4e922c81f616bba71565de8d7fd8f5f6955ce1cc |
|
28-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Process pending commands on Reset Some nine_state_* and nine_context_* functions used for Reset() require all pending commands are flushed. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
d43bc05e8ba0f326273c21b10f714e4d2514adae |
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28-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Remove duplicated checks There is no need to check on csmt_active before calling nine_csmt_process, because the function checks already. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
8960be0e939bc6c0f9f34c5d4a16891af7e325fd |
|
04-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Allow non-zero resource offset for vertex buffers Next patches will introduce an offset. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
525a1b292a3d65857db06832e175fba840b75ff8 |
|
04-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Add arguments to context's blit and copy_region The new arguments enable to reference the objects while the function hasn't run. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
325324c749c2331162e7889efc335bfcfcd27005 |
|
04-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Idem for nine_context_gen_mipmap Will enable to use the bind count as an information for whether the surface/volume is used in the worker thread. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
7089d88199d607d8a135a9605f14ec6393134205 |
|
04-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Bind destination for surface/volume uploads Will enable to use the bind count as an information for whether the surface/volume is used in the worker thread. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
c873a2bd0c5a9fcb6e83f23e4494b5f53d71288b |
|
03-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement nine_context_box_upload This function will be used for surface and volume uploads Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
8d3e0f2187d146e7b34abe1f852320ea5e14732e |
|
03-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement nine_context_gen_mipmap To offload mipmap generation as well. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
a78b5f437865fc976154d226eb87b67ef2f098d2 |
|
01-Dec-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement nine_context_range_upload Will be used to upload buffers. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
9c4b4e8809f1e6e076c01ba7b11dc1636c2a26b4 |
|
13-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Avoid flushing the queue for queries GetData Use the newly introduced counter to know when we don't need synchronization. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
884166a251ec45f2bfac0139f18b162d31db241e |
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13-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Use nine_context_clear_render_target Enables to not wait for the worker thread for ColorFill. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
31262bbce085c69ef7a654528f509cb37415b41f |
|
12-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: use get_pipe_acquire/release when possible Use the acquire/release semantic when we don't need to wait for any pending command. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
7a7eeefd7dd858682244e43eb5cb0d2c84fb0b07 |
|
12-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Add nine_context_get_pipe_acquire/release See commit for description. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
fef23f6712064416f02211f1517e387169735e0b |
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02-Nov-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Use nine_context for resource_copy_region Use nine_context wrapper for resource_copy_region. Enables to offload it with CSMT. Signed-off-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
c8913a06b454bd0aca813d2ea362e7d06840216f |
|
27-Oct-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Use nine_context for blit Enables to offload it with CSMT. Signed-off-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
ac2927335bc7cd4994d2fc0906eb328773b1f923 |
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26-Oct-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Implement gallium nine CSMT Use an offloading thread for all nine_context functions. Macros are used to ease the reading of the code. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
1277ceefd1e8c0c495b75de55cfe661a478d1aae |
|
25-Oct-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Add struct nine_clipplane Required to know the size exact size of the plane. Signed-off-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
bb666b0297cb81fc1b8192ba91efd2e0a69835c5 |
|
01-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back swvp in nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
97e4b65e7f7b675ca0d25b6dfe8cf299af2b7a3f |
|
01-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Reimplement nine_context_apply_stateblock The new version uses nine_context functions instead of applying the changes directly to nine_context. This will enable it to work with CSMT. v2: Fix nine_context_light_enable_stateblock The memcpy arguments were wrong, and the state wasn't set dirty. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
8d967abb98d766e44478e4cc78dc844c29d4d360 |
|
01-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Decompose nine_context_set_texture Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
69f447752debda137498c9891ffcbc15a3db301a |
|
01-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Decompose nine_context_set_indices Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
08b717dfd33cb733ef3558ef3edf2e051396c462 |
|
26-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Decompose nine_context_set_stream_source Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
7ebdbb573b6d784068d92993d1f5f81986cfe279 |
|
