24004a24359af16fcb8671e6b0478f3adee509a7 |
|
13-May-2016 |
Brian Paul <brianp@vmware.com> |
st/wgl: release the pbuffer DC at the end of wglBindTexImageARB() Otherwise we were leaking DC GDI objects and if wglBindTexImageARB() was called enough we'd eventually hit the GDI limit of 10,000 objects. Things started failing at that point. v2: also release DC if we return early, per Charmaine. Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c
|