History log of /device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
e6556dcf96ef0b859fe04d8caf7c40fdd6d8d254 09-Jan-2017 Lingfeng Yang <lfy@google.com> [GLESv3] versions, es > 2, encoder

- Encoder with ES 3.x entry points
- Allow ES versions > 2 depending on host capability

Change-Id: I71e374f1685610bb0e4f9e04f4bba87b0cbaa02b
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
0f788d82239c1a9a1922bd8fc140464058cc52e7 27-Nov-2014 David 'Digit' Turner <digit@google.com> opengl: Fix pixelDataSize() ambiguity.

The GLESv1 encoder library was calling the pixelDataSize() function
definition from the GLESv2 encoder library, resulting in bugs, like
the inability to see the boot animation when -gpu on is used.

This fixes the issue by using namespaces to differentiate the
two implementations. Note that the auto-generated files have been
updated by re-running update-emugl-sources.sh as specified by
opengl/README after applying the following patches:

https://android-review.googlesource.com/#/c/116642/
https://android-review.googlesource.com/#/c/116643/
https://android-review.googlesource.com/#/c/116644/

Change-Id: Idbd84fb6ca5934cbb9af009b09f9a38cc4a1340a
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp
b85b2756d1e247f8314bb591700fb175d7346631 08-Mar-2013 keunyoung <keunyoung@google.com> migrate opengl and system from development/tools

- components under system are moved one directory up like all other HALs

Change-Id: I03b870b870d83b247ac398cadfb155f03c9adfa0
/device/generic/goldfish-opengl/system/GLESv2_enc/GL2EncoderUtils.cpp