cb161dfb534fd48b98c18ae12508057e19813edd |
|
23-Feb-2017 |
Pyry Haulos <phaulos@google.com> |
Drop MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS to 2048 GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS minmax has been changed to 2048 (from 4096) in OpenGL ES 3.2 spec in response to bug 12823. Bug: 35619900 Change-Id: I59d75d23df02d339bf7094a8e73d3a24d2e785be
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
653ad0e8a4209754304cbd5b5ceb4fdc7b29c01a |
|
16-Aug-2016 |
Pyry Haulos <phaulos@google.com> |
Fix merged <space><tab> in C/C++ files Change-Id: Ice7c1ae46a88c941c5834f9d34fcd4822c30debc
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
bf50777204ebb09f96c26fc718c8d2422ee03048 |
|
14-Jan-2016 |
Daniel Andrade Groppe <daniel.andrade@mobica.com> |
Add test cases for features introduced in OpenGL ES 3.2 es31fAdvancedBlendTests: - Add a condition to check if the OpenGL ES context version is 3.2. If the context is at least 3.2 or if the extension GL_KHR_blend_equation_advanced is supported, the test is not skipped. es31fIntegerStateQueryTests: - Add support for GL_TEXTURE_BUFFER when using the extension GL_EXT_texture_buffer in 3.1 contexts. - Add a check to TexBindingCase to skip checking for supported extensions when running in a 3.2 context. - Modify CombinedComputeUniformComponentsCase to make it usable for other shader stages. - Modify AlignmentCase, MinimumValueCase, CombinedUniformComponentsCase to store a minimum context version. In addition, a constructor was added to take an ApiType object to check minimum required version of a test. - The test sets the minimum value based on the context version for: GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS GL_MAX_FRAGMENT_ATOMIC_COUNTERS, GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS - Add a special case for 3.2 contexts: MaxUniformBufferBindingsCase MaxCombinedUniformBlocksCase MaxCombinedTexImageUnitsCase - Add tests for states introduced in 3.2 es31fNegativeTextureApiTests: - bindtexture(): GL_TEXTURE_3D GL_TEXTURE_2D_ARRAY GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_ARRAY - compressedteximage2d_invalid_size() - texparameteri() - texparameterf() - texparameteriv() - texparameterfv() - teximage3d() - teximage3d_neg_level() - teximage3d_neg_width_height_depth() - teximage3d_invalid_border() - texsubimage3d_neg_level() - texsubimage3d_neg_offset() - texsubimage3d_neg_width_height() - copytexsubimage3d_neg_level() - copytexsubimage3d_max_level() - texstorage2d() - texstorage2d_invalid_binding() - texstorage2d_invalid_levels() - texstorage3d() - texstorage3d_invalid_binding() - texstorage3d_invalid_levels() - copytexsubimage2d_read_buffer_is_none() copytexsubimage2d_texture_internalformat() - texparameterIiv() - texparameterIuiv() - compressedteximage3d_invalid_width_height() - compressedteximage3d_invalid_format() es31fProgramStateQueryTests: Add the tests to query the state of Geometry and Tessellation shaders: - GeometryShaderCase - TessellationShaderCase Change-Id: Ide2885b4649bafd8fc92fdaee202e3fb528d6900
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
d2246f12e33c86e2db0eb09cdda77737243c674a |
|
09-Jun-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Allow XXX_framebuffer_no_attachments limits to exceed texture limits. Bug: 21732003 Change-Id: Ic242ce22c19751629fe90225328e3317968dd076
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
c423ce6164cdd88c8c3e47bec4ec34476743042a |
|
13-Feb-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Add query tests for AEP states. * Add khr_debug limit tests and extend label queries. * Add blend_equation_advanced queries. * Add ext_texture_buffer queries. * Extend ext_geometry_shader queries. * Add ext_tessellation_shader queries. * Add ext_texture_srgb_decode queries. * Extend texture_level tests for all texture targets. * Extend texture tests for all texture targets. * Split shader.sampler_type to separate tests for each sampler type. * Improve logging in vertex_attribute_binding tests. * Add ext_texture_border_clamp queries. * Add EXT_tessellation_shader, EXT_geometry_shader and EXT_shader_io_blocks PIQ tests. * Change filtering min/max lod state query test values to reasonable range. * Extend info log queries. Bug: 18925583 Change-Id: Id6194fff4c03786445f99168ec5fb4120f8c50b7
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
cb82ed72dcbbfd8a6d07736c3259605227bc984f |
|
27-Jan-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Add query tests for ES31 states. * Queries and pretty-printing for GLES31 core states. * Move sample_mask_value from integer.* to indexed.*. * Add image state reset. * Move tcu::Array to a separate file Bug: 18925583 Change-Id: Icce01201ca3c2c7daeb2daeb0fed04d373a15eb6
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|
3c827367444ee418f129b2c238299f49d3264554 |
|
02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
|