History log of /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
71dc33c93bbb62e0bd0b01db0d214139f8f9a147 20-Mar-2017 Pyry Haulos <phaulos@google.com> Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2

Change-Id: I9f1ac0266e8b5f869e70ef3d8eaec9a7481fdef9
0d16f7a9a94a1a2356c9a4e0c4265efb887a8c6f 02-Mar-2017 Andrey Tuganov <andreyt@google.com> Fix invalid SPIR-V in dEQP-VK.sparse_resources

Fixed issue:
SPIR-V code generated in
- vktSparseResourcesShaderIntrinsicsStorage.cpp
- vktSparseResourcesShaderIntrinsicsSampled.cpp
violates non-aggregate type declaration uniqueness rule of SPIR-V
specification.

Affects: dEQP-VK.sparse_resources.shader_intrinsics.*
Components: Vulkan

VK-GL-CTS issue: 230

Change-Id: Id39663a17684923f37924559917af524cf68f6c0
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
0d621e6dd1cce20b9d5d2826b996d923a2305f4c 14-Dec-2016 Maciej Jesionowski <maciej.jesionowski@mobica.com> Sparse resources: create correct device interface

Make sure correct function pointers are used with the a VkDevice.
This should make no actual difference on most implementations.

Affected tests:
- dEQP-VK.sparse_resources.*

Change-Id: Id39cf318c4ae24b47135e1f27308985bd20a0009
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
a6fbec3926163fbfc0ad45b21f7b7e2f8aae7adf 17-Oct-2016 Maciej Jesionowski <maciej.jesionowski@mobica.com> Refactor sparse resources module

Get rid of unused functions and custom classes where common
framework-provided utilities suffice.

Affected tests:
- dEQP-VK.sparse_resources.shader_intrinsics.*_sparse_sample_explicit_lod.*
- dEQP-VK.sparse_resources.shader_intrinsics.*_sparse_sample_implicit_lod.*
- dEQP-VK.sparse_resources.shader_intrinsics.*_sparse_gather.*
- dEQP-VK.sparse_resources.* (only code changed)

Sparse sample tests now use a different graphics pipeline, but their
behavior should remain unchanged.

Change-Id: Ib3b5158f142630360c1b5e176f16b2f604de8dfe
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
653ad0e8a4209754304cbd5b5ceb4fdc7b29c01a 16-Aug-2016 Pyry Haulos <phaulos@google.com> Fix merged <space><tab> in C/C++ files

Change-Id: Ice7c1ae46a88c941c5834f9d34fcd4822c30debc
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
9533257d111cdcdae77cc67caf39bc0c9bcfb7b6 21-Jul-2016 Pyry Haulos <phaulos@google.com> Fix another set of warnings reported by GCC
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp
0abb8ae884208e3355eb68bde6cedab1dd7b773c 12-Apr-2016 Kantoch <marcin.kantoch@mobica.com> SPIR-V Shader Intrinsics for Sparse Images Test
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/vktSparseResourcesShaderIntrinsicsStorage.cpp