History log of /external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
cb161dfb534fd48b98c18ae12508057e19813edd 23-Feb-2017 Pyry Haulos <phaulos@google.com> Drop MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS to 2048

GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS minmax has been changed to
2048 (from 4096) in OpenGL ES 3.2 spec in response to bug 12823.

Bug: 35619900
Change-Id: I59d75d23df02d339bf7094a8e73d3a24d2e785be
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
653ad0e8a4209754304cbd5b5ceb4fdc7b29c01a 16-Aug-2016 Pyry Haulos <phaulos@google.com> Fix merged <space><tab> in C/C++ files

Change-Id: Ice7c1ae46a88c941c5834f9d34fcd4822c30debc
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
bf50777204ebb09f96c26fc718c8d2422ee03048 14-Jan-2016 Daniel Andrade Groppe <daniel.andrade@mobica.com> Add test cases for features introduced in OpenGL ES 3.2

es31fAdvancedBlendTests:
- Add a condition to check if the OpenGL ES context version is 3.2.
If the context is at least 3.2 or if the extension
GL_KHR_blend_equation_advanced is supported, the test is not skipped.

es31fIntegerStateQueryTests:
- Add support for GL_TEXTURE_BUFFER when using the extension
GL_EXT_texture_buffer in 3.1 contexts.
- Add a check to TexBindingCase to skip checking for supported extensions
when running in a 3.2 context.
- Modify CombinedComputeUniformComponentsCase to make it usable for other
shader stages.
- Modify AlignmentCase, MinimumValueCase, CombinedUniformComponentsCase
to store a minimum context version. In addition, a constructor was
added to take an ApiType object to check minimum required version
of a test.
- The test sets the minimum value based on the context version for:
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
GL_MAX_FRAGMENT_ATOMIC_COUNTERS,
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
- Add a special case for 3.2 contexts:
MaxUniformBufferBindingsCase
MaxCombinedUniformBlocksCase
MaxCombinedTexImageUnitsCase
- Add tests for states introduced in 3.2

es31fNegativeTextureApiTests:
- bindtexture():
GL_TEXTURE_3D
GL_TEXTURE_2D_ARRAY
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_ARRAY
- compressedteximage2d_invalid_size()
- texparameteri()
- texparameterf()
- texparameteriv()
- texparameterfv()
- teximage3d()
- teximage3d_neg_level()
- teximage3d_neg_width_height_depth()
- teximage3d_invalid_border()
- texsubimage3d_neg_level()
- texsubimage3d_neg_offset()
- texsubimage3d_neg_width_height()
- copytexsubimage3d_neg_level()
- copytexsubimage3d_max_level()
- texstorage2d()
- texstorage2d_invalid_binding()
- texstorage2d_invalid_levels()
- texstorage3d()
- texstorage3d_invalid_binding()
- texstorage3d_invalid_levels()
- copytexsubimage2d_read_buffer_is_none()
copytexsubimage2d_texture_internalformat()
- texparameterIiv()
- texparameterIuiv()
- compressedteximage3d_invalid_width_height()
- compressedteximage3d_invalid_format()

es31fProgramStateQueryTests:
Add the tests to query the state of Geometry and Tessellation shaders:
- GeometryShaderCase
- TessellationShaderCase

Change-Id: Ide2885b4649bafd8fc92fdaee202e3fb528d6900
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
d2246f12e33c86e2db0eb09cdda77737243c674a 09-Jun-2015 Jarkko Pöyry <jpoyry@google.com> Allow XXX_framebuffer_no_attachments limits to exceed texture limits.

Bug: 21732003
Change-Id: Ic242ce22c19751629fe90225328e3317968dd076
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
c423ce6164cdd88c8c3e47bec4ec34476743042a 13-Feb-2015 Jarkko Pöyry <jpoyry@google.com> Add query tests for AEP states.

* Add khr_debug limit tests and extend label queries.
* Add blend_equation_advanced queries.
* Add ext_texture_buffer queries.
* Extend ext_geometry_shader queries.
* Add ext_tessellation_shader queries.
* Add ext_texture_srgb_decode queries.
* Extend texture_level tests for all texture targets.
* Extend texture tests for all texture targets.
* Split shader.sampler_type to separate tests for each sampler type.
* Improve logging in vertex_attribute_binding tests.
* Add ext_texture_border_clamp queries.
* Add EXT_tessellation_shader, EXT_geometry_shader and
EXT_shader_io_blocks PIQ tests.
* Change filtering min/max lod state query test values to reasonable range.
* Extend info log queries.

Bug: 18925583
Change-Id: Id6194fff4c03786445f99168ec5fb4120f8c50b7
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
cb82ed72dcbbfd8a6d07736c3259605227bc984f 27-Jan-2015 Jarkko Pöyry <jpoyry@google.com> Add query tests for ES31 states.

* Queries and pretty-printing for GLES31 core states.
* Move sample_mask_value from integer.* to indexed.*.
* Add image state reset.
* Move tcu::Array to a separate file

Bug: 18925583
Change-Id: Icce01201ca3c2c7daeb2daeb0fed04d373a15eb6
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp
3c827367444ee418f129b2c238299f49d3264554 02-Sep-2014 Jarkko Poyry <jpoyry@google.com> Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles31/functional/es31fIntegerStateQueryTests.cpp