3b81c998a214a2ad7a4a712577277b1fc7b9be4e |
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30-May-2016 |
Ilia Mirkin <imirkin@alum.mit.edu> |
mesa: add scaffolding for OES/EXT_primitive_bounding_box Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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83d2f9db2929781d7d4b182355c872a7cbbcaeec |
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06-Jul-2016 |
Francisco Jerez <currojerez@riseup.net> |
mesa: Rename "texturebarrier" source files to "barrier". In preparation for collecting all pipeline barrier GL entry points into a single source file. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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5fdbfb8d6fa2e1521cf2f60e80ac571a37ab22a2 |
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08-Feb-2016 |
Brian Paul <brianp@vmware.com> |
mesa: move GL_ARB_debug_output code into new debug_output.c file The errors.c file had grown quite large so split off this extension code into its own file. This involved making a handful of functions non-static. Acked-by: Timothy Arceri <timothy.arceri@collabora.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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1aff899a874abddc2d79e595242a233e874e4a96 |
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15-Sep-2015 |
Brian Paul <brianp@vmware.com> |
mesa: move GL_APPLE_object_purgeable functions to new file Move this code out of bufferobj.c since it's not strongly connected to buffer objects. Acked-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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f20899b7276b73e1b60c3ed8d8abdf959e787c0c |
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19-May-2015 |
Ian Romanick <ian.d.romanick@intel.com> |
glapi: Store exec table version info outside the XML Currently on the functions that are exclusive to core-profile are implemented. The remainder continue to live in the XML. Additional functions can be moved later. The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect are put in the dispatch table inside the VBO module, so they do not need to be moved over. The diff of src/mesa/main/api_exec.c before and after this patch is as expected. All of the functions listed in apiexec.py moved out of a 'if (_mesa_is_desktop(ctx))' block into a new 'if (ctx->API == API_OPENGL_CORE)' block. v2: Remove stray shebang line in apiexec.py. Suggested by Ilia. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: Dave Airlie <airlied@redhat.com> Cc: Dylan Baker <baker.dylan.c@gmail.com> Cc: "10.6" <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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67d3ec0bb8f6a8c918b371ed03ef21814899f07d |
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20-May-2015 |
Dylan Baker <baker.dylan.c@gmail.com> |
glapy: gl_genexec.py: use a main function Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com> Acked-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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79c4e595bce563d6075fed176c2256bf2e7e99a5 |
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20-May-2015 |
Dylan Baker <baker.dylan.c@gmail.com> |
glapi: gl_genexec.py: use argparse instead of getopt Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com> Acked-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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cf5e015f71496e0626cd5c6262af1c5099391850 |
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06-May-2015 |
Vinson Lee <vlee@freedesktop.org> |
glapi: Add positional argument specifier. Fix build error introduced with commit 1c5a57a "glapi/es3.1: Add support for GLES versions > 3.0" with Python < 2.7. File "src/mapi/glapi/gen/gl_genexec.py", line 230, in <module> printer.Print(api) File "src/mapi/glapi/gen/gl_XML.py", line 120, in Print self.printBody(api) File "src/mapi/glapi/gen/gl_genexec.py", line 187, in printBody condition_parts.append('(ctx->API == API_OPENGLES2 && ctx->Version >= {})'.format(int(f.api_map['es2'] * 10))) ValueError: zero length field name in format Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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1c5a57aee109ef513df0d281aadc69db293cc3d8 |
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29-Apr-2015 |
Ian Romanick <ian.d.romanick@intel.com> |
glapi/es3.1: Add support for GLES versions > 3.0 Make the checks in the Python script and the generated code more generic to support arbitrary GLES versions >= 2.0. The updated dispatch_sanity.cpp test discovered this problem. Without this, the next patch would erroneously enable GLES 3.1 functions in GLES 2.0 and GLES 3.0. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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b297fc27aa93c4af4cf8ecf9702fd0b95d2c4f9a |
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16-Feb-2015 |
Tapani Pälli <tapani.palli@intel.com> |
glapi: add GL_ARB_program_interface_query skeleton v2: update dispatch_sanity test (Jason Ekstrand) + small code cleanups v3: xml and Makefile fixes (Ilia Mirkin, Matt Turner) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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41b6460e08bf878ec3372937f63bef2a7b63c484 |
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28-Jun-2014 |
Jason Ekstrand <jason.ekstrand@intel.com> |
mesa: Add GL API support for ARB_copy_image This adds the API entrypoint, error checking logic, and a driver hook for the ARB_copy_image extension. v2: Fix a typo in ARB_copy_image.xml and add it to the makefile v3: Put ARB_copy_image.xml in the right place alphebetically in the makefile and properly prefix the commit message v4: Fixed some line wrapping and added a check for null v5: Check for incomplete renderbuffers Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com> Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com> Reviewed-by: Neil Roberts <neil@linux.intel.com> v6: Update dispatch_sanity for the addition of CopyImageSubData
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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73b78f9c9f86dd38fb165f4730aeac9519635b07 |
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03-May-2013 |
Gregory Hainaut <gregory.hainaut@gmail.com> |
mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects Nothings implemented yet but glProgramUniform* which are mostly a copy/paste of the older function glUniform* I create dedicated pipelineobj.[ch] file that will contains function related to the "new" pipeline container object. V2: formatting improvement V3: * indentation fix * Update copyright * Add a comment on ProgramParameteri already present in another extension * Remove TODO, will be readded on correct patch V4 (idr): * Fix dispatch_sanity unit test * Make extension string available in core profiles (instead of just compatibility). * Trivial reformating Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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79134cb51609724cc4d94ade12dc52a09e2e91db |
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07-Jan-2014 |
Paul Berry <stereotype441@gmail.com> |
mesa/cs: Add dispatch API stubs for ARB_compute_shader. Reviewed-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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3abd4f4d90c5827f74509c1f507ed71aa7be9a15 |
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01-Feb-2014 |
Brian Paul <brianp@vmware.com> |
mesa: move glGenerateMipmap() code into new genmipmap.c file Mipmap generation has nothing to do with FBOs. v2: update gl_genexec.py too (not api_exec.c) Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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bfcb9bb20451aa7c74d8769ae043fb11503e8453 |
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01-Feb-2014 |
Brian Paul <brianp@vmware.com> |
mesa: move glBlitFramebuffer code into new blit.c file Just for better organization. v2: update gl_genexec.py too (not api_exec.c) Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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bcc49e17ffb76110a05130116b15904db6a0278c |
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23-Nov-2013 |
Francisco Jerez <currojerez@riseup.net> |
mesa: Implement the GL entry points defined by ARB_shader_image_load_store. v2: Name image format classes consistently, fix array and 3D teximage selection with layered = GL_FALSE, make sure that the user-specified layer is less than the number of texture layers, add some asserts. Reviewed-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Paul Berry <stereotype441@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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d77d2af20a978972d74dcaa6c1099be02578f247 |
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04-Nov-2013 |
Courtney Goeltzenleuchter <courtney@LunarG.com> |
mesa: Add API definitions for ARB_texture_view Stub in glTextureView API call to go with the glTextureView API xml definition. Includes dispatch test for glTextureView Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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80964226e9b8a05c39157f9305c06c0b2861e080 |
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15-May-2013 |
Christian König <christian.koenig@amd.com> |
implement NV_vdpau_interop v7 v2: Actually implement interop between the gallium state tracker and the VDPAU backend. v3: Make it also available in non legacy contexts, fix video buffer sharing. v4: deny interop if we don't have the same screen object v5: rebased on upstream changes v6: implemented VDPAUGetSurfaceivNV, improved error handling, unregister all surfaces in VDPAUFiniNV v7: squash merge with Mareks changes Signed-off-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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b2e327e08f8519da131dd382adcc99240d433404 |
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11-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Add core support for the GL_AMD_performance_monitor extension. This provides an interface for applications (and OpenGL-based tools) to access GPU performance counters. Since the exact performance counters available vary between vendors and hardware generations, the extension provides an API the application can use to get the names, types, and minimum/maximum values of all available counters. Counters are also organized into groups. Applications create "performance monitor" objects, select the counters they want to track, and Begin/End monitoring, much like OpenGL's query API. Multiple monitors can be in flight simultaneously. v2: Pass ctx to all driver hooks (suggested by Christoph), and attempt to fix overallocation of bitsets (caught by Christoph). Incomplete. v3: Significantly rework core data structures. Store counters in groups rather than in a global list. Use their array index in the group's counter list as the ID rather than trying to store a globally unique counter ID. Use bitsets for active counters within a group, and also track which groups are active so that's easy to query. v4: Remove _mesa_ prefix on static functions; detect out of memory conditions in new_performance_monitor(); make BeginPerfMonitor hook return a boolean rather than setting m->Active or raising an error. Switch to GLuint/unsigned for NumGroups, NumCounters, and MaxActiveCounters (which also means switching a bunch of temporary variable types). All suggested by Brian Paul. Also, remove commented out code at the bottom of the block. Finally, fix the dispatch sanity test (noticed by Ian Romanick). Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Brian Paul <brianp@vmware.com> [v3] Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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9405be4add90b55b078acd91f404ce2914afb405 |
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26-Aug-2013 |
Timothy Arceri <t_arceri@yahoo.com.au> |
glapi: Setup autogeneration infrastructure for KHR_debug Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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49993a1a9dc34b78ccd345b91087385917a40138 |
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02-May-2013 |
Brian Paul <brianp@vmware.com> |
