74d41339087d2e1facb8e5d03845014e1b767a6f |
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21-Mar-2017 |
Rob Herring <robh@kernel.org> |
Android: kill off {MESA_}ANDROID_VERSION defines aka Android 4.1 and older The Android version defines are only needed for versions less than 4.2 which aren't really supported or tested. Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> (cherry picked from upstream commit 0e1ff22d55816c9a3710257c2e705a98ad3282bc) Test: None Bug: 32336912 Change-Id: I6e5f47f7595345969a01dcfd98437fa83df8777a
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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a0331a941cd8c798c0d7470930fedc5e4c43551a |
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25-Nov-2016 |
Tomasz Figa <tfiga@chromium.org> |
CHROMIUM: egl/android: Support opening render nodes from within EGL This patch adds support for opening render nodes directly from within display initialization, Instead of relying on private interfaces provided by gralloc. In addition to having better separation from gralloc and being able to use different render nodes for allocation and rendering, this also fixes problems encountered when using the same DRI FD for gralloc and Mesa, when both stepped each over another because of shared GEM handle namespace. BUG=b:29036398 TEST=No significant regressions in dEQP inside the container Test: No significant regressions in dEQP inside the container Change-Id: I7f901eb9dadbfc2200484666fdc6a2bc0ca42a0c (cherry picked from commit 4471713aa71d83943eb195868707ebe4e6515bb6) Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-on: https://chromium-review.googlesource.com/367215 Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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ba6b824a2cd5c0c02f7dc98374a8c8003464609d |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
FROMLIST: egl/android: Make drm_gralloc headers optional (v2) Make the code at least compile when being built without drm_gralloc headers. v2: Replaced #ifdefs with stubs for gralloc_drm_get_gem_handle() and GRALLOC_MODULE_PERFORM_GET_DRM_FD. Removed explicit render node probing code. Signed-off-by: Tomasz Figa <tfiga@chromium.org> (am from https://patchwork.freedesktop.org/patch/102547/) BUG=b:29036398 TEST=No significant regressions in dEQP inside the container Test: No significant regressions in dEQP inside the container Change-Id: Id7b5087aaeb001cdcd6f384e7543da3aa6956ea6 (cherry picked from commit a038dd14dba799fa228b7781085b61e0605da8c2) Reviewed-on: https://chromium-review.googlesource.com/367206 Reviewed-by: Nicolas Boichat <drinkcat@chromium.org> Commit-Queue: Tomasz Figa <tfiga@chromium.org> Tested-by: Tomasz Figa <tfiga@chromium.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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ace01b04599786484d432d8d3ff6f244dfeb9439 |
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02-Feb-2017 |
Tapani Pälli <tapani.palli@intel.com> |
android: fix droid_create_image_from_prime_fd_yuv for YV12 Earlier changes introduced is_ycrcb flag which checks the component order of u and v components. Condition for setting the flag was incorrect, with ycrcb we are supposed to have cr before cb. This patch (together with a fix in our gralloc) fixes corrupted rendering from 'test-opengl-gl2_yuvtex' native test and corrupted gallery thumbnail in application switcher on Android-IA. Fixes: 51727b1cf57e8c4630767eb9ead207b102ffa489 Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Plamena Manolova <plamena.manolova@intel.com> Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com> Reviewed-by: Tomasz Figa <tfiga@chromium.org> (cherry picked from commit 0a2dcd3a8ac4bf18cd6ec2f778c9ef859ef90a51)
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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868ae3e31b0e479b299188d0047c88f0d260c6ec |
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25-Nov-2015 |
Boyan Ding <boyan.j.ding@gmail.com> |
egl/dri2: Unify the style of function pointer calls in structs Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> [Emil Velikov: address platform_surfaceless] Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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e2610bf1658971adf44f8558f652ae1a25c9a255 |
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09-Dec-2016 |
Liu Zhiquan <zhiquan.liu@intel.com> |
EGL/android: Enhance pbuffer implementation Some dri drivers will pass multiple bits in buffer_mask parameter to droid_image_get_buffer(), more than the actual supported buffer type combination. For such case, will go through all the bits, and will not return error when unsupported buffer is requested, only return error when the allocation for supported buffer failed. v2: coding style and log changes v3: coding style changes and update patch format Signed-off-by: Liu Zhiquan <zhiquan.liu@intel.com> Signed-off-by: Long, Zhifang <zhifang.long@intel.com> Reviewed-by: Tomasz Figa <tfiga@chromium.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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51727b1cf57e8c4630767eb9ead207b102ffa489 |
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10-Nov-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2) There is an interface that can be used to query YUV buffers for their internal format. Specifically, if gralloc:lock_ycbcr() is given no SW usage flags, it's supposed to return plane offsets instead of pointers. Let's use this interface to implement support for YUV formats in Android EGL backend. v2: Fixes from Emil's review: a) Added comments for parts that might be not clear, b) Changed get_fourcc_yuv() to return -1 on failure, c) Changed is_yuv() to use bool. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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859d0b01217a0241a12a75899dcfb8263787f1ad |
