1// Copyright 2016 the V8 project authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef V8_IC_ACCESS_COMPILER_DATA_H_ 6#define V8_IC_ACCESS_COMPILER_DATA_H_ 7 8#include <memory> 9 10#include "src/allocation.h" 11#include "src/base/macros.h" 12 13namespace v8 { 14namespace internal { 15 16class AccessCompilerData { 17 public: 18 AccessCompilerData() {} 19 20 bool IsInitialized() const { return load_calling_convention_ != nullptr; } 21 void Initialize(int load_register_count, const Register* load_registers, 22 int store_register_count, const Register* store_registers) { 23 load_calling_convention_.reset(NewArray<Register>(load_register_count)); 24 for (int i = 0; i < load_register_count; ++i) { 25 load_calling_convention_[i] = load_registers[i]; 26 } 27 store_calling_convention_.reset(NewArray<Register>(store_register_count)); 28 for (int i = 0; i < store_register_count; ++i) { 29 store_calling_convention_[i] = store_registers[i]; 30 } 31 } 32 33 Register* load_calling_convention() { return load_calling_convention_.get(); } 34 Register* store_calling_convention() { 35 return store_calling_convention_.get(); 36 } 37 38 private: 39 std::unique_ptr<Register[]> load_calling_convention_; 40 std::unique_ptr<Register[]> store_calling_convention_; 41 42 DISALLOW_COPY_AND_ASSIGN(AccessCompilerData); 43}; 44 45} // namespace internal 46} // namespace v8 47 48#endif // V8_IC_ACCESS_COMPILER_DATA_H_ 49