31-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Do not use NineBaseTexture9 in nine_context Some fields are subject to modification outside of nine_context (SetLod, etc). Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
152d0077690199b6cb4913d1596ed1d2048e32ca |
|
30-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move Managed Pool handling out of nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
eb884a4ac2579a8c15a0548e0a72cf9cc07530e0 |
|
28-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Integrate nine_pipe_context_clear to nine_context_clear Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b95205b1f28ba23d88bc24bbb663b1e4938bbb48 |
|
28-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move pipe and cso to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
66ad5b1592bb050269216bc64aa7916056cca466 |
|
28-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rename pipe to pipe_data in nine_context This patch it to avoid name conflict when device->pipe will be moved to nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
fc49f7df8920df77dfbb0163a11486494f0c7883 |
|
28-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rename cso in nine_context to cso_shader This patch it to avoid name conflict when device->cso is moved to nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
6a7541a5aa5ce496cbef4d1b15dc3caeb512606c |
|
27-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move query9 pipe calls to nine_context This will enable to use threading for them. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b748b8fd8619ab412517f859dbf9a42b62ef6309 |
|
20-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Track dirty state groups in nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
a0a18920c7cdba1ffc6d642aff039476755c1cae |
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20-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back User Clip Planes to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
c6ca7c747e47127bb0ced0c7ca38beaa760376a4 |
|
20-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back ps to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
d671190df907b7643ba00143b2fbf0a1f5bee6c4 |
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20-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back ds to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
1a735a99d0ab4d618802e4044f068f926aaf4513 |
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19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back all ff states in nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
bb62ea925a9aaebb053f0df14a9b7c995fdb6537 |
|
19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Refactor LightEnable Call a helper function. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
cbe370020e4e2b6293230bf0908f3f199c2468eb |
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19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Refactor SetLight Call a helper function to set the light. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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c5af96aebd2be165e29124c1e5d5bb3b7021bb30 |
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19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Put ff data in a separate structure And make nine_state_access_transform take this new structure as input. Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
4a6d83ebc29546e8a70b4187bf1b66f6d745ef2e |
|
19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back viewport to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
9498613607aa9bf42a36db0462f5e38b1d1f4c60 |
|
19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back scissor to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
7f6e01052b77ee825ec681ee5d9b65f5d182ca4f |
|
19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back RT to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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aafbd62955f279172b0b57c3fd2b82da54f8035f |
|
19-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back current index buffer to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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b13b217243f1700e9c88bfc91a4d85cc2c17ab60 |
|
18-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back all shader constants to nine_context For device vs shader float constants and may_swvp, the same tips than for the other constant types is used. Also memset the constants properly. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
93ac6dfdcce5260ee06b8c32306cb2af8ee782e3 |
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18-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back sampler states to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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2a698c3df2a940a693d39c77692b32d946ccec1d |
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17-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back vs to nine_context And move programmable_vs storage and computation. Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
43288cf376a280f1f7757e2c47f6ddcaad0c384f |
|
17-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back vdecl to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
63633e2a08b227025f1e479fe26244e6bf37d7e7 |
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16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move stream freq data to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
848ffc81e4c91414ec29464ee71560547a12cd64 |
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16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move vtxbuf to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
aea7a019ef67a4a5cb83f97aceafac098275171c |
|
16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move stream_usage_mask to nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
eed47b748f26363c0de063f51b0c67959e7e5b06 |