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10-Nov-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Get gralloc module in dri2_initialize_android() (v2) Currently droid_open_device() gets a reference to the gralloc module only for its own use and does not store it anywhere. To make it possible to call gralloc methods from code added in further patches, let's refactor current code to get gralloc module in dri2_initialize_android() and store it in dri2_dpy. v2: fixes from Emil's review: a) remove duplicate initialization of 'err'. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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925ff0b5341e0df494b647f02fbc136757fdd48e |
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09-Nov-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Remove handling of RGB_888 pixel format It is currently completely broken, as it ends up using RGBX_8888 on hardware side, due to no way of distinguishing between these two in the DRI API, while HAL_PIXEL_FORMAT_RGB_888 is clearly defined to be the 3-byte per pixel RGB format. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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b663753f3b27b2bbc14ec7552c178f9900e79954 |
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16-Nov-2016 |
Liu Zhiquan <zhiquan.liu@intel.com> |
EGL/android: pbuffer implementation Android path didn't support pbuffer, so add pbuffer support to fix most failing dEQP and CTS pbuffer test cases. Patch adds a single buffer config to support pbuffer, and creates image in getBuffers for pbuffer when surface type is front surface. The EGL 1.5 spec states that pbuffers have a back buffer but no front buffer, single-buffered surfaces with no front buffer confuse Mesa; so we deviate from the spec, following the precedent of Mesa's EGL X11 platform. V3: update commit message and code review changes. Signed-off-by: Liu Zhiquan <zhiquan.liu@intel.com> Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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1ef787339774bc7f1cc9c1615722f944005e070c |
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20-Oct-2016 |
Tapani Pälli <tapani.palli@intel.com> |
Revert "egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT" This reverts commit b1d636aa007c0c354a217024b4befe15cfb5149f, previous commit sets these values for all egl configs. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Cc: "12.0 13.0" <mesa-stable@lists.freedesktop.org> Suggested-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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af7abc512c422183a761ce3d687086abe282fa74 |
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12-Sep-2016 |
Emil Velikov <emil.velikov@collabora.com> |
loader: remove loader_get_driver_for_fd() driver_type Reminiscent from the pre-loader days, were we had multiple instances of the loader logic in separate places and one could build a "GALLIUM_ONLY" version. Since that is no longer the case and the loaders (glx/egl/gbm) do not (and should not) require to know any classic/gallium specific we can drop the argument and the related code. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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3d48353e299c1f6ab4dc331c70074fe69dbfcc6d |
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17-Oct-2016 |
Tapani Pälli <tapani.palli@intel.com> |
egl/android: fix error in droid_add_configs_for_visuals() This was some kind of leftover in commit acd35c8 and format_count array variable (declared in outer scope) should be used instead. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Fixes: acd35c8758dc73240903 ("egl/android: tweak droid_add_configs_for_visuals()") Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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acd35c8758dc732409035cb0488c9d1c896f636d |
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25-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/android: tweak droid_add_configs_for_visuals() Iterate over the driver_configs first in order to cut down the number of getConfigAttrib() calls by a factor of 5. While we're here, also drop the sentinel of the visuals array. We already know its size so we can use that and save a few bytes. v2: Use correct comparison in loop conditional (Eric) Use valid C initializer (Gurchetan) Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric@engestrom.ch>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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637d001a97a82142bc20d410655098a0b7b39694 |
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25-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/android: remove duplicate KHR_image_base set The core egl/dri2 already sets the extension bit _only_ when possible - which in Android's case is always. Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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f871946594129500a67c05a6d9fe99db54b4bb64 |
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25-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/dri2: rework dri2_egl_display::extensions storage Remove the error prone fixed size array. While we're here also rename to loader_extensions like in the GLX code. v2: Rebase. Keep image_loader_extension within the wayland_drm dri2_loader_extensions list. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric@engestrom.ch>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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6a8fe32430077c44fda8a84c014a986e3fc77204 |
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16-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/android: don't populate dri2_dpy->dri2_loader_extension The extension stored in struct dri2_egl_display isn't used, thus we can create a static const instance of the extension and point extensions[] to it. Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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8fb9ea413de31cc6a95ac4c38215b621de728687 |
