION                             0x824A
196#define GL_DEBUG_SOURCE_OTHER                                   0x824B
197#define GL_DEBUG_TYPE_ERROR                                     0x824C
198#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                       0x824D
199#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                        0x824E
200#define GL_DEBUG_TYPE_PORTABILITY                               0x824F
201#define GL_DEBUG_TYPE_PERFORMANCE                               0x8250
202#define GL_DEBUG_TYPE_OTHER                                     0x8251
203#define GL_DEBUG_TYPE_MARKER                                    0x8268
204#define GL_DEBUG_TYPE_PUSH_GROUP                                0x8269
205#define GL_DEBUG_TYPE_POP_GROUP                                 0x826A
206#define GL_DEBUG_SEVERITY_NOTIFICATION                          0x826B
207#define GL_MAX_DEBUG_GROUP_STACK_DEPTH                          0x826C
208#define GL_DEBUG_GROUP_STACK_DEPTH                              0x826D
209#define GL_BUFFER                                               0x82E0
210#define GL_SHADER                                               0x82E1
211#define GL_PROGRAM                                              0x82E2
212#define GL_QUERY                                                0x82E3
213/* PROGRAM_PIPELINE only in GL */
214#define GL_SAMPLER                                              0x82E6
215/* DISPLAY_LIST only in GL */
216#define GL_MAX_LABEL_LENGTH                                     0x82E8
217#define GL_MAX_DEBUG_MESSAGE_LENGTH                             0x9143
218#define GL_MAX_DEBUG_LOGGED_MESSAGES                            0x9144
219#define GL_DEBUG_LOGGED_MESSAGES                                0x9145
220#define GL_DEBUG_SEVERITY_HIGH                                  0x9146
221#define GL_DEBUG_SEVERITY_MEDIUM                                0x9147
222#define GL_DEBUG_SEVERITY_LOW                                   0x9148
223#define GL_DEBUG_OUTPUT                                         0x92E0
224#define GL_CONTEXT_FLAG_DEBUG_BIT                               0x00000002
225#define GL_STACK_OVERFLOW                                       0x0503
226#define GL_STACK_UNDERFLOW                                      0x0504
227#endif
228
229#ifndef GL_KHR_texture_compression_astc_ldr
230#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                         0x93B0
231#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                         0x93B1
232#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                         0x93B2
233#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                         0x93B3
234#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                         0x93B4
235#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                         0x93B5
236#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                         0x93B6
237#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                         0x93B7
238#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                        0x93B8
239#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                        0x93B9
240#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                        0x93BA
241#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                       0x93BB
242#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                       0x93BC
243#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                       0x93BD
244#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                 0x93D0
245#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                 0x93D1
246#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                 0x93D2
247#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                 0x93D3
248#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                 0x93D4
249#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                 0x93D5
250#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                 0x93D6
251#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                 0x93D7
252#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                0x93D8
253#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                0x93D9
254#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                0x93DA
255#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR               0x93DB
256#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR               0x93DC
257#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR               0x93DD
258#endif
259
260/*------------------------------------------------------------------------*
261 * AMD extension tokens
262 *------------------------------------------------------------------------*/
263
264/* GL_AMD_compressed_3DC_texture */
265#ifndef GL_AMD_compressed_3DC_texture
266#define GL_3DC_X_AMD                                            0x87F9
267#define GL_3DC_XY_AMD                                           0x87FA
268#endif
269
270/* GL_AMD_compressed_ATC_texture */
271#ifndef GL_AMD_compressed_ATC_texture
272#define GL_ATC_RGB_AMD                                          0x8C92
273#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93
274#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE
275#endif
276
277/* GL_AMD_performance_monitor */
278#ifndef GL_AMD_performance_monitor
279#define GL_COUNTER_TYPE_AMD                                     0x8BC0
280#define GL_COUNTER_RANGE_AMD                                    0x8BC1
281#define GL_UNSIGNED_INT64_AMD                                   0x8BC2
282#define GL_PERCENTAGE_AMD                                       0x8BC3
283#define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4
284#define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5
285#define GL_PERFMON_RESULT_AMD                                   0x8BC6
286#endif
287
288/* GL_AMD_program_binary_Z400 */
289#ifndef GL_AMD_program_binary_Z400
290#define GL_Z400_BINARY_AMD                                      0x8740
291#endif
292
293/*------------------------------------------------------------------------*
294 * ANGLE extension tokens
295 *------------------------------------------------------------------------*/
296
297/* GL_ANGLE_depth_texture */
298#ifndef GL_ANGLE_depth_texture
299#define GL_DEPTH_COMPONENT                                      0x1902
300#define GL_DEPTH_STENCIL_OES                                    0x84F9
301#define GL_UNSIGNED_SHORT                                       0x1403
302#define GL_UNSIGNED_INT                                         0x1405
303#define GL_UNSIGNED_INT_24_8_OES                                0x84FA
304#define GL_DEPTH_COMPONENT16                                    0x81A5
305#define GL_DEPTH_COMPONENT32_OES                                0x81A7
306#define GL_DEPTH24_STENCIL8_OES                                 0x88F0
307#endif
308
309/* GL_ANGLE_framebuffer_blit */
310#ifndef GL_ANGLE_framebuffer_blit
311#define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8
312#define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9
313#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6
314#define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA
315#endif
316
317/* GL_ANGLE_framebuffer_multisample */
318#ifndef GL_ANGLE_framebuffer_multisample
319#define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB
320#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56
321#define GL_MAX_SAMPLES_ANGLE                                    0x8D57
322#endif
323
324/* GL_ANGLE_instanced_arrays */
325#ifndef GL_ANGLE_instanced_arrays
326#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE                    0x88FE
327#endif
328
329/* GL_ANGLE_pack_reverse_row_order */
330#ifndef GL_ANGLE_pack_reverse_row_order
331#define GL_PACK_REVERSE_ROW_ORDER_ANGLE                         0x93A4
332#endif
333
334/* GL_ANGLE_program_binary */
335#ifndef GL_ANGLE_program_binary
336#define GL_PROGRAM_BINARY_ANGLE                                 0x93A6
337#endif
338
339/* GL_ANGLE_texture_compression_dxt3 */
340#ifndef GL_ANGLE_texture_compression_dxt3
341#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE                      0x83F2
342#endif
343
344/* GL_ANGLE_texture_compression_dxt5 */
345#ifndef GL_ANGLE_texture_compression_dxt5
346#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE                      0x83F3
347#endif
348
349/* GL_ANGLE_texture_usage */
350#ifndef GL_ANGLE_texture_usage
351#define GL_TEXTURE_USAGE_ANGLE                                  0x93A2
352#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE                         0x93A3
353#endif
354
355/* GL_ANGLE_translated_shader_source */
356#ifndef GL_ANGLE_translated_shader_source
357#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE                0x93A0
358#endif
359
360/*------------------------------------------------------------------------*
361 * APPLE extension tokens
362 *------------------------------------------------------------------------*/
363
364/* GL_APPLE_copy_texture_levels */
365/* No new tokens introduced by this extension. */
366
367/* GL_APPLE_framebuffer_multisample */
368#ifndef GL_APPLE_framebuffer_multisample
369#define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB
370#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56
371#define GL_MAX_SAMPLES_APPLE                                    0x8D57
372#define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8
373#define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9
374#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6
375#define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA
376#endif
377
378/* GL_APPLE_rgb_422 */
379#ifndef GL_APPLE_rgb_422
380#define GL_RGB_422_APPLE                                        0x8A1F
381#define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA
382#define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB
383#endif
384
385/* GL_APPLE_sync */
386#ifndef GL_APPLE_sync
387
388#ifndef __gl3_h_
389/* These types are defined with reference to <inttypes.h>
390 * in the Apple extension spec, but here we use the Khronos
391 * portable types in khrplatform.h, and assume those types
392 * are always defined.
