History log of /external/mesa3d/src/mesa/main/enable.c
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
300d96a4335b842256c2586a8472f0fbadb594f4 08-Dec-2016 Lionel Landwerlin <lionel.g.landwerlin@intel.com> main: don't error when enabling conservative rasterization on gles

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/mesa/main/enable.c
9854a3ba8bd34b36737753f2ec7c61b06d64da4c 12-Dec-2016 Lionel Landwerlin <lionel.g.landwerlin@intel.com> main: use new driver flag for conservative rasterization state

Suggested by Marek.

v2: Use new driver flag (Marek)

v3: Fix i965 comments (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/mesa/main/enable.c
039d836d6ea5621ede88ff3504be841a6dd865c6 30-Nov-2016 Lionel Landwerlin <lionel.g.landwerlin@intel.com> mesa: add support for GL_INTEL_conservative_rasterization

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Chris Forbes <chrisforbes@google.com>
/external/mesa3d/src/mesa/main/enable.c
1bf9b2a6008552f5fdb8908c24c446fd7261efdd 30-Jun-2016 Kenneth Graunke <kenneth@whitecape.org> mesa: Implement GL_KHR_blend_equation_advanced_coherent.

This adds the extension enable (so drivers can advertise it) and the
extra boolean state flag, GL_BLEND_ADVANCED_COHERENT_KHR, which can
be set to request coherent blending.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
/external/mesa3d/src/mesa/main/enable.c
b5820759de6338811dfe0295de34849b41c1c64f 22-May-2016 Mathias Fröhlich <mathias.froehlich@web.de> mesa: Remove the linked list of enabled lights

Clean up after conversion to bitmasks.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
/external/mesa3d/src/mesa/main/enable.c
b60c7302357c2ceb0297d5ef2f748c9b686dbad5 22-May-2016 Mathias Fröhlich <mathias.froehlich@web.de> mesa: Track enabled lights in a bitmask

This enables some optimizations afterwards.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
/external/mesa3d/src/mesa/main/enable.c
55c19527a6c28e6a7d8984f6cb6d9ce9d553a5c3 23-May-2016 Brian Paul <brianp@vmware.com> mesa: raise error for glEnable(GL_VERTEX_ARRAY), etc. in core profile

Otherwise, if the call executes normally we'll hit an assertion later
in the VBO code when we draw something. Note that these cases were
already handled correctly for the glIsEnabled() function (and the API
checks were copied from there).

Tested with new piglit gl-3.1-enable-vertex-array test.

v2: fix compat/es mix-up, per Ilia.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
/external/mesa3d/src/mesa/main/enable.c
411a88accc8a2728abbdfbef4315addbc08cf5a3 16-Feb-2016 Ilia Mirkin <imirkin@alum.mit.edu> mesa: add GL_OES_sample_shading support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
9d9965c06f18f7d609933e511b98514570e85909 15-Mar-2016 Plamena Manolova <plamena.manolova@intel.com> mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled

When a user defines a point size array and enables it, the point
size value set via glPointSize should be ignored. To achieve this,
we can simply toggle ctx->VertexProgram.PointSizeEnabled.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42187
Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
6a08673c5eb4d55522888c3c2fd6af6946ce1264 11-Feb-2016 Brian Paul <brianp@vmware.com> mesa: remove _ARB suffix from cube map enums

Just minor clean-up so we're consistent everywhere.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
/external/mesa3d/src/mesa/main/enable.c
5fdbfb8d6fa2e1521cf2f60e80ac571a37ab22a2 08-Feb-2016 Brian Paul <brianp@vmware.com> mesa: move GL_ARB_debug_output code into new debug_output.c file

The errors.c file had grown quite large so split off this extension
code into its own file. This involved making a handful of functions
non-static.

Acked-by: Timothy Arceri <timothy.arceri@collabora.com>
/external/mesa3d/src/mesa/main/enable.c
bae8a4f05bf864b3811390458a24cde917bb4dc2 20-Jan-2016 Ian Romanick <ian.d.romanick@intel.com> mesa: Don't include meta.h

Commit 055093e removed the call to _mesa_meta_in_progress, and meta.h
has not been necessary in src/mesa/main/enable.c since.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
/external/mesa3d/src/mesa/main/enable.c
ab7294668cb245fbe8c925be6fd6f0242bdd6a0f 08-Nov-2015 Boyan Ding <boyan.j.ding@gmail.com> main: Don't restrict several KHR_debug enum to desktop GL

In preparation for supporting GL_KHR_debug in OpenGL ES

v2: add a missing hunk in _mesa_IsEnabled (Emil)

Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
/external/mesa3d/src/mesa/main/enable.c
0fe81a25f7102d78dbe8f7e89d2b024b1741da1c 11-May-2015 Marta Lofstedt <marta.lofstedt@intel.com> mesa/es3.1: Allow enable of GL_SAMPLE_MASK

GLES 3.1 must be able to enable GL_SAMPLE_MASK.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
/external/mesa3d/src/mesa/main/enable.c
4f8e4a95dbd806bc735bf93dda245be2bb2ea454 11-May-2015 Marta Lofstedt <marta.lofstedt@intel.com> mesa/es3.1: Allow GL_SAMPLE_MASK

GLES 3.1 should be allowed to enable GL_SAMPLE_MASK.

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
/external/mesa3d/src/mesa/main/enable.c
2f11e92cef51c88a09bc778e2ceca4ab50cf0017 18-Jul-2015 Kenneth Graunke <kenneth@whitecape.org> mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().

Generated by sed; no manual changes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
bfcdb843830bba0190e00e35e3c5c18c4bdb5de1 21-Feb-2015 Matt Turner <mattst88@gmail.com> mesa: Use assert() instead of ASSERT wrapper.

Acked-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
8ab6759cef6dc5101be3badce10a52d1d046f2ea 14-Nov-2014 Eric Anholt <eric@anholt.net> mesa: Move simple_list.h to src/util.

We have two copies of it in the tree, I'm going to delete one.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
/external/mesa3d/src/mesa/main/enable.c
288f8876228d2d61dca309b832105488daf5b0e8 08-Aug-2014 Brian Paul <brianp@vmware.com> mesa: add comment that GL_CLIP_DISTANCE0 == GL_CLIP_PLANE0 in enable.c

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
cf61ea3029b7c9a3e334ea7f1b45844fad2d0a77 22-Apr-2014 Chia-I Wu <olvaffe@gmail.com> mesa: use accessors for struct gl_debug_state

When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log debug
messages from other threads. That requires gl_debug_state to be protected by
a mutex, even when it is a context state. While we do not spawn threads in
Mesa yet, this commit makes it easier to do when we want to.

Since the definition of struct gl_debug_state is no longer needed by the rest
of the driver, move it to main/errors.c. This should make it even harder to
use the struct incorrectly.

v2: add comments for the accessors

Signed-off-by: Chia-I Wu <olv@lunarg.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
6e8d04ac3e9074bffe25a1ef9e6b198caaa30385 07-Feb-2014 Brian Paul <brianp@vmware.com> mesa: allocate gl_debug_state on demand

We don't need to allocate all the state related to GL_ARB_debug_output
until some aspect of that extension is actually needed.

The sizeof(gl_debug_state) is huge (~285KB on 64-bit systems), not even
counting the 54(!) hash tables and lists that it contains. This change
reduces the size of gl_context alone from 431KB bytes to 145KB bytes on
64-bit systems and from 277KB bytes to 78KB bytes on 32-bit systems.

Reviewed-by: Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
aac1415b66fafedc50c4346dae2d652723156ed9 02-Feb-2014 Kenneth Graunke <kenneth@whitecape.org> mesa: Rename "struct gl_array_object" to gl_vertex_array_object.

I considered replacing it with "gl_vao", but spelling it out seemed to
fit better with Mesa's traditional style. Mesa doesn't shy away from
long type names - consider gl_transform_feedback_object,
gl_fragment_program_state, gl_uniform_buffer_binding, and so on.

Completely generated by:
$ find . -type f -print0 | xargs -0 sed -i \
's/gl_array_object/gl_vertex_array_object/g'

v2: Rerun command to resolve conflicts with Ian's meta patches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
94e07c196075a494642d5617f96e36996c58d116 02-Feb-2014 Kenneth Graunke <kenneth@whitecape.org> mesa: Rename "arrayObj" local variables to "vao".

Now that the field is named "VAO" instead of "ArrayObj", it makes sense
to call the local variables "vao" instead of "arrayObj".

Completely generated by:
$ find . -type f -print0 | xargs 0 sed -i 's/arrayObj/vao/g'

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
0dfe50f1a6cc5e1f979ac65cca4ed9359d18869d 02-Feb-2014 Kenneth Graunke <kenneth@whitecape.org> mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.

When reading through the Mesa drawing code, it's not immediately obvious
to me that "ArrayObj" (gl_array_object) is the Vertex Array Object (VAO)
state. The comment above the structure explains this, but readers still
have to remember this and translate accordingly.

Out of context, "array object" is a fairly vague. Even in context,
"array" has a lot of meanings: glDrawArrays, vertex data stored in user
arrays, gl_client_arrays, gl_vertex_attrib_arrays, and so on.

Using the term "VAO" immediately associates these fields with the OpenGL
concept, clarifying the situation and aiding programmer sanity.

Completely generated by:
$ find . -type f -print0 | xargs -0 sed -i \
-e 's/ArrayObj;/VAO;/g' \
-e 's/->ArrayObj/->VAO/g' \
-e 's/Array\.ArrayObj/Array.VAO/g' \
-e 's/Array\.DefaultArrayObj/Array.DefaultVAO/g'

v2: Rerun command to resolve conflicts with Ian's meta patches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
917db0bc3dfdec1536018d96aab261e485b8d872 13-Nov-2013 Courtney Goeltzenleuchter <courtney@LunarG.com> mesa: Add custom get function for SCISSOR_TEST to _mesa_IsEnabledi

Now that the scissor enable state is a bitfield need a custom function
to extract the correct value from gl_context. Modeled
Scissor.EnableFlags after Color.BlendEnabled.

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
a9c73fb778a41b422a811c67b4aba806d4dfb7c8 13-Nov-2013 Courtney Goeltzenleuchter <courtney@LunarG.com> mesa: Update gl_scissor_attrib to support ARB_viewport_array

Update Mesa and drivers to access updated gl_scissor_attrib.
Now have an enable bitfield and array of gl_scissor_rects.
Drivers have been updated to the new scissor enable state
attribute (gl_context.scissor.EnableFlags) but still treat it
as a single boolean which is okay as mesa will only use
bit 0 when communicating with a driver that does not support
ARB_viewport_array.

v2 (idr): Rebase fixes.

v3 (idr): Small code formatting fix suggsted by Ken.

Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
739dc95e676b31349525b7daf99453b987748248 16-Jan-2014 Ilia Mirkin <imirkin@alum.mit.edu> mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program

Commit c13970808 (mesa: GL_EXT_secondary_color is not optional) changed

CHECK_EXTENSION2(EXT_secondary_color, ARB_vetex_program, cap)

to

CHECK_EXTENSION(ARB_vertex_program, cap)

However CHECK_EXTENSION2 checks that either extension is available, not
both. Remove the extension check entirely since the intent was for it to
always be enabled.

v2: Fix glGet*(GL_COLOR_SUM) too. Suggested by Ian.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: 9.2 10.0 <mesa-stable@lists.freedesktop.org>
/external/mesa3d/src/mesa/main/enable.c
2a3d1e2e06ce74801ccbfd349558d44653b9692f 20-Nov-2013 Ian Romanick <ian.d.romanick@intel.com> mesa: Remove support for GL_MESA_texture_array

This extension enabled the use of texture array with fixed-function and
assembly fragment shaders. No applications are known to use this
extension.

NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test. The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension. A fix for the test has been posted to
the piglit mailing list.

http://lists.freedesktop.org/archives/piglit/2013-November/008639.html

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
538a7f2a8082e748caa599636c01833332bd039a 20-Nov-2013 Ian Romanick <ian.d.romanick@intel.com> mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array

Every driver that enables one also enables the other. The difference
between the two is MESA adds support for fixed-function and assembly
fragment shaders, but EXT only adds support for GLSL. The MESA
extension was created back when Mesa did not support GLSL.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
59b01ca252bd6706f08cd80a864819d71dfe741c 09-Apr-2013 Fredrik Höglund <fredrik@kde.org> mesa: Add ARB_vertex_attrib_binding

update_array() and update_array_format() are changed to update the new
attrib and binding states, and the client arrays become derived state.

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
12cbe995edbbf2791459579918486413965d4bf0 03-Apr-2013 Fredrik Höglund <fredrik@kde.org> mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib

This will become derived state as part of the ARB_vertex_attrib_binding
support.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
6a650fa787d8762762712049879897d7e257001e 11-May-2013 Fredrik Höglund <fredrik@kde.org> mesa: Restore gl_array_object::NewArray

This will be used by the ARB_vertex_attrib_binding implementation.
This reverts commit db38e9a0e179441f59274f6f2a751912c29872e2.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
77b440e42d8e7247c22959020bb087c63d298f2e 30-Aug-2013 Anuj Phogat <anuj.phogat@gmail.com> mesa: Add new functions and enums required by GL_ARB_sample_shading

New functions added by GL_ARB_sample_shading:
glMinSampleShadingARB()

New enums:
GL_SAMPLE_SHADING_ARB
GL_MIN_SAMPLE_SHADING_VALUE_ARB

V2: Update comments.
Create new GL4x.xml.
Remove redundant code in get.c.
Update the API_XML list in Makefile.am.
Add extra_gl40_ARB_sample_shading predicate to get.c.

V3:
Fix make check failure.
Add checks for desktop GL.
Use GLfloat in place of GLclampf in glMinSampleShading().
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ken Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
b5c4795f386976830370f56d1fa5a1c4099d88e2 26-Aug-2013 Timothy Arceri <t_arceri@yahoo.com.au> mesa: Implement GL_DEBUG_OUTPUT

Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au>

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
9ca026e220f4bdec8cf0022387691a186809a677 28-Jun-2013 Brian Paul <brianp@vmware.com> mesa: simplify some _mesa_IsEnabled() queries

No need to test array->Enabled != 0 since the Enabled field can
only be 0 or 1.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
/external/mesa3d/src/mesa/main/enable.c
338ea2e4d14b5bf30fe2820facd71333d5acd527 28-Jun-2013 Ian Romanick <ian.d.romanick@intel.com> mesa: GL_EXT_fog_coord is not optional

Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
c139708087ead063da7ac64126af69f2fe7bcf1e 28-Jun-2013 Ian Romanick <ian.d.romanick@intel.com> mesa: GL_EXT_secondary_color is not optional

Every driver left in Mesa enables this extension all the time. There's
no reason to let it be optional.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
e6efb900e7a7601797b2e8263388fe72f6820e9b 29-May-2013 Kenneth Graunke <kenneth@whitecape.org> mesa: Delete the ctx->Array._RestartIndex derived state.

