History log of /external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
52f297d144de69d494b5573920c33902063d3628 20-May-2016 Brian Paul <brianp@vmware.com> st/wgl: remove unneeded inline qualifiers

No effect on size of the .o files (optimized build).

Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
395ee18bacf04a9aac6996bca8364bde24f2f3b0 20-May-2016 Brian Paul <brianp@vmware.com> st/wgl: add a stw_device::initialized field

Set when the stw_dev object's initialization is completed. We test
for this in the window callback function to avoid potential crashes
on start-up in multi-threaded applications.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
128feef40e81b320af59edc7a2fcf6b2ad8d2b8d 20-May-2016 Brian Paul <brianp@vmware.com> st/wgl: refactor framebuffer locking code

Split the old stw_framebuffer_reference() function into two new
functions: stw_framebuffer_reference_locked() which increments
the refcount and stw_framebuffer_release_locked() which decrements
the refcount and destroys the buffer when the count hits zero.

Original patch by Jose. Modified by Brian (clean-ups, lock assertion
checks, etc).

Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
f45b644e11127e07fe909f418d1c0e2ca3285743 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: add a lock assertion in stw_framebuffer_from_hwnd_locked()

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
166769fe4bf4042ecb2a54ee5c7b23e3b0cd471d 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: rename stw_framebuffer_release() to stw_framebuffer_unlock()

To match the new stw_framebuffer_lock() function.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
dabc423ed0f946bc32268a42dc8fee12a1cd0b0a 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: reimplement stw_framebuffer::mutex with CRITICAL_SECTION

v2: update comments on the stw_framebuffer::mutex field regarding locking
order.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
fce68832c5e06a046b69fbad1e1424aaec6fc0b2 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: reimplement stw_device::fb_mutex with CRITICAL_SECTION

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
9870a5c6c9664d34432ba551ab9dce6ae79beaa4 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: clarify code in stw_framebuffer_from_hwnd_locked()

Just a minor code change to make it obvious that NULL is returned when
we don't find the given HWND.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
004ed6f4a9eb50d7a5e79040b036beff63a3440b 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: improve some function comments

In particular, explain when stw_framebuffer objects are
locked/unlocked/etc.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
b93cb6c1dc6e87fe2528c46ec1c30c6a2a628587 10-Nov-2015 Brian Paul <brianp@vmware.com> st/wgl: whitespace/formatting fixes
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
28f6faca518843b1ee30644a7bfb7aadd6551df1 06-Jul-2015 Brian Paul <brianp@vmware.com> st/wgl: add null pointer check for HUD texture

Fixes crash when using HUD with Nobel Clinician Viewer.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
75d1e363ff142b273b30d8cd236bb1c92c1b2f27 16-Jun-2015 Brian Paul <brianp@vmware.com> st/wgl: fix double-present on swapbuffers bug

The stw_st_framebuffer_present_locked() function was getting called
twice per SwapBuffers. First, when st_context_iface::flush() was
called from DrvSwapBuffers() because the ST_FLUSH_FRONT flag was
given. Second, by stw_st_swap_framebuffer_locked() which does the
actual SwapBuffers.

Two code changes:
1. Pass ST_FLUSH_END_OF_FRAME, instead of ST_FLUSH_FRONT.
2. Move the implementation of stw_flush_current_locked() into
DrvSwapBuffers() since it's not called anywhere else.

Not much change in perf for benchmarks like Lightsmark, but some simple
Mesa demos are measurably faster.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
e524df5ef32fe8fada0695417bd86413d836a6bb 22-Mar-2012 José Fonseca <jfonseca@vmware.com> st/wgl: Don't rely on GDI to bookkeep pixelformat for us.

This allows to use apitrace's retracediff script on Windows to retrace and
compare two builds of a Mesa based opengl32.dll/ICD side-by-side.