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16-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/dri2: move surface refcounting out of the platform code All the platforms are duplicating what should be a driver/dri2 thing - refcounting. Just fold it accordingly. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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c8fd7d060d000a89f08f690ec72349ab97ae41bc |
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02-Oct-2016 |
Matt Whitlock <freedesktop@mattwhitlock.name> |
egl/android: replace call to dup(2) with fcntl(F_DUPFD_CLOEXEC) Without this fix, duplicated file descriptors leak into child processes. See commit aaac913e901229d11a1894f6aaf646de6b1a542c for one instance where the same fix was employed. Cc: <mesa-stable@lists.freedesktop.org> Signed-off-by: Matt Whitlock <freedesktop@mattwhitlock.name> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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b1d636aa007c0c354a217024b4befe15cfb5149f |
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26-Aug-2016 |
Haixia Shi <hshi@chromium.org> |
egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT Set config attributes EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT to hard-coded non-zero values. These two attributes are required on Android. v2: use _EGL_MAX_PBUFFER_WIDTH/HEIGHT from egldefines.h (based on discussion on the first version) Signed-off-by: Tomasz Figa <tfiga@chromium.org> Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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4f5f9575d079376544a2ff70fb19f1dca417a931 |
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25-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/android: remove config post-processing No longer needed as of last commit, since we no longer add OPENGL to the ClientAPIs thus, RenderType and Conformant don't have the desktop GL bit set. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Tomasz Figa <tfiga@chromium.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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4472b6e46985d0e80bdcf385f9dde542daeb5c55 |
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25-Aug-2016 |
Emil Velikov <emil.velikov@collabora.com> |
egl/android: annotate static const data as such Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Tomasz Figa <tfiga@chromium.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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c0580f6a3859ec373ed11b3a6266c9b94d01a343 |
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04-Aug-2016 |
Nicolas Boichat <drinkcat@chromium.org> |
egl/android: Set dpy->DriverData to NULL on error Avoid use-after-free on error. Fixes: 9ee683f877 (egl/dri2: Add reference count for dri2_egl_display) Cc: "12.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Nicolas Boichat <drinkcat@chromium.org> Tested-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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a7c6993a33e894556e45fc2882ad19f34274d689 |
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28-Jul-2016 |
Haixia Shi <hshi@chromium.org> |
egl: android: query native window default width and height (v2) On android platform, the width and height of a native window surface may be updated after initialization. It is therefore necessary to query android framework for the current width and height. v2: remove Android specific #ifdef's and just implement the fallback directly if the platform query_surface() callback is not provided. TEST=dEQP-EGL.functional.resize.surface_size#* on cyan-cheets Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org> (v1) Reviewed-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: I673f7d2f1d90c3bf572b30f63da537f2cae1496e
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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3723e9826f3662ed8ff160f8f24a9b7ee2617db9 |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Add support for YV12 pixel format (v2) This patch adds support for YV12 pixel format to the Android platform backend. Only creating EGL images is supported, it is not added to the list of available visuals. v2: Use const array defined just for YV12 instead of trying to be overly generic. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com> Tested-by: Rob Herring <rob@kernel.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: I4aeb2d67a95c5cdd10b530c549b23146c8f0b983
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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7dfb1a4074328bcdff4b407b8f44be538180791d |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Make get_fourcc() accept HAL formats There are DRI_IMAGE_FOURCC macros, for which there are no corresponding DRI_IMAGE_FORMAT macros. To support such formats we need to make the lookup function take the native format directly. As a side effect, it simplifies all existing calls to this function, because they all called get_format() first to convert from native to DRI_IMAGE_FORMAT. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Tested-by: Rob Herring <rob@kernel.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: I4674000fb5ccfd02e38b8fa89bc567ac1d4fc16b
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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e77b4933907106238c7872cb74d0ba0b5246aee6 |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Refactor image creation to separate flink and prime paths (v2) This patch splits current dri2_create_image_android_native_buffer() into main entry point and two additional functions, one for creating an image from flink name and one for handling prime FDs using the generic DMA-buf path. This makes the code cleaner and also prepares for disabling flink path more easily in the future. v2: Split into separate patch. Add error messages. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Tested-by: Rob Herring <rob@kernel.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: Ifdfb5927399d56992fe707160423c29278f49172