It's incorrect and isn't used any longer.

v2: Actually flush vertices/flag _NEW_TRANSFORM on RestartIndex change.

NOTE: This is a candidate for the 9.1 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
db38e9a0e179441f59274f6f2a751912c29872e2 26-Apr-2013 Marek Olšák <maraeo@gmail.com> mesa: remove unused gl_array_object::NewArray

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
3d8d5b298a268b119d840bc9bae0ee9e0c9244a9 21-Apr-2013 Kenneth Graunke <kenneth@whitecape.org> mesa: Restore 78-column wrapping of license text in C-style comments.

The previous commit introduced extra words, breaking the formatting.

This text transformation was done automatically via the following shell
command:
$ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript

where 'vimscript' is a file containing:
/THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * '
:wq

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
96ff2edc73ccf11d4d198ba3665507f73ae4a9f7 21-Apr-2013 Kenneth Graunke <kenneth@whitecape.org> mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.

This brings the license text in line with the MIT License as published
on the Open Source Initiative website:

http://opensource.org/licenses/mit-license.php

Generated automatically be the following shell command:
$ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {}

This introduces some wrapping issues, to be fixed in the next commit.

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
dd404bc94f78a1766527becee03f8ef6ae3a799b 21-Apr-2013 Kenneth Graunke <kenneth@whitecape.org> mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.

Generated automatically be the following shell command:
$ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \
sed -i 's/BRIAN PAUL/THE AUTHORS/' {}

The intention here is to protect all authors, not just Brian Paul. I
believe that was already the sensible interpretation, but spelling it
out is probably better.

More practically, it also prevents people from accidentally copy &
pasting the license into a new file which says Brian is not liable when
he isn't even one of the authors.

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
99bd76d834e0c771274f327e1efe9b089ff273d4 15-Apr-2013 Marek Olšák <maraeo@gmail.com> mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
b76f6d9557ff27140e18cf8aa2b57db8876d5d4d 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove #include "mfeatures.h" from numerous source files

None of the remaining FEATURE_x symbols in mfeatures.h are used anymore.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mesa/main/enable.c
cbbcb0247e6aa8d7adc274a94206ee02f9c70bea 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove DD_TRI_LIGHT_TWOSIDE flag

v2: use conditional operator instead of bit shifting

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
56dc53ed5bae2751eeadbfc1d163dfec72e8cfc8 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove DD_TRI_SMOOTH flag

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
b32fb8ac9e05b78d2bd07fcaf0d5f68525c4aa3b 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove DD_TRI_STIPPLE flag

Make it a local macro for the i915 driver.
v2: use conditional operator instead of bit shifting

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
4f57fbb507c77a627c9660756ce1b7ab8bcfeb78 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove DD_POINT_SMOOTH flag

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
8ac8ae83609d5d5f28037ccd5b81ce5e40db2d33 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove DD_LINE_STIPPLE flag

For the i915 driver, make it a local macro.
v2: use conditional operator instead of bit shifting

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
c1c5d689c5a8cc3ae72b81391be30f5296cc2993 17-Apr-2013 Brian Paul <brianp@vmware.com> mesa: remove unused DD_LINE_SMOOTH flag

Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
1822496f3a7baf1c1726fda008cb89fbbade5c8d 30-Nov-2012 Chris Forbes <chrisf@ijw.co.nz> mesa: implement sample mask

V2: - fix multiline comment style
- stop using ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH since that
doesn't exist anymore.

V3: - check for the extension being enabled
- tidier flagging of _NEW_MULTISAMPLE
- fix weird indentation in get.c

V4: - move flush later in SampleMaski()

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
a9754793dab4b24c09cae21c29f902ce0e53319a 17-Jan-2013 Eric Anholt <eric@anholt.net> mesa: Drop manual checks for outside begin/end.

We now have a separate dispatch table for begin/end that prevent these
functions from being entered during that time. The
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to
change any return values or introduce new error-only stubs at this
point.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
42ed81a7c3eec215a543c47239cc30536f284ada 11-Aug-2012 Ian Romanick <ian.d.romanick@intel.com> mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX

This requires some derived state. The cut vertex used is either the
value specified by glPrimitiveRestartIndex or it's hard-coded to ~0.
The derived state gl_array_attrib::_RestartIndex captures this value.
In addition, the derived state gl_array_attrib::_PrimitiveRestart is set
whenever either gl_array_attrib::PrimitiveRestart or
gl_array_attrib::PrimitiveRestartFixedIndex is set.

v2: Use _mesa_is_gles3.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
dbd6135bc1ba285128ab991c03c4df6fbd6fefe8 27-Nov-2012 Paul Berry <stereotype441@gmail.com> mesa: Rename API_OPENGL to API_OPENGL_COMPAT.

This should help avoid confusion now that we're using the gl_api enum
to distinguishing between core and compatibility API's. The
corresponding enum value for core API's is API_OPENGL_CORE.

Acked-by: Eric Anholt <eric@anholt.net>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
1a1db1746db82efc7f0643508886dfc78a15eb71 06-Nov-2012 Paul Berry <stereotype441@gmail.com> mesa: Standardize names of OpenGL functions.

This patch adjusts the aliasing pattern in the GL API description XML,
and the functions that implement the GL API within Mesa, to
consistently follow these naming conventions:

- When several function names are aliases of each other, the primary
name is the one with no extension suffix (or the name with the
suffix "ARB", if no unsuffixed name is available). (By "primary
name", I mean the name that all the other functions point to using
the XML "alias" attribute).

- The name of the mesa implementation of each function is the same as
the primary name, with the prefix "_mesa_".

