History log of /external/mesa3d/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
24004a24359af16fcb8671e6b0478f3adee509a7 13-May-2016 Brian Paul <brianp@vmware.com> st/wgl: release the pbuffer DC at the end of wglBindTexImageARB()

Otherwise we were leaking DC GDI objects and if wglBindTexImageARB()
was called enough we'd eventually hit the GDI limit of 10,000 objects.
Things started failing at that point.

v2: also release DC if we return early, per Charmaine.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c
72a913ceb852a20f8e0cd83f692fa8adbda67ef8 03-Dec-2015 Brian Paul <brianp@vmware.com> st/wgl: add new stw_ext_rendertexture.c file

This should have been included in the previous commit.

Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_ext_rendertexture.c