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16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Back textures into nine_context Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
6bbb7b9fc5bc978ac3236064a1de50376177c735 |
|
16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move texture setting to nine_context_* And move samplers_shadow to nine_context. Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
c1871e829aa220a7040ca6e423d404f072256db9 |
|
16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Track changed.texture only for stateblocks Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
64e232bd60336591e55e6c95112bac334cb38970 |
|
16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move draw calls to nine_state Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. v2: Release buffers for Draw*Up functions in device9.c, instead of nine_context. This prevents a leak with csmt where the wrong pointers were released. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
f72d8719ebecce0937087a56eec24a51bea9e27a |
|
15-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Move core of device clear to nine_state Part of the refactor to move all gallium calls to nine_state.c, and have all internal states required for those calls in nine_context. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
1b24d5e1f5450e51d79c22679fed5d4b9731004c |
|
15-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Introduce nine_context nine_context is a new structure which goal will be to contain all internal states. It will be the states of the second thread in the to-be-introduced CSMT mode. This patch moves several internal states to nine_context, while the next patches add the other fields. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
85811d0e87b4e460a1cf4cc6654482c05628c383 |
|
20-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Ignore MULTISAMPLEMASK when RT is not multisampled We were ignoring MULTISAMPLEMASK for non-maskable multisample modes, but we were missing the non-multisampled case. Fixes a crash in Halo. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
461e03167e20451ee2f531120f93894b23d802da |
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02-Nov-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix leak in user constant upload path The new code properly releases the previous buffers allocated. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
409ad787778461e774b5b0dfa4e6c77f355ca16f |
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16-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Don't update stream_usage_mask in sw path The variable is used only in the hw path. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
494ace4b851fc3201bdb0297e53ccf8dfde78510 |
|
16-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Add validation to SetSamplerState Check value validity and mimick Win behaviour. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
25beccb379731b0e6fc728982190779da47aa6fd |
|
18-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix leak with integer and boolean constants Leak introduced by: a83dce01284f220b1bf932774730e13fca6cdd20 The patch also moves the part to release changed.vs_const_i and changed.vs_const_b before the if (!cb.buffer_size) check, to avoid reuploading every draw call if integer or boolean constants are dirty, but the shaders use no constants. Signed-off-by: Axel Davy <axel.davy@ens.fr> CC: "13.0" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
09edc0555f91d76001b1ffc0e656b0614abb809a |
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24-Sep-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Set CLAMP_TO_EDGE on cubetextures Wine tests show that cubetextures always use PIPE_TEX_WRAP_CLAMP_TO_EDGE regardless of set sampler states. Fixes failing d3d9 wine test test_cube_wrap. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Reviewed-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
60624be2033f06b414cf76794c2f3b061dc28332 |
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22-Sep-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Implement MSAA quality levels Advertise quality levels: Each supported multisample count matches to one quality level. The application doesn't know how much samples each quality level has. For that reason it's not possible to set the multisample mask. Return errors on quality level missmatch. Fixes several old games not having multisample support until now. Fix for issue #73. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
8a50b1244fcb77334dc9d8e470061cd5f9537375 |
|
30-Sep-2016 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Prepare update_framebuffer for MS quality levels Compare resource's nr_samples instead of D3D multisample level. Required for multisample quality levels to work correct. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Reviewed-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b9639c661fb6b52c8abb96c06263f85ca4bd78c1 |
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19-Sep-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Initial ProcessVertices support For now only VS 3 support is implemented. This enables The Sims 2 to work. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
3bf02d383fe94a69dfec3ff54ede3e3b2e9dff6b |
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17-Sep-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Partial software vertex processing support Software Vertex Processing allows: . Less limitations for shaders (more loops, etc) . Less limitations for ff (more enabled lights, 255 matrices for VertexBlend) In particular shaders can get more constants. This patch implements support for this (not using software rendering, but hardware rendering, as llvmpipe and dx10+ hw have the same limits...) This is considered a second class path. Even apps asking for "Mixed Vertex processing" (ie the ability to switch to swvp on demand) do not use the feature much. Some just initialize more constants than the normal limit at the start of the application, but never use more than the normal limit. When the apps do not need the software vertex processing features, they do not seem to turn it on. This means it is ok if that path is slow. Thus no care has been made to make the path optimized. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