This patch renames the following mesa functions:
_check_GetTexGenxvOES => _mesa_GetTexGenxvOES
_check_TexGenxOES => _mesa_TexGenxOES
_check_TexGenxvOES => _mesa_TexGenxvOES
_es_AlphaFuncx => _mesa_AlphaFuncx
_es_ClearColorx => _mesa_ClearColorx
_es_ClearDepthx => _mesa_ClearDepthx
_es_ClipPlanef => _mesa_ClipPlanef
_es_ClipPlanex => _mesa_ClipPlanex
_es_Color4x => _mesa_Color4x
_es_DepthRangex => _mesa_DepthRangex
_es_DrawTexxOES => _mesa_DrawTexxOES
_es_DrawTexxvOES => _mesa_DrawTexxvOES
_es_Fogx => _mesa_Fogx
_es_Fogxv => _mesa_Fogxv
_es_Frustumf => _mesa_Frustumf
_es_Frustumx => _mesa_Frustumx
_es_GetClipPlanef => _mesa_GetClipPlanef
_es_GetClipPlanex => _mesa_GetClipPlanex
_es_GetLightxv => _mesa_GetLightxv
_es_GetMaterialxv => _mesa_GetMaterialxv
_es_GetTexEnvxv => _mesa_GetTexEnvxv
_es_GetTexParameterxv => _mesa_GetTexParameterxv
_es_LightModelx => _mesa_LightModelx
_es_LightModelxv => _mesa_LightModelxv
_es_Lightx => _mesa_Lightx
_es_Lightxv => _mesa_Lightxv
_es_LineWidthx => _mesa_LineWidthx
_es_LoadMatrixx => _mesa_LoadMatrixx
_es_Materialx => _mesa_Materialx
_es_Materialxv => _mesa_Materialxv
_es_MultMatrixx => _mesa_MultMatrixx
_es_MultiTexCoord4x => _mesa_MultiTexCoord4x
_es_Normal3x => _mesa_Normal3x
_es_Orthof => _mesa_Orthof
_es_Orthox => _mesa_Orthox
_es_PointParameterx => _mesa_PointParameterx
_es_PointParameterxv => _mesa_PointParameterxv
_es_PointSizex => _mesa_PointSizex
_es_PolygonOffsetx => _mesa_PolygonOffsetx
_es_QueryMatrixxOES => _mesa_QueryMatrixxOES
_es_Rotatex => _mesa_Rotatex
_es_SampleCoveragex => _mesa_SampleCoveragex
_es_Scalex => _mesa_Scalex
_es_TexEnvx => _mesa_TexEnvx
_es_TexEnvxv => _mesa_TexEnvxv
_es_TexParameterx => _mesa_TexParameterx
_es_TexParameterxv => _mesa_TexParameterxv
_es_Translatex => _mesa_Translatex
_mesa_ActiveTextureARB => _mesa_ActiveTexture
_mesa_BeginQueryARB => _mesa_BeginQuery
_mesa_BindAttribLocationARB => _mesa_BindAttribLocation
_mesa_BindBufferARB => _mesa_BindBuffer
_mesa_BindFramebufferEXT => _mesa_BindFramebuffer
_mesa_BindProgram => _mesa_BindProgramARB
_mesa_BindRenderbufferEXT => _mesa_BindRenderbuffer
_mesa_BlendEquationSeparateEXT => _mesa_BlendEquationSeparate
_mesa_BlendEquationSeparatei => _mesa_BlendEquationSeparateiARB
_mesa_BlendEquationi => _mesa_BlendEquationiARB
_mesa_BlendFuncSeparateEXT => _mesa_BlendFuncSeparate
_mesa_BlendFuncSeparatei => _mesa_BlendFuncSeparateiARB
_mesa_BlendFunci => _mesa_BlendFunciARB
_mesa_BlitFramebufferEXT => _mesa_BlitFramebuffer
_mesa_BufferDataARB => _mesa_BufferData
_mesa_BufferSubDataARB => _mesa_BufferSubData
_mesa_CheckFramebufferStatusEXT => _mesa_CheckFramebufferStatus
_mesa_ClampColorARB => _mesa_ClampColor
_mesa_ClientActiveTextureARB => _mesa_ClientActiveTexture
_mesa_ColorMaskIndexed => _mesa_ColorMaski
_mesa_CompileShaderARB => _mesa_CompileShader
_mesa_CompressedTexImage1DARB => _mesa_CompressedTexImage1D
_mesa_CompressedTexImage2DARB => _mesa_CompressedTexImage2D
_mesa_CompressedTexImage3DARB => _mesa_CompressedTexImage3D
_mesa_CompressedTexSubImage1DARB => _mesa_CompressedTexSubImage1D
_mesa_CompressedTexSubImage2DARB => _mesa_CompressedTexSubImage2D
_mesa_CompressedTexSubImage3DARB => _mesa_CompressedTexSubImage3D
_mesa_DeleteBuffersARB => _mesa_DeleteBuffers
_mesa_DeleteFramebuffersEXT => _mesa_DeleteFramebuffers
_mesa_DeletePrograms => _mesa_DeleteProgramsARB
_mesa_DeleteQueriesARB => _mesa_DeleteQueries
_mesa_DeleteRenderbuffersEXT => _mesa_DeleteRenderbuffers
_mesa_DeleteVertexArraysAPPLE => _mesa_DeleteVertexArrays
_mesa_DisableIndexed => _mesa_Disablei
_mesa_DisableVertexAttribArrayARB => _mesa_DisableVertexAttribArray
_mesa_DrawBuffersARB => _mesa_DrawBuffers
_mesa_DrawTexf => _mesa_DrawTexfOES
_mesa_DrawTexfv => _mesa_DrawTexfvOES
_mesa_DrawTexi => _mesa_DrawTexiOES
_mesa_DrawTexiv => _mesa_DrawTexivOES
_mesa_DrawTexs => _mesa_DrawTexsOES
_mesa_DrawTexsv => _mesa_DrawTexsvOES
_mesa_EnableIndexed => _mesa_Enablei
_mesa_EnableVertexAttribArrayARB => _mesa_EnableVertexAttribArray
_mesa_EndQueryARB => _mesa_EndQuery
_mesa_FogCoordPointerEXT => _mesa_FogCoordPointer
_mesa_FramebufferRenderbufferEXT => _mesa_FramebufferRenderbuffer
_mesa_FramebufferTexture1DEXT => _mesa_FramebufferTexture1D
_mesa_FramebufferTexture2DEXT => _mesa_FramebufferTexture2D
_mesa_FramebufferTexture3DEXT => _mesa_FramebufferTexture3D
_mesa_FramebufferTextureLayerEXT => _mesa_FramebufferTextureLayer
_mesa_GenBuffersARB => _mesa_GenBuffers
_mesa_GenFramebuffersEXT => _mesa_GenFramebuffers
_mesa_GenPrograms => _mesa_GenProgramsARB
_mesa_GenQueriesARB => _mesa_GenQueries
_mesa_GenRenderbuffersEXT => _mesa_GenRenderbuffers
_mesa_GenerateMipmapEXT => _mesa_GenerateMipmap
_mesa_GetActiveAttribARB => _mesa_GetActiveAttrib
_mesa_GetActiveUniformARB => _mesa_GetActiveUniform
_mesa_GetAttribLocationARB => _mesa_GetAttribLocation
_mesa_GetBooleanIndexedv => _mesa_GetBooleani_v
_mesa_GetBufferParameterivARB => _mesa_GetBufferParameteriv
_mesa_GetBufferPointervARB => _mesa_GetBufferPointerv
_mesa_GetBufferSubDataARB => _mesa_GetBufferSubData
_mesa_GetCompressedTexImageARB => _mesa_GetCompressedTexImage
_mesa_GetFramebufferAttachmentParameterivEXT => _mesa_GetFramebufferAttachmentParameteriv
_mesa_GetIntegerIndexedv => _mesa_GetIntegeri_v
_mesa_GetQueryObjecti64vEXT => _mesa_GetQueryObjecti64v
_mesa_GetQueryObjectivARB => _mesa_GetQueryObjectiv
_mesa_GetQueryObjectui64vEXT => _mesa_GetQueryObjectui64v
_mesa_GetQueryObjectuivARB => _mesa_GetQueryObjectuiv
_mesa_GetQueryivARB => _mesa_GetQueryiv
_mesa_GetRenderbufferParameterivEXT => _mesa_GetRenderbufferParameteriv
_mesa_GetShaderSourceARB => _mesa_GetShaderSource
_mesa_GetUniformLocationARB => _mesa_GetUniformLocation
_mesa_GetUniformfvARB => _mesa_GetUniformfv
_mesa_GetUniformivARB => _mesa_GetUniformiv
_mesa_GetVertexAttribPointervARB => _mesa_GetVertexAttribPointerv
_mesa_GetVertexAttribdvARB => _mesa_GetVertexAttribdv
_mesa_GetVertexAttribfvARB => _mesa_GetVertexAttribfv
_mesa_GetVertexAttribivARB => _mesa_GetVertexAttribiv
_mesa_IsBufferARB => _mesa_IsBuffer
_mesa_IsEnabledIndexed => _mesa_IsEnabledi
_mesa_IsFramebufferEXT => _mesa_IsFramebuffer
_mesa_IsQueryARB => _mesa_IsQuery
_mesa_IsRenderbufferEXT => _mesa_IsRenderbuffer
_mesa_IsVertexArrayAPPLE => _mesa_IsVertexArray
_mesa_LinkProgramARB => _mesa_LinkProgram
_mesa_LoadTransposeMatrixdARB => _mesa_LoadTransposeMatrixd
_mesa_LoadTransposeMatrixfARB => _mesa_LoadTransposeMatrixf
_mesa_MapBufferARB => _mesa_MapBuffer
_mesa_MultTransposeMatrixdARB => _mesa_MultTransposeMatrixd
_mesa_MultTransposeMatrixfARB => _mesa_MultTransposeMatrixf
_mesa_MultiDrawArraysEXT => _mesa_MultiDrawArrays
_mesa_PointSizePointer => _mesa_PointSizePointerOES
_mesa_ProvokingVertexEXT => _mesa_ProvokingVertex
_mesa_RenderbufferStorageEXT => _mesa_RenderbufferStorage
_mesa_SampleCoverageARB => _mesa_SampleCoverage
_mesa_SecondaryColorPointerEXT => _mesa_SecondaryColorPointer
_mesa_ShaderSourceARB => _mesa_ShaderSource
_mesa_Uniform1fARB => _mesa_Uniform1f
_mesa_Uniform1fvARB => _mesa_Uniform1fv
_mesa_Uniform1iARB => _mesa_Uniform1i
_mesa_Uniform1ivARB => _mesa_Uniform1iv
_mesa_Uniform2fARB => _mesa_Uniform2f
_mesa_Uniform2fvARB => _mesa_Uniform2fv
_mesa_Uniform2iARB => _mesa_Uniform2i
_mesa_Uniform2ivARB => _mesa_Uniform2iv
_mesa_Uniform3fARB => _mesa_Uniform3f
_mesa_Uniform3fvARB => _mesa_Uniform3fv
_mesa_Uniform3iARB => _mesa_Uniform3i
_mesa_Uniform3ivARB => _mesa_Uniform3iv
_mesa_Uniform4fARB => _mesa_Uniform4f
_mesa_Uniform4fvARB => _mesa_Uniform4fv
_mesa_Uniform4iARB => _mesa_Uniform4i
_mesa_Uniform4ivARB => _mesa_Uniform4iv
_mesa_UniformMatrix2fvARB => _mesa_UniformMatrix2fv
_mesa_UniformMatrix3fvARB => _mesa_UniformMatrix3fv
_mesa_UniformMatrix4fvARB => _mesa_UniformMatrix4fv
_mesa_UnmapBufferARB => _mesa_UnmapBuffer
_mesa_UseProgramObjectARB => _mesa_UseProgram
_mesa_ValidateProgramARB => _mesa_ValidateProgram
_mesa_VertexAttribPointerARB => _mesa_VertexAttribPointer
_mesa_WindowPos2dMESA => _mesa_WindowPos2d
_mesa_WindowPos2dvMESA => _mesa_WindowPos2dv
_mesa_WindowPos2fMESA => _mesa_WindowPos2f
_mesa_WindowPos2fvMESA => _mesa_WindowPos2fv
_mesa_WindowPos2iMESA => _mesa_WindowPos2i
_mesa_WindowPos2ivMESA => _mesa_WindowPos2iv
_mesa_WindowPos2sMESA => _mesa_WindowPos2s
_mesa_WindowPos2svMESA => _mesa_WindowPos2sv
_mesa_WindowPos3dMESA => _mesa_WindowPos3d
_mesa_WindowPos3dvMESA => _mesa_WindowPos3dv
_mesa_WindowPos3fMESA => _mesa_WindowPos3f
_mesa_WindowPos3fvMESA => _mesa_WindowPos3fv
_mesa_WindowPos3iMESA => _mesa_WindowPos3i
_mesa_WindowPos3ivMESA => _mesa_WindowPos3iv
_mesa_WindowPos3sMESA => _mesa_WindowPos3s
_mesa_WindowPos3svMESA => _mesa_WindowPos3sv
loopback_Color3b_f => _mesa_Color3b
loopback_Color3bv_f => _mesa_Color3bv
loopback_Color3d_f => _mesa_Color3d
loopback_Color3dv_f => _mesa_Color3dv
loopback_Color3i_f => _mesa_Color3i
loopback_Color3iv_f => _mesa_Color3iv
loopback_Color3s_f => _mesa_Color3s
loopback_Color3sv_f => _mesa_Color3sv
loopback_Color3ub_f => _mesa_Color3ub
loopback_Color3ubv_f => _mesa_Color3ubv
loopback_Color3ui_f => _mesa_Color3ui
loopback_Color3uiv_f => _mesa_Color3uiv
loopback_Color3us_f => _mesa_Color3us
loopback_Color3usv_f => _mesa_Color3usv
loopback_Color4b_f => _mesa_Color4b
loopback_Color4bv_f => _mesa_Color4bv
loopback_Color4d_f => _mesa_Color4d
loopback_Color4dv_f => _mesa_Color4dv
loopback_Color4i_f => _mesa_Color4i
loopback_Color4iv_f => _mesa_Color4iv
loopback_Color4s_f => _mesa_Color4s
loopback_Color4sv_f => _mesa_Color4sv
loopback_Color4ub_f => _mesa_Color4ub
loopback_Color4ubv_f => _mesa_Color4ubv
loopback_Color4ui_f => _mesa_Color4ui
loopback_Color4uiv_f => _mesa_Color4uiv
loopback_Color4us_f => _mesa_Color4us
loopback_Color4usv_f => _mesa_Color4usv
loopback_EdgeFlagv => _mesa_EdgeFlagv
loopback_EvalCoord1d => _mesa_EvalCoord1d
loopback_EvalCoord1dv => _mesa_EvalCoord1dv
loopback_EvalCoord1fv => _mesa_EvalCoord1fv
loopback_EvalCoord2d => _mesa_EvalCoord2d
loopback_EvalCoord2dv => _mesa_EvalCoord2dv
loopback_EvalCoord2fv => _mesa_EvalCoord2fv
loopback_FogCoorddEXT => _mesa_FogCoordd
loopback_FogCoorddvEXT => _mesa_FogCoorddv
loopback_Indexd => _mesa_Indexd
loopback_Indexdv => _mesa_Indexdv
loopback_Indexi => _mesa_Indexi
loopback_Indexiv => _mesa_Indexiv
loopback_Indexs => _mesa_Indexs
loopback_Indexsv => _mesa_Indexsv
loopback_Indexub => _mesa_Indexub
loopback_Indexubv => _mesa_Indexubv
loopback_Materialf => _mesa_Materialf
loopback_Materiali => _mesa_Materiali
loopback_Materialiv => _mesa_Materialiv
loopback_MultiTexCoord1dARB => _mesa_MultiTexCoord1d
loopback_MultiTexCoord1dvARB => _mesa_MultiTexCoord1dv
loopback_MultiTexCoord1iARB => _mesa_MultiTexCoord1i
loopback_MultiTexCoord1ivARB => _mesa_MultiTexCoord1iv
loopback_MultiTexCoord1sARB => _mesa_MultiTexCoord1s
loopback_MultiTexCoord1svARB => _mesa_MultiTexCoord1sv
loopback_MultiTexCoord2dARB => _mesa_MultiTexCoord2d
loopback_MultiTexCoord2dvARB => _mesa_MultiTexCoord2dv
loopback_MultiTexCoord2iARB => _mesa_MultiTexCoord2i
loopback_MultiTexCoord2ivARB => _mesa_MultiTexCoord2iv
loopback_MultiTexCoord2sARB => _mesa_MultiTexCoord2s
loopback_MultiTexCoord2svARB => _mesa_MultiTexCoord2sv
loopback_MultiTexCoord3dARB => _mesa_MultiTexCoord3d
loopback_MultiTexCoord3dvARB => _mesa_MultiTexCoord3dv
loopback_MultiTexCoord3iARB => _mesa_MultiTexCoord3i
loopback_MultiTexCoord3ivARB => _mesa_MultiTexCoord3iv
loopback_MultiTexCoord3sARB => _mesa_MultiTexCoord3s
loopback_MultiTexCoord3svARB => _mesa_MultiTexCoord3sv
loopback_MultiTexCoord4dARB => _mesa_MultiTexCoord4d
loopback_MultiTexCoord4dvARB => _mesa_MultiTexCoord4dv
loopback_MultiTexCoord4iARB => _mesa_MultiTexCoord4i
loopback_MultiTexCoord4ivARB => _mesa_MultiTexCoord4iv
loopback_MultiTexCoord4sARB => _mesa_MultiTexCoord4s
loopback_MultiTexCoord4svARB => _mesa_MultiTexCoord4sv
loopback_Normal3b => _mesa_Normal3b
loopback_Normal3bv => _mesa_Normal3bv
loopback_Normal3d => _mesa_Normal3d
loopback_Normal3dv => _mesa_Normal3dv
loopback_Normal3i => _mesa_Normal3i
loopback_Normal3iv => _mesa_Normal3iv
loopback_Normal3s => _mesa_Normal3s
loopback_Normal3sv => _mesa_Normal3sv
loopback_Rectd => _mesa_Rectd
loopback_Rectdv => _mesa_Rectdv
loopback_Rectfv => _mesa_Rectfv
loopback_Recti => _mesa_Recti
loopback_Rectiv => _mesa_Rectiv
loopback_Rects => _mesa_Rects
loopback_Rectsv => _mesa_Rectsv
loopback_SecondaryColor3bEXT_f => _mesa_SecondaryColor3b
loopback_SecondaryColor3bvEXT_f => _mesa_SecondaryColor3bv
loopback_SecondaryColor3dEXT_f => _mesa_SecondaryColor3d
loopback_SecondaryColor3dvEXT_f => _mesa_SecondaryColor3dv
loopback_SecondaryColor3iEXT_f => _mesa_SecondaryColor3i
loopback_SecondaryColor3ivEXT_f => _mesa_SecondaryColor3iv
loopback_SecondaryColor3sEXT_f => _mesa_SecondaryColor3s
loopback_SecondaryColor3svEXT_f => _mesa_SecondaryColor3sv
loopback_SecondaryColor3ubEXT_f => _mesa_SecondaryColor3ub
loopback_SecondaryColor3ubvEXT_f => _mesa_SecondaryColor3ubv
loopback_SecondaryColor3uiEXT_f => _mesa_SecondaryColor3ui
loopback_SecondaryColor3uivEXT_f => _mesa_SecondaryColor3uiv
loopback_SecondaryColor3usEXT_f => _mesa_SecondaryColor3us
loopback_SecondaryColor3usvEXT_f => _mesa_SecondaryColor3usv
loopback_TexCoord1d => _mesa_TexCoord1d
loopback_TexCoord1dv => _mesa_TexCoord1dv
loopback_TexCoord1i => _mesa_TexCoord1i
loopback_TexCoord1iv => _mesa_TexCoord1iv
loopback_TexCoord1s => _mesa_TexCoord1s
loopback_TexCoord1sv => _mesa_TexCoord1sv
loopback_TexCoord2d => _mesa_TexCoord2d
loopback_TexCoord2dv => _mesa_TexCoord2dv
loopback_TexCoord2i => _mesa_TexCoord2i
loopback_TexCoord2iv => _mesa_TexCoord2iv
loopback_TexCoord2s => _mesa_TexCoord2s
loopback_TexCoord2sv => _mesa_TexCoord2sv
loopback_TexCoord3d => _mesa_TexCoord3d
loopback_TexCoord3dv => _mesa_TexCoord3dv
loopback_TexCoord3i => _mesa_TexCoord3i
loopback_TexCoord3iv => _mesa_TexCoord3iv
loopback_TexCoord3s => _mesa_TexCoord3s
loopback_TexCoord3sv => _mesa_TexCoord3sv
loopback_TexCoord4d => _mesa_TexCoord4d
loopback_TexCoord4dv => _mesa_TexCoord4dv
loopback_TexCoord4i => _mesa_TexCoord4i
loopback_TexCoord4iv => _mesa_TexCoord4iv
loopback_TexCoord4s => _mesa_TexCoord4s
loopback_TexCoord4sv => _mesa_TexCoord4sv
loopback_Vertex2d => _mesa_Vertex2d
loopback_Vertex2dv => _mesa_Vertex2dv
loopback_Vertex2i => _mesa_Vertex2i
loopback_Vertex2iv => _mesa_Vertex2iv
loopback_Vertex2s => _mesa_Vertex2s
loopback_Vertex2sv => _mesa_Vertex2sv
loopback_Vertex3d => _mesa_Vertex3d
loopback_Vertex3dv => _mesa_Vertex3dv
loopback_Vertex3i => _mesa_Vertex3i
loopback_Vertex3iv => _mesa_Vertex3iv
loopback_Vertex3s => _mesa_Vertex3s
loopback_Vertex3sv => _mesa_Vertex3sv
loopback_Vertex4d => _mesa_Vertex4d
loopback_Vertex4dv => _mesa_Vertex4dv
loopback_Vertex4i => _mesa_Vertex4i
loopback_Vertex4iv => _mesa_Vertex4iv
loopback_Vertex4s => _mesa_Vertex4s
loopback_Vertex4sv => _mesa_Vertex4sv
loopback_VertexAttrib1dARB => _mesa_VertexAttrib1d
loopback_VertexAttrib1dNV => _mesa_VertexAttrib1dNV
loopback_VertexAttrib1dvARB => _mesa_VertexAttrib1dv
loopback_VertexAttrib1dvNV => _mesa_VertexAttrib1dvNV
loopback_VertexAttrib1sARB => _mesa_VertexAttrib1s
loopback_VertexAttrib1sNV => _mesa_VertexAttrib1sNV
loopback_VertexAttrib1svARB => _mesa_VertexAttrib1sv
loopback_VertexAttrib1svNV => _mesa_VertexAttrib1svNV
loopback_VertexAttrib2dARB => _mesa_VertexAttrib2d
loopback_VertexAttrib2dNV => _mesa_VertexAttrib2dNV
loopback_VertexAttrib2dvARB => _mesa_VertexAttrib2dv
loopback_VertexAttrib2dvNV => _mesa_VertexAttrib2dvNV
loopback_VertexAttrib2sARB => _mesa_VertexAttrib2s
loopback_VertexAttrib2sNV => _mesa_VertexAttrib2sNV
loopback_VertexAttrib2svARB => _mesa_VertexAttrib2sv
loopback_VertexAttrib2svNV => _mesa_VertexAttrib2svNV
loopback_VertexAttrib3dARB => _mesa_VertexAttrib3d
loopback_VertexAttrib3dNV => _mesa_VertexAttrib3dNV
loopback_VertexAttrib3dvARB => _mesa_VertexAttrib3dv
loopback_VertexAttrib3dvNV => _mesa_VertexAttrib3dvNV
loopback_VertexAttrib3sARB => _mesa_VertexAttrib3s
loopback_VertexAttrib3sNV => _mesa_VertexAttrib3sNV
loopback_VertexAttrib3svARB => _mesa_VertexAttrib3sv
loopback_VertexAttrib3svNV => _mesa_VertexAttrib3svNV
loopback_VertexAttrib4NbvARB => _mesa_VertexAttrib4Nbv
loopback_VertexAttrib4NivARB => _mesa_VertexAttrib4Niv
loopback_VertexAttrib4NsvARB => _mesa_VertexAttrib4Nsv
loopback_VertexAttrib4NubARB => _mesa_VertexAttrib4Nub
loopback_VertexAttrib4NubvARB => _mesa_VertexAttrib4Nubv
loopback_VertexAttrib4NuivARB => _mesa_VertexAttrib4Nuiv
loopback_VertexAttrib4NusvARB => _mesa_VertexAttrib4Nusv
loopback_VertexAttrib4bvARB => _mesa_VertexAttrib4bv
loopback_VertexAttrib4dARB => _mesa_VertexAttrib4d
loopback_VertexAttrib4dNV => _mesa_VertexAttrib4dNV
loopback_VertexAttrib4dvARB => _mesa_VertexAttrib4dv
loopback_VertexAttrib4dvNV => _mesa_VertexAttrib4dvNV
loopback_VertexAttrib4ivARB => _mesa_VertexAttrib4iv
loopback_VertexAttrib4sARB => _mesa_VertexAttrib4s
loopback_VertexAttrib4sNV => _mesa_VertexAttrib4sNV
loopback_VertexAttrib4svARB => _mesa_VertexAttrib4sv
loopback_VertexAttrib4svNV => _mesa_VertexAttrib4svNV
loopback_VertexAttrib4ubNV => _mesa_VertexAttrib4ubNV
loopback_VertexAttrib4ubvARB => _mesa_VertexAttrib4ubv
loopback_VertexAttrib4ubvNV => _mesa_VertexAttrib4ubvNV
loopback_VertexAttrib4uivARB => _mesa_VertexAttrib4uiv
loopback_VertexAttrib4usvARB => _mesa_VertexAttrib4usv
loopback_VertexAttribI1iv => _mesa_VertexAttribI1iv
loopback_VertexAttribI1uiv => _mesa_VertexAttribI1uiv
loopback_VertexAttribI4bv => _mesa_VertexAttribI4bv
loopback_VertexAttribI4sv => _mesa_VertexAttribI4sv
loopback_VertexAttribI4ubv => _mesa_VertexAttribI4ubv
loopback_VertexAttribI4usv => _mesa_VertexAttribI4usv
loopback_VertexAttribs1dvNV => _mesa_VertexAttribs1dvNV
loopback_VertexAttribs1fvNV => _mesa_VertexAttribs1fvNV
loopback_VertexAttribs1svNV => _mesa_VertexAttribs1svNV
loopback_VertexAttribs2dvNV => _mesa_VertexAttribs2dvNV
loopback_VertexAttribs2fvNV => _mesa_VertexAttribs2fvNV
loopback_VertexAttribs2svNV => _mesa_VertexAttribs2svNV
loopback_VertexAttribs3dvNV => _mesa_VertexAttribs3dvNV
loopback_VertexAttribs3fvNV => _mesa_VertexAttribs3fvNV
loopback_VertexAttribs3svNV => _mesa_VertexAttribs3svNV
loopback_VertexAttribs4dvNV => _mesa_VertexAttribs4dvNV
loopback_VertexAttribs4fvNV => _mesa_VertexAttribs4fvNV
loopback_VertexAttribs4svNV => _mesa_VertexAttribs4svNV
loopback_VertexAttribs4ubvNV => _mesa_VertexAttribs4ubvNV

