History log of /external/deqp/external/openglcts/modules/common/glcShaderNegativeTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
c40c9781f96687b95b5baa9e19a139edb6fce2af 04-Aug-2017 Piotr Byszewski <piotr.byszewski@mobica.com> Enforce precision matching rules

GLSL ES 320 requires precisions to match for default uniforms,
but not for uniforms in UBOs.

Components: OpenGL

VK-GL-CTS issue: 17

Affects:
KHR-GLES3.shaders.uniform_block.common.precision_matching
KHR-GLES32.shaders.negative.used_uniform_precision_matching
KHR-GLES32.shaders.negative.unused_uniform_precision_matching

Change-Id: Id5bc39b918091caf413e76c7ba5b74297e70872b
/external/deqp/external/openglcts/modules/common/glcShaderNegativeTests.cpp
84322c9402f810da3cd80b52e9f9ef72150a9004 29-Nov-2016 Alexander Galazin <alexander.galazin@arm.com> Reformat GL CTS according to the clang-format rules.

Mostly license statement is affected.

Change-Id: I41bcd7fbdf88b6e6acda8e723d88c57f5c5374a7
/external/deqp/external/openglcts/modules/common/glcShaderNegativeTests.cpp
48087f5f0eb08759ee763f98daf3b34becb74559 14-Nov-2016 Pyry Haulos <phaulos@google.com> Import Khronos OpenGL CTS

Change-Id: Ic6e4341dedb44dfd4ebaaeba7699a5e46202a8b3
/external/deqp/external/openglcts/modules/common/glcShaderNegativeTests.cpp