f8c8f4424405c4789a044470e64df810720358c8 |
|
04-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework vs int and bool constants buffer This will help to support swvp constants. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
a83dce01284f220b1bf932774730e13fca6cdd20 |
|
04-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Change dirty tracking for vs int and bool constants This change makes easier to introduce tracking for swvp constants. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
f78089b962537364d52ba05aa14dacbe20de995c |
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04-Oct-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Drop unused constant upload path This path has been disabled for some time because of some bugs with it. It hasn't been updated to the new features, and is not faster. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
1ffe77e7bb2486ea74cda077ed2a9622b758395c |
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16-Jul-2016 |
Marek Olšák <marek.olsak@amd.com> |
gallium: split transfer_inline_write into buffer and texture callbacks to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Acked-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b76fa5673924ce09e28f3000808e3bd50ffe4570 |
|
14-Jun-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Use offset_units_unscaled offset_units_unscaled enables proper support for depth bias for gallium nine. Use it if available. Solves issues with some games using depth bias. For example: https://github.com/iXit/Mesa-3D/issues/220 Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
9cae3cdc890b2aa261d635667a5850929a0913f5 |
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03-Apr-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix usage of rasterizer multisample bit. pipe_rasterizer multisample bit should be enabled only when really wanting to do multisampling, thus we should disable when not having msaa render target. This fixes some depth calculation precision issues on radeon. Also disable it when depth and stencil tests are disabled, since in that case multisampling is same as not multisampled. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
89344a80fc4479fa3ac466cb17706cf12070afe1 |
|
06-Mar-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix Pointsize in programmable shader Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
47b390fe45e5e6f982c60b58985892438959cd8e |
|
17-May-2016 |
Jan Vesely <jano.vesely@gmail.com> |
Treewide: Remove Elements() macro Signed-off-by: Jan Vesely <jano.vesely@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
cc0114f30b587a10766ec212afb3ad356099ef23 |
|
06-Feb-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement Managed vertex/index buffers We were implementing those the same way than the default pool, which is sub-optimal. The buffer is supposed to return pointer to a ram copy when user locks, and automatically update the vram copy when needed. v2: Rename NineBuffer9_Validate to NineBuffer9_Upload Rename validate_buffers to update_managed_buffers Initialize NineBuffer9 managed fields after the resource is allocated. In case of allocation failure, when the dtor is executed, This->base.pool is then rightfully set. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
ee31f0fed4bd97e3c9a0c4547ad908d55607f532 |
|
04-Jan-2016 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Use fast clears more often for MRTs This enables to use fast clears in the following case: pixel shader renders to 1 RT 4 RT bound clear new pixel shader bound that renders to 4 RTs Previously the fast clear path wouldn't be hit, because when trying the fast clear path, the framebuffer state would be configured for 1 RT, instead of 4. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
56b4222b299ff08da4eda63fcc608dc77fc585f1 |
|
16-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Add Render state validation layer Testing Win behaviour seems to show wrong states are accepted, but then depending on the states some specific 'good' behaviours happen. This adds some validation to catch invalid states and have these 'good' behaviours when it happens. Also reorders SetRenderState to match the expected optimisation: (Value == previous Value) => return immediately, which affects D3D9 hacks too. Signed-off-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
a3e7525ada97fe81fe91fc19b983d2623d7572df |
|
19-Dec-2015 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Use cso for viewport Use CSO to catch redundant viewport changes. Signed-off-by: Patrick Rudolph <siro@das-labor.org> Reviewed-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
04e22a04a61e0388ccc5d8c65f79bc3cfa5ac3bc |
|
12-Dec-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Introduce STREAMFREQ state Previous vertex elements code update was protected by 'if ((group & (NINE_STATE_VDECL | NINE_STATE_VS)) || state->changed.stream_freq & ~1)' itself protected by 'if (group & (NINE_STATE_COMMON | NINE_STATE_VS))' If no state is changed except the stream frequency, no update would happen. This patch solves the problem by adding a new NINE_STATE_STREAMFREQ state. Another way would be to add state->changed.stream_freq & ~1 check to the main test. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b6bb8d561adece9e10603f560c23c1b1fdd5e0dd |
|
15-Nov-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Unset vtxbuf on reset We forgot to reset vtxbuf. This fixes some crashes. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b5876e47623a20c9a123d33927f97bada7c95f3c |
|