393 * If any other extensions using these types are defined,
394 * the typedefs must move out of this block and be shared.
395 */
396typedef khronos_int64_t GLint64;
397typedef khronos_uint64_t GLuint64;
398typedef struct __GLsync *GLsync;
399#endif
400
401#define GL_SYNC_OBJECT_APPLE                                    0x8A53
402#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE                        0x9111
403#define GL_OBJECT_TYPE_APPLE                                    0x9112
404#define GL_SYNC_CONDITION_APPLE                                 0x9113
405#define GL_SYNC_STATUS_APPLE                                    0x9114
406#define GL_SYNC_FLAGS_APPLE                                     0x9115
407#define GL_SYNC_FENCE_APPLE                                     0x9116
408#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE                     0x9117
409#define GL_UNSIGNALED_APPLE                                     0x9118
410#define GL_SIGNALED_APPLE                                       0x9119
411#define GL_ALREADY_SIGNALED_APPLE                               0x911A
412#define GL_TIMEOUT_EXPIRED_APPLE                                0x911B
413#define GL_CONDITION_SATISFIED_APPLE                            0x911C
414#define GL_WAIT_FAILED_APPLE                                    0x911D
415#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE                        0x00000001
416#define GL_TIMEOUT_IGNORED_APPLE                                0xFFFFFFFFFFFFFFFFull
417#endif
418
419/* GL_APPLE_texture_format_BGRA8888 */
420#ifndef GL_APPLE_texture_format_BGRA8888
421#define GL_BGRA_EXT                                             0x80E1
422#endif
423
424/* GL_APPLE_texture_max_level */
425#ifndef GL_APPLE_texture_max_level
426#define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D
427#endif
428
429/*------------------------------------------------------------------------*
430 * ARM extension tokens
431 *------------------------------------------------------------------------*/
432
433/* GL_ARM_mali_program_binary */
434#ifndef GL_ARM_mali_program_binary
435#define GL_MALI_PROGRAM_BINARY_ARM                              0x8F61
436#endif
437
438/* GL_ARM_mali_shader_binary */
439#ifndef GL_ARM_mali_shader_binary
440#define GL_MALI_SHADER_BINARY_ARM                               0x8F60
441#endif
442
443/* GL_ARM_rgba8 */
444/* No new tokens introduced by this extension. */
445
446/*------------------------------------------------------------------------*
447 * EXT extension tokens
448 *------------------------------------------------------------------------*/
449
450/* GL_EXT_blend_minmax */
451#ifndef GL_EXT_blend_minmax
452#define GL_MIN_EXT                                              0x8007
453#define GL_MAX_EXT                                              0x8008
454#endif
455
456/* GL_EXT_color_buffer_half_float */
457#ifndef GL_EXT_color_buffer_half_float
458#define GL_RGBA16F_EXT                                          0x881A
459#define GL_RGB16F_EXT                                           0x881B
460#define GL_RG16F_EXT                                            0x822F
461#define GL_R16F_EXT                                             0x822D
462#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211
463#define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17
464#endif
465
466/* GL_EXT_debug_label */
467#ifndef GL_EXT_debug_label
468#define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F
469#define GL_PROGRAM_OBJECT_EXT                                   0x8B40
470#define GL_SHADER_OBJECT_EXT                                    0x8B48
471#define GL_BUFFER_OBJECT_EXT                                    0x9151
472#define GL_QUERY_OBJECT_EXT                                     0x9153
473#define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154
474#endif
475
476/* GL_EXT_debug_marker */
477/* No new tokens introduced by this extension. */
478
479/* GL_EXT_discard_framebuffer */
480#ifndef GL_EXT_discard_framebuffer
481#define GL_COLOR_EXT                                            0x1800
482#define GL_DEPTH_EXT                                            0x1801
483#define GL_STENCIL_EXT                                          0x1802
484#endif
485
486/* GL_EXT_map_buffer_range */
487#ifndef GL_EXT_map_buffer_range
488#define GL_MAP_READ_BIT_EXT                                     0x0001
489#define GL_MAP_WRITE_BIT_EXT                                    0x0002
490#define GL_MAP_INVALIDATE_RANGE_BIT_EXT                         0x0004
491#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT                        0x0008
492#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT                           0x0010
493#define GL_MAP_UNSYNCHRONIZED_BIT_EXT                           0x0020
494#endif
495
496/* GL_EXT_multisampled_render_to_texture */
497#ifndef GL_EXT_multisampled_render_to_texture
498#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C
499/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
500#define GL_RENDERBUFFER_SAMPLES_EXT                             0x8CAB
501#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x8D56
502#define GL_MAX_SAMPLES_EXT                                      0x8D57
503#endif
504
505/* GL_EXT_multiview_draw_buffers */
506#ifndef GL_EXT_multiview_draw_buffers
507#define GL_COLOR_ATTACHMENT_EXT                                 0x90F0
508#define GL_MULTIVIEW_EXT                                        0x90F1
509#define GL_DRAW_BUFFER_EXT                                      0x0C01
510#define GL_READ_BUFFER_EXT                                      0x0C02
511#define GL_MAX_MULTIVIEW_BUFFERS_EXT                            0x90F2
512#endif
513
514/* GL_EXT_multi_draw_arrays */
515/* No new tokens introduced by this extension. */
516
517/* GL_EXT_occlusion_query_boolean */
518#ifndef GL_EXT_occlusion_query_boolean
519#define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F
520#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A
521#define GL_CURRENT_QUERY_EXT                                    0x8865
522#define GL_QUERY_RESULT_EXT                                     0x8866
523#define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867
524#endif
525
526/* GL_EXT_read_format_bgra */
527#ifndef GL_EXT_read_format_bgra
528#define GL_BGRA_EXT                                             0x80E1
529#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365
530#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366
531#endif
532
533/* GL_EXT_robustness */
534#ifndef GL_EXT_robustness
535/* reuse GL_NO_ERROR */
536#define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253
537#define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254
538#define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255
539#define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3
540#define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256
541#define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252
542#define GL_NO_RESET_NOTIFICATION_EXT                            0x8261
543#endif
544
545/* GL_EXT_separate_shader_objects */
546#ifndef GL_EXT_separate_shader_objects
547#define GL_VERTEX_SHADER_BIT_EXT                                0x00000001
548#define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002
549#define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF
550#define GL_PROGRAM_SEPARABLE_EXT                                0x8258
551#define GL_ACTIVE_PROGRAM_EXT                                   0x8259
552#define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A
553#endif
554
555/* GL_EXT_shader_framebuffer_fetch */
556#ifndef GL_EXT_shader_framebuffer_fetch
557#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT                 0x8A52
558#endif
559
560/* GL_EXT_shader_texture_lod */
561/* No new tokens introduced by this extension. */
562
563/* GL_EXT_shadow_samplers */
564#ifndef GL_EXT_shadow_samplers
565#define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C
566#define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D
567#define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E
568#define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62
569#endif
570
571/* GL_EXT_sRGB */
572#ifndef GL_EXT_sRGB
573#define GL_SRGB_EXT                                             0x8C40
574#define GL_SRGB_ALPHA_EXT                                       0x8C42
575#define GL_SRGB8_ALPHA8_EXT                                     0x8C43
576#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210
577#endif
578
579/* GL_EXT_texture_compression_dxt1 */
580#ifndef GL_EXT_texture_compression_dxt1
581#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0
582#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1
583#endif
584
585/* GL_EXT_texture_filter_anisotropic */
586#ifndef GL_EXT_texture_filter_anisotropic
587#define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE
588#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF
589#endif
590
591/* GL_EXT_texture_format_BGRA8888 */
