6a26fb1fd062558b912d18c76696fcb17c696894 |
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19-Jun-2017 |
Courtney Goeltzenleuchter <courtneygo@google.com> |
EGL: Add wide-color tests Verify necessary extensions and functionality is present to support wide-color. Specifically, pixel formats FP16 and 10:10:10:2 and Display-P3 color space. Test: adb -d shell \ am start -n com.drawelements.deqp/android.app.NativeActivity \ -e cmdLine '"deqp --deqp-case=dEQP-EGL.functional.wide_color.* \ --deqp-log-filename=/sdcard/dEQP-Log.qpa"' TODO: - Do we need test for EGL_EXT_gl_colorspace_scrgb_linear? That should be no-op for driver. Change-Id: I537a04b1680e33e46215c4bb583f6987d20f0b4a
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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ae3759c7c9744a88ef60fc869c4c235b72fa4a22 |
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24-Feb-2017 |
Alexander Galazin <alexander.galazin@arm.com> |
Fetch gl.xml, egl.xml from Github repos SVN repository containing gl.xml and egl.xml is no longer updated. The new locations for these files are OpenGL-Registry and EGL-Registry repositories on Github. Adjust fetching scripts to use the new locations. Components: Framework Affects: headers generation Change-Id: Ic091a46c636d446b6a4751bd3b797bcd19f90014
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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08d24954e0c75c3e6a1d2ba231bd09915d5c7ecd |
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14-Dec-2016 |
Mark Adams <marka@nvidia.com> |
Add support for EGL_EXT_pixel_format_float This updates the egl.xml version and identifies/skips the float configs Bug: 32969314 Change-Id: Iadeb0d4a76a06b2be716f3e76a1cc9fb69aff16a
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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64d0578bf12f89545f1e4ef5e8db3ca8feb91845 |
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25-Apr-2016 |
Mika Isojärvi <misojarvi@google.com> |
Update EGL wrappers and add EGL_KHR_mutable_render_buffer Change-Id: I9e3937502abfa127acd040460d25a5463359a2ca
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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31289213fb1ca6d149146d78829a4776c4f0dbf9 |
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05-May-2015 |
Mika Isojärvi <misojarvi@google.com> |
Update EGL wrappers and utilities to latest spec. Change-Id: Ie8d9ed179cc291889202b321df67e5f83d29951d
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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3c67e4f0ec73f9c30c6b2ed2adfbfe7faaf576a4 |
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20-Dec-2014 |
Pyry Haulos <phaulos@google.com> |
Add support for dynamic loading of EGL entry points This change adds eglu::Library abstraction for accessing any and all EGL entry points. All code has been changed to use that interface instead of calling EGL functions directly. Having code use abstract interface instead of direct entry points allows always builing EGL code paths and dynamically loading them if supported by the environment. In the future analysis and logging facilities could be layered on that interface. This change required lots of small changes across all EGL code. As part of that refactoring work tcu::egl utilities were finally put to rest for good. All uses of glw.h were also removed from the EGL module. Bug: 18269587 Change-Id: Ic81e24b7eecb9813d00fba5c65144d4f59a550e8
/external/deqp/framework/egl/wrapper/eglwStaticLibrary14.inl
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