And changes the primary name assignment in the XML as follows:
ActiveTextureARB => ActiveTexture
AlphaFuncxOES => AlphaFuncx
BeginConditionalRenderNV => BeginConditionalRender
BeginQueryARB => BeginQuery
BeginTransformFeedbackEXT => BeginTransformFeedback
BindAttribLocationARB => BindAttribLocation
BindBufferARB => BindBuffer
BindBufferBaseEXT => BindBufferBase
BindBufferRangeEXT => BindBufferRange
BindFragDataLocationEXT => BindFragDataLocation
BindFramebufferEXT => BindFramebuffer
BindProgramNV => BindProgramARB
BindRenderbufferEXT => BindRenderbuffer
BlendEquationSeparateEXT => BlendEquationSeparate
BlendFuncSeparateEXT => BlendFuncSeparate
BlitFramebufferEXT => BlitFramebuffer
BufferDataARB => BufferData
BufferSubDataARB => BufferSubData
CheckFramebufferStatusEXT => CheckFramebufferStatus
ClampColorARB => ClampColor
ClearColorxOES => ClearColorx
ClearDepthxOES => ClearDepthx
ClientActiveTextureARB => ClientActiveTexture
ClipPlanefOES => ClipPlanef
ClipPlanexOES => ClipPlanex
Color4xOES => Color4x
ColorMaskIndexedEXT => ColorMaski
CompileShaderARB => CompileShader
CompressedTexImage1DARB => CompressedTexImage1D
CompressedTexImage2DARB => CompressedTexImage2D
CompressedTexImage3DARB => CompressedTexImage3D
CompressedTexSubImage1DARB => CompressedTexSubImage1D
CompressedTexSubImage2DARB => CompressedTexSubImage2D
CompressedTexSubImage3DARB => CompressedTexSubImage3D
DeleteBuffersARB => DeleteBuffers
DeleteFramebuffersEXT => DeleteFramebuffers
DeleteProgramsNV => DeleteProgramsARB
DeleteQueriesARB => DeleteQueries
DeleteRenderbuffersEXT => DeleteRenderbuffers
DeleteVertexArraysAPPLE => DeleteVertexArrays
DepthRangexOES => DepthRangex
DisableIndexedEXT => Disablei
DisableVertexAttribArrayARB => DisableVertexAttribArray
DrawBuffersARB => DrawBuffers
EnableIndexedEXT => Enablei
EnableVertexAttribArrayARB => EnableVertexAttribArray
EndConditionalRenderNV => EndConditionalRender
EndQueryARB => EndQuery
EndTransformFeedbackEXT => EndTransformFeedback
FogCoordPointerEXT => FogCoordPointer
FogCoorddEXT => FogCoordd
FogCoorddvEXT => FogCoorddv
FogxOES => Fogx
FogxvOES => Fogxv
FramebufferRenderbufferEXT => FramebufferRenderbuffer
FramebufferTexture1DEXT => FramebufferTexture1D
FramebufferTexture2DEXT => FramebufferTexture2D
FramebufferTexture3DEXT => FramebufferTexture3D
FramebufferTextureLayerEXT => FramebufferTextureLayer
FrustumfOES => Frustumf
FrustumxOES => Frustumx
GenBuffersARB => GenBuffers
GenFramebuffersEXT => GenFramebuffers
GenProgramsNV => GenProgramsARB
GenQueriesARB => GenQueries
GenRenderbuffersEXT => GenRenderbuffers
GenerateMipmapEXT => GenerateMipmap
GetActiveAttribARB => GetActiveAttrib
GetActiveUniformARB => GetActiveUniform
GetAttribLocationARB => GetAttribLocation
GetBooleanIndexedvEXT => GetBooleani_v
GetBufferParameterivARB => GetBufferParameteriv
GetBufferPointervARB => GetBufferPointerv
GetBufferSubDataARB => GetBufferSubData
GetClipPlanefOES => GetClipPlanef
GetClipPlanexOES => GetClipPlanex
GetCompressedTexImageARB => GetCompressedTexImage
GetFixedvOES => GetFixedv
GetFragDataLocationEXT => GetFragDataLocation
GetFramebufferAttachmentParameterivEXT => GetFramebufferAttachmentParameteriv
GetIntegerIndexedvEXT => GetIntegeri_v
GetLightxvOES => GetLightxv
GetMaterialxvOES => GetMaterialxv
GetQueryObjecti64vEXT => GetQueryObjecti64v
GetQueryObjectivARB => GetQueryObjectiv
GetQueryObjectui64vEXT => GetQueryObjectui64v
GetQueryObjectuivARB => GetQueryObjectuiv
GetQueryivARB => GetQueryiv
GetRenderbufferParameterivEXT => GetRenderbufferParameteriv
GetShaderSourceARB => GetShaderSource
GetTexEnvxvOES => GetTexEnvxv
GetTexParameterIivEXT => GetTexParameterIiv
GetTexParameterIuivEXT => GetTexParameterIuiv
GetTexParameterxvOES => GetTexParameterxv
GetTransformFeedbackVaryingEXT => GetTransformFeedbackVarying
GetUniformLocationARB => GetUniformLocation
GetUniformfvARB => GetUniformfv
GetUniformivARB => GetUniformiv
GetUniformuivEXT => GetUniformuiv
GetVertexAttribIivEXT => GetVertexAttribIiv
GetVertexAttribIuivEXT => GetVertexAttribIuiv
GetVertexAttribPointervNV => GetVertexAttribPointerv
GetVertexAttribdvARB => GetVertexAttribdv
GetVertexAttribfvARB => GetVertexAttribfv
GetVertexAttribivARB => GetVertexAttribiv
IsBufferARB => IsBuffer
IsEnabledIndexedEXT => IsEnabledi
IsFramebufferEXT => IsFramebuffer
IsProgramNV => IsProgramARB
IsQueryARB => IsQuery
IsRenderbufferEXT => IsRenderbuffer
IsVertexArrayAPPLE => IsVertexArray
LightModelxOES => LightModelx
LightModelxvOES => LightModelxv
LightxOES => Lightx
LightxvOES => Lightxv
LineWidthxOES => LineWidthx
LinkProgramARB => LinkProgram
LoadMatrixxOES => LoadMatrixx
LoadTransposeMatrixdARB => LoadTransposeMatrixd
LoadTransposeMatrixfARB => LoadTransposeMatrixf
MapBufferARB => MapBuffer
MaterialxOES => Materialx
MaterialxvOES => Materialxv
MultMatrixxOES => MultMatrixx
MultTransposeMatrixdARB => MultTransposeMatrixd
MultTransposeMatrixfARB => MultTransposeMatrixf
MultiDrawArraysEXT => MultiDrawArrays
MultiTexCoord1dARB => MultiTexCoord1d
MultiTexCoord1dvARB => MultiTexCoord1dv
MultiTexCoord1iARB => MultiTexCoord1i
MultiTexCoord1ivARB => MultiTexCoord1iv
MultiTexCoord1sARB => MultiTexCoord1s
MultiTexCoord1svARB => MultiTexCoord1sv
MultiTexCoord2dARB => MultiTexCoord2d
MultiTexCoord2dvARB => MultiTexCoord2dv
MultiTexCoord2iARB => MultiTexCoord2i
MultiTexCoord2ivARB => MultiTexCoord2iv
MultiTexCoord2sARB => MultiTexCoord2s
MultiTexCoord2svARB => MultiTexCoord2sv
MultiTexCoord3dARB => MultiTexCoord3d
MultiTexCoord3dvARB => MultiTexCoord3dv
MultiTexCoord3iARB => MultiTexCoord3i
MultiTexCoord3ivARB => MultiTexCoord3iv
MultiTexCoord3sARB => MultiTexCoord3s
MultiTexCoord3svARB => MultiTexCoord3sv
MultiTexCoord4dARB => MultiTexCoord4d
MultiTexCoord4dvARB => MultiTexCoord4dv
MultiTexCoord4iARB => MultiTexCoord4i
MultiTexCoord4ivARB => MultiTexCoord4iv
MultiTexCoord4sARB => MultiTexCoord4s
MultiTexCoord4svARB => MultiTexCoord4sv
MultiTexCoord4xOES => MultiTexCoord4x
Normal3xOES => Normal3x
OrthofOES => Orthof
OrthoxOES => Orthox
PointParameterfEXT => PointParameterf
PointParameterfvEXT => PointParameterfv
PointParameteriNV => PointParameteri
PointParameterivNV => PointParameteriv
PointParameterxOES => PointParameterx
PointParameterxvOES => PointParameterxv
PointSizexOES => PointSizex
PolygonOffsetxOES => PolygonOffsetx
PrimitiveRestartIndexNV => PrimitiveRestartIndex
ProvokingVertexEXT => ProvokingVertex
RenderbufferStorageEXT => RenderbufferStorage
RotatexOES => Rotatex
SampleCoverageARB => SampleCoverage
SampleCoveragexOES => SampleCoveragex
ScalexOES => Scalex
SecondaryColor3bEXT => SecondaryColor3b
SecondaryColor3bvEXT => SecondaryColor3bv
SecondaryColor3dEXT => SecondaryColor3d
SecondaryColor3dvEXT => SecondaryColor3dv
SecondaryColor3iEXT => SecondaryColor3i
SecondaryColor3ivEXT => SecondaryColor3iv
SecondaryColor3sEXT => SecondaryColor3s
SecondaryColor3svEXT => SecondaryColor3sv
SecondaryColor3ubEXT => SecondaryColor3ub
SecondaryColor3ubvEXT => SecondaryColor3ubv
SecondaryColor3uiEXT => SecondaryColor3ui
SecondaryColor3uivEXT => SecondaryColor3uiv
SecondaryColor3usEXT => SecondaryColor3us
SecondaryColor3usvEXT => SecondaryColor3usv
SecondaryColorPointerEXT => SecondaryColorPointer
ShaderSourceARB => ShaderSource
TexBufferARB => TexBuffer
TexEnvxOES => TexEnvx
TexEnvxvOES => TexEnvxv
TexParameterIivEXT => TexParameterIiv
TexParameterIuivEXT => TexParameterIuiv
TexParameterxOES => TexParameterx
TexParameterxvOES => TexParameterxv
TransformFeedbackVaryingsEXT => TransformFeedbackVaryings
TranslatexOES => Translatex
Uniform1fARB => Uniform1f
Uniform1fvARB => Uniform1fv
Uniform1iARB => Uniform1i
Uniform1ivARB => Uniform1iv
Uniform1uiEXT => Uniform1ui
Uniform1uivEXT => Uniform1uiv
Uniform2fARB => Uniform2f
Uniform2fvARB => Uniform2fv
Uniform2iARB => Uniform2i
Uniform2ivARB => Uniform2iv
Uniform2uiEXT => Uniform2ui
Uniform2uivEXT => Uniform2uiv
Uniform3fARB => Uniform3f
Uniform3fvARB => Uniform3fv
Uniform3iARB => Uniform3i
Uniform3ivARB => Uniform3iv
Uniform3uiEXT => Uniform3ui
Uniform3uivEXT => Uniform3uiv
Uniform4fARB => Uniform4f
Uniform4fvARB => Uniform4fv
Uniform4iARB => Uniform4i
Uniform4ivARB => Uniform4iv
Uniform4uiEXT => Uniform4ui
Uniform4uivEXT => Uniform4uiv
UniformMatrix2fvARB => UniformMatrix2fv
UniformMatrix3fvARB => UniformMatrix3fv
UniformMatrix4fvARB => UniformMatrix4fv
UnmapBufferARB => UnmapBuffer
UseProgramObjectARB => UseProgram
ValidateProgramARB => ValidateProgram
VertexAttrib1dARB => VertexAttrib1d
VertexAttrib1dvARB => VertexAttrib1dv
VertexAttrib1sARB => VertexAttrib1s
VertexAttrib1svARB => VertexAttrib1sv
VertexAttrib2dARB => VertexAttrib2d
VertexAttrib2dvARB => VertexAttrib2dv
VertexAttrib2sARB => VertexAttrib2s
VertexAttrib2svARB => VertexAttrib2sv
VertexAttrib3dARB => VertexAttrib3d
VertexAttrib3dvARB => VertexAttrib3dv
VertexAttrib3sARB => VertexAttrib3s
VertexAttrib3svARB => VertexAttrib3sv
VertexAttrib4NbvARB => VertexAttrib4Nbv
VertexAttrib4NivARB => VertexAttrib4Niv
VertexAttrib4NsvARB => VertexAttrib4Nsv
VertexAttrib4NubARB => VertexAttrib4Nub
VertexAttrib4NubvARB => VertexAttrib4Nubv
VertexAttrib4NuivARB => VertexAttrib4Nuiv
VertexAttrib4NusvARB => VertexAttrib4Nusv
VertexAttrib4bvARB => VertexAttrib4bv
VertexAttrib4dARB => VertexAttrib4d
VertexAttrib4dvARB => VertexAttrib4dv
VertexAttrib4ivARB => VertexAttrib4iv
VertexAttrib4sARB => VertexAttrib4s
VertexAttrib4svARB => VertexAttrib4sv
VertexAttrib4ubvARB => VertexAttrib4ubv
VertexAttrib4uivARB => VertexAttrib4uiv
VertexAttrib4usvARB => VertexAttrib4usv
VertexAttribDivisorARB => VertexAttribDivisor
VertexAttribI1ivEXT => VertexAttribI1iv
VertexAttribI1uivEXT => VertexAttribI1uiv
VertexAttribI4bvEXT => VertexAttribI4bv
VertexAttribI4svEXT => VertexAttribI4sv
VertexAttribI4ubvEXT => VertexAttribI4ubv
VertexAttribI4usvEXT => VertexAttribI4usv
VertexAttribIPointerEXT => VertexAttribIPointer
VertexAttribPointerARB => VertexAttribPointer
WindowPos2dMESA => WindowPos2d
WindowPos2dvMESA => WindowPos2dv
WindowPos2fMESA => WindowPos2f
WindowPos2fvMESA => WindowPos2fv
WindowPos2iMESA => WindowPos2i
WindowPos2ivMESA => WindowPos2iv
WindowPos2sMESA => WindowPos2s
WindowPos2svMESA => WindowPos2sv
WindowPos3dMESA => WindowPos3d
WindowPos3dvMESA => WindowPos3dv
WindowPos3fMESA => WindowPos3f
WindowPos3fvMESA => WindowPos3fv
WindowPos3iMESA => WindowPos3i
WindowPos3ivMESA => WindowPos3iv
WindowPos3sMESA => WindowPos3s
WindowPos3svMESA => WindowPos3sv

