1447177005fcbac83acd501766a46c751a49ae73 |
|
05-Dec-2017 |
Brian Salomon <bsalomon@google.com> |
Avoid GrEllipseEffect for small radii on devices without 32 bit float. Also limit small radius bail in GrCircleEffect to clip out cases. Change-Id: I14ce736969b05203219d68f30283c36c84f78f3a Reviewed-on: https://skia-review.googlesource.com/80621 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
6574921253197338f879130ed99fb9ce483976de |
|
01-Dec-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Revert "Fix rendering of drrects with small circular inner rrects."" This reverts commit ec727c981dd7ed83e98c7713c2828c6ab144937b. Change-Id: Id3164619016d58b2bcc0b8af606215653f553fce Reviewed-on: https://skia-review.googlesource.com/79422 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
ec727c981dd7ed83e98c7713c2828c6ab144937b |
|
01-Dec-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Fix rendering of drrects with small circular inner rrects." This reverts commit 096074af2c6fcbf622f0a42b2f7c56d0c66fbd80. Reason for revert: failing processor validation test Original change's description: > Fix rendering of drrects with small circular inner rrects. > > Previously when the inner rrect was a circle with a radius of 1 we would > cause a inf * 0 in the shader which would lead to the shape not rendering. > > This change also makes concentric circle drrects draw as stroked circles. > > bug: chromium:789262 > > Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a > Reviewed-on: https://skia-review.googlesource.com/79141 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=bsalomon@google.com,robertphillips@google.com Change-Id: Ie9b9c81380c0f98a6fc6c6dc350ec56402c4ff2b No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/79264 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
096074af2c6fcbf622f0a42b2f7c56d0c66fbd80 |
|
01-Dec-2017 |
Brian Salomon <bsalomon@google.com> |
Fix rendering of drrects with small circular inner rrects. Previously when the inner rrect was a circle with a radius of 1 we would cause a inf * 0 in the shader which would lead to the shape not rendering. This change also makes concentric circle drrects draw as stroked circles. bug: chromium:789262 Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a Reviewed-on: https://skia-review.googlesource.com/79141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
aae47c878b83ab6d9742d92a6fa47e762f6b9204 |
|
10-Nov-2017 |
Ethan Nicholas <ethannicholas@google.com> |
sksl enum support Bug: skia: Change-Id: I4d505b31cf8b59de12bcdbca410aafc085977ba9 Reviewed-on: https://skia-review.googlesource.com/68621 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
1706f842086c089ebc496dfc7f45c959e5eda01e |
|
10-Nov-2017 |
Ethan Nicholas <ethannicholas@google.com> |
switched GrClipEdge to an enum class Bug: skia: Change-Id: Idf41580314a32739c70721530fc3ca48e566b044 Reviewed-on: https://skia-review.googlesource.com/70023 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
0f3c73220a25eba9bf11583db3d0f76a2c4f6331 |
|
09-Nov-2017 |
Ethan Nicholas <ethannicholas@google.com> |
renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType Bug: skia: Change-Id: I4a9af0b9b2cfa47875b2ba098098183e8dca29a7 Reviewed-on: https://skia-review.googlesource.com/69601 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
f7b8820dc813d1eb0b6b43fe4581dded0da38caf |
|
18-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
re-land of new SkSL precisions Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
27185a9b9756d2f5fcc077c6c2c005259d4ba517 |
|
18-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
05d5a13fea6246648de7e41358ed338d53c85ea2 |
|
15-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Revert "Revert "Switched highp float to highfloat and mediump float to half."" This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. Bug: skia: Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 Reviewed-on: https://skia-review.googlesource.com/46464 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
1d816b92bb7cf2258007f3f74ffd143b89f25d01 |
|
17-Aug-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Switched highp float to highfloat and mediump float to half." This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0. Reason for revert: Believed to be causing unit test failures in Chrome roll: https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433 https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0 Original change's description: > Switched highp float to highfloat and mediump float to half. > > The ultimate goal is to end up with "float" and "half", but this > intermediate step uses "highfloat" so that it is clear if I missed a > "float" somewhere. Once this lands, a subsequent CL will switch all > "highfloats" back to "floats". > > Bug: skia: > Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca > Reviewed-on: https://skia-review.googlesource.com/31000 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/35705 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
88d99c63878c2d3d340120f0321676f72afcb4f0 |
|
16-Aug-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Switched highp float to highfloat and mediump float to half. The ultimate goal is to end up with "float" and "half", but this intermediate step uses "highfloat" so that it is clear if I missed a "float" somewhere. Once this lands, a subsequent CL will switch all "highfloats" back to "floats". Bug: skia: Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca Reviewed-on: https://skia-review.googlesource.com/31000 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 |
|
28-Jul-2017 |
Ethan Nicholas <ethannicholas@google.com> |
renamed SkSL types in preparation for killing precision modifiers Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
6e1cbc012b10e99d9caed19eef43939778d1d8ff |
|
14-Jul-2017 |
Ethan Nicholas <ethannicholas@google.com> |
fixed sksl static ifs to work for CircleEffect static ifs (and switches) in .fp files are a bit tricky, because they aren't necessarily static when the CPP file is being produced. They become static when the CPP file produces the final SkSL; at this point the final values of the 'in' variables are known. This change permits 'deferred' static ifs and switches. The initial compilation (.fp -> .cpp) passes the @if / @switch through, and then the final compilation (.cpp's generated SkSL -> GLSL or whatever) enforces the static test. Bug: skia: Change-Id: I0087dfe1725c8fd350507ac77f64db1d82659cdf Reviewed-on: https://skia-review.googlesource.com/23403 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|
83d118550f7237d25e7e096cc968dbb9a06678a3 |
|
13-Jul-2017 |
Ethan Nicholas <ethannicholas@google.com> |
converted CircleEffect to SkSL Bug: skia: Change-Id: I93d117c22ae2b374294f6a5e961c497ac2c92b09 Reviewed-on: https://skia-review.googlesource.com/23301 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrCircleEffect.fp
|