df0f817e311dbf9af110779086a27429905b1faf |
|
21-Oct-2015 |
Brian Paul <brianp@vmware.com> |
mesa: check for unchanged line width before error checking Reviewed-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/mesa/main/lines.c
|
a562313f378a056c8d886e418b518063ab077c39 |
|
13-Jul-2015 |
Matt Turner <mattst88@gmail.com> |
mesa: Avoid double promotion. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
/external/mesa3d/src/mesa/main/lines.c
|
13fedf2883c7a1d7ff911b75eb88df00ba22eea7 |
|
06-Aug-2013 |
Paul Berry <stereotype441@gmail.com> |
main: Fix deprecation of glLineWidth() From section E.1 (Profiles and Deprecated Features of OpenGL 3.0) of the OpenGL 3.0 spec: "LineWidth is not deprecated, but values greater than 1.0 will generate an INVALID VALUE error" From context it is clear that values greater than 1.0 should only generate an INVALID VALUE error in a forward-compatible context. The code was correctly quoting this spec text, but it was disallowing all line widths in forward-compatible contexts, instead of just widths greater than 1.0. This patch introduces the correct check, so that setting a line width of 1.0 or less is permitted. Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/lines.c
|
3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45 |
|
05-Jun-2013 |
Rico Schüller <kgbricola@web.de> |
mesa: remove outdated version lines in comments Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/lines.c
|
3d8d5b298a268b119d840bc9bae0ee9e0c9244a9 |
|
21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Restore 78-column wrapping of license text in C-style comments. The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/lines.c
|
96ff2edc73ccf11d4d198ba3665507f73ae4a9f7 |
|
21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/lines.c
|
dd404bc94f78a1766527becee03f8ef6ae3a799b |
|
21-Apr-2013 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/lines.c
|
a9754793dab4b24c09cae21c29f902ce0e53319a |
|
17-Jan-2013 |
Eric Anholt <eric@anholt.net> |
mesa: Drop manual checks for outside begin/end. We now have a separate dispatch table for begin/end that prevent these functions from being entered during that time. The ASSERT_OUTSIDE_BEGIN_END_WITH_RETVALs are left because I don't want to change any return values or introduce new error-only stubs at this point. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/lines.c
|
29512df6355706cc678d3994185c20c4d66b57c4 |
|
18-Aug-2012 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Disallow wide lines in forward compatible context Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/lines.c
|
2634e92dc0cecc364984bef9169a91bb96bafdcd |
|
09-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: add/update VERBOSE_API logging
/external/mesa3d/src/mesa/main/lines.c
|
aad65fa112754074d24d0b5a8397db2663dc9454 |
|
08-Nov-2010 |
Roland Scheidegger <sroland@vmware.com> |
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point.
/external/mesa3d/src/mesa/main/lines.c
|
f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/lines.c
|
ebd10755984d582fa65c71b58bc20015e2ea9caf |
|
19-Jan-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Remove unnecessary headers from lines.c.
/external/mesa3d/src/mesa/main/lines.c
|
ed6d5ff6f8fdd34aaaa126119dbd8e1e321859d8 |
|
27-Sep-2007 |
Brian <brian.paul@tungstengraphics.com> |
Restore old _TriangleCaps code to fix Blender problem (bug 12164)
/external/mesa3d/src/mesa/main/lines.c
|
af2aa8e9cf88a9ee3ec338eddc9a47bf2f142cb7 |
|
21-Jul-2007 |
Brian <brian.paul@tungstengraphics.com> |
Remove ctx->Point._Size and ctx->Line._Width. The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
/external/mesa3d/src/mesa/main/lines.c
|
8dcfcad7a2598ba835930aac8f3fd6576e464c1c |
|
13-Dec-2006 |
Brian <brian@yutani.localnet.net> |
Move all the code for computing ctx->_TriangleCaps into state.c. ctx->_TriangleCaps should probably go away altogether someday...
/external/mesa3d/src/mesa/main/lines.c
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3fe2af23ef323b9b25b54e171aa29c7004fe05fd |
|
23-Oct-2003 |
Daniel Borca <dborca@users.sourceforge.net> |
added a few missing GLAPIENTRYs to make MinGW compile again
/external/mesa3d/src/mesa/main/lines.c
|
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
|
22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/lines.c
|
6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/lines.c
|
9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/lines.c
|
27558a160a9fe91745728d7626995cd88f8fe339 |
|
01-Mar-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
/external/mesa3d/src/mesa/main/lines.c
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/lines.c
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/lines.c
|
08836341788a9f9d638d9dc8328510ccd18ddeb5 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/lines.c
|
3fd01320f1ce3b78584c1fec9b1d6805e8ee6786 |
|
14-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed conform feedback and drawelements tests. Use correct pv when rasterizing unfilled polys.