Acked-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
cc07149276cc9ca310d41493f163978b4faad46b 28-Oct-2012 Marek Olšák <maraeo@gmail.com> mesa: remove IBM_rasterpos_clip extension enable flag

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
c50d6a2abc7ab1811f5e41f6bb27ddc491ca5ceb 23-Sep-2012 Brian Paul <brianp@vmware.com> mesa: remove FEATURE_ES1 tests in enable.c code

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
2f350f360b00e786e140d9ccb9db83bf23269d8f 15-Oct-2012 Kenneth Graunke <kenneth@whitecape.org> mesa: Remove get and enable bits for NV_fragment_program.

Also remove a leftover remnant from NV_vertex_program.

v2: Update for Imre's get changes.

Reviewed-by: Brian Paul <brianp@vmware.com> [v1]
Reviewed-by: Eric Anholt <eric@anholt.net> [v1]
/external/mesa3d/src/mesa/main/enable.c
8b2fe73897b1d50fd99de3f66bf78fe3fc44bfee 10-Oct-2012 Eric Anholt <eric@anholt.net> mesa: Remove miscellaneous remains of NV_vertex_program.

v2: Rebase on top of get.c changes.

Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
/external/mesa3d/src/mesa/main/enable.c
cb9a1bf316c1cb9a4273311e93d6bfa4d6e345c2 10-Oct-2012 Eric Anholt <eric@anholt.net> mesa: Remove API specific to GL_NV_vertex_program's aliased attribs.

v2: Rebase on top of get.c changes.

Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
/external/mesa3d/src/mesa/main/enable.c
c0120c250945dd4cc56685ab92e053fb60b661e9 10-Oct-2012 Eric Anholt <eric@anholt.net> mesa: Remove support for NV_vertex_program's attribute evaluation.

Note that the MAP2 getters were missing from the implementation. Neat.

v2: Rebase on top of get.c changes.

Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
/external/mesa3d/src/mesa/main/enable.c
112caa853d53467a9c0ef171f272505db0278c6a 24-Sep-2012 Paul Berry <stereotype441@gmail.com> gles3: Prohibit set/get of GL_FRAMEBUFFER_SRGB.

GLES 3 supports sRGB functionality, but it does not expose the
GL_FRAMEBUFFER_SRGB enable/disable bit. Instead the implementation
is expected to behave as though that bit is always enabled.

This patch ensures that ctx->Color.sRGBEnabled (the internal variable
tracking GL_FRAMEBUFFER_SRGB) is initially true in GLES 2/3 contexts,
and that it cannot be modified through the GLES 3 API.

This is safe for GLES 2, since ctx->Color.sRGBEnabled has no effect on
non-sRGB formats, and GLES 2 doesn't support any sRGB formats.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mesa/main/enable.c
8faa79764c394ce5ec87c5376afb5643f99c53e7 24-Sep-2012 Paul Berry <stereotype441@gmail.com> enable: Create _mesa_set_framebuffer_srgb() function for use by meta ops.

GLES3 supports sRGB formats, but it does not support the
GL_FRAMEBUFFER_SRGB enable/disable flag (instead it behaves as if this
flag is always enabled). Therefore, meta ops that need to disable
GL_FRAMEBUFFER_SRGB will need a backdoor mechanism to do so when the
API is GLES3.

We were already doing a similar thing for GL_MULTISAMPLE, which has
the same constraints.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
/external/mesa3d/src/mesa/main/enable.c
b6c2234c22d5a935012870fa254e68d026ef265e 15-Sep-2012 José Fonseca <jfonseca@vmware.com> Temporarily revert "mesa: remove remaining FEATURE_* defines where protected by API check."

This reverts commit 9f37b405a3de8668a5f74c9681829688475ac3b7.

Fixes windows builds.
/external/mesa3d/src/mesa/main/enable.c
9f37b405a3de8668a5f74c9681829688475ac3b7 13-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove remaining FEATURE_* defines where protected by API check.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
961fcc45adab2e803e45c4e1d8e5b9f1a36b4b18 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_ATI_fragment_shader define.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
dda982f1a7f1b8f525894e01975e69b262696153 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_EXT_transform_feedback define.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
e8a72d8282d1be401825f4c2c32544b01e2e56bc 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_ARB_(fragment|vertex)_program defines.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
b7d15977f66bb3de9c475e3138c56ab1d4151382 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_NV_(fragment|vertex)_program defines.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
d09428c9ccb3ed41c3d17bd1505b6c7708fbd08e 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_point_size_array define.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
fc66313c96b0311c592322fe47bf0d51fd1a9dcc 11-Sep-2012 Oliver McFadden <oliver.mcfadden@linux.intel.com> mesa: remove FEATURE_userclip define.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
a29a4566354af53e3bdc4a925eddc0d7af2bf384 13-Sep-2012 Paul Berry <stereotype441@gmail.com> meta: Refactor handling of GL_MULTISAMPLE.

In commit 055093e (meta: remove call to _meta_in_progress(), fix
multisample enable/disable), we created a meta_set_enable() function
that could be used by meta ops to enable and disable GL_MULTISAMPLE
even when the GLES API was in use (the GLES API doesn't support
GL_MULTISAMPLE; it behaves as if it is always enabled). This created
some unfortunate code duplication between meta_set_enable() and the
existing _mesa_set_enable() function.

This patch eliminates the duplication by creating a
_mesa_set_multisample() function, which is used by both meta ops and
_mesa_set_enable() to enable/disable GL_MULTISAMPLE.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
055093e33fc90705c429e948caefedf0e0fb82af 30-Aug-2012 Brian Paul <brianp@vmware.com> meta: remove call to _meta_in_progress(), fix multisample enable/disable

This partially reverts d638da23d2ec2e9c52655b1ea138249e7f8bcccb.

With gallium the meta code is not always built so the call to
_meta_in_progress() was unresolved. Simply special-case the
GL_MULTISAMPLE case in the meta code. There might be other special
cases in the future given all the differences between legacy GL,
core GL, GLES, etc.

Fixes https://bugs.freedesktop.org/show_bug.cgi?id=54234
and https://bugs.freedesktop.org/show_bug.cgi?id=54239

v2 (Paul Berry <stereotype441@gmail.com>): keep _meta_in_progress
function, since it's needed by the i965 driver, but don't call it from
core mesa.

Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
d638da23d2ec2e9c52655b1ea138249e7f8bcccb 08-Aug-2012 Paul Berry <stereotype441@gmail.com> meta: Don't stray outside the confines of the API specified in the context

Signed-off-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
08be1d288f216232d3974f5997b266a8dd720928 27-Jul-2012 Ian Romanick <ian.d.romanick@intel.com> mesa/es: Validate glEnable cap in Mesa code rather than the ES wrapper

Also handle glDisable, glIsEnabled, glEnableClientState, and
glDisableClientState.

v2: Add proper core-profile and GLES3 filtering.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
9c1b41879aab2ff7386c547a2ccce7686c018cf5 26-Jul-2012 Eric Anholt <eric@anholt.net> mesa: Replace VersionMajor/VersionMinor with a Version field.

As we get into supporting GL 3.x core, we come across more and more features
of the API that depend on the version number as opposed to just the extension
list. This will let us more sanely do version checks than "(VersionMajor == 3
&& VersionMinor >= 2) || VersionMajor >= 4".

v2: Fix a bad <= 30 check.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
dcf1dafa9ec93f9300ecffe5bddfd2b131bc218f 26-Jun-2012 Brian Paul <brianp@vmware.com> mesa: look up enum name for glEnable/Disable errors
/external/mesa3d/src/mesa/main/enable.c
b0e048f0b955ef79e2de794172de053d27d7d8fa 18-Apr-2012 Brian Paul <brianp@vmware.com> mesa: move gl_array_attrib::NewState to gl_array_object::NewArrays

The field wasn't actually used before and it's not used now either.
But this is a more logical place for it and will hopefully allow
doing smarter draw/array validation (per array object) in the future.

Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
/external/mesa3d/src/mesa/main/enable.c
d269b1f3107ed569663b96bfd6832c177df0050e 12-Mar-2012 Brian Paul <brianp@vmware.com> mesa: remove unused DD_TRI_TWOSTENCIL

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
ed087ee49808a692ce8a0389fcf6c9da27f99d8e 01-May-2011 nobled <nobled@dreamwidth.org> mesa: add infrastructure for GL_ARB_debug_output

Marek v2: don't add the extension to extensions.c yet
/external/mesa3d/src/mesa/main/enable.c
9b9c7da966a4f5182461be90dd6615fbe0399e3c 28-Feb-2012 Brian Paul <brianp@vmware.com> mesa: use arrayObj var in more places in client_state()
/external/mesa3d/src/mesa/main/enable.c
d44878e754e65550c0725feb76fe0cbab0ae5d93 21-Dec-2011 Paul Berry <stereotype441@gmail.com> mesa: Add _NEW_RASTERIZER_DISCARD as synonym for _NEW_TRANSFORM.

This makes it easier to keep track of which dirty bits correspond to
which pieces of context, since it makes _NEW_RASTERIZER_DISCARD
correspond with ctx->RasterDiscard.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/mesa/main/enable.c
aee96806f049c17384a8edc11acce76257d98a57 21-Dec-2011 Paul Berry <stereotype441@gmail.com> mesa: Move RasterDiscard to toplevel of gl_context.

Previously we were storing the RasterDiscard flag (for
GL_RASTERIZER_DISCARD) in gl_context::TransformFeedback. This was
confusing, because we use the _NEW_TRANSFORM flag (not
_NEW_TRANSFORM_FEEDBACK) to track state updates to it, and because
rasterizer discard has effects even when transform feedback is not in
use.

This patch makes RasterDiscard a toplevel element in gl_context rather
than a subfield of gl_context::TransformFeedback.

Note: We can't put RasterDiscard inside gl_context::Transform, since
all items inside gl_context::Transform need to be pieces of state that
are saved and restored using PushAttrib and PopAttrib.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/mesa/main/enable.c
762c9766c93697af8d7fbaa729aed118789dbe8e 31-Oct-2011 Mathias Fröhlich <Mathias.Froehlich@web.de> mesa: Use VERT_ATTRIB_* indexed array in gl_array_object.

Replace the distinct struct gl_client_array members in gl_array_object by
an array of gl_client_arrays indexed by VERT_ATTRIB_*.
Renumber the vertex attributes slightly to keep the old semantics of the
distinct array members. Make use of the upper 32 bits in VERT_BIT_*.
Update all occurances of the distinct struct members with the array
equivalents.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
f364ac1da10ff67eba5196c1074aff579864f741 31-Oct-2011 Mathias Fröhlich <Mathias.Froehlich@web.de> mesa: Make gl_array_object::_Enabled 64 bits.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
104b81def4c09f3012e44778d104f00ff87dd4f0 31-Oct-2011 Mathias Fröhlich <Mathias.Froehlich@web.de> mesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*

Consolidate the two distinct set of flags to use VERT_BIT_*.

Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/enable.c
0c87f16817ff0bf1f05e0d634944fd47b097faee 23-Oct-2011 Chia-I Wu <olv@lunarg.com> mesa: add support for GL_OES_EGL_image_external

This is an OpenGL ES specific extension. External textures are textures that
may be sampled from, but not be updated (no glTexSubImage* and etc.). The
image data are taken from an EGLImage.

Reviewed-by: Brian Paul <brianp@vmware.com>
Acked-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
b565e62a4499aad445bdbc0ba3a8bbc1c61e68ab 25-Sep-2011 Paul Berry <stereotype441@gmail.com> mesa: Make enable.c and get.c properly range check clip flags.

This is a follow-up to commit
2d686fe911a89fa477ee3848da41ebfb100500bf, which added decoding of
GL_CLIP_DISTANCE[67] to the _mesa_set_enable() function. This patch
makes the following additional fixes:

- Uses GL_CLIP_DISTANCEi enums consistently within enable.c rather
than the deprecated GL_CLIP_PLANEi enums.

- Generates an error if the user tries to access a clip flag that is
unsupported by the hardware.