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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217af75a4092545fb9f5afe4a12e0b74cb1b48e4 |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Respect buffer mask in droid_image_get_buffers (v2) Drivers can request different set of buffers depending on the buffer mask they pass to the get_buffers callback. This patch makes droid_image_get_buffers() respect this mask. v2: Return error only in case of real error condition and ignore requests of unavailable buffers. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Tested-by: Rob Herring <rob@kernel.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: I6c3c4eca90f4c618579f6725dec323c004cb44ba
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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c6c26bc589f57c083f040ad70d1606cfa382c66a |
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02-Aug-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Remove unused variables in droid_get_buffers_with_format() Fix compilation warnings due to unused variables left after some earlier code changes. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Tested-by: Rob Herring <rob@kernel.org> Reviewed-by: Chad Versace <chad@kiwitree.net> Change-Id: Iec09eb2a62887f3a38dff156756ed8385f3f3447
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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9e1248d0752e692714b58ef1f2211ec7e172c8cf |
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15-Jul-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Stop leaking DRI images Current implementation of the DRI image loader does not free the images created in get_back_bo() and so leaks memory. Moreover, it creates a new image every time the DRI driver queries for buffers, even if the backing native buffer has not changed. leaking memory again. This patch adds missing call to destroyImage() in droid_enqueue_buffer() and a check if image is already created to get_back_bo() to fix the above. Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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565fa6b748e952098b2e69eff4be6ac15c204043 |
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15-Jul-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Add some useful error messages It is much easier to debug issues when the application gives some meaningful error messages. This patch adds few to the EGL Android platform backend. Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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94282b6dd0e7c15030b09b6789a7aa5a15e8a869 |
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15-Jul-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Check return value of dri2_get_dri_config() It might return NULL if specific config variant is unsupported. Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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ccda100a5a2838adec16ac10b2cc1c73e666e7d2 |
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13-Jul-2016 |
Tomasz Figa <tfiga@chromium.org> |
egl/android: Remove unused variables There are some unused variables left after previous clean-ups triggering compiler warnings. Let's remove them. Cc: "12.0" <mesa-stable@lists.freedesktop.org> Signed-off-by: Tomasz Figa <tfiga@chromium.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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1ea233c6f30a74e6ff5456c3521328237b01eed8 |
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02-Jun-2016 |
Haixia Shi <hshi@chromium.org> |
platform_android: prevent deadlock in droid_swap_buffers To avoid blocking other EGL calls, release the display mutex before we enqueue buffer to android frameworks and re-acquire the mutex upon return. v2: moved lock/unlock inside droid_window_enqueue_buffer(). TEST=verify pinch zoom in Photos app no longer causes hangs Signed-off-by: Haixia Shi <hshi@chromium.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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1816c837c1906382c370d65afe65a691738fd03b |
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04-Jun-2016 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl: android: don't add the image loader extension for !render_node With earlier commit we introduced support for render_node devices, which was couples with the use of the image loader extension. As the work was inspired by egl/wayland we (erroneously) added the extension for the !render_node path as well. That works for wayland, as the implementations of the DRI2 and IMAGE loader extensions converge behind the scenes. As that is not yet the case for Android we shouldn't expose the extension. Fixes: 34ddef39cef ("egl: android: add dma-buf fd support") Cc: <mesa-stable@lists.freedesktop.org> Reported-by: Mauro Rossi <issor.oruam@gmail.com> Tested-by: Mauro Rossi <issor.oruam@gmail.com> Acked-by: Rob Herring <robh@kernel.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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d67e757d11342f9cfa566f85c3961259bc4d6870 |
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01-May-2016 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl: android: remove explicit glFlush call The DRI flush extension should already do the same thing. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Tested-by: Rob Herring <robh@kernel.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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9b3c7481c61098be1f780f91d8e06dc55afd5b0b |
|
01-May-2016 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl: android: drop dri2_create_image_android_native_buffer argument The drv is no longer used/needed as of last commit. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Acked-by: Rob Herring <robh@kernel.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