See also https://github.com/apitrace/apitrace/commit/e4a4f15f5b92e0abbd24d7d053da25f8278c9f64
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
a2a1a5805fd617e7f3cc8be44dd79b50da07ebb9 21-Jul-2015 Ilia Mirkin <imirkin@alum.mit.edu> gallium: replace INLINE with inline

Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile

and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability

to remove mentions of the inline define.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
4b05e3cb0fae142365c87f53cf3804266beddf2f 21-May-2014 Brian Paul <brianp@vmware.com> st/wgl: formatting fixes in stw_framebuffer.c

And remove some unneeded #includes and INLINE qualifiers.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
02039066a8bd4e9cdce7f7d4c90606b54018d74e 18-Apr-2013 Brian Paul <brianp@vmware.com> st/wgl: fix issue with SwapBuffers of minimized windows

If a window's minimized we get a zero-size window. Skip the SwapBuffers
in that case to avoid some warning messages with the VMware svga driver.
Internal bug #996695

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
e95514c0eaeb44b9664ff00d0d7b10144cf3f219 03-Apr-2013 Brian Paul <brianp@vmware.com> st/wgl: add HUD support

v2: fix a few minor issues spotted by Jose.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
88e417d7614aa1dbb46187fb0609a3a2c2291905 08-Oct-2012 José Fonseca <jfonseca@vmware.com> st/wgl: Don't cache HDC anywhere.

Applications may destroy HDC at any time. So always get a HDC as needed.

Fixes lack of presents with Solidworks eDrawings when screen resolution is
changed.

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
9646762261d976d34bee8c8b1dcda9656cec655c 08-Feb-2012 José Fonseca <jfonseca@vmware.com> st/wgl: Properly support non-displayble pixel formats, and implement float pixelformats as as one.

WGL_ARB_pixel_format establishes the existence of pixel formats which
are invisible to GDI.

However we still need to pass a valid pixelformat to GDI, so that
context creation/binding works.

The actual WGL_TYPE_RGBA_FLOAT_ARB implementation is from Brian Paul.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
0cf554fa9b31dbac1890f496974392001e2df825 08-Feb-2012 José Fonseca <jfonseca@vmware.com> st/wgl: Just pass pPixelFormat to stw_pixelformat_get_info().

Avoids the likely error of forgetting to subtract one.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
c3c1976f522a67be6a0619e938a90cf186ad42e6 23-May-2011 José Fonseca <jfonseca@vmware.com> wgl: Don't hold on to user supplied HDC.

Certain applications (e.g., Bernina My Label, and the Windows
implementation of Processing language) destroy the device context used when
creating the frame-buffer, causing presents to fail because we were still
referring to the old device context internally.

This change ensures we always use the same HDC passed to the ICD
entry-points when available, or our own HDC when not available (necessary
only when flushing on single buffered visuals).
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
a67ecfeebc522bd2021160ba68cf59299cd4d9de 09-May-2011 José Fonseca <jfonseca@vmware.com> st/wgl: Remove buggy assertion.

The assertion is wrong, now that state tracker can cope with a window with
zero width or height.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
c636daa1455121d1db5b98bba09dd8004498c3b8 18-Apr-2011 José Fonseca <jfonseca@vmware.com> st/wgl: Cope with zero width/height windows.

While ensuring the framebuffer area is never zero.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
16d42af618aa6250bedc7e66e0e2c0b061cc6e99 07-Apr-2011 José Fonseca <jfonseca@vmware.com> st/wgl: Prevent spurious framebuffer sizes when the window is minimized.

When the window is minimized GetClientRect will return zeros.