- Applies the same change to _mesa_IsEnabled(), so that querying clip
flags using glIsEnabled() works properly.

- Applies corresponding changes to get.c, so that querying clip flags
using glGet*() works properly.

Fixes piglit test clip-flag-behavior.

Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
2d686fe911a89fa477ee3848da41ebfb100500bf 13-Sep-2011 Paul Berry <stereotype441@gmail.com> mesa: Decode GL_CLIP_DISTANCE[67] properly in _mesa_set_enable().

In order to support 8 clip distances, we need to properly decode when
the user sets the GL_CLIP_DISTANCE6 and GL_CLIP_DISTANCE7 enable
flags.

For clarity, this patch changes the names GL_CLIP_PLANE[0-5] in the
switch statement to the equivalent names GL_CLIP_DISTANCE[0-5], since
the GL_CLIP_PLANE names are deprecated.

Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
386ec5e80e34e1164d749eee2078f2dfc8ff2b57 19-Sep-2011 Brian Paul <brianp@vmware.com> mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/End
/external/mesa3d/src/mesa/main/enable.c
6a9880224368a016dfb1a9f5b5dfa9284a7dc6cf 19-Sep-2011 Yuanhan Liu <yuanhan.liu@linux.intel.com> mesa: fix error handling for glIsEnabled

According the man page, GL_INVALID_OPERATION should be generated if
glIsEnabled is executed betwwen the execution of glBegin and the
correspoding execution of glEnd.

Signed-off-by: Yuanhan Liu <yuanhan.liu@linux.intel.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/enable.c
eba527bf9ffc2fd67c44fb77104107556f509b49 29-Aug-2011 Ian Romanick <ian.d.romanick@intel.com> mesa: Remove API facing bits of EXT_paletted_texture and EXT_shared_texture_palette

This was also discussed at XDS 2010. However, actually making the
change was delayed because several drivers still exposed these
extensions to significant benefit (e.g., tdfx). Now that those
drivers have been removed, this code can be removed as well.

v2: A lot of bits that were missed in the previous patch have been removed.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/enable.c
192baaac0fc4701e82dcc3e19b3033f81dd82a62 04-Aug-2011 Brian Paul <brianp@vmware.com> mesa: minor comment updates in enable.c
/external/mesa3d/src/mesa/main/enable.c
62aa51b78abfdb3737ab64eaa776e4ddaab9dfd5 02-May-2011 Marek Olšák <maraeo@gmail.com> mesa: flush vertices before changing GL_RASTERIZER_DISCARD state, not after

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
aafbaa9e6a87cecb336f2704b799430d74c60456 02-May-2011 Marek Olšák <maraeo@gmail.com> mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESS

Otherwise there would be no way to know whether the state has been changed.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
d0d767ad4c6ee13c72577b072b24aa06841f6357 19-Mar-2011 Brian Paul <brianp@vmware.com> mesa: 80-column wrapping, update comment
/external/mesa3d/src/mesa/main/enable.c
933b99f113c97588b616daad2fb19456eece96e2 19-Mar-2011 Brian Paul <brianp@vmware.com> mesa: consolidate enable/disable code for GL_TEXTURE_GEN_S/T/R/Q
/external/mesa3d/src/mesa/main/enable.c
ec4a21b0e21e8c706f26db5308fb267b6979b631 19-Mar-2011 Brian Paul <brianp@vmware.com> mesa: consolidate clip plane update code
/external/mesa3d/src/mesa/main/enable.c
9d20849516fe34bb0a430b007cef7878858cf0c7 01-Mar-2011 Brian Paul <brianp@vmware.com> mesa: remove GL_SGI_texture_color_table support

It was only implemented in the swrast driver and probably not used by
any applications. A modern app would use a dependent/chained texture
lookup in the fragment shader.
/external/mesa3d/src/mesa/main/enable.c
30ed4ced1161ef61efd10de81ff3324d0e7ff39e 17-Feb-2011 Brian Paul <brianp@vmware.com> mesa: remove the MESA_NO_DITHER env var

This was sometimes useful back when 16-bit framebuffers were prominent.
/external/mesa3d/src/mesa/main/enable.c
88ffa9ce5b8e5fe2b93238f8b9a7a888be28324e 28-Jan-2011 Dave Airlie <airlied@gmail.com> mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)

This adds i965 support for GL_EXT_framebuffer_sRGB, it introduces a new
constant to say that the driver can support sRGB enabled FBOs since enabling
the extension doesn't mean the driver can actually support sRGB.

Also adds the suggested state flush in the core code suggested by Brian.

fix the ARB_fbo color encoding.

Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/enable.c
a637280e42b9a2f4ccbb5e7b209c5645073f584e 17-Jan-2011 Dave Airlie <airlied@redhat.com> mesa: EXT_framebuffer_sRGB interface additions.

This adds the get/enable enums and internal gl_config storage
for this extension.

In theory this is all that is needed to enable this extension
from what I can see, since its not mandatory to implement the
features if you don't advertise the visuals or the fb configs.

Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/enable.c
db61b9ce39bccc43140357652ceb78baaf2aea44 07-Jan-2011 Vinson Lee <vlee@vmware.com> mesa: Directly include mfeatures.h in files that perform feature tests.
/external/mesa3d/src/mesa/main/enable.c
2701eb342b358da638b8c0f281c791c2b16b300b 25-Oct-2010 Brian Paul <brianp@vmware.com> mesa: fix uninitialized var warning

http://bugs.freedesktop.org/show_bug.cgi?id=31067
/external/mesa3d/src/mesa/main/enable.c
7f26ad80ba74b9c78a3735caee202e1868f6ff58 22-Oct-2010 Brian Paul <brianp@vmware.com> mesa: set/get primitive restart state
/external/mesa3d/src/mesa/main/enable.c
f9995b30756140724f41daf963fa06167912be7f 12-Oct-2010 Kristian Høgsberg <krh@bitplanet.net> Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/enable.c
02984e3536bf9a4f149916b45d727659c8dc9a7c 18-Sep-2010 Ian Romanick <ian.d.romanick@intel.com> Remove GL_EXT_cull_vertex

This is only used in the i915 driver where it provides little benefit
for very few applications that use it with fixed function TNL.
/external/mesa3d/src/mesa/main/enable.c
a62efdf82c20747feb11dfd7756f0579aa914b57 10-Sep-2010 Eric Anholt <eric@anholt.net> mesa: Remove EXT_convolution.

More optional code.
/external/mesa3d/src/mesa/main/enable.c
6c227e57e69158e4da40c69322db0eac4c31086c 10-Sep-2010 Eric Anholt <eric@anholt.net> mesa: Remove SGI_color_table.

Another optional ARB_imaging subset extension.
/external/mesa3d/src/mesa/main/enable.c
7126e38d9037da66fd531c4cb02b3843b68b84ff 10-Sep-2010 Eric Anholt <eric@anholt.net> mesa: Remove EXT_histogram.

This has always been optional, and not useful.
/external/mesa3d/src/mesa/main/enable.c
08fae07f5246052dccdd89689e27dc8820a24ff7 25-Apr-2010 Kristian Høgsberg <krh@bitplanet.net> mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()
/external/mesa3d/src/mesa/main/enable.c
a40e6f220ac7e41126b9815db27d362bda719bf6 21-Apr-2010 Brian Paul <brianp@vmware.com> mesa: API and state for GL 3.1 primitive restart
/external/mesa3d/src/mesa/main/enable.c
f4dcb5de4e46d7b511b530375ef77e9946b89ff0 21-Apr-2010 Brian Paul <brianp@vmware.com> mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()

Use a goto instead of replicating the _mesa_error() call many times.
enable.o is about 15% smaller.
/external/mesa3d/src/mesa/main/enable.c
86a1ea31ed6afdb9789671ca3fdd79709ea9f112 31-Mar-2010 Brian Paul <brianp@vmware.com> mesa: added glEnable/Disable state for transform feedback
/external/mesa3d/src/mesa/main/enable.c
cd8614b0287dc5a69725ec4ee0208fad61f7789e 22-Jan-2010 Brian Paul <brianp@vmware.com> Merge branch 'mesa_7_7_branch'

Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
0b3109aa053539b2e07ec16da980615f16dd8c2b 19-Jan-2010 Vinson Lee <vlee@vmware.com> mesa: Remove unnecessary header from enable.c.
/external/mesa3d/src/mesa/main/enable.c
8f6f1124634cf659dde4c75549b84e35505d892d 30-Dec-2009 Brian Paul <brianp@vmware.com> mesa: added infrastructure for GL_EXT_draw_buffers2
/external/mesa3d/src/mesa/main/enable.c
3728673bd1b974e54858fbab6ff62d3607b0d3f0 29-Dec-2009 Brian Paul <brianp@vmware.com> mesa: per-buffer blend enabled flags

ctx->Color.BlendEnabled is now a GLbitfield instead of a GLboolean to
indicate blend on/off status for each color/draw buffer.

This is infrastructure for GL_EXT_draw_buffers2 and OpenGL 3.x

New functions include _mesa_EnableIndexed(), _mesa_DisableIndexed(), and
_mesa_IsEnabledIndexed(). The enable function corresponds to
glEnableIndexedEXT() for GL_EXT_draw_buffers2 or glEnablei() for GL3.

Note that there's quite a few tests for ctx->Color.BlendEnabled != 0 in
drivers, etc. Those tests can remain as-is since the mask will be 0 or ~0
unless GL_EXT_draw_buffers2 is enabled.
/external/mesa3d/src/mesa/main/enable.c
58a4328e96160ad6c529edb321cdc5ea929a3f02 27-Oct-2009 Brian Paul <brianp@vmware.com> mesa: minor code clean-up in client_state()
/external/mesa3d/src/mesa/main/enable.c
eb82373abb08171d7fcb15b5f4f229fc9ca9aa91 28-Sep-2009 Brian Paul <brianp@vmware.com> mesa: use _mesa_get_current_tex_unit() helper
/external/mesa3d/src/mesa/main/enable.c
29d27229a95837d085db785a2b4abb654457dafa 25-Sep-2009 Brian Paul <brianp@vmware.com> Merge branch 'mesa_7_6_branch'

Conflicts:

src/mesa/vbo/vbo_exec_array.c
940ca2e837efe45caae1cf1d9665f6736347705d 25-Sep-2009 Brian Paul <brianp@vmware.com> Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
60b152a1b366b1c9b9326dda1d91ab600fbb0d86 24-Sep-2009 Brian Paul <brianp@vmware.com> mesa: remove glEnable(GL_DEPTH_BOUNDS_TEST_EXT) check/warning

At the time of the enable there may not be a Z buffer, but one
may be attached to the FBO later.
/external/mesa3d/src/mesa/main/enable.c
adfa778c8ea436d6e62c37327b44f6ff359ed63f 24-Sep-2009 Brian Paul <brianp@vmware.com> mesa: remove rgbMode check in enable_texture()

If the currently bound FBO isn't yet validated it's possible for
rgbMode to be zero so we'll lose the texture enable.
This could fix some FBO rendering glitches, but I don't know of
any specific instances.
/external/mesa3d/src/mesa/main/enable.c
3fed69eb168774d2303e4efb9149f34e55d91b58 09-Sep-2009 Brian Paul <brianp@vmware.com> mesa: move call to init_c_cliptest() from enable.c to tnl module.

Fixed gallium build breakage.
/external/mesa3d/src/mesa/main/enable.c
b4922b533155cc139ebafb111502bb55d2ad2ccf 26-Aug-2009 Eric Anholt <eric@anholt.net> mesa: Add support for ARB_depth_clamp.

This currently doesn't include fixing up the cliptests in the assembly
paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path.
/external/mesa3d/src/mesa/main/enable.c
9d5bb3c6f820a5a99e1f55b2fd14d250761fcddc 14-Aug-2009 Ian Romanick <ian.d.romanick@intel.com> Infrastructure for GL_ARB_seamless_cube_map
/external/mesa3d/src/mesa/main/enable.c
a545f1ab6d50e044c6e0b2d952af28e6d9059f80 22-May-2009 Brian Paul <brianp@vmware.com> mesa: added some assertions
/external/mesa3d/src/mesa/main/enable.c
c0d3761c167c2d952e92c46cf3a0e26461985ada 06-May-2009 Brian Paul <brianp@vmware.com> mesa: minor simplification in enable_texture(), updated comments
/external/mesa3d/src/mesa/main/enable.c
69e07bdeb42f2454f5052f86119adfb68f253098 07-Mar-2009 Brian Paul <brianp@vmware.com> mesa: remove GL_MESA_program_debug extension

This was never fully fleshed out and hasn't been used.
/external/mesa3d/src/mesa/main/enable.c
8fec37c0f11e624644da48d612c60e736861a212 02-Mar-2009 Brian Paul <brianp@vmware.com> mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer

With FBOs one could enable stencil before a stencil buffer is later bound.
/external/mesa3d/src/mesa/main/enable.c
19dff5efc1e348d037b1b3cdfb9ac91020ecde4d 12-Feb-2009 Brian Paul <brianp@vmware.com> mesa: don't include m_xform.h where not needed
/external/mesa3d/src/mesa/main/enable.c
e97681c7f551a2a2a6bd5eff0f4192a870c816c0 09-Feb-2009 Brian Paul <brianp@vmware.com> mesa: merge gallium-0.2 into gallium-master-merge

Merge commit 'origin/gallium-0.2' into gallium-master-merge

Conflicts:

Makefile
docs/relnotes-7.4.html
docs/relnotes.html
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/main/imports.c
src/mesa/main/mtypes.h
src/mesa/main/texcompress.c
src/mesa/main/texenvprogram.c
src/mesa/main/version.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_draw.c
2b77b1d62e6480f19aac1bde6f730b7da1046ce0 28-Jan-2009 Ian Romanick <idr@freedesktop.org> Make GL_ARB_multisample mandatory

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/enable.c
dde7cb962860e72e1bf3175069767358cc5b3f3c 10-Jan-2009 Ian Romanick <idr@freedesktop.org> Track two sets of back-face stencil state

Track separate back-face stencil state for OpenGL 2.0 /
GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all
three to be enabled in a driver. One set of state is set via the 2.0
or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is
disabled. The other is set by StencilFunc and StencilOp when the
active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has
more details.

http://opengl.org/registry/specs/EXT/stencil_two_side.txt
/external/mesa3d/src/mesa/main/enable.c
4df482086ebf0663c708b089d8d8d22de0ef972c 22-Jan-2009 Alan Hourihane <alanh@vmware.com> Merge commit 'origin/master' into gallium-0.2

Conflicts:
windows/VC8/mesa/osmesa/osmesa.vcproj
windows/VC8/progs/demos/gears.vcproj
windows/VC8/progs/progs.sln
12c6d28cc7ef36a27389003e9898b512b6f722f9 16-Jan-2009 Brian Paul <brianp@vmware.com> mesa: remove GL_DEPTH_TEST + no depth buffer test

One could enable depth testing before binding an FBO that has a depth buffer
so this test is no longer useful or correct.
/external/mesa3d/src/mesa/main/enable.c
0815ebccfc0a12d8f3e831928f1c4210b7f75ad8 03-Jan-2009 Brian Paul <brianp@vmware.com> Merge commit 'origin/master' into gallium-0.2

Conflicts:

src/mesa/main/ffvertex_prog.c
src/mesa/main/texenvprogram.c
e9b34885b8ff2ccb67a801cd1ce07e0df1b0e397 31-Dec-2008 Brian Paul <brianp@vmware.com> mesa: increase max texture image units and GLSL samplers to 16

The max texture coord units is still 8. All the fixed-function paths are
still limited to 8 too. But GLSL shaders can use more samplers now.

