79b66ec05e2745e5d19838dcfd83f905afa82b6c |
|
13-Dec-2016 |
Bruce Cherniak <bruce.cherniak@intel.com> |
swr: Implement fence attached work queues for deferred deletion. Work can now be added to fences and triggered by fence completion. This allows for deferred resource deletion, and other asynchronous tasks. Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
ef59cb0820c5542af9d62721a51c7f7256155069 |
|
27-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: add streamout buffer offset into pBuffer pointer The buffer_size does not take the offset into account. Just add the offset into the pointer which lines up the structures much better. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
3d837a8871e83e86da7e76ef855e8a877e8c971c |
|
27-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: fix assertion for max number of so targets The number has to be less than or equal to the max, not just less than. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
632c11e8570f040ed089ab8755f02aac8c458de7 |
|
26-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: fix range computation for instanced client-side arrays We need to take the instance divisor and number of instances into account for instanced client-side arrays, rather than the vertex parameters. Loosely based on the comparable nvc0 logic. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
53ca06be8f2f18cbc00d77324006f725c7faa31c |
|
20-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: use util_copy_framebuffer_state helper Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
0a5e1b02cf6103037b488db5daa3097fbcfcf670 |
|
26-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: don't clear all dirty bits when changing so targets Among other things, blits would clear existing SO targets which would cause a bunch of updates from u_blitter to be missed. Fixes fbo-scissor-blit fbo, probably among many others. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
2595aebd91956cbe47d2805d8c7beac2d9de7fa8 |
|
21-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: flatshading makes color outputs flat, it doesn't affect others We were previously not marking the "regular" flat outputs as flat when flatshading was enabled. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
7cfb364b1a373bce6b0b273556953fbb78c139e9 |
|
09-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: rework resource layout and surface setup This is a bit of a mega-commit, but unfortunately there's no great way to break this up since a lot of different pieces have to match up. Here we do the following: - change surface layout to match swr's Load/StoreTile expectations - fix sampler settings to respect all sampler view parameters - fix stencil sampling to read from secondary resource - respect pipe surface format, level, and layer settings - fix resource map/unmap based on the new layout logic - fix resource map/unmap to copy proper parts of stencil values in and out of the matching depth texture These fix a massive quantity of piglits, including all the tex-miplevel-selection ones. Note that the swr native miptree layout isn't extremely space-efficient, and we end up using it for all textures, not just the renderable ones. A back-of-the-envelope calculation suggests about 10%-25% increased memory usage for miptrees, depending on the number of LODs. Single-LOD textures should be unaffected. There are a handful of regressions as a result of this change: - Some textureGrad tests, these failures match llvmpipe. (There are debug settings allowing improved gallivm sampling accurancy.) - Some layered clearing tests as swr doesn't currently support that. It was getting lucky before because enough other things were broken. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
807bc6ea9ee60240b44ca906e875f23d6e4f0ef7 |
|
19-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: calculate viewport width/height based on the scale The former calculations were for min/max y. The width/height don't take translate into account. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
d48740568faff4aad78a46c67f73ea3c5ea3bd0c |
|
20-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: allocate all scratch space in one go for vertex buffers Multiple buffers may reference client arrays. When this happens, we might reach for scratch space multiple times, which could cause later arrays to invalidate the pointers allocated for the earlier ones. This fixes copyteximage 2D_ARRAY. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
ea276512a0c4c95f004e314f12e977786656f015 |
|
18-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: mark streamout buffers as written Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
2b6b15ab3fbf8aea268296269843344d111a1340 |
|
13-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: always enable adding start/base vertex to gl_VertexId Fixes gl-3.2-basevertex-vertexid Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
a2c1d58ddbd77692a1c07a3e7606f6472722a93c |
|
12-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: make sure that all rendering is finished on shader destroy Rendering could still be ongoing (or have yet to start) when the shader is deleted. There's no refcounting on the shader text, so insert a pipeline stall unconditionally when this happens. [Note, we should instead introduce a way to attach work to fences, so that the freeing can be done in the current fence.] Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
