1// Copyright 2013 the V8 project authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef V8_BASE_PLATFORM_MUTEX_H_ 6#define V8_BASE_PLATFORM_MUTEX_H_ 7 8#include "src/base/base-export.h" 9#include "src/base/lazy-instance.h" 10#if V8_OS_WIN 11#include "src/base/win32-headers.h" 12#endif 13#include "src/base/logging.h" 14 15#if V8_OS_POSIX 16#include <pthread.h> // NOLINT 17#endif 18 19namespace v8 { 20namespace base { 21 22// ---------------------------------------------------------------------------- 23// Mutex 24// 25// This class is a synchronization primitive that can be used to protect shared 26// data from being simultaneously accessed by multiple threads. A mutex offers 27// exclusive, non-recursive ownership semantics: 28// - A calling thread owns a mutex from the time that it successfully calls 29// either |Lock()| or |TryLock()| until it calls |Unlock()|. 30// - When a thread owns a mutex, all other threads will block (for calls to 31// |Lock()|) or receive a |false| return value (for |TryLock()|) if they 32// attempt to claim ownership of the mutex. 33// A calling thread must not own the mutex prior to calling |Lock()| or 34// |TryLock()|. The behavior of a program is undefined if a mutex is destroyed 35// while still owned by some thread. The Mutex class is non-copyable. 36 37class V8_BASE_EXPORT Mutex final { 38 public: 39 Mutex(); 40 ~Mutex(); 41 42 // Locks the given mutex. If the mutex is currently unlocked, it becomes 43 // locked and owned by the calling thread, and immediately. If the mutex 44 // is already locked by another thread, suspends the calling thread until 45 // the mutex is unlocked. 46 void Lock(); 47 48 // Unlocks the given mutex. The mutex is assumed to be locked and owned by 49 // the calling thread on entrance. 50 void Unlock(); 51 52 // Tries to lock the given mutex. Returns whether the mutex was 53 // successfully locked. 54 bool TryLock() WARN_UNUSED_RESULT; 55 56 // The implementation-defined native handle type. 57#if V8_OS_POSIX 58 typedef pthread_mutex_t NativeHandle; 59#elif V8_OS_WIN 60 typedef CRITICAL_SECTION NativeHandle; 61#endif 62 63 NativeHandle& native_handle() { 64 return native_handle_; 65 } 66 const NativeHandle& native_handle() const { 67 return native_handle_; 68 } 69 70 private: 71 NativeHandle native_handle_; 72#ifdef DEBUG 73 int level_; 74#endif 75 76 V8_INLINE void AssertHeldAndUnmark() { 77#ifdef DEBUG 78 DCHECK_EQ(1, level_); 79 level_--; 80#endif 81 } 82 83 V8_INLINE void AssertUnheldAndMark() { 84#ifdef DEBUG 85 DCHECK_EQ(0, level_); 86 level_++; 87#endif 88 } 89 90 friend class ConditionVariable; 91 92 DISALLOW_COPY_AND_ASSIGN(Mutex); 93}; 94 95 96// POD Mutex initialized lazily (i.e. the first time Pointer() is called). 97// Usage: 98// static LazyMutex my_mutex = LAZY_MUTEX_INITIALIZER; 99// 100// void my_function() { 101// LockGuard<Mutex> guard(my_mutex.Pointer()); 102// // Do something. 103// } 104// 105typedef LazyStaticInstance<Mutex, DefaultConstructTrait<Mutex>, 106 ThreadSafeInitOnceTrait>::type LazyMutex; 107 108#define LAZY_MUTEX_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER 109 110 111// ----------------------------------------------------------------------------- 112// RecursiveMutex 113// 114// This class is a synchronization primitive that can be used to protect shared 115// data from being simultaneously accessed by multiple threads. A recursive 116// mutex offers exclusive, recursive ownership semantics: 117// - A calling thread owns a recursive mutex for a period of time that starts 118// when it successfully calls either |Lock()| or |TryLock()|. During this 119// period, the thread may make additional calls to |Lock()| or |TryLock()|. 