History log of /external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a2a1a5805fd617e7f3cc8be44dd79b50da07ebb9 21-Jul-2015 Ilia Mirkin <imirkin@alum.mit.edu> gallium: replace INLINE with inline

Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile

and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability

to remove mentions of the inline define.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
e4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc 26-Nov-2013 Roland Scheidegger <sroland@vmware.com> gallium/drivers: support more sampler views than samplers for more drivers

This adds support for this to more drivers, in particular for all the "special"
ones useful for debugging.
HW drivers are left alone, some should be able to support it if they want but
they may not be interested at this point.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
10e552d056dd080c4e763a31df517c2d7684a9cf 10-Aug-2012 Brian Paul <brianp@vmware.com> rbug: update data structures, functions for future changes

To support geom/compute/etc shaders, samplers, sampler views, etc.
To support pipe->bind_sampler_states() w/ start_slot.
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
cab2fed135bc1edf7b65ddca3236020638427061 10-Aug-2012 Brian Paul <brianp@vmware.com> gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define

PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS
were all defined to the same value (16).

In various places we're creating arrays such as
sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming
the same number of max samplers for all shader stages anyway.

Of course, drivers are still free to advertise different numbers of max
samplers for different shaders.
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
f6946c92145cb4d7a489b920bd529c5b67ec1a4e 12-May-2010 Jakob Bornecrantz <jakob@vmware.com> rbug: Fix draw blocking
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
73684216ba49d069cd5b4ee5168c1e21538e237f 12-May-2010 Jakob Bornecrantz <jakob@vmware.com> rbug: Fix sampler views and surfaces in context info
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
21b668e11e3e0e84d476fea9b8d3198a610d71c8 12-May-2010 Jakob Bornecrantz <jakob@vmware.com> rbug: Fix shaders
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h
2c3fb4ecce27f4c2468892241216a06fc77143c4 04-May-2010 Jakob Bornecrantz <jakob@vmware.com> rbug: Break out of trace
/external/mesa3d/src/gallium/drivers/rbug/rbug_context.h