07-Nov-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Use ff vertex shader when position_t is used When an application sets a vertex shader, we are supposed to use it, and when no vertex shader are set, we are supposed to revert to fixed function vertex shader. It seems there is an exception: when the vertex declaration has a position_t index, we should revert to fixed function vertex shader. Up to know we were checking if device->state.vs is set to know whether to use programmable shader or not. With this commit we determine whether we use programmable shader or not when vertex shader/declaration are set, but stateblocks do complicate things a bit. Signed-off-by: Axel Davy <axel.davy@ens.fr> Reviewed-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
e0f932846c91e6eca6495c86b72e87af64dfefb5 |
|
19-Dec-2015 |
Marek Olšák <marek.olsak@amd.com> |
u_upload_mgr: pass alignment to u_upload_data manually Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
2f02d5e814904d7a5c041d6869751731712e8195 |
|
16-Aug-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Silent warning in update_vertex_buffer There was an unused variable
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
f15ff98e2c53f6ce62443b24e3a9cf79c60ddff7 |
|
14-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Use CSO cache for sampler views The CSO cache unbinds views that are not needed anymore, which we don't do. It checks for change before committing the views. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
98f786b270b3e55a1e8a7bdc8182e436702748a2 |
|
14-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Calculate dummy sampler state only once Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
bae2c7c15444b02a4820e3182c345545bd348561 |
|
13-Aug-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Remove NINED3DRS_ZBIASSCALE It wasn't giving the expected result. This fixes some object being transparents in games like FEAR. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
fb6c76f1bac039cddc66cb823e85437981ce8bef |
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16-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Change nine_state_update order nine_update_state called every draw call. This patch attemps to change the order of the checks to have better control flow Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
4a00e4cdc970582df338ebf880168a4ef4ec05d9 |
|
14-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Programmable ps D3DTTSS_PROJECTED support The implementation used Wine tests for conformance Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
fcca7ff38a6ba923abd910f50a8e2bcf6560e6ae |
|
16-Aug-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Revert to userbuf path when needed Automatically switch to userbuf path when we would need to upload fog or bumpmat constants Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
8f39ffc11e8b6fdf7c940f9c1853a362a886977a |
|
12-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Finish Fog implementation Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
69de5d626f2e67e74e4de94ce13f7ac50fa52161 |
|
11-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework shader states Separate state setting and commit Changes how the shader key is computed Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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87ec6b56b28c25d4184422c40f576c24ebe7cd75 |
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24-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework ff constant buffers Always use a user constant buffer for ff. It means we have to: . commit the user constant buffer for ff when we use it . commit back the non-ff constant buffer when we stop using it Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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993e68fa6a431a7c7c451c738e07d02a84ea40e4 |
|
24-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework constant buffer state handling We have two paths: . One that uses a fixed constant buffer, and updates it when needed . One that uses a user constant buffer, and uploads it when needed. This patch separates the preparation of the constant buffer and the commit. It also removes NineDevice9_RestoreNonCSOState, which was used to restore all states. Instead the commit of the constant buffer is moved to nine_state, and the other field settings moved to other functions where more appropriate. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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a3f0d21da9a33e58a4be41f65f77eebe1dd85841 |
|
24-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework blend states Separate state preparation and state commit Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
b06f3ee6f4ebf6ad403e7ee917c54bef85899c19 |
|
03-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Improve fallback when driver doesn't support user buffers. For now the path updated is only used by Amd drivers, but a later patch will make it used by all drivers. Some drivers like llvmpipe doesn't support the uploading of constants from user buffers, so improve the path to work for all drivers Inspired from the gl state tracker. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
5a2302b5ece2edf944b474eeb19ad7fc17906e7d |
|
24-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework rasterizer states Separate state preparation and state commit Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
71616d0c501077a04deb4f2a3cc115b50634763d |
|
15-May-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Reorder DSA state settings Separate state preparation and state commit Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
06285530566ea3387b6eb3f8e1a0443132c3659b |
|
24-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Reorder nine_state. Instead of mixing state preparation (filling pipe_****) and state commit (pipe->set_*****), begin doing so in two separate functions. This will allow to implement efficient Stateblocks, and eventually lead to optimisation where the complete pipe_*** structure is only partially updated. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