Instead of creating a 1x1 framebuffer, simply preserve the current window
size, until the window is restored or maximized again.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
b5829c0d6444a9eb25738c9b7f0bab8b667c8e0a 07-Apr-2011 José Fonseca <jfonseca@vmware.com> st/wgl: Fix debug output format specifiers of stw_framebuffer_get_size().
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
4c7001462607e6e99e474d6271dd481d3f8f201c 02-Dec-2010 Roland Scheidegger <sroland@vmware.com> gallium: support for array textures and related changes

resources have a array_size parameter now.
get_tex_surface and tex_surface_destroy have been renamed to create_surface
and surface_destroy and moved to context, similar to sampler views (and
create_surface now uses a template just like create_sampler_view). Surfaces
now really should only be used for rendering. In particular they shouldn't be
used as some kind of 2d abstraction for sharing a texture. offset/layout fields
don't make sense any longer and have been removed, width/height should go too.
surfaces and sampler views now specify a layer range (for texture resources),
layer is either array slice, depth slice or cube face.
pipe_subresource is gone array slices (or cube faces) are now treated the same
as depth slices in transfers etc. (that is, they use the z coord of the
respective functions).

Squashed commit of the following:

commit a45bd509014743d21a532194d7b658a1aeb00cb7
Merge: 1aeca28 32e1e59
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Dec 2 04:32:06 2010 +0100

Merge remote branch 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/drivers/i915/i915_resource_texture.c
src/gallium/drivers/i915/i915_state_emit.c
src/gallium/drivers/i915/i915_surface.c

commit 1aeca287a827f29206078fa1204715a477072c08
Merge: 912f042 6f7c8c3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Dec 2 00:37:11 2010 +0100

Merge remote branch 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/api_images.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/st_inlines.h
src/gallium/state_trackers/vega/vg_context.c
src/gallium/state_trackers/vega/vg_manager.c

commit 912f042e1d439de17b36be9a740358c876fcd144
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Dec 1 03:01:55 2010 +0100

gallium: even more compile fixes after merge

commit 6fc95a58866d2a291def333608ba9c10c3f07e82
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Dec 1 00:22:26 2010 +0100

gallium: some fixes after merge

commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2
Merge: f7a202f 2da02e7
Author: Roland Scheidegger <sroland@vmware.com>
Date: Tue Nov 30 23:41:26 2010 +0100

Merge remote branch 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/drivers/i915/i915_state_emit.c
src/gallium/state_trackers/vega/api_images.c
src/gallium/state_trackers/vega/vg_context.c

commit f7a202fde2aea2ec78ef58830f945a5e214e56ab
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Nov 24 19:19:32 2010 +0100

gallium: even more fixes/cleanups after merge

commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Nov 24 03:07:36 2010 +0100

gallium: more compile fixes after merge

commit af0501a5103b9756bc4d79167bd81051ad6e8670
Author: Roland Scheidegger <sroland@vmware.com>
Date: Tue Nov 23 19:24:45 2010 +0100

gallium: lots of compile fixes after merge

commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b
Merge: 26c6346 b6b91fa
Author: Roland Scheidegger <sroland@vmware.com>
Date: Tue Nov 23 17:02:26 2010 +0100

Merge remote branch 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/auxiliary/gallivm/lp_bld_sample.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_blitter.c
src/gallium/auxiliary/util/u_inlines.h
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/util/u_surfaces.c
src/gallium/docs/source/context.rst
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/nv50/nv50_state_validate.c
src/gallium/drivers/nvfx/nv04_surface_2d.c
src/gallium/drivers/nvfx/nv04_surface_2d.h
src/gallium/drivers/nvfx/nvfx_buffer.c
src/gallium/drivers/nvfx/nvfx_miptree.c
src/gallium/drivers/nvfx/nvfx_resource.c
src/gallium/drivers/nvfx/nvfx_resource.h
src/gallium/drivers/nvfx/nvfx_state_fb.c
src/gallium/drivers/nvfx/nvfx_surface.c
src/gallium/drivers/nvfx/nvfx_transfer.c
src/gallium/drivers/r300/r300_state_derived.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_buffer.c
src/gallium/drivers/r600/r600_context.h
src/gallium/drivers/r600/r600_screen.c
src/gallium/drivers/r600/r600_screen.h
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_texture.c
src/gallium/include/pipe/p_defines.h
src/gallium/state_trackers/egl/common/egl_g3d_api.c
src/gallium/state_trackers/glx/xlib/xm_st.c
src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c
src/gallium/targets/libgl-gdi/libgl_gdi.c
src/gallium/tests/graw/tri.c
src/mesa/state_tracker/st_cb_blit.c
src/mesa/state_tracker/st_cb_readpixels.c