38ef6f5f6019e168f584d99f94bc675afbb0b33a |
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01-May-2016 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl: android: directly use dri2_create_image_dma_buf() Make the function non static so that we can use it directly from the android platform code. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Acked-by: Rob Herring <robh@kernel.org>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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fb653641ea342efa253097d3a01533d634ae32ed |
|
01-May-2016 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl: android: do not feed invalid fourcc/pitch into the dri module Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
34ddef39cefc15ac6c82815c6339f5b666bb08d4 |
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01-May-2016 |
Rob Herring <robh@kernel.org> |
egl: android: add dma-buf fd support Add support for creating images from Android native buffers with dma-buf fd. As dma-buf support also requires DRI image loader extension, add that as well. This is based on several originally patches written by Varad Gautam. I've collapsed them into logical changes and done a bit of reformatting. Using dma-bufs vs. GEM handles is now a runtime decision similar to the wayland EGL instead of being compile time selection. The dma-buf support is also re-written to use common dri2_create_image_dma_buf function in egl_dri2.c. Cc: Varad Gautam <varadgautam@gmail.com> Cc: Rob Clark <robdclark@gmail.com> Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
81a6fff4c5246c0604b065a6b34145cdad9be423 |
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28-Apr-2016 |
Rob Herring <robh@kernel.org> |
egl: android: factor out back buffer handling code In preparation to use the same code for dma-bufs, factor out the code to a separate function. Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
dfaccf25f577987737568a8e1b21ba3a68ef2d80 |
|
28-Apr-2016 |
Rob Herring <robh@kernel.org> |
egl: android: factor out format conversion code to a function Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
d45884ef054eea539d4bf0018a99ed29e69d59c9 |
|
28-Apr-2016 |
Rob Herring <robh@kernel.org> |
egl: android: disable __DRI_DRI2_LOADER support on render nodes Use of __DRI_DRI2_LOADER extension is only supported for card nodes. In order to support dmabufs, Android will be moving to using render nodes and we need to disable the DRI2 loader extension. This is based on the Wayland EGL code. Cc: Rob Clark <robdclark@gmail.com> Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
de743a07aca97b7b96f6cd3b9f9e3d3c8bf5b845 |
|
14-Apr-2016 |
Jakob Sinclair <sinclair.jakob@openmailbox.org> |
egl: Remove every double semi-colon Removes all accidental semi-colons in egl. Signed-off-by: Jakob Sinclair <sinclair.jakob@openmailbox.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Chad Versace <chad.versace@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
952720ccee0b4e97729e1972cf22b463641f1569 |
|
02-Feb-2016 |
Rob Herring <robh@kernel.org> |
egl: android: enable EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROID Set EGL_FRAMEBUFFER_TARGET_ANDROID and EGL_RECORDABLE_ANDROID config attributes to true for Android. These are required in Marshmallow. The implementation of EGL_RECORDABLE_ANDROID support has 2 options in the definition of the extension. Android implements the 2nd option which is the encoder must support RGB input. The requested input format is RGB888, so setting the attribute on all the native Android visual formats should be sufficient. Similarly, setting EGL_FRAMEBUFFER_TARGET_ANDROID for all configs with a EGL_NATIVE_VISUAL_ID should be sufficient. Most likely, the HWC should support the same set of formats the underlying DRM driver supports. Cc: mesa-stable@lists.freedesktop.org Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
ba06ea1a37fd6f4807a70e12fa2581a027d6358d |
|
02-Feb-2016 |
Rob Herring <robh@kernel.org> |
egl: android: clean-up config attribute setting Pass the additional config attributes to dri2_add_config to set them instead of open coding them. This is in preparation to add more attributes. Signed-off-by: Rob Herring <robh@kernel.org> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
e35c5af337524011c3d4f37ca3dbfca28d33ccad |
|
02-Feb-2016 |
Varad Gautam <varadgautam@gmail.com> |
egl: android: fix visuals declaration Signed-off-by: Varad Gautam <varadgautam@gmail.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
a25df5457121d40fef86929d4c10d8058a4d5c72 |
|
21-Jul-2015 |
Boyan Ding <boyan.j.ding@gmail.com> |
egl_dri2: Add a function to let platform code return dri drawable from _EGLSurface dri3 for EGL will use different struct other than dri2_egl_surface for an EGL surface, the common code only uses __DRIdrawable from that struct, so instead of converting _EGLSurface to dri2_egl_surface, let the platform code return the __DRIdrawable by its own (although the current platforms use the same function). v2: From Martin Peres - convert to the new drawable interface (Kristian) Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Signed-off-by: Martin Peres <martin.peres@linux.intel.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Emil Velikov <emil.velikov@collabora.co.uk>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
c2c2e9ab604793c6e01f85497f3f5bf645f962fa |
|
10-Jun-2015 |
Marek Olšák <marek.olsak@amd.com> |
egl: implement EGL_KHR_gl_colorspace (v2) v2: add missing "break" Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
efda9c56491f5cb90e77f5fe7979477fc9b2b529 |
|
11-May-2015 |
Marek Olšák <marek.olsak@amd.com> |
egl: set the EGL version in common code Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Chad Versace <chad.versace@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
70e8ccc459d9bf579ad7efeae453cb8641266c94 |
|
21-Dec-2014 |