Note that some texcoord-related data structures are declared to be 16
elements in size rather than 8. This just simplifies the code in a few
places; the extra elements aren't accessible to the user.

These changes haven't been extensively tested yet, but sanity checking has
been done.

It should be possible to increase the max image units/samplers to 32 without
doing anything special. Beyond that we'll need longer bitfields in a few
places.
/external/mesa3d/src/mesa/main/enable.c
1cf2c8a04313b80a01ef23b06993586ce62281a4 25-Jun-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: point size arrays
/external/mesa3d/src/mesa/main/enable.c
0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 11-Sep-2008 Keith Whitwell <keith@tungstengraphics.com> Merge branch 'gallium-0.1' into gallium-0.2

A first attempt at moving gallium onto a branch directly off master...

It will be interesting to see how much work this takes to get running.

Have resolved the conflicts semi-arbitarily, not compiled or tested.

Conflicts:

.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
6f4fd3a4322a3d7c63207999e08b07ba46b0fc66 22-Aug-2008 Krzysztof Czurylo <krzysztof.czurylo@intel.com> Call _ae_update_state when array enable state changes

Basically, the application enables client vertex and color arrays,
renders something, then disables color array, and renders something
else (using vertex array only). Even though the color array is
disabled (and the pointer is no longer valid), the driver still tries
to read color data from this array (which results in an exception).

This is because enabling/disabling array does not trigger
_ae_update_state() and the list of enabled arrays is not updated.
_ae_update_state() it's called on the first state validation only (as
all the "dirty" flags are set at the beginning). Any further change to
client arrays' state has no effect.
/external/mesa3d/src/mesa/main/enable.c
d378f7b3dfda3b549e4b02380e492671cc34bb59 25-Jun-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: point size arrays
/external/mesa3d/src/mesa/main/enable.c
e961a5da77cbcdb0e32400ec707c16fcfe9d7083 13-Jun-2008 Brian Paul <brian.paul@tungstengraphics.com> mesa: add some #if FEATURE_x tests
/external/mesa3d/src/mesa/main/enable.c
454043c4ae20a92ff0a56f41fdb6aa7a75af00c8 03-Dec-2007 Brian <brian.paul@tungstengraphics.com> fix DD_TRI_LIGHT_TWOSIDE bug (#13368)
/external/mesa3d/src/mesa/main/enable.c
ed6d5ff6f8fdd34aaaa126119dbd8e1e321859d8 27-Sep-2007 Brian <brian.paul@tungstengraphics.com> Restore old _TriangleCaps code to fix Blender problem (bug 12164)
/external/mesa3d/src/mesa/main/enable.c
bb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb 17-May-2007 Ian Romanick <idr@us.ibm.com> Initial implementation of MESA_texture_array

Shadow sampling from texture arrays is still not implemented. Everything
else should be there, though.
/external/mesa3d/src/mesa/main/enable.c
64a6a50155e665c2b81e9d70ce71cfd5f1fcaef1 11-May-2007 Ian Romanick <idr@us.ibm.com> Fix reversed enable logic in enable_texture

Fix bug inserted in commit c9e723e5013443df984cb3987ffa3a9ba3384b89.
Discovered by Oliver McFadden (z3ro).
/external/mesa3d/src/mesa/main/enable.c
c9e723e5013443df984cb3987ffa3a9ba3384b89 10-May-2007 Ian Romanick <idr@us.ibm.com> Convert "bit" parameters to GLbitfield. Fix cut-and-paste bug in _mesa_IsEnabled

These changes are based on patch review comments from Brian Paul, Alan
Hourihane, and vehemens.
/external/mesa3d/src/mesa/main/enable.c
58dacc8df1f05cf1d9983a3f45b574b0f20f54c6 10-May-2007 Ian Romanick <idr@us.ibm.com> Refactor Enable / Disable and IsEnabled bits related to texture targets.
/external/mesa3d/src/mesa/main/enable.c
7573b58db659b32f3589fc955959710d44353239 16-Mar-2007 Brian <brian@yutani.localnet.net> Colortable re-org.

The pixel transfer path has three color table lookups.
Use an array [3] to store that info, rather than separate variables.
/external/mesa3d/src/mesa/main/enable.c
6a3fdc3a1ea6c306d9543791bf172dd1052d7382 16-Jan-2007 Keith Whitwell <keith@tungstengraphics.com> Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa into vbo-0.2

Conflicts:

src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
8dcfcad7a2598ba835930aac8f3fd6576e464c1c 13-Dec-2006 Brian <brian@yutani.localnet.net> Move all the code for computing ctx->_TriangleCaps into state.c.
ctx->_TriangleCaps should probably go away altogether someday...
/external/mesa3d/src/mesa/main/enable.c
99efde461d3b8615863bdb7308e05289e0db0422 30-Oct-2006 Keith Whitwell <keith@tungstengraphics.com> better handling of current attributes. Trivial dlist and varray tests work
/external/mesa3d/src/mesa/main/enable.c
813e56db511e783fcf1ad7bcfd40645451802bd7 18-Jul-2006 Brian Paul <brian.paul@tungstengraphics.com> Compute ctx->Color._LogicOpEnabled in one place instead of four places!
/external/mesa3d/src/mesa/main/enable.c
ee34e6ef716bb630440299ac1efbc2055ef09ffd 12-Jun-2006 Ian Romanick <idr@us.ibm.com> Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.

Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
/external/mesa3d/src/mesa/main/enable.c
e1e03b32ab651e992f7b979eba046fdc84fedf2e 03-Mar-2006 Roland Scheidegger <rscheidegger@gmx.ch> Use standard ARB names instead of vendor-specific NV names for the ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different.
/external/mesa3d/src/mesa/main/enable.c
da16813f432c5e328b5b2666d468f185c0678a98 02-Mar-2006 Roland Scheidegger <rscheidegger@gmx.ch> Fix more enums defined not only by one extension when queried by glGet (GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled.
/external/mesa3d/src/mesa/main/enable.c
93da673904d4c520d3fbd2210e53777bf1598ac6 02-Mar-2006 Roland Scheidegger <rscheidegger@gmx.ch> Fix glGet with enums which are used not only in NV_vertex_program, but other extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
/external/mesa3d/src/mesa/main/enable.c
1add059bd114f90e32c4b574be411d314eca6d90 14-Dec-2005 Brian Paul <brian.paul@tungstengraphics.com> Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
done with fragment programs nowadays.
/external/mesa3d/src/mesa/main/enable.c
6e4f594a02fc384b17d5732be652d7d28618aec2 25-Aug-2005 Brian Paul <brian.paul@tungstengraphics.com> removed GL_HP_occlusion_test extension
/external/mesa3d/src/mesa/main/enable.c
049e320f46f3a3daaa36ef67cc680dc504c124d5 30-Jun-2005 Brian Paul <brian.paul@tungstengraphics.com> Add a set of predicate functions for testing matrices instead of directly
testing the flags field.
Move definition of all the MAT_FLAGs into the m_matrix.c file since they're
now private.
/external/mesa3d/src/mesa/main/enable.c
e4b2356c07d31fbeeabb13b2fb47db703b473080 04-May-2005 Brian Paul <brian.paul@tungstengraphics.com> Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/enable.c
7f752fed993e5e9423abac200dd59141edbada56 19-Dec-2004 Dave Airlie <airliedfreedesktop.org> Implement software ATI_fragment_shader

no error detection, slow, may not be 100% correct but a good start
/external/mesa3d/src/mesa/main/enable.c
38b317d508a2a3a4cc6d700ebca80c3b06c913e2 14-Dec-2004 Alan Hourihane <alanh@tungstengraphics.com> uint*t -> u_int*t changes
/external/mesa3d/src/mesa/main/enable.c
885f10706a096037eea815803dbf4b4d28c3bd27 12-Nov-2004 Daniel Borca <dborca@users.sourceforge.net> added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
/external/mesa3d/src/mesa/main/enable.c
efb2ade520f47187ac70abe57185358017b63caa 18-Aug-2004 Brian Paul <brian.paul@tungstengraphics.com> check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enables
/external/mesa3d/src/mesa/main/enable.c
352d4dbfb24c65f327759c00c7db7d30a9482e35 10-May-2004 Keith Whitwell <keith@tungstengraphics.com> Add EXT_vertex_cull support to mesa
/external/mesa3d/src/mesa/main/enable.c
c93105eb9e2499efb237fd89dba0cebd48f18375 27-Jan-2004 Ian Romanick <idr@us.ibm.com> Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
/external/mesa3d/src/mesa/main/enable.c
3abf746a7eae52220485cd031aecec2ca9e6103e 23-Jan-2004 Keith Whitwell <keith@tungstengraphics.com> Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
/external/mesa3d/src/mesa/main/enable.c
57857ca0925116d6d254fef7e705cfe0b650d77f 12-Nov-2003 Brian Paul <brian.paul@tungstengraphics.com> Ville Syrjala's logic op patch
/external/mesa3d/src/mesa/main/enable.c
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c 22-Oct-2003 Kendall Bennett <KendallB@scitechsoft.com> Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/enable.c
63736723678ef30e7f90835cfbd48c520e39bf11 23-Aug-2003 Ian Romanick <idr@us.ibm.com> Trivial changes to add support for GL_ARB_point_sprite, which is a
subset of GL_NV_point_sprite (which was already supported).
/external/mesa3d/src/mesa/main/enable.c
08ff059f203f05a0cc417a46fe37f83929963db5 21-Jul-2003 Brian Paul <brian.paul@tungstengraphics.com> Initial implementation of GL_MESA_program_debug - a vertex/fragment program
debugging extension.
/external/mesa3d/src/mesa/main/enable.c
6dc85575000127630489b407c50a4b3ea87c9acb 17-Jul-2003 Keith Whitwell <keith@tungstengraphics.com> Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/enable.c
e5b244ff7f984805c1bcc020342f1300f2639c71 21-Apr-2003 Brian Paul <brian.paul@tungstengraphics.com> Implemented GL_EXT_depth_bounds_test.
/external/mesa3d/src/mesa/main/enable.c
77eec61e21cf1ff4ef3c95fcc42700ca4a0a2c4f 18-Apr-2003 Brian Paul <brian.paul@tungstengraphics.com> more GL_ARB_vertex/fragment_program bits
/external/mesa3d/src/mesa/main/enable.c
d40f9fa0ec4699627aad37f0c06409ead5ee002a 21-Mar-2003 Brian Paul <brian.paul@tungstengraphics.com> fix GL_COLOR_MATERIAL bug
/external/mesa3d/src/mesa/main/enable.c
350353adcd75f94fda63c787c86961716114e0bf 15-Mar-2003 Brian Paul <brian.paul@tungstengraphics.com> Fix up some fragment program texture enable issues.
Implemented TXD instruction.
/external/mesa3d/src/mesa/main/enable.c
27558a160a9fe91745728d7626995cd88f8fe339 01-Mar-2003 Brian Paul <brian.paul@tungstengraphics.com> Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
/external/mesa3d/src/mesa/main/enable.c
45b47d079f6a749c15498a6cef78d891f8acb665 26-Jan-2003 Brian Paul <brian.paul@tungstengraphics.com> Make GL_SGI_texture_color_table work per-texture unit.
Clean-up and optimize _swrast_texture_table_lookup().
/external/mesa3d/src/mesa/main/enable.c
418ac00e7583bf3136816a43b3357e0d0b0c776d 21-Jan-2003 Brian Paul <brian.paul@tungstengraphics.com> GL_SGI_texture_color_table extension (Eric Plante)
/external/mesa3d/src/mesa/main/enable.c
610d59981a9f43fefe29b34ef19c184d28e2bef5 14-Jan-2003 Brian Paul <brian.paul@tungstengraphics.com> First batch of code for GL_NV_fragment_program.
Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
/external/mesa3d/src/mesa/main/enable.c
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 25-Oct-2002 Brian Paul <brian.paul@tungstengraphics.com> Header file clean-up:
1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/enable.c
8dfc5b9863f08a713177fd92847573e17febbac9 16-Oct-2002 Brian Paul <brian.paul@tungstengraphics.com> surround vertex program code with #if FEATURE_NV_vertex_program/#endif
/external/mesa3d/src/mesa/main/enable.c
5f60a0b50ada1865d4fc6a724366e8ea0cc9a72f 06-Sep-2002 Brian Paul <brian.paul@tungstengraphics.com> GL_EXT_stencil_two_side extension, not 100% complete yet.
/external/mesa3d/src/mesa/main/enable.c
4e9676fb13f60ecdbc247b120031f18cd3febcb0 29-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
/external/mesa3d/src/mesa/main/enable.c
02c03ef6b4762adf33b73528c9fd672ef4697763 18-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program).
Finished all glGet* queries for GL_NV_vertex_program.
Improved error reporting in glEnable/Disable/Get, etc.
/external/mesa3d/src/mesa/main/enable.c
8afe7de8deaf3c9613fd68b344de8c52b02b1879 15-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Implemented GL_NV_texture_rectangle extension.
Replace struct gl_texure_object's Dimension w/ Target field.
Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled
field is obsolete, but still present for now. This effectively
removes the 8-texture units limit, 32 units now possible, but unlikely!
New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field.
Updated device drivers to use ctx->Texture._EnabledUnits.
/external/mesa3d/src/mesa/main/enable.c
4753d60dd070bb08d0116076bcc08025c86ce857 15-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
/external/mesa3d/src/mesa/main/enable.c
9a33a11d714c90162d32781ebbd2c1dfab52cfd1 13-Jun-2002 Brian Paul <brian.paul@tungstengraphics.com> New _mesa_debug() function to replace fprintf() calls.
Some source files updated to call _mesa_debug(), but not finished.
Added __GLimports as a parameter to _mesa_create/init_context() and
updated drivers accordingly.
Fleshed-out more of the __GLimports and __GLexports functionality.
Removed run-time config file support (config.c)
/external/mesa3d/src/mesa/main/enable.c
6c408b46678637959dba04663fbc34eb9c4bc397 27-May-2002 Brian Paul <brian.paul@tungstengraphics.com> replaced experimental MESA_sprite_point with NV_point_sprite
/external/mesa3d/src/mesa/main/enable.c
b7752724d930aa8b93617829d814b20509f85069 21-Apr-2002 Brian Paul <brian.paul@tungstengraphics.com> vertex program attribute array work
/external/mesa3d/src/mesa/main/enable.c
68c48df2bf8dd57ce96db430fff1b69f40a793ce 19-Apr-2002 Alan Hourihane <alanh@tungstengraphics.com> Correct check for noop array state change (Raystonn)
/external/mesa3d/src/mesa/main/enable.c
db07de057f10ab7ab5be84352b674b200a0a9e22 19-Apr-2002 Brian Paul <brian.paul@tungstengraphics.com> added some casts
/external/mesa3d/src/mesa/main/enable.c
103bc0f75c00dfcf671dc50d8d9666f88a42a59d 29-Mar-2002 Brian Paul <brian.paul@tungstengraphics.com> Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
/external/mesa3d/src/mesa/main/enable.c
f66de793654e20704a8180538207a4736ada7996 28-Mar-2002 Brian Paul <brian.paul@tungstengraphics.com> decrement Transform._AnyClip when clip planes are disabled
/external/mesa3d/src/mesa/main/enable.c
0cb28418d06c30e431bdff515c1d36a812d5950d 13-Feb-2002 Keith Whitwell <keith@tungstengraphics.com> More suport for t&l drivers
Fix GLuint compare bugs
Fix RESET_STIPPLE calls
/external/mesa3d/src/mesa/main/enable.c
6ee7a02852e45efbfe2843c450dd72243f703430 22-Jan-2002 Brian Paul <brian.paul@tungstengraphics.com> added missing IsEnabled() cases for fog coord and secondary color arrays
/external/mesa3d/src/mesa/main/enable.c
8e6d305c89fa2e6d36801707390ed4dbe14fd824 11-Jan-2002 Brian Paul <brian.paul@tungstengraphics.com> Changed gl_client_array's Enabled field to GLuint so it can actually
hold the flags we're storing in it!
/external/mesa3d/src/mesa/main/enable.c
571a1ac6eead573777b990b31fce16987d894adb 06-Jan-2002 Brian Paul <brian.paul@tungstengraphics.com> implemented vertex program point size control
/external/mesa3d/src/mesa/main/enable.c
bc42c19f22c3b719712529d86faea818f34150a2 05-Jan-2002 Brian Paul <brian.paul@tungstengraphics.com> infrastructure for vertex program attribute evaluators
/external/mesa3d/src/mesa/main/enable.c
30f51ae067379c2b3573c06b707d25a9704df7be 18-Dec-2001 Brian Paul <brian.paul@tungstengraphics.com> Replace old matrix stacks with new code based on struct matrix_stack.
Moved vertex program hash table into shared context state.
Implemented reference counting for vertex programs.
Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
/external/mesa3d/src/mesa/main/enable.c
86b842790b720cd6b1499ce8edca8a4e9c8dc029 14-Dec-2001 Brian Paul <brian.paul@tungstengraphics.com> vertex program check-in
/external/mesa3d/src/mesa/main/enable.c
8c2f6c5059a60d845716277973c826f4069926e6 26-Jun-2001 Brian Paul <brian.paul@tungstengraphics.com> added GL_IBM_rasterpos_clip extension
/external/mesa3d/src/mesa/main/enable.c
736fcbec4732830e7976fb5eb309b13e03be132c 29-May-2001 Brian Paul <brian.paul@tungstengraphics.com> infrastructure for GL_ARB_multisample
/external/mesa3d/src/mesa/main/enable.c
ed39a43b8cb2e1cf69b097fc89365cde470ebf51 29-Mar-2001 Keith Whitwell <keith@tungstengraphics.com> Remove ENABLE_* flags, ctx->_Enabled.
Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
/external/mesa3d/src/mesa/main/enable.c
3d5815f4636be0aa9f1788ca80908d5809d26481 29-Mar-2001 Keith Whitwell <keith@tungstengraphics.com> Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Added some switchable debug to s_context.c
/external/mesa3d/src/mesa/main/enable.c
ee403ff0ba272f5be539ddc921d3fffb3d250cc4 29-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> Removed DD_Z_NEVER.
Replaced SEPERATE with SEPARATE.
Renumbered _NEW_ flags.
Removed _NEW_COLORTABLE.
/external/mesa3d/src/mesa/main/enable.c
22144ab7552f0799bcfca506bf4ffa7f70a06649 12-Mar-2001 Gareth Hughes <gareth@valinux.com> Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/enable.c
08836341788a9f9d638d9dc8328510ccd18ddeb5 03-Mar-2001 Brian Paul <brian.paul@tungstengraphics.com> lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/enable.c
6a9851d72d6cf9f5a6b0e3bd5bbb05706e071387 27-Feb-2001 Brian Paul <brian.paul@tungstengraphics.com> fixed glitches in error checking of imaging extensions
/external/mesa3d/src/mesa/main/enable.c
46b0988c673b28e072fd0cbf477632a9ab6f9f18 16-Feb-2001 Keith Whitwell <keith@tungstengraphics.com> Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
texturing is not enabled, and without requiring the two colors be
added externally.

