History log of /external/mesa3d/src/compiler/nir/nir_lower_passthrough_edgeflags.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
93bfa1d7a2e70a72a01c48a04c208845c22f9376 25-Aug-2016 Kenneth Graunke <kenneth@whitecape.org> nir: Change nir_shader_get_entrypoint to return an impl.

Jason suggested adding an assert(function->impl) here. All callers
of this function actually want ->impl, so I decided just to change
the API.

We also change the nir_lower_io_to_temporaries API here. All but one
caller passed nir_shader_get_entrypoint(), and with the previous commit,
it now uses a nir_function_impl internally. Folding this change in
avoids the need to change it and change it back.

v2: Fix one call I missed in ir3_compiler (caught by Eric).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
/external/mesa3d/src/compiler/nir/nir_lower_passthrough_edgeflags.c
b10cc245198d375b940a49b4f93a73bc75e47ce8 01-Feb-2016 Rob Clark <robclark@freedesktop.org> nir: passthrough-edgeflags support

Handled by tgsi_emulate for glsl->tgsi case.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/compiler/nir/nir_lower_passthrough_edgeflags.c