1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 * Copyright (c) 1994, 2012, Oracle and/or its affiliates. All rights reserved.
4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 *
6 * This code is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License version 2 only, as
8 * published by the Free Software Foundation.  Oracle designates this
9 * particular file as subject to the "Classpath" exception as provided
10 * by Oracle in the LICENSE file that accompanied this code.
11 *
12 * This code is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
14 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
15 * version 2 for more details (a copy is included in the LICENSE file that
16 * accompanied this code).
17 *
18 * You should have received a copy of the GNU General Public License version
19 * 2 along with this work; if not, write to the Free Software Foundation,
20 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
21 *
22 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
23 * or visit www.oracle.com if you need additional information or have any
24 * questions.
25 */
26
27package java.lang;
28
29import dalvik.annotation.optimization.FastNative;
30
31/**
32 * Class {@code Object} is the root of the class hierarchy.
33 * Every class has {@code Object} as a superclass. All objects,
34 * including arrays, implement the methods of this class.
35 *
36 * @author  unascribed
37 * @see     java.lang.Class
38 * @since   JDK1.0
39 */
40public class Object {
41
42    private transient Class<?> shadow$_klass_;
43    private transient int shadow$_monitor_;
44
45    /**
46     * Returns the runtime class of this {@code Object}. The returned
47     * {@code Class} object is the object that is locked by {@code
48     * static synchronized} methods of the represented class.
49     *
50     * <p><b>The actual result type is {@code Class<? extends |X|>}
51     * where {@code |X|} is the erasure of the static type of the
52     * expression on which {@code getClass} is called.</b> For
53     * example, no cast is required in this code fragment:</p>
54     *
55     * <p>
56     * {@code Number n = 0;                             }<br>
57     * {@code Class<? extends Number> c = n.getClass(); }
58     * </p>
59     *
60     * @return The {@code Class} object that represents the runtime
61     *         class of this object.
62     * @jls 15.8.2 Class Literals
63     */
64    public final Class<?> getClass() {
65      return shadow$_klass_;
66    }
67
68    /**
69     * Returns a hash code value for the object. This method is
70     * supported for the benefit of hash tables such as those provided by
71     * {@link java.util.HashMap}.
72     * <p>
73     * The general contract of {@code hashCode} is:
74     * <ul>
75     * <li>Whenever it is invoked on the same object more than once during
76     *     an execution of a Java application, the {@code hashCode} method
77     *     must consistently return the same integer, provided no information
78     *     used in {@code equals} comparisons on the object is modified.
79     *     This integer need not remain consistent from one execution of an
80     *     application to another execution of the same application.
81     * <li>If two objects are equal according to the {@code equals(Object)}
82     *     method, then calling the {@code hashCode} method on each of
83     *     the two objects must produce the same integer result.
84     * <li>It is <em>not</em> required that if two objects are unequal
85     *     according to the {@link java.lang.Object#equals(java.lang.Object)}
86     *     method, then calling the {@code hashCode} method on each of the
87     *     two objects must produce distinct integer results.  However, the
88     *     programmer should be aware that producing distinct integer results
89     *     for unequal objects may improve the performance of hash tables.
90     * </ul>
91     * <p>
92     * As much as is reasonably practical, the hashCode method defined by
93     * class {@code Object} does return distinct integers for distinct
94     * objects. (This is typically implemented by converting the internal
95     * address of the object into an integer, but this implementation
96     * technique is not required by the
97     * Java&trade; programming language.)
98     *
99     * @return  a hash code value for this object.
100     * @see     java.lang.Object#equals(java.lang.Object)
101     * @see     java.lang.System#identityHashCode
102     */
103    public int hashCode() {
104        return identityHashCode(this);
105    }
106
107    // Android-changed: add a local helper for identityHashCode.
108    // Package-private to be used by j.l.System. We do the implementation here
109    // to avoid Object.hashCode doing a clinit check on j.l.System, and also
110    // to avoid leaking shadow$_monitor_ outside of this class.
