1/* 2// Copyright (c) 2014 Intel Corporation 3// 4// Licensed under the Apache License, Version 2.0 (the "License"); 5// you may not use this file except in compliance with the License. 6// You may obtain a copy of the License at 7// 8// http://www.apache.org/licenses/LICENSE-2.0 9// 10// Unless required by applicable law or agreed to in writing, software 11// distributed under the License is distributed on an "AS IS" BASIS, 12// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13// See the License for the specific language governing permissions and 14// limitations under the License. 15*/ 16#ifndef SPRITE_PLANE_BASE_H 17#define SPRITE_PLANE_BASE_H 18 19#include <utils/KeyedVector.h> 20#include <common/buffers/BufferCache.h> 21#include <DisplayPlane.h> 22 23namespace android { 24namespace intel { 25 26class SpritePlaneBase : public DisplayPlane { 27public: 28 SpritePlaneBase(int index, int disp); 29 virtual ~SpritePlaneBase(); 30public: 31 // hardware operations 32 virtual bool flip(void *ctx); 33 virtual bool enable(); 34 virtual bool disable(); 35 virtual bool isDisabled() = 0; 36 37 // display device 38 virtual void* getContext() const = 0; 39protected: 40 virtual bool setDataBuffer(BufferMapper& mapper) = 0; 41 virtual bool enablePlane(bool enabled) = 0; 42protected: 43 bool mForceBottom; 44 bool mAbovePrimary; 45}; 46 47} // namespace intel 48} // namespace android 49 50#endif /* SPRITE_PLANE_BASE_H */ 51 52