18fb922faab145ea88533405bb64ed398c0e0138 |
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01-Jun-2016 |
Rob Clark <robclark@freedesktop.org> |
freedreno/a3xx: only update/emit bordercolor state when needed Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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a2a1a5805fd617e7f3cc8be44dd79b50da07ebb9 |
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21-Jul-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: replace INLINE with inline Generated by running: git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g' git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g' git checkout src/gallium/state_trackers/clover/Doxyfile and manual edits to src/gallium/include/pipe/p_compiler.h src/gallium/README.portability to remove mentions of the inline define. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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bfb0a8eb6967065be92e40ba620fc6fededde51a |
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03-Apr-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
freedreno: remove tex_resource pipe_sampler_view already contains a texture, remove the redundant tex_resource member which pointed at the same thing. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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3338bfcf498aa93a256aaadaee25951d4864f78f |
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28-Nov-2014 |
Ilia Mirkin <imirkin@alum.mit.edu> |
freedreno/a3xx: fd3_util -> fd3_format All the "util" helpers are actually format-related Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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7cdd4679943a72b97aad1c584da4bcb0e1f003f2 |
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29-Sep-2014 |
Rob Clark <robclark@freedesktop.org> |
freedreno/a3xx: add support to emulate GL_CLAMP Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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bd3b0964675d36e753e273d5667b922cc9baac4a |
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23-Aug-2014 |
Rob Clark <robclark@freedesktop.org> |
freedreno/a3xx: handle first/last level properly Fixes some assumptions about first_level being zero. Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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cb9e07aa84ff2dd8492fd8a7064ff2539d7d40f9 |
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31-Aug-2013 |
Rob Clark <robclark@freedesktop.org> |
freedreno: multi-slice resources (cubemap, mipmap, etc) Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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2855f3f7bcd9b36a275e942c9c7d0eb8e485c16f |
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26-May-2013 |
Rob Clark <robclark@freedesktop.org> |
freedreno: add a3xx support The adreno a3xx GPU is found in newer snapdragon devices, such as the nexus4. The a3xx is GLESv3 and OpenCL capable, although that is not enabled yet in gallium. Compared to a2xx, it introduces an entirely new unified shader ISA, and re-shuffles all or nearly all of the registers. The good news is that (for the most part) the registers are more orthogonal, not combining unrelated state in a single register. And that there is a lot more flexibility, so we don't need to patch and re-emit the shader like we did on a2xx. The shader compiler is currently quite dumb, there would be a lot of room for improvement with an optimizing pass. Despite that, with the a320 in my nexus4 it seems to be ~2-3x faster compared to the a220 in my HP touchpad. Signed-off-by: Rob Clark <robclark@freedesktop.org>
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/fd3_texture.h
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