111    /* package-private */ static int identityHashCode(Object obj) {
112        int lockWord = obj.shadow$_monitor_;
113        final int lockWordStateMask = 0xC0000000;  // Top 2 bits.
114        final int lockWordStateHash = 0x80000000;  // Top 2 bits are value 2 (kStateHash).
115        final int lockWordHashMask = 0x0FFFFFFF;  // Low 28 bits.
116        if ((lockWord & lockWordStateMask) == lockWordStateHash) {
117            return lockWord & lockWordHashMask;
118        }
119        return identityHashCodeNative(obj);
120    }
121
122    @FastNative
123    private static native int identityHashCodeNative(Object obj);
124
125    /**
126     * Indicates whether some other object is "equal to" this one.
127     * <p>
128     * The {@code equals} method implements an equivalence relation
129     * on non-null object references:
130     * <ul>
131     * <li>It is <i>reflexive</i>: for any non-null reference value
132     *     {@code x}, {@code x.equals(x)} should return
133     *     {@code true}.
134     * <li>It is <i>symmetric</i>: for any non-null reference values
135     *     {@code x} and {@code y}, {@code x.equals(y)}
136     *     should return {@code true} if and only if
137     *     {@code y.equals(x)} returns {@code true}.
138     * <li>It is <i>transitive</i>: for any non-null reference values
139     *     {@code x}, {@code y}, and {@code z}, if
140     *     {@code x.equals(y)} returns {@code true} and
141     *     {@code y.equals(z)} returns {@code true}, then
142     *     {@code x.equals(z)} should return {@code true}.
143     * <li>It is <i>consistent</i>: for any non-null reference values
144     *     {@code x} and {@code y}, multiple invocations of
145     *     {@code x.equals(y)} consistently return {@code true}
146     *     or consistently return {@code false}, provided no
147     *     information used in {@code equals} comparisons on the
148     *     objects is modified.
149     * <li>For any non-null reference value {@code x},
150     *     {@code x.equals(null)} should return {@code false}.
151     * </ul>
152     * <p>
153     * The {@code equals} method for class {@code Object} implements
154     * the most discriminating possible equivalence relation on objects;
155     * that is, for any non-null reference values {@code x} and
156     * {@code y}, this method returns {@code true} if and only
157     * if {@code x} and {@code y} refer to the same object
158     * ({@code x == y} has the value {@code true}).
159     * <p>
160     * Note that it is generally necessary to override the {@code hashCode}
161     * method whenever this method is overridden, so as to maintain the
162     * general contract for the {@code hashCode} method, which states
163     * that equal objects must have equal hash codes.
164     *
165     * @param   obj   the reference object with which to compare.
166     * @return  {@code true} if this object is the same as the obj
167     *          argument; {@code false} otherwise.
168     * @see     #hashCode()
169     * @see     java.util.HashMap
170     */
171    public boolean equals(Object obj) {
172        return (this == obj);
173    }
174
175    /**
176     * Creates and returns a copy of this object.  The precise meaning
177     * of "copy" may depend on the class of the object. The general
178     * intent is that, for any object {@code x}, the expression:
179     * <blockquote>
180     * <pre>
181     * x.clone() != x</pre></blockquote>
182     * will be true, and that the expression:
183     * <blockquote>
184     * <pre>
185     * x.clone().getClass() == x.getClass()</pre></blockquote>
186     * will be {@code true}, but these are not absolute requirements.
187     * While it is typically the case that:
188     * <blockquote>
189     * <pre>
190     * x.clone().equals(x)</pre></blockquote>
191     * will be {@code true}, this is not an absolute requirement.
192     * <p>
193     * By convention, the returned object should be obtained by calling
194     * {@code super.clone}.  If a class and all of its superclasses (except
195     * {@code Object}) obey this convention, it will be the case that
196     * {@code x.clone().getClass() == x.getClass()}.