99537f68db829bd4708eb8e1b1ef0948f3dd3c66 |
|
15-Feb-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Remove group_mask argument from nine_update_state It was only used to discriminate update framebuffer vs update everything. Instead use two functions. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
360ba5b74858b3854784e3d4678c242140088395 |
|
30-Jan-2015 |
Tiziano Bacocco <tizbac2@gmail.com> |
st/nine: Implement TEXBEM,TEXBEML and BEM Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
34708783833bb99e9e42cd40a745fed1354317f2 |
|
15-Feb-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: fix D3DRS_DITHERENABLE wrong state group D3DRS_DITHERENABLE was assigned to the rasterizer state group, but it was used for the blend group. Assign it to the blend group. Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
1b645df2f309833cca5dbeaa2deceeda36a7426c |
|
19-Apr-2015 |
Patrick Rudolph <siro@das-labor.org> |
st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for point size When using D3DRS_POINTSIZE make sure the value is at least D3DRS_POINTSIZE_MIN but not greater than D3DRS_POINTSIZE_MAX. Fixes some Wine tests. Reviewed-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: Patrick Rudolph <siro@das-labor.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
a2a1a5805fd617e7f3cc8be44dd79b50da07ebb9 |
|
21-Jul-2015 |
Ilia Mirkin <imirkin@alum.mit.edu> |
gallium: replace INLINE with inline Generated by running: git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g' git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g' git checkout src/gallium/state_trackers/clover/Doxyfile and manual edits to src/gallium/include/pipe/p_compiler.h src/gallium/README.portability to remove mentions of the inline define. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
e558ce98f2b01e11ff79c29efaea2877121ae04a |
|
19-Feb-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Encapsulate variables for MANAGED resource Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
54f8e8a18da58c85a2f515d5fd0552fa4f5547bb |
|
23-Mar-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix update_vertex_elements bad rebase This code was supposed to be removed, but a rebase seems to have made it stay. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
|
4acbf420d1101bd32e8f23acadff5fe6c6fa9b26 |
|
20-Feb-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework update_vertex_buffers Previous code was trying to optimise to call set_vertex_buffers on big packets, and thus avoids as many calls as possible. However in practice doing so won't be faster (drivers implement set_vertex_buffers by a loop over the buffers we want to bind) When we want to unbind a buffer, we were calling set_vertex_buffers on a buffer with vtxbuf->buffer = NULL. It works on some drivers, but not on all of them, because it isn't in Gallium spec. This patch fixes that. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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907f28f87e3858028bce4477f0b57f7e5d76060a |
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23-Apr-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix comment in update_viewport Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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6e825b69bd4fb163cba0a565616ed966fb1a8929 |
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23-Apr-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Workaround barycentrics issue on some cards Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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17abefa12be1d5e7d436bfbb082c3eba19adf26c |
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30-Jan-2015 |
Tiziano Bacocco <tizbac2@gmail.com> |
st/nine: Implement dummy vbo behaviour when vs is missing inputs Use a dummy vertex buffer object when vs inputs have no corresponding entries in the vertex declaration. This dummy buffer will give to the shader float4(0,0,0,0). This fixes several artifacts on some games. Signed-off-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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2c54d154e86cd93caed527824166f468a6c24c70 |
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24-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Dummy sampler should have a=1 Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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9ac74e604bbce3b24565a9c277dc8f8fe9826e97 |
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23-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't render to Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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dfe5e84e74b184748c48cf07d58c79c2c5685a2d |
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18-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement fallback behaviour when rts and ds don't match This seems to be the behaviour on Win. Previous behaviour led to different issues depending on the driver. Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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0a4aaf1d411360c2a557fb016ffcb41f2701b9a2 |
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14-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Implement AMD alpha to coverage This D3D hack is supposed to be supported by all AMD SM2+ cards. Apps use it without checking if they are on AMD. Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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65ce2b2848eafe0d51375edca15fbb91956668e4 |
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07-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Commit sampler views again if srgb state changed. This fixes a wine test and some minor visual issues on some games. The patch is not optimal, there is probably a more efficient way to fix this issue, but the code there already has some innefficiencies. There is plans to rewrite that part of the code to make it more efficient. Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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77fcff37cfdcc762ef0e0c5da3e9ce7addc18440 |
