602836138e02935885c77f9dd93dcb51a3ec9a64 |
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14-Feb-2018 |
Chris Dalton <csmartdalton@google.com> |
Drop unused shader support for sample variables Bug: skia: Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87 Reviewed-on: https://skia-review.googlesource.com/107356 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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7f861927fcd4f9fdef958b5ed9d50b1362ee3232 |
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30-Jan-2018 |
Robert Phillips <robertphillips@google.com> |
Revert "Drop support for unused MSAA extensions" This reverts commit 7df27465c4ecc8a4a0cdd95e9785c342903c2de9. Reason for revert: experimental revert to see if this is the cause of the tree redness Original change's description: > Drop support for unused MSAA extensions > > Bug: skia: > Change-Id: I113b80e3f991f195155148625ceb29242ea82776 > Reviewed-on: https://skia-review.googlesource.com/101403 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Chris Dalton <csmartdalton@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/101680 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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7df27465c4ecc8a4a0cdd95e9785c342903c2de9 |
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29-Jan-2018 |
Chris Dalton <csmartdalton@google.com> |
Drop support for unused MSAA extensions Bug: skia: Change-Id: I113b80e3f991f195155148625ceb29242ea82776 Reviewed-on: https://skia-review.googlesource.com/101403 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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04460ccee50e03b89420cdaa85882a9da083fa38 |
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06-Dec-2017 |
Brian Salomon <bsalomon@google.com> |
Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. Also remove unused position variable parameter. Change-Id: I37f98a03ac1ca750810de13b08e3ffa11e41828c Reviewed-on: https://skia-review.googlesource.com/81320 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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c17bf32a1bf2f79a8c4a281c2ad312a3cdb610cd |
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24-Oct-2017 |
Chris Dalton <csmartdalton@google.com> |
Convert geometry shaders to operate in Skia device space Defers the transformation to normalized window coordinates until after the geometry shader. Merges vertex and a geometry shader builders into a single compilation unit with a common base class. Updates CCPR geometry shaders accordingly. Bug: skia: Change-Id: If93c90e978b1fdc7120febd05cfb05810fd496b5 Reviewed-on: https://skia-review.googlesource.com/62980 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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abff956455637b12eab374fd44b99e1338799113 |
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09-Oct-2017 |
Ethan Nicholas <ethannicholas@google.com> |
initClassID no longer auto-allocates ids Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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fa7ee2447e6227e7f441d32e570489130c0932bb |
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25-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
changed vertex attribute precisions to be actual types Bug: skia: Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70 Reviewed-on: https://skia-review.googlesource.com/50221 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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f7b8820dc813d1eb0b6b43fe4581dded0da38caf |
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18-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
re-land of new SkSL precisions Bug: skia: Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119 Reviewed-on: https://skia-review.googlesource.com/47841 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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27185a9b9756d2f5fcc077c6c2c005259d4ba517 |
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18-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2. Reason for revert: looks like it broke filterfastbounds Original change's description: > Revert "Revert "Switched highp float to highfloat and mediump float to half."" > > This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. > > Bug: skia: > Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 > Reviewed-on: https://skia-review.googlesource.com/46464 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> TBR=bsalomon@google.com,ethannicholas@google.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: skia: Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde Reviewed-on: https://skia-review.googlesource.com/47441 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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05d5a13fea6246648de7e41358ed338d53c85ea2 |
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15-Sep-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Revert "Revert "Switched highp float to highfloat and mediump float to half."" This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01. Bug: skia: Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1 Reviewed-on: https://skia-review.googlesource.com/46464 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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1d816b92bb7cf2258007f3f74ffd143b89f25d01 |
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17-Aug-2017 |
Brian Salomon <bsalomon@google.com> |