Eric Anholt <eric@anholt.net> |
egl: Inform the client API when ancillary buffers may become undefined. This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
dfa6dc5eb8e76953bfc45a966813f736b0aa2346 |
|
27-Jul-2014 |
Emil Velikov <emil.l.velikov@gmail.com> |
android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444} Upstream Android (system/core) has dropped these formats with commit 6bac41f1bf9(get rid of HAL pixelformats 5551 and 4444) yet does not mention why. These formats never really worked so we're safe to drop them as well. Identical commit is available in the android-x86 external/mesa repo commit 06a2d36edcd1e2247440e5800e6bf3028f37aee6 Author: Chih-Wei Huang <cwhuang@linux.org.tw> Date: Wed Sep 25 01:16:57 2013 +0800 android: get rid of HAL pixelformats 5551 and 4444 Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org> Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
6980cae6aeb6671b6b0245e20a2d34957c1fff0a |
|
05-Jun-2014 |
Adrian Negreanu <adrian.m.negreanu@intel.com> |
android, egl: typo dri2_fallback_pixmap_surface -> dri2_fallback_create_pixmap_surface I used commit bc8b07a6 as reference, and only the droid_display_vtbl had this issue. This fixes: src/egl/drivers/dri2/platform_android.c:641:29: error: 'dri2_fallback_pixmap_surface' undeclared here (not in a function) Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org> Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
c524f3ef9155caba6cd4f9fc72485426b1da76fd |
|
06-May-2014 |
Sarah Sharp <sarah.a.sharp@linux.intel.com> |
egl: Add EGL_CHROMIUM_sync_control extension. Chromium defined a new GL extension (that isn't registered with Khronos). We need to add an EGL extension for it, so we can migrate ChromeOS on Intel systems to use EGL instead of GLX. http://git.chromium.org/gitweb/?p=chromium/src/third_party/khronos.git;a=commitdiff;h=27cbfdab35c601f70aa150581ad1448d0401f447 The EGL_CHROMIUM_sync_control extension is similar to the GLX extension OML_sync_control, but only defines one function, eglGetSyncValuesCHROMIUM, which is equivalent to glXGetSyncValuesOML. http://www.opengl.org/registry/specs/OML/glx_sync_control.txt Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Cc: Jamey Sharp <jamey@minilop.net> Cc: Ian Romanick <idr@freedesktop.org> Cc: Stéphane Marchesin <stephane.marchesin@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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6d1f83ec09164bd805c90785635bbcf861b403e5 |
|
07-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/main: Stop using EGLNative types internally Internally, much of the EGL code uses EGLNativeDisplayType, EGLNativeWindowType, and EGLPixmapType. However, the EGLNative type often does not match the variable's actual type. The concept of EGLNative types are a bad match for Linux, as explained below. And the EGL platform extensions don't use EGLNative types at all. Those extensions attempt to solve cross-platform issues by moving the EGL API away from the EGLNative types. The core of the problem is that eglplatform.h can define each EGLNative type once only, but Linux supports multiple EGL platforms. To work around the problem, Mesa's eglplatform.h contains multiple definitions of each EGLNative type, selected by feature macros. Mesa expects EGL clients to set the feature macro approrpiately. But the feature macros don't work when a single codebase must be built with support for multiple EGL platforms, *such as Mesa itself*. When building libEGL, autotools chooses the EGLNative typedefs based on the first element of '--with-egl-platforms'. For example, '--with-egl-platforms=x11,drm,wayland' defines the following: typedef Display* EGLNativeDisplayType; typedef Window EGLNativeWindowType; typedef Pixmap EGLNativePixmapType; Clearly, this doesn't work well for Wayland and GBM. Mesa works around the problem by casting the EGLNative types to different things in different files. For sanity's sake, and to prepare for the EGL platform extensions, this patch removes from egl/main and egl/dri2 all internal use of the EGLNative types. It replaces them with 'void*' and checks each explicit cast with a static assertion. Also, the patch touches egl_gallium the minimal amount to keep it compatible with eglapi.h. Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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eef68a9094396ee85f73a94911f8919d232b9a08 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCreateImageKHR by display, not driver Add dri2_egl_display_vtbl::create_image, set it for each platform, and let egl_dri2 dispatch eglCreateImageKHR to that. To remove ambiguity, rename egl_dri2.c:dri2_create_image() to dri2_create_image_from_dri(). This prepares for the EGL platform extensions. Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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eadd5e0c0a3c4b24c25e6368ea0a8352a8fd0701 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCreateWaylandBufferFromImageWL by display, not driver Add dri2_egl_display_vtbl::create_wayland_buffer_from_image, set it for each platform, and let egl_dri2 dispatch eglCreateWaylandBufferFromImageWL to that. This prepares for the EGL platform extensions. Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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688a0e8e73b916438878b4fc2271453ee79ec7a6 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglPostSubBufferNV by display, not driver Add dri2_egl_display_vtbl::post_sub_buffer, set it for each platform, and let egl_dri2 dispatch eglPostSubBufferNV to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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75d398ed9309c0cb8179380bd317d8f935618df7 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglSwapBuffersRegionNOK by display, not driver Add dri2_egl_display_vtbl::swap_buffers_region, set it for each platform, and let egl_dri2 dispatch eglSwapBuffersRegionNOK to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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bc2cbc0951ded883dc610672a6f6d4cca5d99502 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCopyBuffers by display, not driver Add dri2_egl_display_vtbl::copy_buffers, set it for each platform, and let egl_dri2 dispatch eglCopyBuffers to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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3fdfbd2572ea42f3ef71db032b31cc87ea274e11 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch API.QueryBufferAge by display, not driver Add dri2_egl_display_vtbl::query_buffer_age, set it for each platform, and let egl_dri2 dispatch API.QueryBufferAge to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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958dd80c40dc87545b49d09cb2e4415a30746004 |