592#ifndef GL_EXT_texture_format_BGRA8888
593#define GL_BGRA_EXT                                             0x80E1
594#endif
595
596/* GL_EXT_texture_rg */
597#ifndef GL_EXT_texture_rg
598#define GL_RED_EXT                                              0x1903
599#define GL_RG_EXT                                               0x8227
600#define GL_R8_EXT                                               0x8229
601#define GL_RG8_EXT                                              0x822B
602#endif
603
604/* GL_EXT_texture_storage */
605#ifndef GL_EXT_texture_storage
606#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F
607#define GL_ALPHA8_EXT                                           0x803C
608#define GL_LUMINANCE8_EXT                                       0x8040
609#define GL_LUMINANCE8_ALPHA8_EXT                                0x8045
610#define GL_RGBA32F_EXT                                          0x8814
611#define GL_RGB32F_EXT                                           0x8815
612#define GL_ALPHA32F_EXT                                         0x8816
613#define GL_LUMINANCE32F_EXT                                     0x8818
614#define GL_LUMINANCE_ALPHA32F_EXT                               0x8819
615/* reuse GL_RGBA16F_EXT */
616/* reuse GL_RGB16F_EXT */
617#define GL_ALPHA16F_EXT                                         0x881C
618#define GL_LUMINANCE16F_EXT                                     0x881E
619#define GL_LUMINANCE_ALPHA16F_EXT                               0x881F
620#define GL_RGB10_A2_EXT                                         0x8059
621#define GL_RGB10_EXT                                            0x8052
622#define GL_BGRA8_EXT                                            0x93A1
623#define GL_R8_EXT                                               0x8229
624#define GL_RG8_EXT                                              0x822B
625#define GL_R32F_EXT                                             0x822E
626#define GL_RG32F_EXT                                            0x8230
627#define GL_R16F_EXT                                             0x822D
628#define GL_RG16F_EXT                                            0x822F
629#endif
630
631/* GL_EXT_texture_type_2_10_10_10_REV */
632#ifndef GL_EXT_texture_type_2_10_10_10_REV
633#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368
634#endif
635
636/* GL_EXT_unpack_subimage */
637#ifndef GL_EXT_unpack_subimage
638#define GL_UNPACK_ROW_LENGTH_EXT                                0x0CF2
639#define GL_UNPACK_SKIP_ROWS_EXT                                 0x0CF3
640#define GL_UNPACK_SKIP_PIXELS_EXT                               0x0CF4
641#endif
642
643/*------------------------------------------------------------------------*
644 * DMP extension tokens
645 *------------------------------------------------------------------------*/
646
647/* GL_DMP_shader_binary */
648#ifndef GL_DMP_shader_binary
649#define GL_SHADER_BINARY_DMP                                    0x9250
650#endif
651
652/*------------------------------------------------------------------------*
653 * FJ extension tokens
654 *------------------------------------------------------------------------*/
655
656/* GL_FJ_shader_binary_GCCSO */
657#ifndef GL_FJ_shader_binary_GCCSO
658#define GL_GCCSO_SHADER_BINARY_FJ                               0x9260
659#endif
660
661/*------------------------------------------------------------------------*
662 * IMG extension tokens
663 *------------------------------------------------------------------------*/
664
665/* GL_IMG_program_binary */
666#ifndef GL_IMG_program_binary
667#define GL_SGX_PROGRAM_BINARY_IMG                               0x9130
668#endif
669
670/* GL_IMG_read_format */
671#ifndef GL_IMG_read_format
672#define GL_BGRA_IMG                                             0x80E1
673#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365
674#endif
675
676/* GL_IMG_shader_binary */
677#ifndef GL_IMG_shader_binary
678#define GL_SGX_BINARY_IMG                                       0x8C0A
679#endif
680
681/* GL_IMG_texture_compression_pvrtc */
682#ifndef GL_IMG_texture_compression_pvrtc
683#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00
684#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01
685#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02
686#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03
687#endif
688
689/* GL_IMG_texture_compression_pvrtc2 */
690#ifndef GL_IMG_texture_compression_pvrtc2
691#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG                     0x9137
692#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG                     0x9138
693#endif
694
695/* GL_IMG_multisampled_render_to_texture */
696#ifndef GL_IMG_multisampled_render_to_texture
697#define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133
698#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134
699#define GL_MAX_SAMPLES_IMG                                      0x9135
700#define GL_TEXTURE_SAMPLES_IMG                                  0x9136
701#endif
702
703/*------------------------------------------------------------------------*
704 * NV extension tokens
705 *------------------------------------------------------------------------*/
706
707/* GL_NV_coverage_sample */
708#ifndef GL_NV_coverage_sample
709#define GL_COVERAGE_COMPONENT_NV                                0x8ED0
710#define GL_COVERAGE_COMPONENT4_NV                               0x8ED1
711#define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2
712#define GL_COVERAGE_BUFFERS_NV                                  0x8ED3
713#define GL_COVERAGE_SAMPLES_NV                                  0x8ED4
714#define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5
715#define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6
716#define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7
717#define GL_COVERAGE_BUFFER_BIT_NV                               0x00008000
718#endif
719
720/* GL_NV_depth_nonlinear */
721#ifndef GL_NV_depth_nonlinear
722#define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C
723#endif
724
725/* GL_NV_draw_buffers */
726#ifndef GL_NV_draw_buffers
727#define GL_MAX_DRAW_BUFFERS_NV                                  0x8824
728#define GL_DRAW_BUFFER0_NV                                      0x8825
729#define GL_DRAW_BUFFER1_NV                                      0x8826
730#define GL_DRAW_BUFFER2_NV                                      0x8827
731#define GL_DRAW_BUFFER3_NV                                      0x8828
732#define GL_DRAW_BUFFER4_NV                                      0x8829
733#define GL_DRAW_BUFFER5_NV                                      0x882A
734#define GL_DRAW_BUFFER6_NV                                      0x882B
735#define GL_DRAW_BUFFER7_NV                                      0x882C
736#define GL_DRAW_BUFFER8_NV                                      0x882D
737#define GL_DRAW_BUFFER9_NV                                      0x882E
738#define GL_DRAW_BUFFER10_NV                                     0x882F
739#define GL_DRAW_BUFFER11_NV                                     0x8830
740#define GL_DRAW_BUFFER12_NV                                     0x8831
741#define GL_DRAW_BUFFER13_NV                                     0x8832
742#define GL_DRAW_BUFFER14_NV                                     0x8833
743#define GL_DRAW_BUFFER15_NV                                     0x8834
744#define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0
745#define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1
746#define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2
747#define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3
748#define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4
749#define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5
750#define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6
751#define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7
752#define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8
753#define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9
754#define GL_COLOR_ATTACHMENT10_NV                                0x8CEA
755#define GL_COLOR_ATTACHMENT11_NV                                0x8CEB
756#define GL_COLOR_ATTACHMENT12_NV                                0x8CEC
757#define GL_COLOR_ATTACHMENT13_NV                                0x8CED
758#define GL_COLOR_ATTACHMENT14_NV                                0x8CEE
759#define GL_COLOR_ATTACHMENT15_NV                                0x8CEF
760#endif
761
762/* GL_NV_draw_instanced */
763/* No new tokens introduced by this extension. */
764
765/* GL_NV_fbo_color_attachments */
766#ifndef GL_NV_fbo_color_attachments
767#define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF
768/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
769#endif
770
771/* GL_NV_fence */
772#ifndef GL_NV_fence
773#define GL_ALL_COMPLETED_NV                                     0x84F2
774#define GL_FENCE_STATUS_NV                                      0x84F3
775#define GL_FENCE_CONDITION_NV                                   0x84F4