197     * <p>
198     * By convention, the object returned by this method should be independent
199     * of this object (which is being cloned).  To achieve this independence,
200     * it may be necessary to modify one or more fields of the object returned
201     * by {@code super.clone} before returning it.  Typically, this means
202     * copying any mutable objects that comprise the internal "deep structure"
203     * of the object being cloned and replacing the references to these
204     * objects with references to the copies.  If a class contains only
205     * primitive fields or references to immutable objects, then it is usually
206     * the case that no fields in the object returned by {@code super.clone}
207     * need to be modified.
208     * <p>
209     * The method {@code clone} for class {@code Object} performs a
210     * specific cloning operation. First, if the class of this object does
211     * not implement the interface {@code Cloneable}, then a
212     * {@code CloneNotSupportedException} is thrown. Note that all arrays
213     * are considered to implement the interface {@code Cloneable} and that
214     * the return type of the {@code clone} method of an array type {@code T[]}
215     * is {@code T[]} where T is any reference or primitive type.
216     * Otherwise, this method creates a new instance of the class of this
217     * object and initializes all its fields with exactly the contents of
218     * the corresponding fields of this object, as if by assignment; the
219     * contents of the fields are not themselves cloned. Thus, this method
220     * performs a "shallow copy" of this object, not a "deep copy" operation.
221     * <p>
222     * The class {@code Object} does not itself implement the interface
223     * {@code Cloneable}, so calling the {@code clone} method on an object
224     * whose class is {@code Object} will result in throwing an
225     * exception at run time.
226     *
227     * @return     a clone of this instance.
228     * @throws  CloneNotSupportedException  if the object's class does not
229     *               support the {@code Cloneable} interface. Subclasses
230     *               that override the {@code clone} method can also
231     *               throw this exception to indicate that an instance cannot
232     *               be cloned.
233     * @see java.lang.Cloneable
234     */
235    protected Object clone() throws CloneNotSupportedException {
236        if (!(this instanceof Cloneable)) {
237            throw new CloneNotSupportedException("Class " + getClass().getName() +
238                                                 " doesn't implement Cloneable");
239        }
240
241        return internalClone();
242    }
243
244    /*
245     * Native helper method for cloning.
246     */
247    @FastNative
248    private native Object internalClone();
249
250
251    /**
252     * Returns a string representation of the object. In general, the
253     * {@code toString} method returns a string that
254     * "textually represents" this object. The result should
255     * be a concise but informative representation that is easy for a
256     * person to read.
257     * It is recommended that all subclasses override this method.
258     * <p>
259     * The {@code toString} method for class {@code Object}
260     * returns a string consisting of the name of the class of which the
261     * object is an instance, the at-sign character `{@code @}', and
262     * the unsigned hexadecimal representation of the hash code of the
263     * object. In other words, this method returns a string equal to the
264     * value of:
265     * <blockquote>
266     * <pre>
267     * getClass().getName() + '@' + Integer.toHexString(hashCode())
268     * </pre></blockquote>
269     *
270     * @return  a string representation of the object.
271     */
272    public String toString() {
273        return getClass().getName() + "@" + Integer.toHexString(hashCode());
274    }
275
276    /**
277     * Wakes up a single thread that is waiting on this object's
278     * monitor. If any threads are waiting on this object, one of them
279     * is chosen to be awakened. The choice is arbitrary and occurs at
280     * the discretion of the implementation. A thread waits on an object's
281     * monitor by calling one of the {@code wait} methods.
282     * <p>
283     * The awakened thread will not be able to proceed until the current
284     * thread relinquishes the lock on this object. The awakened thread will
285     * compete in the usual manner with any other threads that might be
286     * actively competing to synchronize on this object; for example, the
287     * awakened thread enjoys no reliable privilege or disadvantage in being
288     * the next thread to lock this object.
289     * <p>
290     * This method should only be called by a thread that is the owner
291     * of this object's monitor. A thread becomes the owner of the
292     * object's monitor in one of three ways:
293     * <ul>
294     * <li>By executing a synchronized instance method of that object.
295     * <li>By executing the body of a {@code synchronized} statement
296     *     that synchronizes on the object.