Revert "Switched highp float to highfloat and mediump float to half." This reverts commit 88d99c63878c2d3d340120f0321676f72afcb4f0. Reason for revert: Believed to be causing unit test failures in Chrome roll: https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433 https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0 Original change's description: > Switched highp float to highfloat and mediump float to half. > > The ultimate goal is to end up with "float" and "half", but this > intermediate step uses "highfloat" so that it is clear if I missed a > "float" somewhere. Once this lands, a subsequent CL will switch all > "highfloats" back to "floats". > > Bug: skia: > Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca > Reviewed-on: https://skia-review.googlesource.com/31000 > Commit-Queue: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/35705 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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88d99c63878c2d3d340120f0321676f72afcb4f0 |
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16-Aug-2017 |
Ethan Nicholas <ethannicholas@google.com> |
Switched highp float to highfloat and mediump float to half. The ultimate goal is to end up with "float" and "half", but this intermediate step uses "highfloat" so that it is clear if I missed a "float" somewhere. Once this lands, a subsequent CL will switch all "highfloats" back to "floats". Bug: skia: Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca Reviewed-on: https://skia-review.googlesource.com/31000 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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7f23543d1d27452ac1ddc21cc0c9f88479920cde |
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16-Aug-2017 |
Brian Salomon <bsalomon@google.com> |
Minor geometry processor clarification. Some renames, comments, and override->final Change-Id: Iebc7aeee9a64021e958f76bf4278ffff56884a56 Reviewed-on: https://skia-review.googlesource.com/35165 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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5af9ea399d5e0344cc4b7da4e97b5dc5b3c74f64 |
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28-Jul-2017 |
Ethan Nicholas <ethannicholas@google.com> |
renamed SkSL types in preparation for killing precision modifiers Bug: skia: Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900 Reviewed-on: https://skia-review.googlesource.com/27703 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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0596909b055eb9493ba429cc09eae4a2ec53f158 |
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13-Jul-2017 |
Brian Salomon <bsalomon@google.com> |
Make ShadowRRectOp a non-legacy GrMeshDrawOp This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor. Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d Reviewed-on: https://skia-review.googlesource.com/22380 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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a8b5cf3550fd3d843f075cae6b82cd342e32981b |
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11-May-2017 |
Jim Van Verth <jvanverth@google.com> |
Fix transparent ambient shadows Add a clamp value to indicate the percentage of the blurWidth to apply. Change-Id: I962dc57ed786fa67ed1606b1148f1b2c568025e5 Reviewed-on: https://skia-review.googlesource.com/16424 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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b6069dfba7b7ab563a3fccb2f38307e47035300c |
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28-Apr-2017 |
Jim Van Verth <jvanverth@google.com> |
Fix fast blur for shadow rrects. * Handles case where blur is greater than corner radius. * Speeds up shader by avoiding a divide. * Tweaks shadow sample to be more MD-ish. Bug: skia: Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a Reviewed-on: https://skia-review.googlesource.com/14141 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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3c5cfb0d156d09d0da76d9d0a036b08f4ba8a537 |
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08-Feb-2017 |
Ben Wagner <benjaminwagner@google.com> |
Remove exec bit from source files. Ran: find src include \( -name '*.cpp' -o -name '*.h' \) -executable -exec chmod -x {} \; BUG=skia: Change-Id: I04a4adbfcea9fd9860ab83d43734dc5158d3a884 Reviewed-on: https://skia-review.googlesource.com/8220 Commit-Queue: Ben Wagner <benjaminwagner@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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6f6961ebad65c582318564b3688e78e5c99f3935 |
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31-Jan-2017 |
Hal Canary <halcanary@google.com> |
make GR_TEST_UTILS=0 work Change-Id: Icce35140ca08b65217b32e6b1ffc6ad2f38ab37f Reviewed-on: https://skia-review.googlesource.com/7840 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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94efbf51f5a88d9e8aa961d3fbe38c5e335d6108 |
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29-Nov-2016 |
Brian Salomon <bsalomon@google.com> |
Merge GrGLSLCaps into GrShaderCaps GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121 Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8 Reviewed-on: https://skia-review.googlesource.com/5121 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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c59034145862bf6dc0c503cb1e47eecd321ffa8c |
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17-Nov-2016 |
Jim Van Verth <jvanverth@google.com> |
Add shadowrrect geometry processor GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4233 Change-Id: I637099709cfe30f7d3c1883e23840a47a7a25c10 Reviewed-on: https://skia-review.googlesource.com/4233 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
/external/skia/src/gpu/effects/GrShadowGeoProc.cpp
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