7caed50ff4224b0966bae7628cf99f8163cac4dc |
|
12-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: disable blending for integer formats The EXT_texture_integer test says that blending and alphatest should all be disabled. st/mesa takes care of alphatest already. Fixes the ext_texture_integer-fbo-blending piglit test. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
96291478ea2ab91df571ef6ebe26782ef90bf0c1 |
|
10-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: mark both frag and vert textures read, don't forget about cbs Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
828faaef40f9bd50cb75c2cde0d9393bc3fb6695 |
|
09-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: correct setting of independentAlphaBlendEnable This setting is for whether color and alpha have different blend settings, not for whether blending is enabled on a per-RT basis. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
36e5d68cadd5fd73aa15fc64bcd9a27be38fa538 |
|
09-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: set halfz rasterizer setting Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
4af25e713113e5a50c0e03685ce7de20d3828961 |
|
09-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: fix support for inverted depth scales Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
f037afb701a8df8a646414e986b3561c8a798e05 |
|
08-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: disable logic op when the rt format is float or srgb Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
bef4a48d1c68d74ad42d242483f440b5256e7adf |
|
01-Nov-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
swr: add support for EXT_depth_bounds_test Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
95ed1c19bf379ace583adfe520e1673675d17062 |
|
04-Nov-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: allow alphatest without blend or logicop We need to compile a blend function when alphatest is enabled. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
114f7a92c6a5ea796a4fea9a7b71188fdb243950 |
|
30-Sep-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: [rasterizer jitter] canonicalize blend compile state Canonicalize to prevent unnecessary JIT compiles. Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
532db3b7881f3dfcd299320cbf44443d06b88373 |
|
27-Aug-2016 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
gallium: Use enum pipe_shader_type in set_sampler_views() Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
7413625ad357c87f409cd1673b40f8dffbc43259 |
|
27-Aug-2016 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2) v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
0ff57446e3786243c6d752c91be2108595f2663e |
|
17-Aug-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: [rasterizer core] only use Viewport/Scissors during SwrDraw* operations Add explicit rects for: - SwrClearRenderTarget - SwrDiscardRect - SwrInvalidateTiles - SwrStoreTiles Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
ad153189ec3fb16fdca2666e0bfe2b88d31ebb70 |
|
06-Aug-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: [rasterizer core] viewport array support Change viewport matrix storage from AOS to SOA to support viewport arrays. Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
54272e18a682c8b82d4a86b2c07b51c303d8cead |
|
06-Aug-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: add a pipe_context parameter to fence_finish required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush the context Reviewed-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
efdaf5fa3e74ca4f3d9217dc6955aef6dc698a68 |
|
12-Jul-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: [rasterizer] attribute swizzling and linkage Add support for enhanced attribute swizzling. Currently supports constant source overrides to handle PrimitiveID support. No support yet for input select swizzling or wrap shortest. Removes obsoleted linkageMask and associated code. Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
9ca741c64524a57f972ce050919a0e2dec3e64f3 |
|
17-Jun-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: push/pop DEBUG macro around llvm includes llvm redefines DEBUG; adding push/pop prevents a undefined reference to debug_refcnt_state in llvm-3.7+. v2: add undef DEBUG Cc: "12.0" <mesa-stable@lists.freedesktop.org> Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
ef534b9389bc74b007d76d2a1776068d23e5b887 |
|
07-Jun-2016 |
Rob Clark <robclark@freedesktop.org> |
gallium: make constant_buffer const Signed-off-by: Rob Clark <robclark@freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
6b0ac95c2862b4d464079b2edd9b59b5ef906da3 |
|
17-Jun-2016 |
Bruce Cherniak <bruce.cherniak@intel.com> |
swr: Update screen->context pointer with multiple contexts. A pipe pointer in the screen allows for access to current device context in flush_frontbuffer and resource_destroy. This wasn't tracking current context in multi-context situations. v2: More caffeine. Corrected compare, removed unnecessary set of screen-pipe in create_context, and added a few comments.