297     * <li>For objects of type {@code Class,} by executing a
298     *     synchronized static method of that class.
299     * </ul>
300     * <p>
301     * Only one thread at a time can own an object's monitor.
302     *
303     * @throws  IllegalMonitorStateException  if the current thread is not
304     *               the owner of this object's monitor.
305     * @see        java.lang.Object#notifyAll()
306     * @see        java.lang.Object#wait()
307     */
308    @FastNative
309    public final native void notify();
310
311    /**
312     * Wakes up all threads that are waiting on this object's monitor. A
313     * thread waits on an object's monitor by calling one of the
314     * {@code wait} methods.
315     * <p>
316     * The awakened threads will not be able to proceed until the current
317     * thread relinquishes the lock on this object. The awakened threads
318     * will compete in the usual manner with any other threads that might
319     * be actively competing to synchronize on this object; for example,
320     * the awakened threads enjoy no reliable privilege or disadvantage in
321     * being the next thread to lock this object.
322     * <p>
323     * This method should only be called by a thread that is the owner
324     * of this object's monitor. See the {@code notify} method for a
325     * description of the ways in which a thread can become the owner of
326     * a monitor.
327     *
328     * @throws  IllegalMonitorStateException  if the current thread is not
329     *               the owner of this object's monitor.
330     * @see        java.lang.Object#notify()
331     * @see        java.lang.Object#wait()
332     */
333    @FastNative
334    public final native void notifyAll();
335
336    /**
337     * Causes the current thread to wait until either another thread invokes the
338     * {@link java.lang.Object#notify()} method or the
339     * {@link java.lang.Object#notifyAll()} method for this object, or a
340     * specified amount of time has elapsed.
341     * <p>
342     * The current thread must own this object's monitor.
343     * <p>
344     * This method causes the current thread (call it <var>T</var>) to
345     * place itself in the wait set for this object and then to relinquish
346     * any and all synchronization claims on this object. Thread <var>T</var>
347     * becomes disabled for thread scheduling purposes and lies dormant
348     * until one of four things happens:
349     * <ul>
350     * <li>Some other thread invokes the {@code notify} method for this
351     * object and thread <var>T</var> happens to be arbitrarily chosen as
352     * the thread to be awakened.
353     * <li>Some other thread invokes the {@code notifyAll} method for this
354     * object.
355     * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
356     * thread <var>T</var>.
357     * <li>The specified amount of real time has elapsed, more or less.  If
358     * {@code timeout} is zero, however, then real time is not taken into
359     * consideration and the thread simply waits until notified.
360     * </ul>
361     * The thread <var>T</var> is then removed from the wait set for this
362     * object and re-enabled for thread scheduling. It then competes in the
363     * usual manner with other threads for the right to synchronize on the
364     * object; once it has gained control of the object, all its
365     * synchronization claims on the object are restored to the status quo
366     * ante - that is, to the situation as of the time that the {@code wait}
367     * method was invoked. Thread <var>T</var> then returns from the
368     * invocation of the {@code wait} method. Thus, on return from the
369     * {@code wait} method, the synchronization state of the object and of
370     * thread {@code T} is exactly as it was when the {@code wait} method
371     * was invoked.
372     * <p>
373     * A thread can also wake up without being notified, interrupted, or
374     * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
375     * occur in practice, applications must guard against it by testing for
376     * the condition that should have caused the thread to be awakened, and
377     * continuing to wait if the condition is not satisfied.  In other words,
378     * waits should always occur in loops, like this one:
379     * <pre>
380     *     synchronized (obj) {
381     *         while (&lt;condition does not hold&gt;)
382     *             obj.wait(timeout);
383     *         ... // Perform action appropriate to condition
384     *     }
385     * </pre>
386     * (For more information on this topic, see Section 3.2.3 in Doug Lea's
387     * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
388     * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
389     * Language Guide" (Addison-Wesley, 2001).