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05-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Change comment relating to vertex shader inputs not matching declaration Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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f8a74410f16b8a01da329975d10b631cb2a928e5 |
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03-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Allocate vs constbuf buffer for indirect addressing once. When the shader does indirect addressing on the constants, we allocate a temporary constant buffer to which we copy the constants from the app given user constants and the constants filled in the shader. This patch makes this buffer be allocated once. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: Tiziano Bacocco <tizbac2@gmail.com> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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e0f75044c8d2793b6a5bd9832c57c5d199822486 |
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02-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Allocate the correct size for the user constant buffer Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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a721987077ae22e0c373ea118113361aada2024e |
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07-Dec-2014 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix sm3 relative addressing for non-debug build Relative addressing needs the constant buffer to get all the correct constants, even those defined by the shader. The code to copy the shader constants to the constant buffer was enabled only for debug build. Enable it always. Cc: "10.4" <mesa-stable@lists.freedesktop.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: David Heidelberg <david@ixit.cz> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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4b7a9cfddb1b8b47aeb2b466f66973d962555542 |
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07-Dec-2014 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Remove unused code for ps Since constant indirect adressing is not allowed for ps, we can remove our code to handle that. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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d9d18fe39f7b4f628af23b78576e961fd452921f |
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02-Jan-2015 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Rework of boolean constants Convert them to shader booleans at earlier stage. Previous code is fine, but later patch will make integers being converted at earlier stage, so do the same for booleans Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com> Signed-off-by: Axel Davy <axel.davy@ens.fr> Cc: "10.4" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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3bc75fcf2298315a81385e527a1e6f28d7d8c0bf |
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21-Dec-2014 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix clip state logic The clip state was reset everytime, incurring an overhead. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: David Heidelberg <david@ixit.cz> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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712a4c5438d0ce257344b5196c20ad7929b54a0e |
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26-Nov-2014 |
Axel Davy <axel.davy@ens.fr> |
st/nine: Fix vertex declarations for non-standard (usage/index) Nine code to match vertex declaration to vs inputs was limiting the number of possible combinations. Some sm3 games have issues with that, because arbitrary (usage/index) can be used. This patch does the following changes to fix the problem: . Change the numbers given to (usage/index) combinations to uint16 . Do not put limits on the indices when it doesn't make sense . change the conversion rule (usage/index) -> number to fit all combinations . Instead of having a table usage_map mapping a (usage/index) number to an input index, usage_map maps input indices to their (usage/index) Cc: "10.4" <mesa-stable@lists.freedesktop.org> Tested-by: Yaroslav Andrusyak <pontostroy@gmail.com> Acked-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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90fea6b3e0153c12d8d1a0f817c56a3efa0ce99c |
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25-Nov-2014 |
David Heidelberg <david@ixit.cz> |
st/nine: remove unused pipe_viewport_state::translate[3] and scale[3] 2efabd9f5a711a7f6cd1846630244b7814bf25b3 removed them as unused. This caused random memory overwrites (reported by Coverity). Cc: "10.4" <mesa-stable@lists.freedesktop.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: David Heidelberg <david@ixit.cz>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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614d9387c796f384a26c85e156768d71bb17baeb |
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25-Nov-2014 |
Axel Davy <axel.davy@ens.fr> |
st/nine: fix wrong variable reset Error detected by Coverity (COPY_PASTE_ERROR) Cc: "10.4" <mesa-stable@lists.freedesktop.org> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: David Heidelberg <david@ixit.cz>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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fdd96578ef2dfe9c4ad5aab5858036298d444a64 |
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04-Aug-2011 |
Joakim Sindholt <opensource@zhasha.com> |
nine: Add state tracker nine for Direct3D9 (v3) Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Axel Davy <axel.davy@ens.fr> Signed-off-by: David Heidelberg <david@ixit.cz>
/external/mesa3d/src/gallium/state_trackers/nine/nine_state.c
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