7b09d9a0fe9af2567ecfe54c1eaa66586bec66ed |
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17-Nov-2016 |
Pyry Haulos <phaulos@google.com> |
OpenGL framework improvements to support Khronos CTS * Add optional RenderContext::makeCurrent() * Add optional RenderContext::getProcAddress() * Add way to specify context reset notification strategy for OpenGL contexts * Improvements to WGL and GLX ports Change-Id: I9b2e2181fd3b902b32dcaa34ef0dfe56e1fd9ddb
/external/deqp/framework/egl/egluGLUtil.hpp
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a15e7d7f566d93c76ca90171eb728e3d1cd82378 |
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16-Aug-2016 |
Pyry Haulos <phaulos@google.com> |
Fix trailing whitespace and include guards Change-Id: If9cf0f5b43ad668243033f7e7c04319c4fcd804d
/external/deqp/framework/egl/egluGLUtil.hpp
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bf44c5c30440b0c7a8c7c87f2b7c3ff984e77018 |
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09-Jan-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Add DeqpPlatformCapabilityQueryInstrumentation. - Add Instrumentation for querying if the described render target is supported. - Move chooseConfig() from egluGLContextFactory to egluGLUtil Change-Id: I5f55d0d7c2c1f6c70de9333e42298deb32f19953
/external/deqp/framework/egl/egluGLUtil.hpp
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3c67e4f0ec73f9c30c6b2ed2adfbfe7faaf576a4 |
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20-Dec-2014 |
Pyry Haulos <phaulos@google.com> |
Add support for dynamic loading of EGL entry points This change adds eglu::Library abstraction for accessing any and all EGL entry points. All code has been changed to use that interface instead of calling EGL functions directly. Having code use abstract interface instead of direct entry points allows always builing EGL code paths and dynamically loading them if supported by the environment. In the future analysis and logging facilities could be layered on that interface. This change required lots of small changes across all EGL code. As part of that refactoring work tcu::egl utilities were finally put to rest for good. All uses of glw.h were also removed from the EGL module. Bug: 18269587 Change-Id: Ic81e24b7eecb9813d00fba5c65144d4f59a550e8
/external/deqp/framework/egl/egluGLUtil.hpp
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53365959f2740e7b9ed59c51adbb73372f908a09 |
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29-Oct-2014 |
Mika Isojärvi <misojarvi@google.com> |
Refactored EGLImage tests. Refactor EGLImage tests and add more EGL utilities. Change-Id: I3e7a1648b087316e7ae9ac85e52b88cbe89d33bf
/external/deqp/framework/egl/egluGLUtil.hpp
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