390     *
391     * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
392     * interrupted} by any thread before or while it is waiting, then an
393     * {@code InterruptedException} is thrown.  This exception is not
394     * thrown until the lock status of this object has been restored as
395     * described above.
396     *
397     * <p>
398     * Note that the {@code wait} method, as it places the current thread
399     * into the wait set for this object, unlocks only this object; any
400     * other objects on which the current thread may be synchronized remain
401     * locked while the thread waits.
402     * <p>
403     * This method should only be called by a thread that is the owner
404     * of this object's monitor. See the {@code notify} method for a
405     * description of the ways in which a thread can become the owner of
406     * a monitor.
407     *
408     * @param      millis   the maximum time to wait in milliseconds.
409     * @throws  IllegalArgumentException      if the value of timeout is
410     *               negative.
411     * @throws  IllegalMonitorStateException  if the current thread is not
412     *               the owner of the object's monitor.
413     * @throws  InterruptedException if any thread interrupted the
414     *             current thread before or while the current thread
415     *             was waiting for a notification.  The <i>interrupted
416     *             status</i> of the current thread is cleared when
417     *             this exception is thrown.
418     * @see        java.lang.Object#notify()
419     * @see        java.lang.Object#notifyAll()
420     */
421    public final void wait(long millis) throws InterruptedException {
422        wait(millis, 0);
423    }
424
425    /**
426     * Causes the current thread to wait until another thread invokes the
427     * {@link java.lang.Object#notify()} method or the
428     * {@link java.lang.Object#notifyAll()} method for this object, or
429     * some other thread interrupts the current thread, or a certain
430     * amount of real time has elapsed.
431     * <p>
432     * This method is similar to the {@code wait} method of one
433     * argument, but it allows finer control over the amount of time to
434     * wait for a notification before giving up. The amount of real time,
435     * measured in nanoseconds, is given by:
436     * <blockquote>
437     * <pre>
438     * 1000000*timeout+nanos</pre></blockquote>
439     * <p>
440     * In all other respects, this method does the same thing as the
441     * method {@link #wait(long)} of one argument. In particular,
442     * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
443     * <p>
444     * The current thread must own this object's monitor. The thread
445     * releases ownership of this monitor and waits until either of the
446     * following two conditions has occurred:
447     * <ul>
448     * <li>Another thread notifies threads waiting on this object's monitor
449     *     to wake up either through a call to the {@code notify} method
450     *     or the {@code notifyAll} method.
451     * <li>The timeout period, specified by {@code timeout}
452     *     milliseconds plus {@code nanos} nanoseconds arguments, has
453     *     elapsed.
454     * </ul>
455     * <p>
456     * The thread then waits until it can re-obtain ownership of the
457     * monitor and resumes execution.
458     * <p>
459     * As in the one argument version, interrupts and spurious wakeups are
460     * possible, and this method should always be used in a loop:
461     * <pre>
462     *     synchronized (obj) {
463     *         while (&lt;condition does not hold&gt;)
464     *             obj.wait(timeout, nanos);
465     *         ... // Perform action appropriate to condition
466     *     }
467     * </pre>
468     * This method should only be called by a thread that is the owner
469     * of this object's monitor. See the {@code notify} method for a
470     * description of the ways in which a thread can become the owner of
471     * a monitor.
472     *
473     * @param      millis   the maximum time to wait in milliseconds.
474     * @param      nanos      additional time, in nanoseconds range
475     *                       0-999999.
476     * @throws  IllegalArgumentException      if the value of timeout is
477     *                      negative or the value of nanos is
478     *                      not in the range 0-999999.
479     * @throws  IllegalMonitorStateException  if the current thread is not
480     *               the owner of this object's monitor.
481     * @throws  InterruptedException if any thread interrupted the
482     *             current thread before or while the current thread
483     *             was waiting for a notification.  The <i>interrupted
484     *             status</i> of the current thread is cleared when
485     *             this exception is thrown.