commit 26c6346b385929fba94775f33838d0cceaaf1127
Author: Roland Scheidegger <sroland@vmware.com>
Date: Mon Aug 2 19:37:21 2010 +0200

fix more merge breakage

commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d
Merge: 9461bf3 1f1928d
Author: Roland Scheidegger <sroland@vmware.com>
Date: Mon Aug 2 19:15:38 2010 +0200

Merge remote branch 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/llvmpipe/lp_rast_priv.h
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_screen_buffer.c
src/gallium/drivers/r300/r300_state_derived.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/r300/r300_texture.h
src/gallium/drivers/r300/r300_transfer.c
src/gallium/drivers/r600/r600_screen.c
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_texture.c
src/gallium/drivers/r600/r600_texture.h
src/gallium/state_trackers/dri/common/dri1_helper.c
src/gallium/state_trackers/dri/sw/drisw.c
src/gallium/state_trackers/xorg/xorg_exa.c

commit 9461bf3cfb647d2301364ae29fc3084fff52862a
Merge: 17492d7 0eaccb3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jul 15 20:13:45 2010 +0200

Merge commit 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/auxiliary/util/u_blitter.c
src/gallium/drivers/llvmpipe/lp_rast.c
src/gallium/drivers/llvmpipe/lp_surface.c
src/gallium/drivers/r300/r300_render.c
src/gallium/drivers/r300/r300_state.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/r300/r300_transfer.c
src/gallium/tests/trivial/quad-tex.c

commit 17492d705e7b7f607b71db045c3bf344cb6842b3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Fri Jun 18 10:58:08 2010 +0100

gallium: rename element_offset/width fields in views to first/last_element

This is much more consistent with the other fields used there
(first/last level, first/last layer).
Actually thinking about removing the ugly union/structs again and
rename first/last_layer to something even more generic which could also
be used for buffers (like first/last_member) without inducing headaches.

commit 1b717a289299f942de834dcccafbab91361e20ab
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jun 17 14:46:09 2010 +0100

gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition

This was only used by the layout field of pipe_surface, but this
driver internal stuff is gone so there's no need for this driver independent
layout definition neither.

commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4
Merge: 5691db9 c85971d
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jun 17 12:20:41 2010 +0100

Merge commit 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/docs/source/glossary.rst
src/gallium/tests/graw/fs-test.c
src/gallium/tests/graw/gs-test.c

commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jun 17 11:29:03 2010 +0100

st/wgl: fix interface changes bugs

commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Jun 16 19:42:32 2010 +0100

gallium: adapt code to interface changes...

commit dcae4f586f0d0885b72674a355e5d56d47afe77d
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Jun 16 19:42:05 2010 +0100

gallium: separate depth0 and array_size in the resource itself.

These fields are still mutually exclusive (since no 3d array textures exist)
but it ultimately seemed to error-prone to adapt all code accept the new
meaning of depth0 (drivers stick that into hardware regs, calculate mipmap
sizes etc.). And it isn't really cleaner anyway.
So, array textures will have depth0 of 1, but instead use array_size,
3D textures will continue to use depth0 (and have array_size of 1). Cube
maps also will use array_size to indicate their 6 faces, but since all drivers
should just be fine by inferring this themselves from the fact it's a cube map
as they always used to nothing should break.