776#endif
777
778/* GL_NV_framebuffer_blit */
779#ifndef GL_NV_framebuffer_blit
780#define GL_READ_FRAMEBUFFER_NV                                  0x8CA8
781#define GL_DRAW_FRAMEBUFFER_NV                                  0x8CA9
782#define GL_DRAW_FRAMEBUFFER_BINDING_NV                          0x8CA6
783#define GL_READ_FRAMEBUFFER_BINDING_NV                          0x8CAA
784#endif
785
786/* GL_NV_framebuffer_multisample */
787#ifndef GL_NV_framebuffer_multisample
788#define GL_RENDERBUFFER_SAMPLES_NV                              0x8CAB
789#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV                0x8D56
790#define GL_MAX_SAMPLES_NV                                       0x8D57
791#endif
792
793/* GL_NV_generate_mipmap_sRGB */
794/* No new tokens introduced by this extension. */
795
796/* GL_NV_instanced_arrays */
797#ifndef GL_NV_instanced_arrays
798#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV                       0x88FE
799#endif
800
801/* GL_NV_read_buffer */
802#ifndef GL_NV_read_buffer
803#define GL_READ_BUFFER_NV                                       0x0C02
804#endif
805
806/* GL_NV_read_buffer_front */
807/* No new tokens introduced by this extension. */
808
809/* GL_NV_read_depth */
810/* No new tokens introduced by this extension. */
811
812/* GL_NV_read_depth_stencil */
813/* No new tokens introduced by this extension. */
814
815/* GL_NV_read_stencil */
816/* No new tokens introduced by this extension. */
817
818/* GL_NV_shadow_samplers_array */
819#ifndef GL_NV_shadow_samplers_array
820#define GL_SAMPLER_2D_ARRAY_SHADOW_NV                           0x8DC4
821#endif
822
823/* GL_NV_shadow_samplers_cube */
824#ifndef GL_NV_shadow_samplers_cube
825#define GL_SAMPLER_CUBE_SHADOW_NV                               0x8DC5
826#endif
827
828/* GL_NV_sRGB_formats */
829#ifndef GL_NV_sRGB_formats
830#define GL_SLUMINANCE_NV                                        0x8C46
831#define GL_SLUMINANCE_ALPHA_NV                                  0x8C44
832#define GL_SRGB8_NV                                             0x8C41
833#define GL_SLUMINANCE8_NV                                       0x8C47
834#define GL_SLUMINANCE8_ALPHA8_NV                                0x8C45
835#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV                         0x8C4C
836#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV                   0x8C4D
837#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV                   0x8C4E
838#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV                   0x8C4F
839#define GL_ETC1_SRGB8_NV                                        0x88EE
840#endif
841
842/* GL_NV_texture_border_clamp */
843#ifndef GL_NV_texture_border_clamp
844#define GL_TEXTURE_BORDER_COLOR_NV                              0x1004
845#define GL_CLAMP_TO_BORDER_NV                                   0x812D
846#endif
847
848/* GL_NV_texture_compression_s3tc_update */
849/* No new tokens introduced by this extension. */
850
851/* GL_NV_texture_npot_2D_mipmap */
852/* No new tokens introduced by this extension. */
853
854/*------------------------------------------------------------------------*
855 * QCOM extension tokens
856 *------------------------------------------------------------------------*/
857
858/* GL_QCOM_alpha_test */
859#ifndef GL_QCOM_alpha_test
860#define GL_ALPHA_TEST_QCOM                                      0x0BC0
861#define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1
862#define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2
863#endif
864
865/* GL_QCOM_binning_control */
866#ifndef GL_QCOM_binning_control
867#define GL_BINNING_CONTROL_HINT_QCOM                            0x8FB0
868#define GL_CPU_OPTIMIZED_QCOM                                   0x8FB1
869#define GL_GPU_OPTIMIZED_QCOM                                   0x8FB2
870#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM                    0x8FB3
871#endif
872
873/* GL_QCOM_driver_control */
874/* No new tokens introduced by this extension. */
875
876/* GL_QCOM_extended_get */
877#ifndef GL_QCOM_extended_get
878#define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2
879#define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3
880#define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4
881#define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5
882#define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6
883#define GL_TEXTURE_TYPE_QCOM                                    0x8BD7
884#define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8
885#define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9
886#define GL_TEXTURE_TARGET_QCOM                                  0x8BDA
887#define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB
888#define GL_STATE_RESTORE                                        0x8BDC
889#endif
890
891/* GL_QCOM_extended_get2 */
892/* No new tokens introduced by this extension. */
893
894/* GL_QCOM_perfmon_global_mode */
895#ifndef GL_QCOM_perfmon_global_mode
896#define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0
897#endif
898
899/* GL_QCOM_writeonly_rendering */
900#ifndef GL_QCOM_writeonly_rendering
901#define GL_WRITEONLY_RENDERING_QCOM                             0x8823
902#endif
903
904/* GL_QCOM_tiled_rendering */
905#ifndef GL_QCOM_tiled_rendering
906#define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001
907#define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002
908#define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004
909#define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008
910#define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010
911#define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020
912#define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040
913#define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080
914#define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100
915#define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200
916#define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400
917#define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800
918#define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000
919#define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000
920#define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000
921#define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000
922#define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000
923#define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000
924#define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000
925#define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000
926#define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000
927#define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000
928#define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000
929#define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000
930#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000
931#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000
932#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000
933#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000
934#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000
935#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000
936#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000
937#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000
938#endif
939
940/*------------------------------------------------------------------------*
941 * VIV extension tokens
942 *------------------------------------------------------------------------*/
943
944/* GL_VIV_shader_binary */
945#ifndef GL_VIV_shader_binary
946#define GL_SHADER_BINARY_VIV                                    0x8FC4
947#endif
948
949/*------------------------------------------------------------------------*
950 * End of extension tokens, start of corresponding extension functions
951 *------------------------------------------------------------------------*/
952
953/*------------------------------------------------------------------------*
954 * OES extension functions
955 *------------------------------------------------------------------------*/
956
957/* GL_OES_compressed_ETC1_RGB8_texture */
958#ifndef GL_OES_compressed_ETC1_RGB8_texture
959#define GL_OES_compressed_ETC1_RGB8_texture 1
960#endif
961
962/* GL_OES_compressed_paletted_texture */
963#ifndef GL_OES_compressed_paletted_texture
964#define GL_OES_compressed_paletted_texture 1
965#endif
966
967/* GL_OES_depth24 */
968#ifndef GL_OES_depth24
969#define GL_OES_depth24 1
970#endif
971
972/* GL_OES_depth32 */
973#ifndef GL_OES_depth32
974#define GL_OES_depth32 1
975#endif
976
977/* GL_OES_depth_texture */
978#ifndef GL_OES_depth_texture
979#define GL_OES_depth_texture 1
980#endif
981
982/* GL_OES_EGL_image */
983#ifndef GL_OES_EGL_image
984#define GL_OES_EGL_image 1
985#ifdef GL_GLEXT_PROTOTYPES
986GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
987GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
988#endif
989typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
990typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
991#endif
992
993/* GL_OES_EGL_image_external */
994#ifndef GL_OES_EGL_image_external
995#define GL_OES_EGL_image_external 1
996/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
997#endif
998
999/* GL_OES_element_index_uint */
1000#ifndef GL_OES_element_index_uint
1001#define GL_OES_element_index_uint 1
1002#endif
1003
1004/* GL_OES_fbo_render_mipmap */
1005#ifndef GL_OES_fbo_render_mipmap
1006#define GL_OES_fbo_render_mipmap 1
1007#endif
1008
1009/* GL_OES_fragment_precision_high */
1010#ifndef GL_OES_fragment_precision_high
1011#define GL_OES_fragment_precision_high 1
1012#endif
1013
1014/* GL_OES_get_program_binary */
1015#ifndef GL_OES_get_program_binary
1016#define GL_OES_get_program_binary 1
1017#ifdef GL_GLEXT_PROTOTYPES
1018GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1019GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1020#endif
1021typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
1022typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1023#endif
1024
1025/* GL_OES_mapbuffer */
1026#ifndef GL_OES_mapbuffer
1027#define GL_OES_mapbuffer 1
1028#ifdef GL_GLEXT_PROTOTYPES
1029GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
1030GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
1031GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
1032#endif
1033typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
1034typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
1035typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
1036#endif
1037
1038/* GL_OES_packed_depth_stencil */
1039#ifndef GL_OES_packed_depth_stencil
1040#define GL_OES_packed_depth_stencil 1
1041#endif
1042
1043/* GL_OES_required_internalformat */
1044#ifndef GL_OES_required_internalformat
1045#define GL_OES_required_internalformat 1
1046#endif
1047
1048/* GL_OES_rgb8_rgba8 */
1049#ifndef GL_OES_rgb8_rgba8
1050#define GL_OES_rgb8_rgba8 1
1051#endif
1052
1053/* GL_OES_standard_derivatives */
1054#ifndef GL_OES_standard_derivatives
1055#define GL_OES_standard_derivatives 1
1056#endif
1057
1058/* GL_OES_stencil1 */
1059#ifndef GL_OES_stencil1
1060#define GL_OES_stencil1 1
1061#endif
1062
1063/* GL_OES_stencil4 */
1064#ifndef GL_OES_stencil4
1065#define GL_OES_stencil4 1
1066#endif
1067
1068#ifndef GL_OES_surfaceless_context
1069#define GL_OES_surfaceless_context 1
1070#endif
1071
1072/* GL_OES_texture_3D */
1073#ifndef GL_OES_texture_3D
1074#define GL_OES_texture_3D 1
1075#ifdef GL_GLEXT_PROTOTYPES
1076GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1077GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1078GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1079GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1080GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1081GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1082#endif
1083typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
1084typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1085typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1086typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
1087typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1088typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1089#endif
1090
1091/* GL_OES_texture_float */
1092#ifndef GL_OES_texture_float
1093#define GL_OES_texture_float 1
1094#endif
1095
1096/* GL_OES_texture_float_linear */
1097#ifndef GL_OES_texture_float_linear
1098#define GL_OES_texture_float_linear 1
1099#endif
1100
1101/* GL_OES_texture_half_float */
1102#ifndef GL_OES_texture_half_float
1103#define GL_OES_texture_half_float 1
1104#endif
1105
1106/* GL_OES_texture_half_float_linear */
1107#ifndef GL_OES_texture_half_float_linear
1108#define GL_OES_texture_half_float_linear 1
1109#endif
1110
1111/* GL_OES_texture_npot */
1112#ifndef GL_OES_texture_npot
1113#define GL_OES_texture_npot 1
1114#endif
1115
1116/* GL_OES_vertex_array_object */
1117#ifndef GL_OES_vertex_array_object
1118#define GL_OES_vertex_array_object 1
1119#ifdef GL_GLEXT_PROTOTYPES
1120GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
1121GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
1122GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
1123GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
1124#endif
1125typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
1126typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
1127typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
1128typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
1129#endif
1130
1131/* GL_OES_vertex_half_float */
1132#ifndef GL_OES_vertex_half_float
1133#define GL_OES_vertex_half_float 1
1134#endif
1135
1136/* GL_OES_vertex_type_10_10_10_2 */
1137#ifndef GL_OES_vertex_type_10_10_10_2
1138#define GL_OES_vertex_type_10_10_10_2 1
1139#endif
1140
1141/*------------------------------------------------------------------------*
1142 * KHR extension functions
1143 *------------------------------------------------------------------------*/
1144
1145#ifndef GL_KHR_debug
1146#define GL_KHR_debug 1
1147#ifdef GL_GLEXT_PROTOTYPES
1148GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1149GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1150GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
1151GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1152GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1153GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
1154GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1155GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1156GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
1157GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1158GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
1159#endif
1160typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
1161typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
1162typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
1163typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
1164typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
1165typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
1166typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
1167typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
1168typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
1169typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
1170typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
1171#endif
1172
1173#ifndef GL_KHR_texture_compression_astc_ldr
1174#define GL_KHR_texture_compression_astc_ldr 1
1175#endif
1176
1177
1178/*------------------------------------------------------------------------*
1179 * AMD extension functions
1180 *------------------------------------------------------------------------*/
1181
1182/* GL_AMD_compressed_3DC_texture */
1183#ifndef GL_AMD_compressed_3DC_texture
1184#define GL_AMD_compressed_3DC_texture 1
1185#endif
1186
1187/* GL_AMD_compressed_ATC_texture */
1188#ifndef GL_AMD_compressed_ATC_texture
1189#define GL_AMD_compressed_ATC_texture 1
1190#endif
1191
1192/* AMD_performance_monitor */
1193#ifndef GL_AMD_performance_monitor
1194#define GL_AMD_performance_monitor 1
1195#ifdef GL_GLEXT_PROTOTYPES
1196GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1197GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1198GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1199GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1200GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1201GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
1202GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
1203GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1204GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
1205GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
1206GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1207#endif
1208typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
1209typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
1210typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
1211typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
1212typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data);
1213typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1214typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
1215typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
1216typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
1217typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
1218typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
1219#endif
1220
1221/* GL_AMD_program_binary_Z400 */
1222#ifndef GL_AMD_program_binary_Z400
1223#define GL_AMD_program_binary_Z400 1
1224#endif
1225
1226/*------------------------------------------------------------------------*
1227 * ANGLE extension functions
1228 *------------------------------------------------------------------------*/
1229
1230/* GL_ANGLE_depth_texture */
1231#ifndef GL_ANGLE_depth_texture
1232#define GL_ANGLE_depth_texture 1
1233#endif
1234
