e6556dcf96ef0b859fe04d8caf7c40fdd6d8d254 |
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09-Jan-2017 |
Lingfeng Yang <lfy@google.com> |
[GLESv3] versions, es > 2, encoder - Encoder with ES 3.x entry points - Allow ES versions > 2 depending on host capability Change-Id: I71e374f1685610bb0e4f9e04f4bba87b0cbaa02b
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
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0f788d82239c1a9a1922bd8fc140464058cc52e7 |
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27-Nov-2014 |
David 'Digit' Turner <digit@google.com> |
opengl: Fix pixelDataSize() ambiguity. The GLESv1 encoder library was calling the pixelDataSize() function definition from the GLESv2 encoder library, resulting in bugs, like the inability to see the boot animation when -gpu on is used. This fixes the issue by using namespaces to differentiate the two implementations. Note that the auto-generated files have been updated by re-running update-emugl-sources.sh as specified by opengl/README after applying the following patches: https://android-review.googlesource.com/#/c/116642/ https://android-review.googlesource.com/#/c/116643/ https://android-review.googlesource.com/#/c/116644/ Change-Id: Idbd84fb6ca5934cbb9af009b09f9a38cc4a1340a
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
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b85b2756d1e247f8314bb591700fb175d7346631 |
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08-Mar-2013 |
keunyoung <keunyoung@google.com> |
migrate opengl and system from development/tools - components under system are moved one directory up like all other HALs Change-Id: I03b870b870d83b247ac398cadfb155f03c9adfa0
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
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