mesa: simplify dispatch for glDraw* functions Remove all the glDraw* functions from the GLvertexformat structure. The point of that dispatch struct is to handle all the functions which dispatch differently depending on whether we're inside glBegin/End. glDraw* are never allowed inside glBegin/End so we can remove those entries. This simplifies the code paths and gets rid of quite a bit of code. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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c6e00b6f6c9ea54ac10a0fbb6af85d9673f9db2f |
|
17-Apr-2013 |
Brian Paul <brianp@vmware.com> |
glapi: no longer emit #include "mfeatures.h" in generated files None of the symbols in mfeatures.h are used anymore. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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bda540d2357f69a63dcf16550e178f803682d6ce |
|
30-Nov-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Add dispatch and extension XML for GL_ARB_internalformat_query Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
|
1358f3a905448f6fb546aba951e317f743a83c76 |
|
16-Nov-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
mesa: assert if driver did not compute the version Make sure drivers initialize the version before: * _mesa_initialize_exec_table is called * _mesa_initialize_exec_table_vbo is called * A context is made current Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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d44014953835e9180eeb54a7969470396d7f3fd0 |
|
16-Nov-2012 |
Jordan Justen <jordan.l.justen@intel.com> |
mesa: separate exec allocation from initialization In glapi/gl_genexec.py: * Remove _mesa_alloc_dispatch_table call In glapi/gl_genexec.py and api_exec.h: * Rename _mesa_create_exec_table to _mesa_initialize_exec_table In context.c: * Call _mesa_alloc_dispatch_table instead of _mesa_create_exec_table * Call _mesa_initialize_exec_table (this is temporary) Once all drivers have been modified to call _mesa_initialize_exec_table, then the call to _mesa_initialize_context can be removed from context.c. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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dbd6135bc1ba285128ab991c03c4df6fbd6fefe8 |
|
27-Nov-2012 |
Paul Berry <stereotype441@gmail.com> |
mesa: Rename API_OPENGL to API_OPENGL_COMPAT. This should help avoid confusion now that we're using the gl_api enum to distinguishing between core and compatibility API's. The corresponding enum value for core API's is API_OPENGL_CORE. Acked-by: Eric Anholt <eric@anholt.net> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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21e23fbe2124aa591204ad77762adf6d9f37d062 |
|
07-Nov-2012 |
Paul Berry <stereotype441@gmail.com> |
glapi: Stop handling XML annotation exec="{es,check,loopback}". Previously, we used these XML annotations to make the code generation scripts aware of any instances where the Mesa implementation of a function had a prefix other than "_mesa_". Now that all of the mesa implementation functions have been renamed to match the XML, we only need to handle exec="skip", exec="dynamic", and the default case of exec="mesa". Acked-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
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55b81ff56b89ef21747e022896674dd024b9ec7e |
|
07-Nov-2012 |
Paul Berry <stereotype441@gmail.com> |
glapi: Remove handling of mesa_name XML attribute. Previously, we used the mesa_name XML attribute to make the code generation scripts aware of any instances where the Mesa implementation of a function had a different function name suffix than the primary name in the XML. Now that all of the Mesa implementation functions have been renamed to match the XML, this attribute is no longer necessary. Acked-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
|
38a1039a427d73ad959cc978d44fcf8c21388868 |
|
31-Oct-2012 |
Paul Berry <stereotype441@gmail.com> |
glapi/gen: Add code generation script for _mesa_create_exec_table(). This script generates the file api_exec.c, which contains just the function _mesa_create_exec_table(), based on the XML files in src/mapi/glapi/gen. The following XML attributes, in particular, are used: - "es1" indicates functions that should be available in ES1 contexts. - "es2" indicates functions that should be available in ES2/ES3 contexts. - "exec" indicates which Mesa function should be dispatched to. E.g. if the GL function is glFoo(), then: - exec="mesa" (the default) dispatches to _mesa_Foo(). - exec="check" dispatches to _check_Foo(). - exec="es" dispatches to _es_Foo(). - exec="loopback" dispatches to loopback_Foo(). - exec="skip" or exec="dynamic" causes this function to be skipped; either it is not yet supported ("skip"), or its dispatch table entry will be dynamically populated based on GL state ("dynamic"). - "desktop" indicates functions that should be available in desktop GL (non-ES) contexts. - "deprecated" indicates functions that should not be available in core contexts. - "mesa_name" indicates functions whose implementation in Mesa has a different suffix than the corresponding GL function name. The generated code looks roughly like this (showing just a single statement in each block for brevity): struct _glapi_table * _mesa_create_exec_table(struct gl_context *ctx) { struct _glapi_table *exec; exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; if (_mesa_is_desktop_gl(ctx)) { SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); /* other functions not shown */ } if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) { SET_BeginQueryARB(exec, _mesa_BeginQueryARB); /* other functions not shown */ } if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES) { SET_GetPointerv(exec, _mesa_GetPointerv); /* other functions not shown */ } if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2) { SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB); /* other functions not shown */ } if (_mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2) { SET_AttachShader(exec, _mesa_AttachShader); /* other functions not shown */ } if (ctx->API == API_OPENGL) { SET_Accum(exec, _mesa_Accum); /* other functions not shown */ } if (ctx->API == API_OPENGL || ctx->API == API_OPENGLES) { SET_AlphaFunc(exec, _mesa_AlphaFunc); /* other functions not shown */ } if (ctx->API == API_OPENGLES) { SET_AlphaFuncxOES(exec, _es_AlphaFuncx); /* other functions not shown */ } return exec; } Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mapi/glapi/gen/gl_genexec.py
|