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29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglDestroySurface by display, not driver Add dri2_egl_display_vtbl::destroy_surface, set it for each platform, and let egl_dri2 dispatch eglDestroySurface to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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bf20076bafcf0809529ae470fb12af5eae12b33d |
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29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCreatePbufferSurface by display, not driver Add dri2_egl_display_vtbl::create_pbuffer_surface, set it for each platform, and let egl_dri2 dispatch eglCreatePbufferSurface to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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bc8b07a65722ad25aa52aa4918b51e236a13b09e |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCreatePixmapSurface by display, not driver Add dri2_egl_display_vtbl::create_pbuffer_surface, set it for each platform, and let egl_dri2 dispatch eglCreatePixmapSurface to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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0a0c881a13afc99c7a88bf16117850350ccb85df |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglCreateWindowSurface by display, not driver Add dri2_egl_display_vtbl::create_window_surface, set it for each platform, and let egl_dri2 dispatch eglCreateWindowSurface to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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d03948a76634392455ae53fbf975d09c58bfc7aa |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglSwapBuffersWithDamage by display, not driver Add dri2_egl_display_vtbl::swap_buffers_with_damage, set it for each platform, and let egl_dri2 dispatch eglSwapBuffersWithDamageEXT to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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ad173bcfdbeaa52d6a024cd7ef6c068c5a999ba2 |
|
29-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglSwapBuffers by display, not driver Add dri2_egl_display_vtbl::swap_buffers, set it for each platform, and let egl_dri2 dispatch eglSwapBuffers to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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8b9298af0a3bce1360cc2c020b31470b37b660fe |
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28-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Dispatch eglSwapInterval by display, not driver Add dri2_egl_display_vtbl::swap_interval, set it for each platform, and let egl_dri2 dispatch eglSwapInterval to that. This prepares for the EGL platform extensions. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
90502b18b2b868250ab7e9189810ca42b3c812a1 |
|
28-Jan-2014 |
Chad Versace <chad.versace@linux.intel.com> |
egl/dri2: Move dri2_egl_display virtual funcs to vtbl dri2_egl_display has only one virtual function, 'authenticate'. Define dri2_egl_display::vtbl and move 'authenticate' there. This prepares for the EGL platform extensions, which will add many more virtual functions to dri2_egl_display. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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165eecf1f64b800321745956064ae0a5007b0ca4 |
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25-Jan-2014 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl/dri2/android: free driver_name in dri2_initialize_android error path v2: Cleanup driver name if dri2_load_driver() fails. Spotted by Chad Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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8d4357b5ba9e224ffe02e2457a2f4ffe2915f608 |
|
11-Jan-2014 |
Emil Velikov <emil.l.velikov@gmail.com> |
egl_dri2: use loader util lib Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
|
44e584a73af0ef78321d06a92f372d920b6ee8b7 |
|
15-Sep-2013 |
Kristian Høgsberg <krh@bitplanet.net> |
egl_dri2: Remove depth argument from dri2_add_config() All callers now use the more correct rgba mask mechanism for filtering out mathcing DRI configs. Even if depth and buffer size match, the color component layout can be different, or in case or ARGB8888 and ARGB2101010 the color components can even be different sizes. Since anything that the depth check would reject is also rejected by the rgba mask comparison, the depth parameter is redundant and not specific enough. We should probably have removed it when the rgba masks argument was introduced, but better late than never. Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45 |
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05-Jun-2013 |
Rico Schüller <kgbricola@web.de> |
mesa: remove outdated version lines in comments Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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2878f4685c8a5165937b5f4510b602d1a67af055 |
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06-May-2013 |
Chad Versace <chad.versace@linux.intel.com> |
