2bbdcc44c63974f29f3743bb58d929601a3f65c6 |
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07-Sep-2017 |
Brian Salomon <bsalomon@google.com> |
Rework GrSamplerParams to be more compact and use its own wrap mode enum. The main change is to make GrSamplerParams smaller by making its enums have byte-sized underlying types. The rest is cosmetic. Change-Id: Ib71ea50612d24619a85e463826c6b8dfb9b445e3 Reviewed-on: https://skia-review.googlesource.com/43200 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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ba81af27cff1c1e23051d2957612b2f3e0fbf885 |
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08-Jun-2017 |
Stan Iliev <stani@google.com> |
Add support for SkImageGenerator creating external textures Copy the SkImageGenerator texture if tiling is needed and original texture target is GR_GL_TEXTURE_EXTERNAL. Bug: skia: Change-Id: I98f5acc3883e2060b1a35f80633b02b08a706107 Reviewed-on: https://skia-review.googlesource.com/18268 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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78075804c1e43ca32f3d8eb75d2a8b6c91e74b9b |
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23-Mar-2017 |
Robert Phillips <robertphillips@google.com> |
Make SkGr.h GrTexture-free Minor cleanup. Change-Id: Ide69516c686450e6441368382c86444da6a74937 Reviewed-on: https://skia-review.googlesource.com/9950 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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0c984a0af30989fe20b1f8af18867983a88c48b6 |
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16-Mar-2017 |
Robert Phillips <robertphillips@google.com> |
More pre-emptive proxification These methods are not called yet. This CL is broken out of: https://skia-review.googlesource.com/c/8823/ (Remove GrFragmentProcessor-derived class' GrTexture-based ctors) Change-Id: I2bf38202750e91e66a8044a790ccfe34d59e08a7 Reviewed-on: https://skia-review.googlesource.com/9683 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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61624f0c716b576706659750d87b6956f4c15722 |
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09-Dec-2016 |
Brian Osman <brianosman@google.com> |
Plumb dst color space in many places, rather than "mode" This is less to type in most cases, and gives us more information (for things like picture-backed images, where we need to know all about the destination surface). Additionally, strip out the plumbing entirely for bitmap sources, where we don't need to know anything. BUG=skia: Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da Reviewed-on: https://skia-review.googlesource.com/5748 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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e8e54580c3c91fd485187af040af118aa5153261 |
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28-Nov-2016 |
Brian Osman <brianosman@google.com> |
GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker Previously: GrTextureProducer, GrTextureAdjuster, and GrTextureMaker were all in GrTextureParamsAdjuster.h. Now they're each in their own header. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5202 Change-Id: I17fa9057b11511aa4d3e15569ea1c378cfec4c80 Reviewed-on: https://skia-review.googlesource.com/5202 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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3b66ab6f9fdc6eacdf0ee1921da28751de30c018 |
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28-Nov-2016 |
Brian Osman <brianosman@google.com> |
GrTextureProducer cleanup, phase one: Bitmap and Image makers Split these into their own files, and actually name the files after the classes they contain. The top three classes in the hierarchy still need attention, but those are going to be trickier. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5195 Change-Id: I295f4d50e35748eac38a31f302e14b5b62653c55 Reviewed-on: https://skia-review.googlesource.com/5195 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/GrBitmapTextureMaker.h
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