1235/* GL_ANGLE_framebuffer_blit */
1236#ifndef GL_ANGLE_framebuffer_blit
1237#define GL_ANGLE_framebuffer_blit 1
1238#ifdef GL_GLEXT_PROTOTYPES
1239GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1240#endif
1241typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1242#endif
1243
1244/* GL_ANGLE_framebuffer_multisample */
1245#ifndef GL_ANGLE_framebuffer_multisample
1246#define GL_ANGLE_framebuffer_multisample 1
1247#ifdef GL_GLEXT_PROTOTYPES
1248GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1249#endif
1250typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1251#endif
1252
1253#ifndef GL_ANGLE_instanced_arrays
1254#define GL_ANGLE_instanced_arrays 1
1255#ifdef GL_GLEXT_PROTOTYPES
1256GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1257GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1258GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
1259#endif
1260typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1261typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1262typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
1263#endif
1264
1265/* GL_ANGLE_pack_reverse_row_order */
1266#ifndef GL_ANGLE_pack_reverse_row_order
1267#define GL_ANGLE_pack_reverse_row_order 1
1268#endif
1269
1270/* GL_ANGLE_program_binary */
1271#ifndef GL_ANGLE_program_binary
1272#define GL_ANGLE_program_binary 1
1273#endif
1274
1275/* GL_ANGLE_texture_compression_dxt3 */
1276#ifndef GL_ANGLE_texture_compression_dxt3
1277#define GL_ANGLE_texture_compression_dxt3 1
1278#endif
1279
1280/* GL_ANGLE_texture_compression_dxt5 */
1281#ifndef GL_ANGLE_texture_compression_dxt5
1282#define GL_ANGLE_texture_compression_dxt5 1
1283#endif
1284
1285/* GL_ANGLE_texture_usage */
1286#ifndef GL_ANGLE_texture_usage
1287#define GL_ANGLE_texture_usage 1
1288#endif
1289
1290#ifndef GL_ANGLE_translated_shader_source
1291#define GL_ANGLE_translated_shader_source 1
1292#ifdef GL_GLEXT_PROTOTYPES
1293GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1294#endif
1295typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
1296#endif
1297
1298/*------------------------------------------------------------------------*
1299 * APPLE extension functions
1300 *------------------------------------------------------------------------*/
1301
1302/* GL_APPLE_copy_texture_levels */
1303#ifndef GL_APPLE_copy_texture_levels
1304#define GL_APPLE_copy_texture_levels 1
1305#ifdef GL_GLEXT_PROTOTYPES
1306GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1307#endif
1308typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
1309#endif
1310
1311/* GL_APPLE_framebuffer_multisample */
1312#ifndef GL_APPLE_framebuffer_multisample
1313#define GL_APPLE_framebuffer_multisample 1
1314#ifdef GL_GLEXT_PROTOTYPES
1315GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1316GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
1317#endif /* GL_GLEXT_PROTOTYPES */
1318typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1319typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
1320#endif
1321
1322/* GL_APPLE_rgb_422 */
1323#ifndef GL_APPLE_rgb_422
1324#define GL_APPLE_rgb_422 1
1325#endif
1326
1327/* GL_APPLE_sync */
1328#ifndef GL_APPLE_sync
1329#define GL_APPLE_sync 1
1330#ifdef GL_GLEXT_PROTOTYPES
1331GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
1332GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
1333GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
1334GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1335GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
1336GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
1337GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1338#endif
1339typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
1340typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
1341typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
1342typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1343typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
1344typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
1345typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1346#endif
1347
1348/* GL_APPLE_texture_format_BGRA8888 */
1349#ifndef GL_APPLE_texture_format_BGRA8888
1350#define GL_APPLE_texture_format_BGRA8888 1
1351#endif
1352
1353/* GL_APPLE_texture_max_level */
1354#ifndef GL_APPLE_texture_max_level
1355#define GL_APPLE_texture_max_level 1
1356#endif
1357
1358/*------------------------------------------------------------------------*
1359 * ARM extension functions
1360 *------------------------------------------------------------------------*/
1361
1362/* GL_ARM_mali_program_binary */
1363#ifndef GL_ARM_mali_program_binary
1364#define GL_ARM_mali_program_binary 1
1365#endif
1366
1367/* GL_ARM_mali_shader_binary */
1368#ifndef GL_ARM_mali_shader_binary
1369#define GL_ARM_mali_shader_binary 1
1370#endif
1371
1372/* GL_ARM_rgba8 */
1373#ifndef GL_ARM_rgba8
1374#define GL_ARM_rgba8 1
1375#endif
1376
1377/*------------------------------------------------------------------------*
1378 * EXT extension functions
1379 *------------------------------------------------------------------------*/
1380
1381/* GL_EXT_blend_minmax */
1382#ifndef GL_EXT_blend_minmax
1383#define GL_EXT_blend_minmax 1
1384#endif
1385
1386/* GL_EXT_color_buffer_half_float */
1387#ifndef GL_EXT_color_buffer_half_float
1388#define GL_EXT_color_buffer_half_float 1
1389#endif
1390
1391/* GL_EXT_debug_label */
1392#ifndef GL_EXT_debug_label
1393#define GL_EXT_debug_label 1
1394#ifdef GL_GLEXT_PROTOTYPES
1395GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1396GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1397#endif
1398typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
1399typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
1400#endif
1401
1402/* GL_EXT_debug_marker */
1403#ifndef GL_EXT_debug_marker
1404#define GL_EXT_debug_marker 1
1405#ifdef GL_GLEXT_PROTOTYPES
1406GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
1407GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
1408GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
1409#endif
1410typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1411typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
1412typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
1413#endif
1414
1415/* GL_EXT_discard_framebuffer */
1416#ifndef GL_EXT_discard_framebuffer
1417#define GL_EXT_discard_framebuffer 1
1418#ifdef GL_GLEXT_PROTOTYPES
1419GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1420#endif
1421typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1422#endif
1423
1424/* GL_EXT_map_buffer_range */
1425#ifndef GL_EXT_map_buffer_range
1426#define GL_EXT_map_buffer_range 1
1427#ifdef GL_GLEXT_PROTOTYPES
1428GL_APICALL void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1429GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1430#endif
1431typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1432typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1433#endif
1434
1435/* GL_EXT_multisampled_render_to_texture */
1436#ifndef GL_EXT_multisampled_render_to_texture
1437#define GL_EXT_multisampled_render_to_texture 1
1438#ifdef GL_GLEXT_PROTOTYPES
1439GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1440GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1441#endif
1442typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1443typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1444#endif
1445
1446/* GL_EXT_multiview_draw_buffers */
1447#ifndef GL_EXT_multiview_draw_buffers
1448#define GL_EXT_multiview_draw_buffers 1
1449#ifdef GL_GLEXT_PROTOTYPES
1450GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1451GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1452GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1453#endif
1454typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1455typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1456typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1457#endif
1458
1459#ifndef GL_EXT_multi_draw_arrays
1460#define GL_EXT_multi_draw_arrays 1
1461#ifdef GL_GLEXT_PROTOTYPES
1462GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1463GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1464#endif /* GL_GLEXT_PROTOTYPES */
1465typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1466typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1467#endif
1468
1469/* GL_EXT_occlusion_query_boolean */
1470#ifndef GL_EXT_occlusion_query_boolean
1471#define GL_EXT_occlusion_query_boolean 1
1472#ifdef GL_GLEXT_PROTOTYPES
1473GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
1474GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
1475GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
1476GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
1477GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
1478GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
1479GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
1480#endif
1481typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
1482typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