commit 621737a638d187d208712250fc19a91978fdea6b
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Jun 16 17:47:38 2010 +0100

gallium: adapt code to interface changes

There are still usages of pipe_surface where pipe_resource should be used,
which should eventually be fixed.

commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2
Author: Roland Scheidegger <sroland@vmware.com>
Date: Wed Jun 16 17:46:14 2010 +0100

gallium: more interface changes

In particular to enable usage of buffers in views, and ability to use a
different pipe_format in pipe_surface.
Get rid of layout and offset parameter in pipe_surface - the former was
not used in any (public) code anyway, and the latter should either be computed
on-demand or driver can use subclass of pipe_surface.
Also make create_surface() use a template to be more consistent with
other functions.

commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901
Merge: 3232d11 8ad410d
Author: Roland Scheidegger <sroland@vmware.com>
Date: Mon Jun 14 14:19:51 2010 +0100

Merge commit 'origin/master' into gallium-array-textures

Conflicts:
src/gallium/auxiliary/util/u_box.h
src/gallium/drivers/nv50/nv50_surface.c
src/gallium/drivers/nvfx/nvfx_surface.c
src/gallium/drivers/r300/r300_blit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/r300/r300_transfer.c
src/gallium/drivers/r600/r600_blit.c
src/gallium/drivers/r600/r600_screen.h
src/gallium/include/pipe/p_state.h

commit 3232d11fe3ebf7686286013c357b404714853984
Author: Roland Scheidegger <sroland@vmware.com>
Date: Mon Jun 14 11:40:04 2010 +0100

mesa/st: adapt to interface changes

still need to fix pipe_surface sharing
(as that is now per-context).
Also broken is depth0 handling - half the code assumes
this is also used for array textures (and hence by extension
of that cube maps would have depth 6), half the code does not...

commit f433b7f7f552720e5eade0b4078db94590ee85e1
Author: Roland Scheidegger <sroland@vmware.com>
Date: Mon Jun 14 11:35:52 2010 +0100

gallium: fix a couple of bugs in interface chnage fixes

commit 818366b28ea18f514dc791646248ce6f08d9bbcf
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:42:11 2010 +0200

targets: adapt to interface changes

Yes even that needs adjustments...

commit 66c511ab1682c9918e0200902039247793acb41e
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:41:13 2010 +0200

tests: adapt to interface changes

Everything needs to be fixed :-(.

commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:39:50 2010 +0200

st: adapt non-rendering state trackers to interface changes

might not be quite right in all places, but they really don't want
to use pipe_surface.

commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:38:48 2010 +0200

winsys: adapt to interface changes

commit 39d858554dc9ed5dbc795626fec3ef9deae552a0
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:26:54 2010 +0200

st/python: adapt to interface changes

don't think that will work, sorry.

commit 6e9336bc49b32139cec4e683857d0958000e15e3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:26:07 2010 +0200

st/vega: adapt to interface changes

commit e07f2ae9aaf8842757d5d50865f76f8276245e11
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:25:56 2010 +0200

st/xorg: adapt to interface changes

commit 05531c10a74a4358103e30d3b38a5eceb25c947f
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:24:53 2010 +0200

nv50: adapt to interface changes

commit 97704f388d7042121c6d496ba8c003afa3ea2bf3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:24:45 2010 +0200

nvfx: adapt to interface changes

commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:24:01 2010 +0200

i965g: adapt to interface changes

commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:22:38 2010 +0200

i915g: adapt to interface changes

commit 5cac9beede69d12f5807ee1a247a4c864652799e
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:20:58 2010 +0200

svga: adapt to interface changes

resource_copy_region still looking fishy.
Was not very suited to unified zslice/face approach...

commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:20:01 2010 +0200

rbug: adapt to interface changes

Not sure if that won't need changes elsewhere?

commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:19:31 2010 +0200

trace: adapt to interface changes

commit ed84e010afc5635a1a47390b32247a266f65b8d1
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:19:21 2010 +0200

failover: adapt to interface changes

commit a1d4b4a293da933276908e3393435ec4b43cf201
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:19:12 2010 +0200

identity: adapt to interface changes

commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:18:55 2010 +0200

softpipe: adapt to interface changes

commit a886085893e461e8473978e8206ec2312b7077ff
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:18:44 2010 +0200

llvmpipe: adapt to interface changes

commit 70523f6d567d8b7cfda682157556370fd3c43460
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:18:14 2010 +0200

r600g: adapt to interface changes

commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:18:05 2010 +0200

r300g: adapt to interface changes

commit 5d353b55ee14db0ac0515b5a3cf9389430832c19
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:17:37 2010 +0200

cell: adapt to interface changes

not even compile tested

commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:14:59 2010 +0200

util: adapt to interface changes

amazing how much code changes just due to some subtle interface changes?

commit dc98d713c6937c0e177fc2caf23020402cc7ea7b
Author: Roland Scheidegger <sroland@vmware.com>
Date: Sat Jun 12 02:12:40 2010 +0200

gallium: more interface fail, docs

this also changes flush_frontbuffer to use a pipe_resource instead of
a pipe_surface - pipe_surface is not meant to be (or at least no longer)
an abstraction for standalone 2d images which get passed around.
(This has also implications for the non-rendering state-trackers.)

commit 08436d27ddd59857c22827c609b692aa0c407b7b
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jun 10 17:42:52 2010 +0200

gallium: fix array texture interface changes bugs, docs

commit 4a4d927609b62b4d7fb9dffa35158afe282f277b
Author: Roland Scheidegger <sroland@vmware.com>
Date: Thu Jun 3 22:02:44 2010 +0200

gallium: interface changes for array textures and related cleanups

This patch introduces array textures to gallium (note they are not immediately
usable without the associated changes to the shader side).
Also, this abandons pipe_subresource in favor of using level and layer
parameters since the distinction between several faces (which was part of
pipe_subresource for cube textures) and several z slices (which were not part
of pipe_subresource but instead part of pipe_box where appropriate for 3d
textures) is gone at the resource level.
Textures, be it array, cube, or 3d, now use a "unified" set of parameters,
there is no distinction between array members, cube faces, or 3d zslices.
This is unlike d3d10, whose subresource index includes layer information for
array textures, but which considers all z slices of a 3d texture to be part
of the same subresource.
In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points
for 1d and 2d array textures, respectively, which also implies that for instance
it is possible to specify all layers of a 2d array texture at once (note that
this is not possible for cube maps, which use the 2d entry points, although
it is possible for cube map arrays, which aren't supported yet in gallium).
This should possibly make drivers a bit simpler, and also get rid of mutually
exclusive parameters in some functions (as z and face were exclusive), one
potential downside would be that 3d array textures could not easily be supported
without reverting this, but those are nowhere to be seen.

Also along with adjusting to new parameters, rename get_tex_surface /
tex_surface_destroy to create_surface / surface_destroy and move them from
screen to context, which reflects much better what those do (they are analogous
to create_sampler_view / sampler_view_destroy).

PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this
functionality (that is, both sampling from array texture as well as use a range
of layers as a render target, with selecting the layer from the geometry shader).
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
192f06adca5e79b4824d92dc41186592ed57f71e 17-Mar-2010 Chia-I Wu <olvaffe@gmail.com> st/wgl: Switch from st_public.h to st_api.h. [V2]

This is only compile tested with crossmingw.

