History log of /external/skia/src/gpu/effects/GrShadowGeoProc.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
602836138e02935885c77f9dd93dcb51a3ec9a64 14-Feb-2018 Chris Dalton <csmartdalton@google.com> Drop unused shader support for sample variables

Bug: skia:
Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87
Reviewed-on: https://skia-review.googlesource.com/107356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
7f861927fcd4f9fdef958b5ed9d50b1362ee3232 30-Jan-2018 Robert Phillips <robertphillips@google.com> Revert "Drop support for unused MSAA extensions"

This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9.

Reason for revert: experimental revert to see if this is the cause of the tree redness

Original change's description:
> Drop support for unused MSAA extensions
>
> Bug: skia:
> Change-Id: I113b80e3f991f195155148625ceb29242ea82776
> Reviewed-on: https://skia-review.googlesource.com/101403
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
7df27465c4ecc8a4a0cdd95e9785c342903c2de9 29-Jan-2018 Chris Dalton <csmartdalton@google.com> Drop support for unused MSAA extensions

Bug: skia:
Change-Id: I113b80e3f991f195155148625ceb29242ea82776
Reviewed-on: https://skia-review.googlesource.com/101403
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
04460ccee50e03b89420cdaa85882a9da083fa38 06-Dec-2017 Brian Salomon <bsalomon@google.com> Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar.

Also remove unused position variable parameter.

Change-Id: I37f98a03ac1ca750810de13b08e3ffa11e41828c
Reviewed-on: https://skia-review.googlesource.com/81320
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
c17bf32a1bf2f79a8c4a281c2ad312a3cdb610cd 24-Oct-2017 Chris Dalton <csmartdalton@google.com> Convert geometry shaders to operate in Skia device space

Defers the transformation to normalized window coordinates until after
the geometry shader. Merges vertex and a geometry shader builders into
a single compilation unit with a common base class. Updates CCPR
geometry shaders accordingly.

Bug: skia:
Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5
Reviewed-on: https://skia-review.googlesource.com/62980
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
abff956455637b12eab374fd44b99e1338799113 09-Oct-2017 Ethan Nicholas <ethannicholas@google.com> initClassID no longer auto-allocates ids

Auto-allocated IDs mean that the IDs depend upon the order in which
classes happen to get initialized and are therefore not consistent
from run to run. This change paves the way for a persistent shader
cache by fixing the IDs in an enum.

Bug: skia:
Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f
Reviewed-on: https://skia-review.googlesource.com/56401
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
fa7ee2447e6227e7f441d32e570489130c0932bb 25-Sep-2017 Ethan Nicholas <ethannicholas@google.com> changed vertex attribute precisions to be actual types

Bug: skia:
Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70
Reviewed-on: https://skia-review.googlesource.com/50221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
f7b8820dc813d1eb0b6b43fe4581dded0da38caf 18-Sep-2017 Ethan Nicholas <ethannicholas@google.com> re-land of new SkSL precisions

Bug: skia:
Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119
Reviewed-on: https://skia-review.googlesource.com/47841
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
27185a9b9756d2f5fcc077c6c2c005259d4ba517 18-Sep-2017 Ethan Nicholas <ethannicholas@google.com> Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""

This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2.

Reason for revert: looks like it broke filterfastbounds

Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
>
> This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01.
>
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
05d5a13fea6246648de7e41358ed338d53c85ea2 15-Sep-2017 Ethan Nicholas <ethannicholas@google.com> Revert "Revert "Switched highp float to highfloat and mediump float to half.""

This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01.

Bug: skia:
Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
Reviewed-on: https://skia-review.googlesource.com/46464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
1d816b92bb7cf2258007f3f74ffd143b89f25d01 17-Aug-2017 Brian Salomon <bsalomon@google.com> Revert "Switched highp float to highfloat and mediump float to half."

This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0.

Reason for revert: Believed to be causing unit test failures in Chrome roll:

https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433
https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0

Original change's description:
> Switched highp float to highfloat and mediump float to half.
>
> The ultimate goal is to end up with "float" and "half", but this
> intermediate step uses "highfloat" so that it is clear if I missed a
> "float" somewhere. Once this lands, a subsequent CL will switch all
> "highfloats" back to "floats".
>
> Bug: skia:
> Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
> Reviewed-on: https://skia-review.googlesource.com/31000
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/35705
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
88d99c63878c2d3d340120f0321676f72afcb4f0 16-Aug-2017 Ethan Nicholas <ethannicholas@google.com> Switched highp float to highfloat and mediump float to half.

The ultimate goal is to end up with "float" and "half", but this
intermediate step uses "highfloat" so that it is clear if I missed a
"float" somewhere. Once this lands, a subsequent CL will switch all
"highfloats" back to "floats".

Bug: skia:
Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
Reviewed-on: https://skia-review.googlesource.com/31000
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
7f23543d1d27452ac1ddc21cc0c9f88479920cde 16-Aug-2017 Brian Salomon <bsalomon@google.com> Minor geometry processor clarification.

Some renames, comments, and override->final

Change-Id: Iebc7aeee9a64021e958f76bf4278ffff56884a56
Reviewed-on: https://skia-review.googlesource.com/35165
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 28-Jul-2017 Ethan Nicholas <ethannicholas@google.com> renamed SkSL types in preparation for killing precision modifiers

Bug: skia:
Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900
Reviewed-on: https://skia-review.googlesource.com/27703
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
0596909b055eb9493ba429cc09eae4a2ec53f158 13-Jul-2017 Brian Salomon <bsalomon@google.com> Make ShadowRRectOp a non-legacy GrMeshDrawOp

This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.

Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
a8b5cf3550fd3d843f075cae6b82cd342e32981b 11-May-2017 Jim Van Verth <jvanverth@google.com> Fix transparent ambient shadows

Add a clamp value to indicate the percentage of the blurWidth to apply.

Change-Id: I962dc57ed786fa67ed1606b1148f1b2c568025e5
Reviewed-on: https://skia-review.googlesource.com/16424
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
b6069dfba7b7ab563a3fccb2f38307e47035300c 28-Apr-2017 Jim Van Verth <jvanverth@google.com> Fix fast blur for shadow rrects.

* Handles case where blur is greater than
corner radius.
* Speeds up shader by avoiding a divide.
* Tweaks shadow sample to be more MD-ish.

Bug: skia:
Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a
Reviewed-on: https://skia-review.googlesource.com/14141
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
3c5cfb0d156d09d0da76d9d0a036b08f4ba8a537 08-Feb-2017 Ben Wagner <benjaminwagner@google.com> Remove exec bit from source files.

Ran:
find src include \( -name '*.cpp' -o -name '*.h' \) -executable -exec chmod -x {} \;

BUG=skia:

Change-Id: I04a4adbfcea9fd9860ab83d43734dc5158d3a884
Reviewed-on: https://skia-review.googlesource.com/8220
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
6f6961ebad65c582318564b3688e78e5c99f3935 31-Jan-2017 Hal Canary <halcanary@google.com> make GR_TEST_UTILS=0 work

Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f
Reviewed-on: https://skia-review.googlesource.com/7840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
94efbf51f5a88d9e8aa961d3fbe38c5e335d6108 29-Nov-2016 Brian Salomon <bsalomon@google.com> Merge GrGLSLCaps into GrShaderCaps

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
c59034145862bf6dc0c503cb1e47eecd321ffa8c 17-Nov-2016 Jim Van Verth <jvanverth@google.com> Add shadowrrect geometry processor

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4233

Change-Id: I637099709cfe30f7d3c1883e23840a47a7a25c10
Reviewed-on: https://skia-review.googlesource.com/4233
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp