1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "Mesh.h" 18 19#include <utils/Log.h> 20 21namespace android { 22 23Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) 24 : mVertexCount(vertexCount), mVertexSize(vertexSize), mTexCoordsSize(texCoordSize), 25 mPrimitive(primitive) 26{ 27 if (vertexCount == 0) { 28 mVertices = new float[1]; 29 mVertices[0] = 0.0f; 30 mStride = 0; 31 return; 32 } 33 34 size_t stride = vertexSize + texCoordSize; 35 size_t remainder = (stride * vertexCount) / vertexCount; 36 // Since all of the input parameters are unsigned, if stride is less than 37 // either vertexSize or texCoordSize, it must have overflowed. remainder 38 // will be equal to stride as long as stride * vertexCount doesn't overflow. 39 if ((stride < vertexSize) || (remainder != stride)) { 40 ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize, 41 texCoordSize); 42 mVertices = new float[1]; 43 mVertices[0] = 0.0f; 44 mVertexCount = 0; 45 mVertexSize = 0; 46 mTexCoordsSize = 0; 47 mStride = 0; 48 return; 49 } 50 51 mVertices = new float[stride * vertexCount]; 52 mStride = stride; 53} 54 55Mesh::~Mesh() { 56 delete [] mVertices; 57} 58 59Mesh::Primitive Mesh::getPrimitive() const { 60 return mPrimitive; 61} 62 63 64float const* Mesh::getPositions() const { 65 return mVertices; 66} 67float* Mesh::getPositions() { 68 return mVertices; 69} 70 71float const* Mesh::getTexCoords() const { 72 return mVertices + mVertexSize; 73} 74float* Mesh::getTexCoords() { 75 return mVertices + mVertexSize; 76} 77 78 79size_t Mesh::getVertexCount() const { 80 return mVertexCount; 81} 82 83size_t Mesh::getVertexSize() const { 84 return mVertexSize; 85} 86 87size_t Mesh::getTexCoordsSize() const { 88 return mTexCoordsSize; 89} 90 91size_t Mesh::getByteStride() const { 92 return mStride*sizeof(float); 93} 94 95size_t Mesh::getStride() const { 96 return mStride; 97} 98 99} /* namespace android */ 100