351c44765279142d15333e2ae02b8a423d195b1b |
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13-Jul-2017 |
Andreas Gampe <agampe@google.com> |
ART: Add templated VisitObjects Add templated versions of VisitObjects that accept visitors. This allows to use more modern lambdas. Test: m Change-Id: I71a7f59bcae02090b9493bf8b477bb8b6ba649de
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2cd334ae2d4287216523882f0d298cf3901b7ab1 |
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09-Jan-2015 |
Hiroshi Yamauchi <yamauchi@google.com> |
More of the concurrent copying collector. Bug: 12687968 Change-Id: I62f70274d47df6d6cab714df95c518b750ce3105
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277ccbd200ea43590dfc06a93ae184a765327ad0 |
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04-Nov-2014 |
Andreas Gampe <agampe@google.com> |
ART: More warnings Enable -Wno-conversion-null, -Wredundant-decls and -Wshadow in general, and -Wunused-but-set-parameter for GCC builds. Change-Id: I81bbdd762213444673c65d85edae594a523836e5
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bbd695c71e0bf518f582e84524e1cdeb3de3896c |
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16-Apr-2014 |
Mathieu Chartier <mathieuc@google.com> |
Replace ObjectSet with LargeObjectBitmap. Speeds up large object marking since large objects no longer required a lock. Changed the GCs to use the heap bitmap for marking objects which aren't in the fast path. This eliminates the need for a MarkLargeObject function. Maps before (10 GC iterations): Mean partial time: 180ms Mean sticky time: 151ms Maps after: Mean partial time: 161ms Mean sticky time: 101ms Note: the GC durations are long due to recent ergonomic changes and because the fast bulk free hasn't yet been enabled. Over 50% of the GC time is spent in RosAllocSpace::FreeList. Bug: 13571028 Change-Id: Id8f94718aeaa13052672ccbae1e8edf77d653f62
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a8e8f9c0a8e259a807d7b99a148d14104c24209d |
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09-Apr-2014 |
Mathieu Chartier <mathieuc@google.com> |
Refactor space bitmap to support different alignments. Required for: Using space bitmaps instead of std::set in mod union table + remembered set. Using a bitmap instead of set for large object marking. Bug: 13571028 Change-Id: Id024e9563d4ca4278f79607cdb2f81895121b113
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4aeec176eaf11fe03f342aadcbb79142230270ed |
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28-Mar-2014 |
Mathieu Chartier <mathieuc@google.com> |
Refactor some GC code. Reduced amount of code in mark sweep / semi space by moving common logic to garbage_collector.cc. Cleaned up mod union tables and deleted an unused implementation. Change-Id: I4bcc6ba41afd96d230cfbaf4d6636f37c52e37ea
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02e25119b15a6f619f17db99f5d05124a5807ff3 |
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15-Aug-2013 |
Mathieu Chartier <mathieuc@google.com> |
Fix up TODO: c++0x, update cpplint. Needed to update cpplint to handle const auto. Fixed a few cpplint errors that were being missed before. Replaced most of the TODO c++0x with ranged based loops. Loops which do not have a descriptive container name have a concrete type instead of auto. Change-Id: Id7cc0f27030f56057c544e94277300b3f298c9c5
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184e322fe8ddd75c844a1eb2eb1ca32bc02f2d45 |
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03-Aug-2013 |
Mathieu Chartier <mathieuc@google.com> |
Disable and remove finger. Finger is useless for multithreaded GC, removing it should provide a slight speed up due to avoided comparison. Change-Id: I7eb7abcbab8d3307807b1086c06d68b2d4bcd2e9
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0a9dc05e704bfd033bac2aa38a4fc6f6b8e6cf93 |
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25-Jul-2013 |
Mathieu Chartier <mathieuc@google.com> |
GC data structures allocation tracking Adds a new stl compatible allocator that is used in most GC data structures. When the data structures allocate and free memory, it lets the heap know of how much memory was allocated or freed. Using this info, we dump the approximated stl data structures memory usage when a sigquit occurs. The allocation tracking can be disabled with a compile time boolean flag to remove performance impact. Change-Id: Idddb6713169e07be913bceeb50f305c8573e4392
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0cd7ec2dcd8d7ba30bf3ca420b40dac52849876c |
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18-Jul-2013 |
Brian Carlstrom <bdc@google.com> |
Fix cpplint whitespace/blank_line issues Change-Id: Ice937e95e23dd622c17054551d4ae4cebd0ef8a2
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fc0e3219edc9a5bf81b166e82fd5db2796eb6a0d |
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17-Jul-2013 |
Brian Carlstrom <bdc@google.com> |
Fix multiple inclusion guards to match new pathnames Change-Id: Id7735be1d75bc315733b1773fba45c1deb8ace43
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7940e44f4517de5e2634a7e07d58d0fb26160513 |
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12-Jul-2013 |
Brian Carlstrom <bdc@google.com> |
Create separate Android.mk for main build targets The runtime, compiler, dex2oat, and oatdump now are in seperate trees to prevent dependency creep. They can now be individually built without rebuilding the rest of the art projects. dalvikvm and jdwpspy were already this way. Builds in the art directory should behave as before, building everything including tests. Change-Id: Ic6b1151e5ed0f823c3dd301afd2b13eb2d8feb81
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