120// The period of ownership ends when the thread makes a matching number of 121// calls to |Unlock()|. 122// - When a thread owns a recursive mutex, all other threads will block (for 123// calls to |Lock()|) or receive a |false| return value (for |TryLock()|) if 124// they attempt to claim ownership of the recursive mutex. 125// - The maximum number of times that a recursive mutex may be locked is 126// unspecified, but after that number is reached, calls to |Lock()| will 127// probably abort the process and calls to |TryLock()| return false. 128// The behavior of a program is undefined if a recursive mutex is destroyed 129// while still owned by some thread. The RecursiveMutex class is non-copyable. 130 131class V8_BASE_EXPORT RecursiveMutex final { 132 public: 133 RecursiveMutex(); 134 ~RecursiveMutex(); 135 136 // Locks the mutex. If another thread has already locked the mutex, a call to 137 // |Lock()| will block execution until the lock is acquired. A thread may call 138 // |Lock()| on a recursive mutex repeatedly. Ownership will only be released 139 // after the thread makes a matching number of calls to |Unlock()|. 140 // The behavior is undefined if the mutex is not unlocked before being 141 // destroyed, i.e. some thread still owns it. 142 void Lock(); 143 144 // Unlocks the mutex if its level of ownership is 1 (there was exactly one 145 // more call to |Lock()| than there were calls to unlock() made by this 146 // thread), reduces the level of ownership by 1 otherwise. The mutex must be 147 // locked by the current thread of execution, otherwise, the behavior is 148 // undefined. 149 void Unlock(); 150 151 // Tries to lock the given mutex. Returns whether the mutex was 152 // successfully locked. 153 bool TryLock() WARN_UNUSED_RESULT; 154 155 // The implementation-defined native handle type. 156 typedef Mutex::NativeHandle NativeHandle; 157 158 NativeHandle& native_handle() { 159 return native_handle_; 160 } 161 const NativeHandle& native_handle() const { 162 return native_handle_; 163 } 164 165 private: 166 NativeHandle native_handle_; 167#ifdef DEBUG 168 int level_; 169#endif 170 171 DISALLOW_COPY_AND_ASSIGN(RecursiveMutex); 172}; 173 174 175// POD RecursiveMutex initialized lazily (i.e. the first time Pointer() is 176// called). 177// Usage: 178// static LazyRecursiveMutex my_mutex = LAZY_RECURSIVE_MUTEX_INITIALIZER; 179// 180// void my_function() { 181// LockGuard<RecursiveMutex> guard(my_mutex.Pointer()); 182// // Do something. 183// } 184// 185typedef LazyStaticInstance<RecursiveMutex, 186 DefaultConstructTrait<RecursiveMutex>, 187 ThreadSafeInitOnceTrait>::type LazyRecursiveMutex; 188 189#define LAZY_RECURSIVE_MUTEX_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER 190 191 192// ----------------------------------------------------------------------------- 193// LockGuard 194// 195// This class is a mutex wrapper that provides a convenient RAII-style mechanism 196// for owning a mutex for the duration of a scoped block. 197// When a LockGuard object is created, it attempts to take ownership of the 198// mutex it is given. When control leaves the scope in which the LockGuard 199// object was created, the LockGuard is destructed and the mutex is released. 200// The LockGuard class is non-copyable. 201 202template <typename Mutex> 203class LockGuard final { 204 public: 205 explicit LockGuard(Mutex* mutex) : mutex_(mutex) { mutex_->Lock(); } 206 ~LockGuard() { mutex_->Unlock(); } 207 208 private: 209 Mutex* mutex_; 210 211 DISALLOW_COPY_AND_ASSIGN(LockGuard); 212}; 213 214} // namespace base 215} // namespace v8 216 217#endif // V8_BASE_PLATFORM_MUTEX_H_ 218