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
2c85128e015a401550046f47ce3e2dc0c0049540 |
|
26-May-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: implement clipPlanes/clipVertex/clipDistance/cullDistance v2: only load the clip vertex once v3: fix clip enable logic, add cullDistance v4: remove duplicate fields in vs jit key, fix test of clip fixup needed v5: fix clipdistance linkage for slot!=0,4 v6: support clip+cull; passes most piglit clip (failures understood) Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
87f0a0448fba898a7ab2a36eed9682ff8c1c6d5c |
|
01-Jun-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: fix provoking vertex Use rasterizer provoking vertex API. Fix rasterizer provoking vertex for tristrips and quad list/strips. v2: make provoking vertex tables static const Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
c8835a592471a0238e296f6529b5dadb431cc622 |
|
24-May-2016 |
Bruce Cherniak <bruce.cherniak@intel.com> |
swr: [rasterizer] Correctly select optimized primitive assembly. Indexed primitives were always using cut-aware primitive assembly, whether primitive_restart was enabled or not. Correctly pass down primitive_restart and select optimized PA when possible. Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
124a5d4ca05de608bc2a1575c507bd2ba3c7bc64 |
|
28-Apr-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: remove duplicated constant update code Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
504df3a1d791d071259d23b4a99b9b46b1f601af |
|
27-Apr-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: s/Elements/ARRAY_SIZE/ Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
24f23817d2b15941c84f42c202eba5b24599286b |
|
18-Apr-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: [rasterizer core] implement legacy depth bias enable Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
ee9621e2f5653cf2dfa8589bd3a57bafb122c6bd |
|
21-Apr-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: fix memory leaks from vs/fs compilation v2: varient -> variant Reviewed by: George Kyriazis <George.Kyriazis@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
3bbe8a09eaf95548313db13b4e56dbdd35d2755e |
|
19-Apr-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: fix resource backed constant buffers Code was using an incorrect address for the base pointer. v2: use swr_resource_data() utility function. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94979 Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com> Tested-by: Markus Wick <markus@selfnet.de>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
b19d214b238228bfebfe3869b6aee540993fe706 |
|
31-Mar-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
swr: support samplers in vertex shaders Reviewed-by: George Kyriazis <george.kyriazis@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
dd63fa28f14f8ddeeeca1847eb7d38f4e2bc2234 |
|
14-Mar-2016 |
George Kyriazis <george.kyriazis@intel.com> |
gallium/swr: Cleaned up some context-resource management Removed bound_to_context. We now pick up the context from the screen instead of the resource itself. The resource could be out-of-date and point to a pipe that is already freed. Fixes manywin mesa xdemo. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
e9d68cc3da07c4b566799bbaec2434bfc21d3e0c |
|
10-Mar-2016 |
Bruce Cherniak <bruce.cherniak@intel.com> |
gallium/swr: Resource management Better tracking of resource state and synchronization. A follow on commit will clean up resource functions into a new swr_resource.cpp file. Reviewed-By: George Kyriazis <george.kyriazis@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
84f857bef79d66d229a001554719e9299ebe0881 |
|
08-Mar-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
gallium/swr: remove use of BYTE from swr driver Remove use of a win32-style type leaked from the swr rasterizer. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|
2b2d3680bf164ec4f8b50436b96c3fc195318ea5 |
|
17-Feb-2016 |
Tim Rowley <timothy.o.rowley@intel.com> |
gallium/swr: add OpenSWR driver OpenSWR is a new software rasterizer for x86 processors designed for high performance and high scalablility on visualization workloads. Acked-by: Roland Scheidegger <sroland@vmware.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/drivers/swr/swr_state.cpp
|