History log of /external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_aa_point.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
d995115b1733ec14182e6bb4653b8f8389b87518 19-Dec-2016 Marek Olšák <marek.olsak@amd.com> gallium: remove TGSI_OPCODE_SUB

It's redundant with the source modifier.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_aa_point.c
14f35194d89901a04cb2180a788f90e1bedf5399 02-Sep-2015 Charmaine Lee <charmainel@vmware.com> tgsi: add tgsi utility to transform a fragment shader to support aa point

This adds a tgsi utility tgsi_add_aa_point to transform a fragment shader
to support anti-aliased wide point by computing the fragment distance from
the point center. This utility assumes the geometry shader is emitting
an extra generic output with point coord data. The semantic index of
this generic output is passed to the tgsi_add_aa_point utility.

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/auxiliary/tgsi/tgsi_aa_point.c