1// Copyright 2016 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_IC_ACCESS_COMPILER_DATA_H_
6#define V8_IC_ACCESS_COMPILER_DATA_H_
7
8#include <memory>
9
10#include "src/allocation.h"
11#include "src/base/macros.h"
12
13namespace v8 {
14namespace internal {
15
16class AccessCompilerData {
17 public:
18  AccessCompilerData() {}
19
20  bool IsInitialized() const { return load_calling_convention_ != nullptr; }
21  void Initialize(int load_register_count, const Register* load_registers,
22                  int store_register_count, const Register* store_registers) {
23    load_calling_convention_.reset(NewArray<Register>(load_register_count));
24    for (int i = 0; i < load_register_count; ++i) {
25      load_calling_convention_[i] = load_registers[i];
26    }
27    store_calling_convention_.reset(NewArray<Register>(store_register_count));
28    for (int i = 0; i < store_register_count; ++i) {
29      store_calling_convention_[i] = store_registers[i];
30    }
31  }
32
33  Register* load_calling_convention() { return load_calling_convention_.get(); }
34  Register* store_calling_convention() {
35    return store_calling_convention_.get();
36  }
37
38 private:
39  std::unique_ptr<Register[]> load_calling_convention_;
40  std::unique_ptr<Register[]> store_calling_convention_;
41
42  DISALLOW_COPY_AND_ASSIGN(AccessCompilerData);
43};
44
45}  // namespace internal
46}  // namespace v8
47
48#endif  // V8_IC_ACCESS_COMPILER_DATA_H_
49