V2:
- reference count stw_framebuffer
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
de27e272f42f8f453588edbcb98f3e510dad869b 10-Mar-2010 Keith Whitwell <keithw@vmware.com> gallium: remove trace module injection from various state trackers

Components such as state trackers, drivers, etc, should be free to be
recombined in arbtrary ways to build driver stacks. They should not
be reaching out and trying to build the stack themselves - this is now
expected to be handled by the "target" abstraction.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
e6b66210def2c10f703c2a990b9652ea5419ebbe 11-Feb-2010 José Fonseca <jfonseca@vmware.com> wgl: Fail gracefully whenever 3D could not be enabled for some reason.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
16c6dce013f089d072256652f012b3b604781bfd 17-Dec-2009 Michal Krol <michal@vmware.com> Merge branch 'master' into pipe-format-simplify

Conflicts:
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_pstipple.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/softpipe/sp_texture.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/include/pipe/p_format.h
src/gallium/state_trackers/dri/dri_drawable.c
src/gallium/state_trackers/egl/egl_surface.c
src/gallium/state_trackers/python/p_device.i
src/gallium/state_trackers/python/st_softpipe_winsys.c
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/image.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/vg_tracker.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/state_trackers/xorg/xorg_exa.c
src/gallium/state_trackers/xorg/xorg_renderer.c
src/gallium/state_trackers/xorg/xorg_xv.c
src/gallium/state_trackers/xorg/xvmc/surface.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
src/gallium/winsys/egl_xlib/sw_winsys.c
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
src/gallium/winsys/xlib/xlib_cell.c
src/gallium/winsys/xlib/xlib_llvmpipe.c
src/gallium/winsys/xlib/xlib_softpipe.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c
6fd8b9b550713302566bb4c28e49c219870ccfec 08-Dec-2009 Michal Krol <michal@vmware.com> Remove remaining pipe format utility functions.

Depricate pf_type(), pf_size_*(), pf_layout() and pf_exp2().

Map depricated PIPE_FORMAT_TYPE to new UTIL_FORMAT_ values:

UNKNOWN = TYPE_VOID
UNORM = TYPE_UNSIGNED + LAYOUT_ARITH
SNORM = TYPE_SIGNED + LAYOUT_ARITH
FIXED = TYPE_FIXED
FLOAT = TYPE_FLOAT
USCALED = TYPE_UNSIGNED + LAYOUT_ARRAY
SSCALED = TYPE_SIGNED + LAYOUT_ARRAY
SRGB = TYPE_COLORSPACE_SRGB
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
f5bd93fae2e4f46665eb1f09ca64cb39ff2b8a79 03-Dec-2009 Michal Krol <michal@vmware.com> Move pf_get_component_bits() to u_format auxiliary module.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
b2581dcab41c142c38f2e065c4348cb892931c48 02-Dec-2009 José Fonseca <jfonseca@vmware.com> wgl: Call st_swapbuffers instead of st_notify_swapbuffers.

This will get single buffer, double buffer, and
joint single/double buffer (typical in CAD applications) done right,
at least as far as the frambuffer is concerned.

There are still problems with multiple contexts using the same
framebuffer because st_framebuffer_* calls assume the framebuffer
is bound to a single context.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
4e5ed05b025b9b6a1a6dabba72fce3d918e77044 24-Sep-2009 José Fonseca <jfonseca@vmware.com> wgl: DWM integration.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
31f1571d1f6e325c16833afbb6e15b61561e5f1f 22-Sep-2009 José Fonseca <jfonseca@vmware.com> wgl: Eliminate the shared layer; implement WGL API on top of the ICD callbacks.

While the WGL API has been stale for decades now, the ICD interface has
been updated with new Windows versions, so it is much easier to define
everything in terms of the ICD interfaces, which is pretty much what
Microsoft's opengl32.dll does anyway.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c
f724036f0045bd28f323af3666c43b3ef03b6886 22-Sep-2009 José Fonseca <jfonseca@vmware.com> wgl: Flatten the source tree.

It is easier to have the WGL API on top of the ICD callbacks as
Microsoft's own implementation does, than to have a seperate shared
entity. This source reorganization is in antecipation of that.
/external/mesa3d/src/gallium/state_trackers/wgl/stw_framebuffer.c