History log of /external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
c4eb6f3271a0bcd54835e666e836e3e72beebbd2 15-Jul-2016 Peter Siket <ps.szeged@partner.samsung.com> Move texture test utilities from the modules/glshared/glsTextureTestUtil to the framework/opengl/gluTextureTestUtil.

By moving these utilities to a common place, they can be used from other (not GLES) tests too.

Change-Id: I9ff3b431f868d99bff6cbe69a4de2c259cc09703
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
653ad0e8a4209754304cbd5b5ceb4fdc7b29c01a 16-Aug-2016 Pyry Haulos <phaulos@google.com> Fix merged <space><tab> in C/C++ files

Change-Id: Ice7c1ae46a88c941c5834f9d34fcd4822c30debc
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
a679f0bab1149897da5f33f614f4f205810c92eb 24-Feb-2016 Daniel Andrade Groppe <daniel.andrade@mobica.com> Select appropriate shader version for running context.

Change-Id: I277ff0fcd0c76ec9bd2c68c3761be83f40863014
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
b5d323b0daefbf7f7f4cb5e9cc631e2ab837b6ed 19-Oct-2015 Pyry Haulos <phaulos@google.com> Fix invalid uses of PixelBufferAccess

Change-Id: Ibde25054f5128e617ad423e65855150ea38df9f1
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
a4a7880d032d3acbdd3f454886ccbce9e967eca5 21-Apr-2015 Jarkko Pöyry <jpoyry@google.com> Remove getDataSize and setPixels from PixelBufferAccess.

- Remove functions that were not safe to use with non-tightly packed
pixel buffer accesses.

Change-Id: I32b83b089da40ccd052f9d7250498a9c4aa4036f
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
94146b344b12683cea9df2788a306e5b16944b40 26-Feb-2015 Jarkko Pöyry <jpoyry@google.com> Remove unused variables.

- Remove unused, irrelevant buffer from buffer upload perf baseline
measurement test.
- Remove unused VAOs in VA binding query tests.
- Remove other misc variables.

Change-Id: Ie4ef3bf27905f7ef5c3e99c719be68f4d420c846
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
193f59811b2c0fe57808a06923b82ed00c41bd0f 24-Feb-2015 Jarkko Pöyry <jpoyry@google.com> Remove unused variables.

Change-Id: I234eb6375d7332bc82fc2d0a8b4e754b169f9290
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
a237fcd566c01e1c84401b68d6d3687d8040dfb2 25-Oct-2014 Jarkko Pöyry <jpoyry@google.com> Fix early fragment test tests on default fb without depth.

- Check default fb has relevant depth/stencil buffer
- Add cases with non-default framebuffer
- Add cases with non-default framebuffer without the
relevant stencil/depth test buffer attachment.

Bug: 18100454
Change-Id: Ie66ba9aacc9d0abc94c7664ed3f268970e185030
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
8852c82a1ffa4760985c17cc6875d5d521daf343 11-Sep-2014 Jarkko Poyry <jpoyry@google.com> Update dEQP.

Migrate drawElements Quality Program changes from an internal repository.

Bug: 17388917

Change-Id: I21e3f7bc75813f0510025d697d91a2554dc995d4
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp
3c827367444ee418f129b2c238299f49d3264554 02-Sep-2014 Jarkko Poyry <jpoyry@google.com> Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles31/functional/es31fShaderImageLoadStoreTests.cpp