As a part of this, collapsed the decomposition of quads into triangles
inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch].

Removed checks on texture state from t_vb_light.c, which was previously
required by swrast.

Moved the t_dd_ templates to a new directory.
/external/mesa3d/src/mesa/main/enable.c
dc866313affb0b4f2073f1234f69a4804f02c7a7 14-Feb-2001 Brian Paul <brian.paul@tungstengraphics.com> gl_error clean-ups
/external/mesa3d/src/mesa/main/enable.c
b6bcae5698df88f7730d40004ce7ce0462e97a20 24-Jan-2001 Brian Paul <brian.paul@tungstengraphics.com> Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc.
Other minor clean-ups.
/external/mesa3d/src/mesa/main/enable.c
f4b02d1a2675d4a0699b8995a422fbd413c32301 05-Jan-2001 Keith Whitwell <keith@tungstengraphics.com> various compilation/warning fixes
/external/mesa3d/src/mesa/main/enable.c
376d022e4a5a56f81f089a13a34438981fe83178 27-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> fix demos/fire, enable lazy vertex flushing
/external/mesa3d/src/mesa/main/enable.c
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 26-Dec-2000 Keith Whitwell <keith@tungstengraphics.com> Major rework of tnl module
New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
/external/mesa3d/src/mesa/main/enable.c
06d05afdd687fcd1d59d46c6a86c2e5707e1859b 08-Dec-2000 Brian Paul <brian.paul@tungstengraphics.com> Initial work on GL_MESA_sprite_point extension.
Still need to resolve clipping issues, finalize the spec.
/external/mesa3d/src/mesa/main/enable.c
72ef753d5c8eedc3375af77da083cf93447a73a3 27-Nov-2000 Brian Paul <brian.paul@tungstengraphics.com> Set ENABLE_LIGHT according to ctx->Light.Enabled whether or not
individual light sources are enabled.
/external/mesa3d/src/mesa/main/enable.c
ad2ac216fa0cbebc36530bf9e5256e902710b892 24-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Support for swappable t&l modules, including an example one in the FX
driver (enable with FX_ALLOW_VTXFMT=t).
/external/mesa3d/src/mesa/main/enable.c
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 22-Nov-2000 Jouk Jansen <joukj@hrem.stm.tudelft.nl> Committing in .

Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h

Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.

----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/enable.c
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e 16-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.

tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.

The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/enable.c
14940c4ffe066a8b85bc14274c19ad3d8e334d61 05-Nov-2000 Keith Whitwell <keith@tungstengraphics.com> - Changes for new software rasterizer modules
- Remove support for choosing software fallbacks from core code
- Remove partial fallback code from vbrender.c -- drivers are now
expected to be able to find a triangle/quad function for every state,
even if they have to use _swsetup_Triangle or _swsetup_Quad.
- Marked derived variables in the GLcontext struct with a leading
underscore '_'.
/external/mesa3d/src/mesa/main/enable.c
9499e017b7e05411a32b3e4fa94885eaec0d7277 30-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.
More minor GLchan changes.
Silence some compiler warnings in cva.[ch]
/external/mesa3d/src/mesa/main/enable.c
a96308c37db0bc0086a017d318bc3504aa5f0b1a 30-Oct-2000 Keith Whitwell <keith@tungstengraphics.com> Replace the flags Mesa was using for ctx->NewState with a new set
based on the GL attribute groups.

Introduced constants describing the circumstances under which some
key derived values can change:
_SWRAST_NEW_RASTERMASK -- ctx->RasterMask
_SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle
function
_DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps

These are helpful in deciding whether you need to recalculate state if your
recalculation involves reference to a derived value.
/external/mesa3d/src/mesa/main/enable.c
193005393d6b1422ad9084f8e71004f4f055b88f 29-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> renamed Current.ByteColor Current.Color
/external/mesa3d/src/mesa/main/enable.c
fe5d67d95f3a5fc84c5421d409a6464642aaf2cb 27-Oct-2000 Keith Whitwell <keith@tungstengraphics.com> Implement EXT_fog_coord and EXT_secondary_color.

EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
/external/mesa3d/src/mesa/main/enable.c
eb326f5f01ed2d904e23ada533b92d5570beafee 21-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> fixed a texture enable bug
/external/mesa3d/src/mesa/main/enable.c
1791901468a4eea3cc1a9c9f3a6c4913ff8a35eb 06-Oct-2000 Brian Paul <brian.paul@tungstengraphics.com> update TriangleCaps in GL_POINT/POLYGON_SMOOTH cases
/external/mesa3d/src/mesa/main/enable.c
b1394fa92aaaf859ce9efc8b5fc194397921320c 26-Sep-2000 Brian Paul <brian.paul@tungstengraphics.com> First batch of OpenGL SI related changes:
Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/enable.c
8e053916c8052b47c191f68991c126f47c72c3f3 30-Aug-2000 Brian Paul <brian.paul@tungstengraphics.com> added more extensions testing code
/external/mesa3d/src/mesa/main/enable.c
fa4525e289b475b928a7b2c4055af9dd7fe46600 21-Aug-2000 Brian Paul <brian.paul@tungstengraphics.com> implemented new ImageTransferState bitmask
/external/mesa3d/src/mesa/main/enable.c
fc4b44399a07a7a7559f20ceab8a791209b4d875 23-May-2000 Brian Paul <brian.paul@tungstengraphics.com> more work on GL_ARB_texture_cube_map
/external/mesa3d/src/mesa/main/enable.c
86fc370d399167ec9bb978d053d4a72215c86c16 22-May-2000 Brian Paul <brian.paul@tungstengraphics.com> initial code for GL_ARB_texture_cube_map
/external/mesa3d/src/mesa/main/enable.c
6698b2294f9a151b777dd4e0d1f1c3e86204617a 07-May-2000 Brian Paul <brian.paul@tungstengraphics.com> Err, initial code for GL_EXT_convolution, not histogram
/external/mesa3d/src/mesa/main/enable.c
82b02f0ef24bf139778c8eec8d62dfa3366dff35 07-May-2000 Brian Paul <brian.paul@tungstengraphics.com> initial code for GL_EXT_histogram extension
/external/mesa3d/src/mesa/main/enable.c
1afd946ce850fe5ffa01b24c3528fa382559ebcc 06-May-2000 Brian Paul <brian.paul@tungstengraphics.com> toggle DD_LINE_SMOOTH in GL_LINE_SMOOTH case
/external/mesa3d/src/mesa/main/enable.c
1a1cf7ed75d799bbda34399ddab7949b8c06686e 04-May-2000 Brian Paul <brian.paul@tungstengraphics.com> implemented GL_EXT_histogram extension
/external/mesa3d/src/mesa/main/enable.c
13811376c99addb0616c9397cc7d5715befcd8d4 12-Apr-2000 Brian Paul <brian.paul@tungstengraphics.com> more GL_SGI_color_table extension work
/external/mesa3d/src/mesa/main/enable.c
2b2e925ea4a5652b0ab73b1efbce345a42663842 07-Apr-2000 Brian Paul <brian.paul@tungstengraphics.com> added GL_SGIX/SGIS_pixel_texture extension
/external/mesa3d/src/mesa/main/enable.c
7e67fb41fb54e050f6983b4de09ed3a317d6148f 04-Apr-2000 Brian Paul <brian.paul@tungstengraphics.com> more GL_HP_occlusion_test work
/external/mesa3d/src/mesa/main/enable.c
1b2ff69f468d609a88b1cd31041df2b81931816b 12-Mar-2000 Brian Paul <brian.paul@tungstengraphics.com> initial implementation of GL_HP_occlusion_test extension
/external/mesa3d/src/mesa/main/enable.c
fca17350b630ce26e2335ffb29d58c9bf897accb 07-Mar-2000 Brian Paul <brian.paul@tungstengraphics.com> removed Driver.UseGlobalTexturePalette()
/external/mesa3d/src/mesa/main/enable.c
fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 11-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/enable.c
06ac59281bdad6679fb1941e31e3c4df1c12cede 10-Nov-1999 Keith Whitwell <keith@tungstengraphics.com> fix for colormaterial
/external/mesa3d/src/mesa/main/enable.c
327c69127cf6203681d418a76186f70cc71b9212 08-Nov-1999 Brian Paul <brian.paul@tungstengraphics.com> clean-up of header includes (Daryll)
/external/mesa3d/src/mesa/main/enable.c
2c318aad9ddc67506e16c6c2b42e0f0d2edcfe41 21-Oct-1999 Brian Paul <brian.paul@tungstengraphics.com> enable lighting even if no light sources are turned on
/external/mesa3d/src/mesa/main/enable.c
485f04074151686fa24d40e3eeb83029d3d8c425 08-Oct-1999 Keith Whitwell <keith@tungstengraphics.com> Fixed includes & added a few hooks for the DRI.
/external/mesa3d/src/mesa/main/enable.c
1bf9dfaf5dea61e3d33a69b0a549be54ef6d74df 18-Sep-1999 Keith Whitwell <keith@tungstengraphics.com> Large patch:
- FX bug fixes.
- Polygon mode and edgeflag work properly.
- Clipping works with edgeflag.
- Driver.ReducedPrimitiveChange() callback so drivers
that implement lines & points as triangles can turn culling off
before rendering groups of these primitives.
- Cleaned up feedback & select primitives.
/external/mesa3d/src/mesa/main/enable.c
45224face0d942094cc4426d2c84d441661a4c62 08-Sep-1999 Brian Paul <brian.paul@tungstengraphics.com> removed TexCoordUnit from GLcontext, use Array.ActiveTexture instead
/external/mesa3d/src/mesa/main/enable.c
2be79c1aa2c168b7ecfb8289ce462ffb1de935eb 26-Aug-1999 Keith Whitwell <keith@tungstengraphics.com> various pipeline bugs
/external/mesa3d/src/mesa/main/enable.c
65b5e1e3fda8749adb0a0c3f3a219df8b11700da 19-Aug-1999 Brian Paul <brian.paul@tungstengraphics.com> glIsEnabled(GL_TEXTURE_3D) was wrong
/external/mesa3d/src/mesa/main/enable.c
afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c 19-Aug-1999 jtg <jtg> Initial revision
/external/mesa3d/src/mesa/main/enable.c