1483typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
1484typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
1485typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
1486typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1487typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
1488#endif
1489
1490/* GL_EXT_read_format_bgra */
1491#ifndef GL_EXT_read_format_bgra
1492#define GL_EXT_read_format_bgra 1
1493#endif
1494
1495/* GL_EXT_robustness */
1496#ifndef GL_EXT_robustness
1497#define GL_EXT_robustness 1
1498#ifdef GL_GLEXT_PROTOTYPES
1499GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1500GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1501GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1502GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1503#endif
1504typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1505typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1506typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1507typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1508#endif
1509
1510/* GL_EXT_separate_shader_objects */
1511#ifndef GL_EXT_separate_shader_objects
1512#define GL_EXT_separate_shader_objects 1
1513#ifdef GL_GLEXT_PROTOTYPES
1514GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1515GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1516GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1517GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1518GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1519GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1520GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1521GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1522GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1523GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
1524GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
1525GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
1526GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1527GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
1528GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
1529GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1530GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1531GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1532GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1533GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1534GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1535GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1536GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1537GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1538GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1539GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1540GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1541GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1542GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1543GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1544#endif
1545typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1546typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1547typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1548typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1549typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1550typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1551typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1552typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1553typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1554typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
1555typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
1556typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
1557typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
1558typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
1559typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
1560typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
1561typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1562typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1563typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1564typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1565typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1566typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1567typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1568typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1569typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1570typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1571typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1572typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1573typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1574typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1575#endif
1576
1577/* GL_EXT_shader_framebuffer_fetch */
1578#ifndef GL_EXT_shader_framebuffer_fetch
1579#define GL_EXT_shader_framebuffer_fetch 1
1580#endif
1581
1582/* GL_EXT_shader_texture_lod */
1583#ifndef GL_EXT_shader_texture_lod
1584#define GL_EXT_shader_texture_lod 1
1585#endif
1586
1587/* GL_EXT_shadow_samplers */
1588#ifndef GL_EXT_shadow_samplers
1589#define GL_EXT_shadow_samplers 1
1590#endif
1591
1592/* GL_EXT_sRGB */
1593#ifndef GL_EXT_sRGB
1594#define GL_EXT_sRGB 1
1595#endif
1596
1597/* GL_EXT_texture_compression_dxt1 */
1598#ifndef GL_EXT_texture_compression_dxt1
1599#define GL_EXT_texture_compression_dxt1 1
1600#endif
1601
1602/* GL_EXT_texture_filter_anisotropic */
1603#ifndef GL_EXT_texture_filter_anisotropic
1604#define GL_EXT_texture_filter_anisotropic 1
1605#endif
1606
1607/* GL_EXT_texture_format_BGRA8888 */
1608#ifndef GL_EXT_texture_format_BGRA8888
1609#define GL_EXT_texture_format_BGRA8888 1
1610#endif
1611
1612/* GL_EXT_texture_rg */
1613#ifndef GL_EXT_texture_rg
1614#define GL_EXT_texture_rg 1
1615#endif
1616
1617/* GL_EXT_texture_storage */
1618#ifndef GL_EXT_texture_storage
1619#define GL_EXT_texture_storage 1
1620#ifdef GL_GLEXT_PROTOTYPES
1621GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1622GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1623GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1624GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1625GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1626GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1627#endif
1628typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1629typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1630typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1631typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1632typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1633typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1634#endif
1635
1636/* GL_EXT_texture_type_2_10_10_10_REV */
1637#ifndef GL_EXT_texture_type_2_10_10_10_REV
1638#define GL_EXT_texture_type_2_10_10_10_REV 1
1639#endif
1640
1641/* GL_EXT_unpack_subimage */
1642#ifndef GL_EXT_unpack_subimage
1643#define GL_EXT_unpack_subimage 1
1644#endif
1645
1646/*------------------------------------------------------------------------*
1647 * DMP extension functions
1648 *------------------------------------------------------------------------*/
1649
1650/* GL_DMP_shader_binary */
1651#ifndef GL_DMP_shader_binary
1652#define GL_DMP_shader_binary 1
1653#endif
1654
1655/*------------------------------------------------------------------------*
1656 * FJ extension functions
1657 *------------------------------------------------------------------------*/
1658
1659/* GL_FJ_shader_binary_GCCSO */
1660#ifndef GL_FJ_shader_binary_GCCSO
1661#define GL_FJ_shader_binary_GCCSO 1
1662#endif
1663
1664/*------------------------------------------------------------------------*
1665 * IMG extension functions
1666 *------------------------------------------------------------------------*/
1667
1668/* GL_IMG_program_binary */
1669#ifndef GL_IMG_program_binary
1670#define GL_IMG_program_binary 1
1671#endif
1672
1673/* GL_IMG_read_format */
1674#ifndef GL_IMG_read_format
1675#define GL_IMG_read_format 1
1676#endif
1677
1678/* GL_IMG_shader_binary */
1679#ifndef GL_IMG_shader_binary
1680#define GL_IMG_shader_binary 1
1681#endif
1682
1683/* GL_IMG_texture_compression_pvrtc */
1684#ifndef GL_IMG_texture_compression_pvrtc
1685#define GL_IMG_texture_compression_pvrtc 1
1686#endif
1687
1688/* GL_IMG_texture_compression_pvrtc2 */
1689#ifndef GL_IMG_texture_compression_pvrtc2
1690#define GL_IMG_texture_compression_pvrtc2 1
1691#endif
1692
1693/* GL_IMG_multisampled_render_to_texture */
1694#ifndef GL_IMG_multisampled_render_to_texture
1695#define GL_IMG_multisampled_render_to_texture 1
1696#ifdef GL_GLEXT_PROTOTYPES
1697GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1698GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1699#endif
1700typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1701typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1702#endif
1703
1704/*------------------------------------------------------------------------*
1705 * NV extension functions