egl/android: Fix error condition for EGL_ANDROID_image_native_buffer Emit EGL_BAD_CONTEXT if the user passes a context to eglCreateImageKHR(type=EGL_ANDROID_image_native_buffer). From the EGL_ANDROID_image_native_buffer spec: * If <target> is EGL_NATIVE_BUFFER_ANDROID and <ctx> is not EGL_NO_CONTEXT, the error EGL_BAD_CONTEXT is generated. Note: This is a candidate for the stable branches. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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407029591c24edfd75970e8709f68b8e800ff50a |
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24-Jan-2013 |
Tapani Pälli <tapani.palli@intel.com> |
android: use gralloc_drm_get_gem_handle api Currently a gralloc internal structure is exposed to Mesa, Use a query function instead to maintain ABI compatibility. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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bfe28b8d938c4082e9334e4ccaf423fcd1625154 |
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20-Dec-2012 |
Chad Versace <chad.versace@linux.intel.com> |
egl/android: Fix build for Jelly Bean (v2) In Jelly Bean, the interface to ANativeWindow changed. The change included adding a new parameter the queueBuffer and dequeueBuffer methods, removing the lockBuffer method, and requiring libsync. v2: - s/fence_fd == -1/fence_fd != -1/ - Fix leak. Close the fence_fd. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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d58ca43b809593314907694e744780ab9b28d590 |
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13-Aug-2012 |
Tapani Pälli <tapani.palli@intel.com> |
android: do not expose single buffered eglconfigs On Android we want to add only double buffered configs for visuals. Earlier implementation set the SurfaceType as 0 for single buffered configs but driver still exposed these configs that were not compatible with any egl surface type. This caused Khronos conformance test runs to fail on Android. This patch fixes the issue by skipping single buffered configs earlier and not exposing them. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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29d394b9ba4d7a23524fc6fba6da6e043085744b |
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13-Aug-2012 |
Tapani Pälli <tapani.palli@intel.com> |
android: fix liblog API changes android logging macros changed their name in JellyBean. Signed-off-by: Bruce E. Robertson <bruce.e.robertson@intel.com> Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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81f95ce13d92f15df2941a831ddb5a415f0f816e |
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24-Apr-2012 |
Sean V Kelley <sean.v.kelley@linux.intel.com> |
egl/android: Add support for RGBX_8888 used in Android native buffers Add new format __DRI_IMAGE_FORMAT_XBGR8888 to __DRI_IMAGE. HAL_PIXEL_FORMAT_RGBX_8888 now maps to __DRI_IMAGE_FORMAT_XBGR8888. Signed-off-by: Sean V Kelley <sean.v.kelley@linux.intel.com> Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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75cc24c876059d6eb183e07ed802f997fb416864 |
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25-Nov-2011 |
Chia-I Wu <olv@lunarg.com> |
android: add support for ICS With ICS (Android 4.0), several headers and structs are renamed. Define ANDROID_VERSION so that we can choose a different path depending on the platform version. I've tested only softpipe and llvmpipe. r600g is also reported to work.
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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48eb1fe6f9bca74364cf43c36e48ff3fd7cd53f5 |
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21-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
egl_dri2: add support for RGBA_8888 android native buffer HAL_PIXEL_FORMAT_RGBA_8888 maps to __DRI_IMAGE_FORMAT_ABGR8888.
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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93d59637446ba98802fa349afc1f365d71a66c9d |
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26-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
egl_dri2: add pbuffer support to platform_android This is a simple change thanks to allocateBuffer. Reviewed-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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c8e18f85da9b41e79b67c39450917b46b6de8fb4 |
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26-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
egl_dri2: check the surface type in platform_android Check the surface type is EGL_WINDOW_BIT before doing anything, in preparation for pbuffer support. Reviewed-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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384f228a2573ce592854f58c45564f75419fe987 |
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26-Aug-2011 |
Chia-I Wu <olv@lunarg.com> |
egl_dri2: refactor droid_get_buffers_with_format Move the loop to parse attachments to its own function. Reviewed-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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9779f6f5c143506d71420d78bb51b2fa7c995378 |
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05-Aug-2011 |
Chia-I Wu <olvaffe@gmail.com> |
egl_dri2: add support for Android Add platform_android.c that supports _EGL_PLAFORM_ANDROID. It works with drm_gralloc, where back buffers of windows are backed by GEM objects. In Android a native window has a queue of back buffers allocated by the server, through drm_gralloc. For each frame, EGL needs to dequeue the next back buffer render to the buffer enqueue the buffer After enqueuing, the buffer is no longer valid to EGL. A window has no depth buffer or other aux buffers. They need to be allocated locally by EGL. Reviewed-by: Benjamin Franzke <benjaminfranzke@googlemail.com> Reviewed-by: Chad Versace <chad@chad-versace.us> [olv: with assorted minor changes, mostly suggested during the review]
/external/mesa3d/src/egl/drivers/dri2/platform_android.c
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