/external/mesa3d/src/mesa/main/lines.c
|
321f67c4729adeebd7aa9ef9e22c95e709952851 |
|
13-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix crash in book/stencil. Allow drivers to perform the perspective divide themselves. Assembly to do cliptesting without perspective divide for size-4 vectors.
/external/mesa3d/src/mesa/main/lines.c
|
b980b2eeb62dc48101a7481d02d196c80b9da397 |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
/external/mesa3d/src/mesa/main/lines.c
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/lines.c
|
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
|
22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/lines.c
|
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
|
16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/lines.c
|
14940c4ffe066a8b85bc14274c19ad3d8e334d61 |
|
05-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
- Changes for new software rasterizer modules - Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
/external/mesa3d/src/mesa/main/lines.c
|
724abeb058ca9372c5a9b9e38ee43dde1accaa41 |
|
31-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Moved the software rasterizer to a new directory.
/external/mesa3d/src/mesa/main/lines.c
|
a96308c37db0bc0086a017d318bc3504aa5f0b1a |
|
30-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Replace the flags Mesa was using for ctx->NewState with a new set based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
/external/mesa3d/src/mesa/main/lines.c
|
ba643a2094a1e844b6ce60f468057057557859ce |
|
28-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Basic work to support deep color channels: Replace GLubyte with GLchan Replace 255 with CHAN_MAX
/external/mesa3d/src/mesa/main/lines.c
|
fe5d67d95f3a5fc84c5421d409a6464642aaf2cb |
|
27-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Implement EXT_fog_coord and EXT_secondary_color. EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
/external/mesa3d/src/mesa/main/lines.c
|
d475730357ff1595470fbe9856b2c88ad0a771ca |
|
20-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Changes for multitexture > 3, code clean-ups. Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
/external/mesa3d/src/mesa/main/lines.c
|
9c05c0494d06dcf429d8489107be49e339305690 |
|
30-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
support for N texture units
/external/mesa3d/src/mesa/main/lines.c
|
e92dd16605dbad8dbf374ca40b8440ef4034a5d4 |
|
29-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
generalized support for N texure units
/external/mesa3d/src/mesa/main/lines.c
|
b1394fa92aaaf859ce9efc8b5fc194397921320c |
|
26-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
First batch of OpenGL SI related changes: Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer.
/external/mesa3d/src/mesa/main/lines.c
|
f19cba049d7af1824ddc0236e4ff1e910d6002a7 |
|
14-Jul-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Fixed pixel color problem in general_flat_rgba_line(). Added debug code
/external/mesa3d/src/mesa/main/lines.c
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36b303f15d3b080ce5e67faf65e83a86e0aafbbe |
|
29-Jun-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added flat_multitextured_line()
/external/mesa3d/src/mesa/main/lines.c
|
da99cded2609312feeb656979b0c26328ed7294a |
|
11-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
fixed PB bugs, removed MutablePixels, MonoPixels from GLcontext
/external/mesa3d/src/mesa/main/lines.c
|
1b6592aae72e7974a16437c64f90152e83917450 |
|
03-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added LineWidth device driver function
/external/mesa3d/src/mesa/main/lines.c
|
e5ed37fa4ed1cf2323b50d96eafb1dc00c1d6d42 |
|
27-Feb-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
add callbacks for stipple
/external/mesa3d/src/mesa/main/lines.c
|
e828bc8f61736f6ba2eff7b2d3dd24056c8b86e0 |
|
25-Feb-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Fog coordinate stage which drivers may use to replace standard fogging mechanism. LogicOp state change callback
/external/mesa3d/src/mesa/main/lines.c
|
fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 |
|
11-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
first big check-in of new Mesa 3.3 code
/external/mesa3d/src/mesa/main/lines.c
|
19f90e35ff1419169a2d3522e55e4de05b7ab14c |
|
08-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
flush pb after each line segment - for conformance
/external/mesa3d/src/mesa/main/lines.c
|
327c69127cf6203681d418a76186f70cc71b9212 |
|
08-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
clean-up of header includes (Daryll)
/external/mesa3d/src/mesa/main/lines.c
|
485f04074151686fa24d40e3eeb83029d3d8c425 |
|
08-Oct-1999 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed includes & added a few hooks for the DRI.
/external/mesa3d/src/mesa/main/lines.c
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1bf9dfaf5dea61e3d33a69b0a549be54ef6d74df |
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18-Sep-1999 |
Keith Whitwell <keith@tungstengraphics.com> |
Large patch: - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
/external/mesa3d/src/mesa/main/lines.c
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afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
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19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/lines.c
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