1706 *------------------------------------------------------------------------*/
1707
1708/* GL_NV_coverage_sample */
1709#ifndef GL_NV_coverage_sample
1710#define GL_NV_coverage_sample 1
1711#ifdef GL_GLEXT_PROTOTYPES
1712GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1713GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1714#endif
1715typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1716typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1717#endif
1718
1719/* GL_NV_depth_nonlinear */
1720#ifndef GL_NV_depth_nonlinear
1721#define GL_NV_depth_nonlinear 1
1722#endif
1723
1724/* GL_NV_draw_buffers */
1725#ifndef GL_NV_draw_buffers
1726#define GL_NV_draw_buffers 1
1727#ifdef GL_GLEXT_PROTOTYPES
1728GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1729#endif
1730typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1731#endif
1732
1733/* GL_NV_draw_instanced */
1734#ifndef GL_NV_draw_instanced
1735#define GL_NV_draw_instanced 1
1736#ifdef GL_GLEXT_PROTOTYPES
1737GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1738GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1739#endif
1740typedef void (GL_APIENTRYP PFNDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1741typedef void (GL_APIENTRYP PFNDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
1742#endif
1743
1744/* GL_NV_fbo_color_attachments */
1745#ifndef GL_NV_fbo_color_attachments
1746#define GL_NV_fbo_color_attachments 1
1747#endif
1748
1749/* GL_NV_fence */
1750#ifndef GL_NV_fence
1751#define GL_NV_fence 1
1752#ifdef GL_GLEXT_PROTOTYPES
1753GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1754GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1755GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1756GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1757GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1758GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1759GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1760#endif
1761typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1762typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1763typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1764typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1765typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1766typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1767typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1768#endif
1769
1770/* GL_NV_framebuffer_blit */
1771#ifndef GL_NV_framebuffer_blit
1772#define GL_NV_framebuffer_blit 1
1773#ifdef GL_GLEXT_PROTOTYPES
1774GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1775#endif
1776typedef void (GL_APIENTRYP PFNBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1777#endif
1778
1779/* GL_NV_framebuffer_multisample */
1780#ifndef GL_NV_framebuffer_multisample
1781#define GL_NV_framebuffer_multisample 1
1782#ifdef GL_GLEXT_PROTOTYPES
1783GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1784#endif
1785typedef void (GL_APIENTRYP PFNRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1786#endif
1787
1788/* GL_NV_generate_mipmap_sRGB */
1789#ifndef GL_NV_generate_mipmap_sRGB
1790#define GL_NV_generate_mipmap_sRGB 1
1791#endif
1792
1793/* GL_NV_instanced_arrays */
1794#ifndef GL_NV_instanced_arrays
1795#define GL_NV_instanced_arrays 1
1796#ifdef GL_GLEXT_PROTOTYPES
1797GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1798#endif
1799typedef void (GL_APIENTRYP PFNVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1800#endif
1801
1802/* GL_NV_read_buffer */
1803#ifndef GL_NV_read_buffer
1804#define GL_NV_read_buffer 1
1805#ifdef GL_GLEXT_PROTOTYPES
1806GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1807#endif
1808typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1809#endif
1810
1811/* GL_NV_read_buffer_front */
1812#ifndef GL_NV_read_buffer_front
1813#define GL_NV_read_buffer_front 1
1814#endif
1815
1816/* GL_NV_read_depth */
1817#ifndef GL_NV_read_depth
1818#define GL_NV_read_depth 1
1819#endif
1820
1821/* GL_NV_read_depth_stencil */
1822#ifndef GL_NV_read_depth_stencil
1823#define GL_NV_read_depth_stencil 1
1824#endif
1825
1826/* GL_NV_read_stencil */
1827#ifndef GL_NV_read_stencil
1828#define GL_NV_read_stencil 1
1829#endif
1830
1831/* GL_NV_shadow_samplers_array */
1832#ifndef GL_NV_shadow_samplers_array
1833#define GL_NV_shadow_samplers_array 1
1834#endif
1835
1836/* GL_NV_shadow_samplers_cube */
1837#ifndef GL_NV_shadow_samplers_cube
1838#define GL_NV_shadow_samplers_cube 1
1839#endif
1840
1841/* GL_NV_sRGB_formats */
1842#ifndef GL_NV_sRGB_formats
1843#define GL_NV_sRGB_formats 1
1844#endif
1845
1846/* GL_NV_texture_border_clamp */
1847#ifndef GL_NV_texture_border_clamp
1848#define GL_NV_texture_border_clamp 1
1849#endif
1850
1851/* GL_NV_texture_compression_s3tc_update */
1852#ifndef GL_NV_texture_compression_s3tc_update
1853#define GL_NV_texture_compression_s3tc_update 1
1854#endif
1855
1856/* GL_NV_texture_npot_2D_mipmap */
1857#ifndef GL_NV_texture_npot_2D_mipmap
1858#define GL_NV_texture_npot_2D_mipmap 1
1859#endif
1860
1861/*------------------------------------------------------------------------*
1862 * QCOM extension functions
1863 *------------------------------------------------------------------------*/
1864
1865/* GL_QCOM_alpha_test */
1866#ifndef GL_QCOM_alpha_test
1867#define GL_QCOM_alpha_test 1
1868#ifdef GL_GLEXT_PROTOTYPES
1869GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1870#endif
1871typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1872#endif
1873
1874/* GL_QCOM_binning_control */
1875#ifndef GL_QCOM_binning_control
1876#define GL_QCOM_binning_control 1
1877#endif
1878
1879/* GL_QCOM_driver_control */
1880#ifndef GL_QCOM_driver_control
1881#define GL_QCOM_driver_control 1
1882#ifdef GL_GLEXT_PROTOTYPES
1883GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1884GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1885GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1886GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1887#endif
1888typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1889typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1890typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1891typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1892#endif
1893
1894/* GL_QCOM_extended_get */
1895#ifndef GL_QCOM_extended_get
1896#define GL_QCOM_extended_get 1
1897#ifdef GL_GLEXT_PROTOTYPES
1898GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1899GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1900GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1901GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1902GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1903GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1904GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1905GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
1906#endif
1907typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1908typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1909typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1910typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1911typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1912typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1913typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1914typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
1915#endif
1916
1917/* GL_QCOM_extended_get2 */
1918#ifndef GL_QCOM_extended_get2
1919#define GL_QCOM_extended_get2 1
1920#ifdef GL_GLEXT_PROTOTYPES
1921GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1922GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1923GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1924GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1925#endif
1926typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1927typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1928typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1929typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1930#endif
1931
1932/* GL_QCOM_perfmon_global_mode */
1933#ifndef GL_QCOM_perfmon_global_mode
1934#define GL_QCOM_perfmon_global_mode 1
1935#endif
1936
1937/* GL_QCOM_writeonly_rendering */
1938#ifndef GL_QCOM_writeonly_rendering
1939#define GL_QCOM_writeonly_rendering 1
1940#endif
1941
1942/* GL_QCOM_tiled_rendering */
1943#ifndef GL_QCOM_tiled_rendering
1944#define GL_QCOM_tiled_rendering 1
1945#ifdef GL_GLEXT_PROTOTYPES
1946GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1947GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
1948#endif
1949typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
1950typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
1951#endif
1952
1953/*------------------------------------------------------------------------*
1954 * VIV extension tokens
1955 *------------------------------------------------------------------------*/
1956
1957/* GL_VIV_shader_binary */
1958#ifndef GL_VIV_shader_binary
1959#define GL_VIV_shader_binary 1
1960#endif
1961
1962#ifdef __cplusplus
1963}
1964#endif
1965
1966#endif /* __gl2ext_h_ */
1967