486     */
487    @FastNative
488    public final native void wait(long millis, int nanos) throws InterruptedException;
489
490    /**
491     * Causes the current thread to wait until another thread invokes the
492     * {@link java.lang.Object#notify()} method or the
493     * {@link java.lang.Object#notifyAll()} method for this object.
494     * In other words, this method behaves exactly as if it simply
495     * performs the call {@code wait(0)}.
496     * <p>
497     * The current thread must own this object's monitor. The thread
498     * releases ownership of this monitor and waits until another thread
499     * notifies threads waiting on this object's monitor to wake up
500     * either through a call to the {@code notify} method or the
501     * {@code notifyAll} method. The thread then waits until it can
502     * re-obtain ownership of the monitor and resumes execution.
503     * <p>
504     * As in the one argument version, interrupts and spurious wakeups are
505     * possible, and this method should always be used in a loop:
506     * <pre>
507     *     synchronized (obj) {
508     *         while (&lt;condition does not hold&gt;)
509     *             obj.wait();
510     *         ... // Perform action appropriate to condition
511     *     }
512     * </pre>
513     * This method should only be called by a thread that is the owner
514     * of this object's monitor. See the {@code notify} method for a
515     * description of the ways in which a thread can become the owner of
516     * a monitor.
517     *
518     * @throws  IllegalMonitorStateException  if the current thread is not
519     *               the owner of the object's monitor.
520     * @throws  InterruptedException if any thread interrupted the
521     *             current thread before or while the current thread
522     *             was waiting for a notification.  The <i>interrupted
523     *             status</i> of the current thread is cleared when
524     *             this exception is thrown.
525     * @see        java.lang.Object#notify()
526     * @see        java.lang.Object#notifyAll()
527     */
528    @FastNative
529    public final native void wait() throws InterruptedException;
530
531    /**
532     * Called by the garbage collector on an object when garbage collection
533     * determines that there are no more references to the object.
534     * A subclass overrides the {@code finalize} method to dispose of
535     * system resources or to perform other cleanup.
536     * <p>
537     * The general contract of {@code finalize} is that it is invoked
538     * if and when the Java&trade; virtual
539     * machine has determined that there is no longer any
540     * means by which this object can be accessed by any thread that has
541     * not yet died, except as a result of an action taken by the
542     * finalization of some other object or class which is ready to be
543     * finalized. The {@code finalize} method may take any action, including
544     * making this object available again to other threads; the usual purpose
545     * of {@code finalize}, however, is to perform cleanup actions before
546     * the object is irrevocably discarded. For example, the finalize method
547     * for an object that represents an input/output connection might perform
548     * explicit I/O transactions to break the connection before the object is
549     * permanently discarded.
550     * <p>
551     * The {@code finalize} method of class {@code Object} performs no
552     * special action; it simply returns normally. Subclasses of
553     * {@code Object} may override this definition.
554     * <p>
555     * The Java programming language does not guarantee which thread will
556     * invoke the {@code finalize} method for any given object. It is
557     * guaranteed, however, that the thread that invokes finalize will not
558     * be holding any user-visible synchronization locks when finalize is
559     * invoked. If an uncaught exception is thrown by the finalize method,
560     * the exception is ignored and finalization of that object terminates.
561     * <p>
562     * After the {@code finalize} method has been invoked for an object, no
563     * further action is taken until the Java virtual machine has again
564     * determined that there is no longer any means by which this object can
565     * be accessed by any thread that has not yet died, including possible
566     * actions by other objects or classes which are ready to be finalized,
567     * at which point the object may be discarded.
568     * <p>
569     * The {@code finalize} method is never invoked more than once by a Java
570     * virtual machine for any given object.
571     * <p>
572     * Any exception thrown by the {@code finalize} method causes
573     * the finalization of this object to be halted, but is otherwise
574     * ignored.
575     *
576     * @throws Throwable the {@code Exception} raised by this method
577     * @see java.lang.ref.WeakReference
578     * @see java.lang.ref.PhantomReference
579     * @jls 12.6 Finalization of Class Instances
580     */
581    protected void finalize() throws Throwable { }
582}
583